Virtua Fighter 5 REVO · v1.10 · Region: Asia
akairo6009
Characters played — VF5's own record
| Lion | 34 | 1,672 | 889 | 783 | 53.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 3 | 1 | 2 | 33.3% | -13.9 |
|---|---|---|---|---|---|
| Goh | 2 | 2 | 0 | 100.0% | +44.4 |
| Jacky | 2 | 0 | 2 | 0.0% | -66.0 |
| Lion | 2 | 1 | 1 | 50.0% | -6.9 |
| Vanessa | 2 | 2 | 0 | 100.0% | +64.1 |
| Wolf | 2 | 1 | 1 | 50.0% | -12.0 |
| El Blaze | 1 | 0 | 1 | 0.0% | -54.8 |
| Jeffry | 1 | 0 | 1 | 0.0% | -64.3 |
| Kage | 1 | 1 | 0 | 100.0% | +60.1 |
| Sarah | 1 | 1 | 0 | 100.0% | +51.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 4 | 2 | 2 | 50.0% | +4.2 |
|---|---|---|---|---|---|
| Full Fence | 3 | 1 | 2 | 33.3% | -32.8 |
| Low Fence | 3 | 2 | 1 | 66.7% | +14.3 |
| Octagon | 3 | 2 | 1 | 66.7% | +24.9 |
| Breakable Half Fence | 1 | 0 | 1 | 0.0% | -50.7 |
| Full Fence and Open | 1 | 1 | 0 | 100.0% | +33.1 |
| Half Fence | 1 | 0 | 1 | 0.0% | -64.3 |
| Open | 1 | 1 | 0 | 100.0% | +51.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 12 | 41.7% | 51.3% | -9.6 |
| No walls | 4 | 75.0% | 54.0% | +21.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| lapislazuli (Rank 36) | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|
| じゃんぬ兄(公認) (Rank 36) | 2 | 2 | 0 | 100.0% |
| フンバルト・ヘーデル (Rank 33) | 2 | 1 | 1 | 50.0% |
| 大谷 小平 (Rank 33) | 2 | 1 | 1 | 50.0% |
| Phrazes_For_The_Young (Rank 31) | 1 | 0 | 1 | 0.0% |
| powdershadow72 (Rank 35) | 1 | 0 | 1 | 0.0% |
| rocketopunch (Rank 31) | 1 | 1 | 0 | 100.0% |
| whitnes (Rank 34) | 1 | 0 | 1 | 0.0% |
| おこげ (Rank 36) | 1 | 1 | 0 | 100.0% |
| ピーエス (Rank 35) | 1 | 1 | 0 | 100.0% |
| 周大人 (Rank 33) | 1 | 0 | 1 | 0.0% |
| 白澤 (Rank 34) | 1 | 1 | 0 | 100.0% |
| 송곳 (Rank 36) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| 大谷 小平 (Rank 33) | 2026/06/26 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| おこげ (Rank 36) | 2026/06/25 | 1 | 1 | 0 | 100.0% |
| 白澤 (Rank 34) | 2026/06/25 | 1 | 1 | 0 | 100.0% |
| whitnes (Rank 34) | 2026/06/25 | 1 | 0 | 1 | 0.0% |
| powdershadow72 (Rank 35) | 2026/06/17 | 1 | 0 | 1 | 0.0% |
| じゃんぬ兄(公認) (Rank 36) | 2026/06/13 | 2 | 2 | 0 | 100.0% |
| lapislazuli (Rank 36) | 2026/06/12 | 2 | 1 | 1 | 50.0% |
| フンバルト・ヘーデル (Rank 33) | 2026/04/03 | 2 | 1 | 1 | 50.0% |
| Phrazes_For_The_Young (Rank 31) | 2026/04/02 | 1 | 0 | 1 | 0.0% |
| 송곳 (Rank 36) | 2026/04/02 | 1 | 0 | 1 | 0.0% |
| ピーエス (Rank 35) | 2026/03/29 | 1 | 1 | 0 | 100.0% |
| rocketopunch (Rank 31) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| 周大人 (Rank 33) | 2026/03/27 | 1 | 0 | 1 | 0.0% |
Round openings
Lion
| Juchou Senshou8P+K | 12 | 17.1% |
|---|---|---|
| backward movement into forward punch+kick6P+K | 10 | 14.3% |
| crouch into Katousui2P | 6 | 8.6% |
| Ukoushin46P+K | 4 | 5.7% |
| backdash into crouch | 3 | 4.3% |
| backdash into evade down | 3 | 4.3% |
| Banchu6P | 2 | 2.9% |
| Souji SenpuP+K | 2 | 2.9% |
| Ukoushin46P+K into crouch | 2 | 2.9% |
| backdash into Juchou Senshou8P+K | 2 | 2.9% |
| backdash into evade up | 2 | 2.9% |
| forward movement into Rensui SoushuPPP+K | 2 | 2.9% |
| guardG | 2 | 2.9% |
| Banchu6P into evade down | 1 | 1.4% |
| Senkyutai1K into crouch | 1 | 1.4% |
16 further openings account for the other 16 rounds.
