Virtua Fighter 5 REVO · v1.10 · Region: Asia
翠嵐
Characters played — VF5's own record
| Aoi | 41 | 7,977 | 3,989 | 3,988 | 50.0% |
|---|---|---|---|---|---|
| El Blaze | 33 | 875 | 456 | 419 | 52.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 79 | 35 | 44 | 44.3% | -5.3 |
|---|---|---|---|---|---|
| Brad | 67 | 33 | 34 | 49.2% | +0.9 |
| Jacky | 67 | 38 | 29 | 56.7% | +5.7 |
| Sarah | 64 | 39 | 25 | 60.9% | +9.5 |
| Lau | 62 | 21 | 41 | 33.9% | -17.6 |
| Lion | 51 | 19 | 32 | 37.2% | -9.3 |
| Kage | 45 | 18 | 27 | 40.0% | -7.8 |
| Taka | 42 | 26 | 16 | 61.9% | +16.0 |
| Pai | 40 | 18 | 22 | 45.0% | -2.9 |
| Lei Fei | 39 | 18 | 21 | 46.1% | -2.1 |
| Jean | 35 | 23 | 12 | 65.7% | +8.4 |
| Jeffry | 34 | 15 | 19 | 44.1% | -5.2 |
| Shun | 34 | 17 | 17 | 50.0% | +3.0 |
| Vanessa | 33 | 16 | 17 | 48.5% | +1.8 |
| Goh | 29 | 16 | 13 | 55.2% | +5.4 |
| Eileen | 26 | 12 | 14 | 46.1% | -4.3 |
| Wolf | 25 | 17 | 8 | 68.0% | +14.6 |
| Aoi | 20 | 12 | 8 | 60.0% | +8.9 |
| El Blaze | 18 | 8 | 10 | 44.4% | -3.7 |
| Dural | 4 | 2 | 2 | 50.0% | -6.4 |
0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 95 | 56 | 39 | 59.0% | +11.9 |
|---|---|---|---|---|---|
| Octagon | 95 | 46 | 49 | 48.4% | -1.1 |
| Open | 91 | 43 | 48 | 47.2% | -2.9 |
| Low Fence | 86 | 42 | 44 | 48.8% | +0.4 |
| Breakable Half Fence | 82 | 37 | 45 | 45.1% | -6.0 |
| Breakable Full Fence | 79 | 42 | 37 | 53.2% | +5.2 |
| Full Fence | 72 | 38 | 34 | 52.8% | +1.0 |
| Rectangle | 71 | 33 | 38 | 46.5% | -2.2 |
| Single Wall | 70 | 28 | 42 | 40.0% | -9.2 |
| Full Fence and Open | 34 | 16 | 18 | 47.1% | -2.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 494 | 51.0% | 49.5% | +1.5 |
| No walls | 247 | 45.7% | 48.9% | -3.2 |
Walls against open: +4.7 points (95% range -3.0 to +12.4), p 0.228 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 指無しライダー (Rank 42) | 31 | 13 | 18 | 41.9% |
|---|---|---|---|---|
| manatsu_7 (Rank 43) | 20 | 12 | 8 | 60.0% |
| ハマラウ (Rank 42) | 15 | 4 | 11 | 26.7% |
| Reezent_Sousui (Rank 35) | 13 | 10 | 3 | 76.9% |
| どっせ (Rank 41) | 13 | 6 | 7 | 46.1% |
| cyomiko (Rank 41) | 12 | 5 | 7 | 41.7% |
| jinmenusagi (Rank 41) | 11 | 4 | 7 | 36.4% |
| no-0809 (Rank 39) | 11 | 4 | 7 | 36.4% |
| banjar (Rank 38) | 10 | 5 | 5 | 50.0% |
| おむすび山▲かずkaz_kcj (Rank 38) | 10 | 2 | 8 | 20.0% |
| 使われジュニア。 (Rank 40) | 10 | 2 | 8 | 20.0% |
| HB (Rank 31) | 9 | 3 | 6 | 33.3% |
| shuri_nero (Rank 34) | 9 | 3 | 6 | 33.3% |
| あむざん (Rank 43) | 9 | 4 | 5 | 44.4% |
| ひらがなであおき (Rank 41) | 9 | 5 | 4 | 55.6% |
| サバオリ (Rank 43) | 9 | 3 | 6 | 33.3% |
| chima0818turi (Rank 40) | 8 | 3 | 5 | 37.5% |
| ジャイロ (Rank 28) | 8 | 3 | 5 | 37.5% |
| ハナノコルンルン (Rank 39) | 8 | 3 | 5 | 37.5% |
| 超ボタン連打マ~ン (Rank 43) | 8 | 2 | 6 | 25.0% |
| Umemon2026 (Rank 35) | 7 | 5 | 2 | 71.4% |
| かえる (Rank 36) | 7 | 5 | 2 | 71.4% |
| 班 長 (Rank 40) | 7 | 2 | 5 | 28.6% |
| ラーメソマソ (Rank 44) | 7 | 0 | 7 | 0.0% |
| montanmo (Rank 39) | 6 | 5 | 1 | 83.3% |
Most played opponents, most recent first
| cyomiko (Rank 41) | 2026/09/12 | 12 | 5 | 7 | 41.7% |
|---|---|---|---|---|---|
| montanmo (Rank 39) | 2026/09/12 | 6 | 5 | 1 | 83.3% |
| manatsu_7 (Rank 43) | 2026/09/12 | 20 | 12 | 8 | 60.0% |
| ハマラウ (Rank 42) | 2026/09/10 | 15 | 4 | 11 | 26.7% |
| あむざん (Rank 43) | 2026/09/05 | 9 | 4 | 5 | 44.4% |
| banjar (Rank 38) | 2026/09/05 | 10 | 5 | 5 | 50.0% |
| どっせ (Rank 41) | 2026/09/05 | 13 | 6 | 7 | 46.1% |
| サバオリ (Rank 43) | 2026/09/02 | 9 | 3 | 6 | 33.3% |
| ハナノコルンルン (Rank 39) | 2026/09/02 | 8 | 3 | 5 | 37.5% |
| 指無しライダー (Rank 42) | 2026/08/30 | 31 | 13 | 18 | 41.9% |
| ひらがなであおき (Rank 41) | 2026/08/30 | 9 | 5 | 4 | 55.6% |
| 超ボタン連打マ~ン (Rank 43) | 2026/08/30 | 8 | 2 | 6 | 25.0% |
| shuri_nero (Rank 34) | 2026/08/24 | 9 | 3 | 6 | 33.3% |
| ラーメソマソ (Rank 44) | 2026/07/22 | 7 | 0 | 7 | 0.0% |
| jinmenusagi (Rank 41) | 2026/07/12 | 11 | 4 | 7 | 36.4% |
| 使われジュニア。 (Rank 40) | 2026/07/10 | 10 | 2 | 8 | 20.0% |
| 班 長 (Rank 40) | 2026/06/28 | 7 | 2 | 5 | 28.6% |
| HB (Rank 31) | 2026/06/14 | 9 | 3 | 6 | 33.3% |
| Umemon2026 (Rank 35) | 2026/05/31 | 7 | 5 | 2 | 71.4% |
| かえる (Rank 36) | 2026/05/31 | 7 | 5 | 2 | 71.4% |
| おむすび山▲かずkaz_kcj (Rank 38) | 2026/05/31 | 10 | 2 | 8 | 20.0% |
| chima0818turi (Rank 40) | 2026/05/24 | 8 | 3 | 5 | 37.5% |
| no-0809 (Rank 39) | 2026/05/20 | 11 | 4 | 7 | 36.4% |
| Reezent_Sousui (Rank 35) | 2026/05/20 | 13 | 10 | 3 | 76.9% |
| ジャイロ (Rank 28) | 2026/05/06 | 8 | 3 | 5 | 37.5% |
Round openings
Every character
| forward movement into punchP | 151 | 4.6% |
|---|---|---|
| Jousei Ryusenshou214P+K | 135 | 4.1% |
| kickK into punchP | 106 | 3.2% |
| crouch dash forward into guardG | 103 | 3.1% |
| evade up into crouch dash forward | 80 | 2.4% |
| evade down into Koromoguruma66P | 78 | 2.4% |
| evade down into Sanseigan66P+K | 76 | 2.3% |
| punchP | 66 | 2.0% |
| Namigaeshi64P+K into Iwaodome64P+KP | 60 | 1.8% |
| forward dash into throwP+G | 58 | 1.8% |
| forward movement into Chudan Hiji'ate6P | 57 | 1.7% |
| forward dash into Kusanagi2K+G | 51 | 1.6% |
| guardG | 47 | 1.4% |
| Demon Dance9P+K into Demon's Tail9P+KK | 46 | 1.4% |
| offensive move | 44 | 1.3% |
379 further openings account for the other 2,127 rounds.
Aoi
| Jousei Ryusenshou214P+K | 135 | 5.5% |
|---|---|---|
| kickK into punchP | 106 | 4.3% |
| crouch dash forward into guardG | 90 | 3.6% |
| evade down into Koromoguruma66P | 78 | 3.2% |
| evade down into Sanseigan66P+K | 76 | 3.1% |
| forward movement into punchP | 66 | 2.7% |
| Namigaeshi64P+K into Iwaodome64P+KP | 60 | 2.4% |
| evade up into crouch dash forward | 57 | 2.3% |
| forward movement into Chudan Hiji'ate6P | 57 | 2.3% |
| forward dash into Kusanagi2K+G | 51 | 2.1% |
| forward dash into throwP+G | 50 | 2.0% |
| Kusanagi2K+G | 43 | 1.8% |
| offensive move | 43 | 1.8% |
| evade up into Koromoguruma66P | 40 | 1.6% |
| Ryoushi43P | 36 | 1.5% |
233 further openings account for the other 1,476 rounds.
El Blaze
| forward movement into punchP | 85 | 10.3% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 46 | 5.6% |
| High-Speed Jab46P into Shouda46PP | 40 | 4.9% |
| punchP | 39 | 4.8% |
| Shadow Strike6P | 37 | 4.5% |
| Rolling Low Knuckle1P | 33 | 4.0% |
| forward dash into Low Drop Kick1K+G | 26 | 3.2% |
| evade up into crouch dash forward | 23 | 2.8% |
| Flame Toe Kick46PK into Inferno Savate46PKK | 21 | 2.6% |
| evade up into evade down | 16 | 1.9% |
| forward movement into Shadow Strike6P | 15 | 1.8% |
| Midday HeatKK into Combo Twilight GlowKKK | 14 | 1.7% |
| guardG | 14 | 1.7% |
| crouch dash forward into guardG | 13 | 1.6% |
| evade up into Volcano Upper4P+K | 13 | 1.6% |
163 further openings account for the other 386 rounds.
