VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

翠嵐

Career matches8,852
Career win rate50.2%
Round win rate50.3%
Peak rank41
Distinct opponents252
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi417,9773,9893,98850.0%
El Blaze3387545641952.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira79354444.3%-5.3
Brad67333449.2%+0.9
Jacky67382956.7%+5.7
Sarah64392560.9%+9.5
Lau62214133.9%-17.6
Lion51193237.2%-9.3
Kage45182740.0%-7.8
Taka42261661.9%+16.0
Pai40182245.0%-2.9
Lei Fei39182146.1%-2.1
Jean35231265.7%+8.4
Jeffry34151944.1%-5.2
Shun34171750.0%+3.0
Vanessa33161748.5%+1.8
Goh29161355.2%+5.4
Eileen26121446.1%-4.3
Wolf2517868.0%+14.6
Aoi2012860.0%+8.9
El Blaze1881044.4%-3.7
Dural42250.0%-6.4

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence95563959.0%+11.9
Octagon95464948.4%-1.1
Open91434847.2%-2.9
Low Fence86424448.8%+0.4
Breakable Half Fence82374545.1%-6.0
Breakable Full Fence79423753.2%+5.2
Full Fence72383452.8%+1.0
Rectangle71333846.5%-2.2
Single Wall70284240.0%-9.2
Full Fence and Open34161847.1%-2.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls49451.0%49.5%+1.5
No walls24745.7%48.9%-3.2

Walls against open: +4.7 points (95% range -3.0 to +12.4), p 0.228 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

cyomiko (Rank 41)2026/09/12125741.7%
montanmo (Rank 39)2026/09/1265183.3%
manatsu_7 (Rank 43)2026/09/122012860.0%
ハマラウ (Rank 42)2026/09/101541126.7%
あむざん (Rank 43)2026/09/0594544.4%
banjar (Rank 38)2026/09/05105550.0%
どっせ (Rank 41)2026/09/05136746.1%
サバオリ (Rank 43)2026/09/0293633.3%
ハナノコルンルン (Rank 39)2026/09/0283537.5%
指無しライダー (Rank 42)2026/08/3031131841.9%
ひらがなであおき (Rank 41)2026/08/3095455.6%
超ボタン連打マ~ン (Rank 43)2026/08/3082625.0%
shuri_nero (Rank 34)2026/08/2493633.3%
ラーメソマソ (Rank 44)2026/07/227070.0%
jinmenusagi (Rank 41)2026/07/12114736.4%
使われジュニア。 (Rank 40)2026/07/10102820.0%
班 長 (Rank 40)2026/06/2872528.6%
HB (Rank 31)2026/06/1493633.3%
Umemon2026 (Rank 35)2026/05/3175271.4%
かえる (Rank 36)2026/05/3175271.4%
おむすび山▲かずkaz_kcj (Rank 38)2026/05/31102820.0%
chima0818turi (Rank 40)2026/05/2483537.5%
no-0809 (Rank 39)2026/05/20114736.4%
Reezent_Sousui (Rank 35)2026/05/201310376.9%
ジャイロ (Rank 28)2026/05/0683537.5%

Round openings

Every character

forward movement into punchP1514.6%
Jousei Ryusenshou214P+K1354.1%
kickK into punchP1063.2%
crouch dash forward into guardG1033.1%
evade up into crouch dash forward802.4%
evade down into Koromoguruma66P782.4%
evade down into Sanseigan66P+K762.3%
punchP662.0%
Namigaeshi64P+K into Iwaodome64P+KP601.8%
forward dash into throwP+G581.8%
forward movement into Chudan Hiji'ate6P571.7%
forward dash into Kusanagi2K+G511.6%
guardG471.4%
Demon Dance9P+K into Demon's Tail9P+KK461.4%
offensive move441.3%

379 further openings account for the other 2,127 rounds.

Aoi

Jousei Ryusenshou214P+K1355.5%
kickK into punchP1064.3%
crouch dash forward into guardG903.6%
evade down into Koromoguruma66P783.2%
evade down into Sanseigan66P+K763.1%
forward movement into punchP662.7%
Namigaeshi64P+K into Iwaodome64P+KP602.4%
evade up into crouch dash forward572.3%
forward movement into Chudan Hiji'ate6P572.3%
forward dash into Kusanagi2K+G512.1%
forward dash into throwP+G502.0%
Kusanagi2K+G431.8%
offensive move431.8%
evade up into Koromoguruma66P401.6%
Ryoushi43P361.5%

233 further openings account for the other 1,476 rounds.

El Blaze

forward movement into punchP8510.3%
Demon Dance9P+K into Demon's Tail9P+KK465.6%
High-Speed Jab46P into Shouda46PP404.9%
punchP394.8%
Shadow Strike6P374.5%
Rolling Low Knuckle1P334.0%
forward dash into Low Drop Kick1K+G263.2%
evade up into crouch dash forward232.8%
Flame Toe Kick46PK into Inferno Savate46PKK212.6%
evade up into evade down161.9%
forward movement into Shadow Strike6P151.8%
Midday HeatKK into Combo Twilight GlowKKK141.7%
guardG141.7%
crouch dash forward into guardG131.6%
evade up into Volcano Upper4P+K131.6%

163 further openings account for the other 386 rounds.