Virtua Fighter 5 REVO · v1.10 · Region: South America
abutora136
Characters played — VF5's own record
| Wolf | 28 | 856 | 444 | 412 | 51.9% |
|---|---|---|---|---|---|
| Jeffry | 30 | 826 | 436 | 390 | 52.8% |
| Goh | 31 | 806 | 459 | 347 | 57.0% |
| Shun | 31 | 602 | 339 | 263 | 56.3% |
| Brad | 29 | 527 | 293 | 234 | 55.6% |
| El Blaze | 28 | 460 | 245 | 215 | 53.3% |
| Pai | 29 | 426 | 237 | 189 | 55.6% |
| Lau | 29 | 375 | 213 | 162 | 56.8% |
| Kage | 29 | 342 | 191 | 151 | 55.9% |
| Lion | 27 | 302 | 165 | 137 | 54.6% |
| Akira | 27 | 289 | 161 | 128 | 55.7% |
| Lei Fei | 28 | 259 | 141 | 118 | 54.4% |
| Jacky | 29 | 234 | 152 | 82 | 65.0% |
| Aoi | 27 | 167 | 95 | 72 | 56.9% |
| Jean | 27 | 167 | 101 | 66 | 60.5% |
| Sarah | 27 | 123 | 69 | 54 | 56.1% |
| Taka | 29 | 103 | 74 | 29 | 71.8% |
| Eileen | 27 | 99 | 67 | 32 | 67.7% |
| Vanessa | 27 | 95 | 50 | 45 | 52.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 84 | 46 | 38 | 54.8% | +6.0 |
|---|---|---|---|---|---|
| Jacky | 47 | 22 | 25 | 46.8% | -6.6 |
| Aoi | 35 | 17 | 18 | 48.6% | -5.9 |
| Pai | 35 | 13 | 22 | 37.1% | -14.4 |
| Jeffry | 33 | 20 | 13 | 60.6% | +7.7 |
| Wolf | 31 | 16 | 15 | 51.6% | -1.8 |
| Sarah | 29 | 11 | 18 | 37.9% | -13.9 |
| Goh | 27 | 16 | 11 | 59.3% | +4.4 |
| Lion | 26 | 17 | 9 | 65.4% | +11.7 |
| Shun | 25 | 13 | 12 | 52.0% | +0.0 |
| El Blaze | 22 | 12 | 10 | 54.5% | -4.3 |
| Kage | 21 | 13 | 8 | 61.9% | +3.1 |
| Jean | 18 | 10 | 8 | 55.6% | -1.5 |
| Vanessa | 15 | 10 | 5 | 66.7% | +5.7 |
| Lau | 11 | 6 | 5 | 54.5% | +2.3 |
| Lei Fei | 11 | 5 | 6 | 45.5% | +2.1 |
| Eileen | 9 | 7 | 2 | 77.8% | +21.6 |
| Brad | 6 | 3 | 3 | 50.0% | +3.3 |
| Taka | 6 | 4 | 2 | 66.7% | +19.6 |
| Dural | 5 | 1 | 4 | 20.0% | -16.6 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 64 | 37 | 27 | 57.8% | +6.6 |
|---|---|---|---|---|---|
| Breakable Full Fence | 60 | 38 | 22 | 63.3% | +9.8 |
| Low Fence | 60 | 38 | 22 | 63.3% | +15.6 |
| Breakable Half Fence | 58 | 27 | 31 | 46.5% | -3.8 |
| Half Fence | 57 | 31 | 26 | 54.4% | +1.5 |
| Full Fence | 54 | 26 | 28 | 48.1% | -8.0 |
| Open | 45 | 20 | 25 | 44.4% | -12.0 |
| Octagon | 33 | 12 | 21 | 36.4% | -16.4 |
| Single Wall | 27 | 14 | 13 | 51.9% | -0.1 |
| Full Fence and Open | 13 | 7 | 6 | 53.9% | -0.6 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 326 | 52.5% | 52.8% | -0.4 |
| No walls | 132 | 54.5% | 52.1% | +2.5 |
Walls against open: -2.9 points (95% range -13.5 to +7.7), p 0.597 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Bird-Tat (Rank 33) | 13 | 7 | 6 | 53.9% |
|---|---|---|---|---|
| CELIS (Rank 28) | 13 | 6 | 7 | 46.1% |
| A56-7W (Rank 28) | 10 | 8 | 2 | 80.0% |
| BANANA (Rank 30) | 10 | 3 | 7 | 30.0% |
| mikkunn3277 (Rank 25) | 9 | 8 | 1 | 88.9% |
| こうちゃん(`ー´)SRGM (Rank 29) | 9 | 7 | 2 | 77.8% |
| ちょいそる (Rank 26) | 9 | 6 | 3 | 66.7% |
| AlicerLandeel (Rank 31) | 8 | 3 | 5 | 37.5% |
| クロサギ@はなちゃん (Rank 30) | 8 | 1 | 7 | 12.5% |
| dalmax72 (Rank 27) | 7 | 6 | 1 | 85.7% |
| omuretukun (Rank 24) | 7 | 5 | 2 | 71.4% |
| しゅが~nsr (Rank 26) | 7 | 3 | 4 | 42.9% |
| ぽん (Rank 26) | 7 | 2 | 5 | 28.6% |
| ガリバー (Rank 29) | 7 | 3 | 4 | 42.9% |
| GORIchu (Rank 23) | 6 | 0 | 6 | 0.0% |
| MaxMuncy (Rank 24) | 6 | 2 | 4 | 33.3% |
| NEKOz (Rank 26) | 6 | 4 | 2 | 66.7% |
| allgonnaworkout (Rank 27) | 6 | 3 | 3 | 50.0% |
| don'tthink,feel. (Rank 28) | 6 | 4 | 2 | 66.7% |
| てーらい (Rank 30) | 6 | 3 | 3 | 50.0% |
| HAM (Rank 29) | 5 | 1 | 4 | 20.0% |
| M&E (Rank 24) | 5 | 3 | 2 | 60.0% |
| hahaha (Rank 26) | 5 | 2 | 3 | 40.0% |
| nasumiso (Rank 28) | 5 | 4 | 1 | 80.0% |
| syounai (Rank 29) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| Bird-Tat (Rank 33) | 2026/09/12 | 13 | 7 | 6 | 53.9% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 30) | 2026/09/06 | 8 | 1 | 7 | 12.5% |
| AlicerLandeel (Rank 31) | 2026/09/05 | 8 | 3 | 5 | 37.5% |
| nasumiso (Rank 28) | 2026/09/03 | 5 | 4 | 1 | 80.0% |
| don'tthink,feel. (Rank 28) | 2026/09/03 | 6 | 4 | 2 | 66.7% |
| A56-7W (Rank 28) | 2026/09/03 | 10 | 8 | 2 | 80.0% |
| mikkunn3277 (Rank 25) | 2026/09/03 | 9 | 8 | 1 | 88.9% |
| こうちゃん(`ー´)SRGM (Rank 29) | 2026/09/03 | 9 | 7 | 2 | 77.8% |
| NEKOz (Rank 26) | 2026/08/31 | 6 | 4 | 2 | 66.7% |
| dalmax72 (Rank 27) | 2026/08/31 | 7 | 6 | 1 | 85.7% |
| CELIS (Rank 28) | 2026/08/31 | 13 | 6 | 7 | 46.1% |
| allgonnaworkout (Rank 27) | 2026/08/31 | 6 | 3 | 3 | 50.0% |
| hahaha (Rank 26) | 2026/08/31 | 5 | 2 | 3 | 40.0% |
| しゅが~nsr (Rank 26) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| M&E (Rank 24) | 2026/08/27 | 5 | 3 | 2 | 60.0% |
| ちょいそる (Rank 26) | 2026/08/26 | 9 | 6 | 3 | 66.7% |
| ぽん (Rank 26) | 2026/08/18 | 7 | 2 | 5 | 28.6% |
| MaxMuncy (Rank 24) | 2026/07/21 | 6 | 2 | 4 | 33.3% |
| omuretukun (Rank 24) | 2026/07/20 | 7 | 5 | 2 | 71.4% |
| syounai (Rank 29) | 2026/06/22 | 5 | 3 | 2 | 60.0% |
| HAM (Rank 29) | 2026/06/22 | 5 | 1 | 4 | 20.0% |
| BANANA (Rank 30) | 2026/06/21 | 10 | 3 | 7 | 30.0% |
| GORIchu (Rank 23) | 2026/06/20 | 6 | 0 | 6 | 0.0% |
| ガリバー (Rank 29) | 2026/06/20 | 7 | 3 | 4 | 42.9% |
| てーらい (Rank 30) | 2026/03/31 | 6 | 3 | 3 | 50.0% |
Round openings
Every character
| forward movement into punchP | 122 | 6.0% |
|---|---|---|
| guardG into evade up | 48 | 2.4% |
| crouch dash forward into guardG | 45 | 2.2% |
| guardG | 40 | 2.0% |
| guardG into evade down | 34 | 1.7% |
| guardG into punchP | 25 | 1.2% |
| backdash into evade up | 19 | 0.9% |
| forward movement into Hammer KickPK | 16 | 0.8% |
| Quick Shoulder66P+K | 14 | 0.7% |
| backdash into Short Shoulder46P+K | 14 | 0.7% |
| crouch dash forward into throwP+G | 14 | 0.7% |
| Rimon Chouchu66P into forward dash | 13 | 0.6% |
| punchP | 13 | 0.6% |
| forward dash into throwP+G | 12 | 0.6% |
| backdash into evade down | 11 | 0.5% |
933 further openings account for the other 1,579 rounds.
Wolf
| forward movement into punchP | 33 | 10.4% |
|---|---|---|
| forward movement into Hammer KickPK | 16 | 5.0% |
| Quick Shoulder66P+K | 14 | 4.4% |
| backdash into Short Shoulder46P+K | 14 | 4.4% |
| guardG into evade up | 13 | 4.1% |
| crouch dash forward into guardG | 9 | 2.8% |
| Screw Hook63214P into Screw Lariat63214PP | 8 | 2.5% |
| Low Hammer2P | 7 | 2.2% |
| guardG | 7 | 2.2% |
| guardG into evade down | 7 | 2.2% |
| backdash into Mow Down Chop1P+K | 6 | 1.9% |
| backdash into evade up | 6 | 1.9% |
| guardG into Quick Shoulder66P+K | 6 | 1.9% |
| forward movement into Elbow Butt4P | 5 | 1.6% |
| guardG into Arrow Knuckle3P | 5 | 1.6% |
94 further openings account for the other 162 rounds.
El Blaze
| forward movement into punchP | 20 | 10.1% |
|---|---|---|
| Volcano Upper4P+K | 8 | 4.0% |
| crouch dash back into Hammer Smash46P+K | 6 | 3.0% |
| crouch dash back into Straight6P+K | 5 | 2.5% |
| crouch dash forward into guardG | 5 | 2.5% |
| backdash into evade up | 4 | 2.0% |
| guardG into Volcano Upper4P+K | 4 | 2.0% |
| guardG into evade down | 4 | 2.0% |
| Jumping Savate9K+G | 3 | 1.5% |
| Volcano Knee6K+G | 3 | 1.5% |
| Volcano Upper4P+K into crouch | 3 | 1.5% |
| backdash into Volcano Upper4P+K | 3 | 1.5% |
| crouch dash back | 3 | 1.5% |
| crouch dash forward into throwP+G | 3 | 1.5% |
| guardG | 3 | 1.5% |
96 further openings account for the other 121 rounds.
Lei Fei
| forward movement into punchP | 9 | 5.1% |
|---|---|---|
| backdash into Kaisei Tento1P+K | 7 | 3.9% |
| crouch dash forward into guardG | 7 | 3.9% |
| Toushou66P | 6 | 3.4% |
| Kochouheki (Deflect)236P+K | 5 | 2.8% |
| punchP into Sayu ShoukenPP | 5 | 2.8% |
| forward movement into Sayu ShoukenPP | 4 | 2.2% |
| guardG into Niki Bunkyaku9K | 4 | 2.2% |
| guardG into Shaten Renshou33PP | 4 | 2.2% |
| guardG into evade up | 4 | 2.2% |
| offensive move | 4 | 2.2% |
| Tenshi Ryusentai6K+G | 3 | 1.7% |
| backdash into Rousou Senka43P | 3 | 1.7% |
| evade up into Shaten Renshou33PP | 3 | 1.7% |
| guardG | 3 | 1.7% |
84 further openings account for the other 107 rounds.
Aoi
| guardG | 8 | 5.1% |
|---|---|---|
| guardG into evade up | 8 | 5.1% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 7 | 4.5% |
| Jousei Ryusenshou214P+K | 6 | 3.8% |
| evade up into Sodeshinken33P+K | 6 | 3.8% |
| guardG into punchP | 6 | 3.8% |
| forward movement into punchP | 5 | 3.2% |
| guardG into Ryusen3P+K | 5 | 3.2% |
| guardG into evade down | 5 | 3.2% |
| Sou'unha66K | 4 | 2.5% |
| punchP into NirentotsuPP | 4 | 2.5% |
| Koromoguruma66P | 3 | 1.9% |
| Namigaeshi64P+K into Iwaodome64P+KP | 3 | 1.9% |
| guardG into Tsumujisakura6PP | 3 | 1.9% |
| punchP | 3 | 1.9% |
67 further openings account for the other 81 rounds.
Pai
| forward movement into punchP | 11 | 7.5% |
|---|---|---|
| guardG into evade up | 7 | 4.8% |
| forward movement into RenkentaiPK | 5 | 3.4% |
| guardG into punchP | 5 | 3.4% |
| Chouho Soukasui66P+K | 4 | 2.7% |
| Honshin Soukyaku1K+G | 3 | 2.0% |
| Souanshou3P+K | 3 | 2.0% |
| crouch dash forward into Souanshou3P+K | 3 | 2.0% |
| guardG | 3 | 2.0% |
| guardG into Shashinkou466P+K | 3 | 2.0% |
| guardG into Souanshou3P+K | 3 | 2.0% |
| punchP into RenkentaiPK | 3 | 2.0% |
| Enbu Renkyaku6K+G | 2 | 1.4% |
| Kochoukyaku4K+G | 2 | 1.4% |
| Souanshou3P+K into guardG | 2 | 1.4% |
77 further openings account for the other 88 rounds.
Akira
| Rimon Chouchu66P into forward dash | 13 | 9.2% |
|---|---|---|
| forward dash into forward punch+kick6P+K | 5 | 3.5% |
| Jouho Senshou46P | 4 | 2.8% |
| crouch dash forward into Jouho Senshou46P | 4 | 2.8% |
| forward movement into punchP | 4 | 2.8% |
| guardG | 4 | 2.8% |
| Geimon Tessen46P+K+G | 3 | 2.1% |
| Rimon Chouchu66P | 3 | 2.1% |
| evade up into Youhou33P | 3 | 2.1% |
| guardG into Rimon Chouchu66P | 3 | 2.1% |
| punchP into throwP+G | 3 | 2.1% |
| Jouho Touken6P | 2 | 1.4% |
| Koboku214P | 2 | 1.4% |
| Rimon Chouchu66P into forward movement | 2 | 1.4% |
| Satei3K+G into Goko Shutsudou3K+GP | 2 | 1.4% |
68 further openings account for the other 84 rounds.
Jeffry
| forward movement into punchP | 14 | 11.6% |
|---|---|---|
| backdash into Kenka Hook46P | 8 | 6.6% |
| backdash into Double Hammer Down43P | 5 | 4.1% |
| forward movement into Double KnucklePP | 5 | 4.1% |
| guardG into Knee Push Wild Hook4KP | 5 | 4.1% |
| backdash into Heavy Back Knuckle4P | 4 | 3.3% |
| backdash into Megaton Knuckle43P+K | 4 | 3.3% |
| crouch dash forward into guardG | 4 | 3.3% |
| guardG into Dash Elbow Upper66PP | 4 | 3.3% |
| backdash into Rising Hammer43PP | 3 | 2.5% |
| backdash into Scoop Kick4K+G | 3 | 2.5% |
| crouch dash forward into Knee Attack6K | 3 | 2.5% |
| forward dash into Scoop Kick4K+G | 2 | 1.6% |
| forward movement into Combo Pile BunkerPKP | 2 | 1.6% |
| guardG into Kenka Hook46P | 2 | 1.6% |
49 further openings account for the other 53 rounds.
Brad
| Middle Spin Kick66K | 10 | 8.6% |
|---|---|---|
| forward movement into punchP | 9 | 7.8% |
| Dtee Sawk Dtrohng4P+K | 5 | 4.3% |
| crouch dash forward into guardG | 5 | 4.3% |
| Jackal Straight46P+K | 4 | 3.5% |
| crouch dash forward into forward movement | 4 | 3.5% |
| Ducking6P+K+G into Crush Knee KickK+G | 3 | 2.6% |
| backdash into Dtee Sawk Lang3P+KP | 3 | 2.6% |
| backdash into Jackal Straight46P+K | 3 | 2.6% |
| Dtee Sawk Dtrohng4P+K into crouch | 2 | 1.7% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 2 | 1.7% |
| Turn Savate44K | 2 | 1.7% |
| backdash into Sharp Shoot1P | 2 | 1.7% |
| backdash into evade up | 2 | 1.7% |
| crouch dash forward into Sawk Klab6P+K | 2 | 1.7% |
53 further openings account for the other 58 rounds.
Jean
| Gyaku Seikenzuki66P | 8 | 7.2% |
|---|---|---|
| Gyaku Seikenzuki66P into forward dash | 5 | 4.5% |
| forward movement into punchP | 4 | 3.6% |
| guardG into Agezuki3P+K | 4 | 3.6% |
| guardG into Nozuchi1P+K | 4 | 3.6% |
| guardG into evade down | 4 | 3.6% |
| Hizageri4K into Kousenshu4KP | 3 | 2.7% |
| crouch dash forward into Kousenshu4KP | 3 | 2.7% |
| guardG into KounirenPP | 3 | 2.7% |
| guardG into Maeken~Joudan MawashigeriPK | 3 | 2.7% |
| punchP into Maeken~Joudan MawashigeriPK | 3 | 2.7% |
| Nozuchi1P+K into guardG | 2 | 1.8% |
| Oihiji4P+K | 2 | 1.8% |
| crouch dash forward into guardG | 2 | 1.8% |
| guardG into Chudan Mawashigeri3K | 2 | 1.8% |
52 further openings account for the other 59 rounds.
Shun
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 5 | 4.7% |
|---|---|---|
| guardG into Shoushi Outeki1P+K | 5 | 4.7% |
| guardG into Haisenchu1P | 4 | 3.8% |
| Gyou'in Haishu3P | 3 | 2.8% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 3 | 2.8% |
| Shoushi Outeki1P+K | 3 | 2.8% |
| evade up into crouch dash forward | 3 | 2.8% |
| guardG into Gyou'in Haishu3P | 3 | 2.8% |
| Asen Kaikyaku44K | 2 | 1.9% |
| Getsuga Gakushu46P | 2 | 1.9% |
| Ryubikyaku8K+G | 2 | 1.9% |
| crouch dash forward into Tenshin Benshu4P+K | 2 | 1.9% |
| crouch into Gyou'in Haishu3P | 2 | 1.9% |
| evade up into Kasen Zenbokushou6PP | 2 | 1.9% |
| forward dash into throwP+G | 2 | 1.9% |
57 further openings account for the other 63 rounds.
Goh
| forward movement into punchP | 7 | 6.8% |
|---|---|---|
| Karura4P+K | 4 | 3.9% |
| Tsukikage6K | 4 | 3.9% |
| backdash into Raijinsatsu6K+G | 4 | 3.9% |
| guardG into Karura4P+K | 4 | 3.9% |
| Soukyu46P into forward dash | 3 | 2.9% |
| crouch dash forward into Tsukikage6K | 3 | 2.9% |
| forward dash into Hiji'ate6P | 3 | 2.9% |
| forward dash into throwP+G | 3 | 2.9% |
| forward movement into Shouda~KasumigoroshiPK | 3 | 2.9% |
| guardG into evade up | 3 | 2.9% |
| Hiji'ate6P | 2 | 1.9% |
| Soukyu46P into forward movement | 2 | 1.9% |
| backdash into Aragami4K | 2 | 1.9% |
| crouch dash forward into Karura4P+K | 2 | 1.9% |
47 further openings account for the other 54 rounds.
Vanessa
| Defensive Style: forward movement into punchP | 5 | 5.5% |
|---|---|---|
| Defensive Style: forward dash into Stinger Low Blow1P+K | 4 | 4.4% |
| Defensive Style: guard into punchP | 4 | 4.4% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 3 | 3.3% |
| Defensive Style: Shadow Slicer | 3 | 3.3% |
| Defensive Style: backdash into Leopard Strike (Deflect)46P+K | 3 | 3.3% |
| Defensive Style: punch into Low Spin Slicer2K+G | 3 | 3.3% |
| Defensive Style: Jab~Body into Combo High KickPPK | 2 | 2.2% |
| Defensive Style: crouch dash forward into forward dash | 2 | 2.2% |
| Defensive Style: guard into Ducking Body Smash66PP | 2 | 2.2% |
| Defensive Style: guard into Jab High KickPK | 2 | 2.2% |
| Defensive Style: punch into Jab High KickPK | 2 | 2.2% |
| Offensive Style: Long Barrel Blow into forward dash | 2 | 2.2% |
| Offensive Style: Pile Bunker | 2 | 2.2% |
| Offensive Style: backdash into Leg Bomber1K+G | 2 | 2.2% |
48 further openings account for the other 50 rounds.
Lau
| guardG into Souko Sensou66P+K | 7 | 8.6% |
|---|---|---|
| crouch dash forward into guardG | 6 | 7.4% |
| Kosoushou46P into forward movement | 4 | 4.9% |
| guardG into Honshin Hekiken1P+K | 4 | 4.9% |
| Souko Sensou66P+K | 2 | 2.5% |
| Tenshin EngekishouP+K | 2 | 2.5% |
| backdash into Honshin Hekiken1P+K | 2 | 2.5% |
| crouch dash forward into throwP+G | 2 | 2.5% |
| evade down into Souko Sensou66P+K | 2 | 2.5% |
| guardG | 2 | 2.5% |
| guardG into Fukko Kensou1P | 2 | 2.5% |
| guardG into Sako Soushou4P+K | 2 | 2.5% |
| guardG into Souko Reppa3P+K | 2 | 2.5% |
| no input | 2 | 2.5% |
| punchP into RenshouPP | 2 | 2.5% |
38 further openings account for the other 38 rounds.
Taka
| Morotezuki66P into Morote Tsuppari66PP | 4 | 8.5% |
|---|---|---|
| punchP into Tsuppari 2PP | 3 | 6.4% |
| Morotezuki66P | 2 | 4.3% |
| Shita Harite2P | 2 | 4.3% |
| evade up into Zangeki33P | 2 | 4.3% |
| evade up into guardG | 2 | 4.3% |
| guardG into Takatsumehashi3P+K | 2 | 4.3% |
| guardG into punchP | 2 | 4.3% |
| Ao'oni Midaremage214P+K | 1 | 2.1% |
| Kachi'age33P+K | 1 | 2.1% |
| Shita Harite2P into Tsuyubarai2P+K | 1 | 2.1% |
| backdash into Ao'oni Midaremage214P+K | 1 | 2.1% |
| backdash into evade up | 1 | 2.1% |
| crouch dash forward into guardG | 1 | 2.1% |
| crouch into Shita Harite2P | 1 | 2.1% |
21 further openings account for the other 21 rounds.
Jacky
| forward movement into punchP | 3 | 11.5% |
|---|---|---|
| guardG | 3 | 11.5% |
| guardG into Standing Knee Kick4K | 2 | 7.7% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 1 | 3.9% |
| Bil Jee6P+K into punchP | 1 | 3.9% |
| Groin Kick6K+G | 1 | 3.9% |
| Long Stride Back Knuckle4P+K | 1 | 3.9% |
| Spinning Kick Turn44K | 1 | 3.9% |
| backdash into Low Spin Kick1K+G | 1 | 3.9% |
| crouch dash forward into Groin Kick6K+G | 1 | 3.9% |
| crouch dash forward into High Angle Upper Kick6K | 1 | 3.9% |
| crouch dash forward into Middle Back Knuckle Spin6PPK | 1 | 3.9% |
| crouch into Head Hook Kick3K+G | 1 | 3.9% |
| crouch into Low Spin Kick1K+G | 1 | 3.9% |
| forward movement into Double Punch Slash KickPPK | 1 | 3.9% |
6 further openings account for the other 6 rounds.
Kage
| Ura Tsumujigeri44K | 3 | 13.0% |
|---|---|---|
| punchP into HagasanePK | 2 | 8.7% |
| Doukudaki46K | 1 | 4.3% |
| Rasen4P into Rasen Urageri4PK | 1 | 4.3% |
| Ryu'eikyaku66K | 1 | 4.3% |
| Senpugeri7K | 1 | 4.3% |
| backdash into Doukudaki46K | 1 | 4.3% |
| backdash into Gen'you4K+G | 1 | 4.3% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 1 | 4.3% |
| crouch dash forward into Doukudaki46K | 1 | 4.3% |
| crouch dash forward into guardG | 1 | 4.3% |
| crouch into Surigeri2K | 1 | 4.3% |
| evade down into guardG | 1 | 4.3% |
| forward dash into guardG | 1 | 4.3% |
| forward movement into punchP | 1 | 4.3% |
5 further openings account for the other 5 rounds.
Sarah
| Double Rise Kick4P+K | 2 | 8.7% |
|---|---|---|
| crouch dash forward into guardG | 2 | 8.7% |
| Long Snap Side Chop3P+K | 1 | 4.3% |
| Long Snap Side Chop3P+K into guardG | 1 | 4.3% |
| Rising Elbow6P into Elbow Side Chop6PP | 1 | 4.3% |
| Stiletto66K | 1 | 4.3% |
| backdash into Crescent Heel4K+G | 1 | 4.3% |
| backdash into Dragon Smash Cannon1K | 1 | 4.3% |
| crouch dash forward into Dragon Smash Cannon1K | 1 | 4.3% |
| crouch dash forward into throwP+G | 1 | 4.3% |
| crouch into Setup Combination3PK | 1 | 4.3% |
| evade up into Round Kick8K+G | 1 | 4.3% |
| forward dash into Leg Slicer2K+G | 1 | 4.3% |
| forward dash into Stiletto66K | 1 | 4.3% |
| forward movement into Double Punch Back KickPPK | 1 | 4.3% |
6 further openings account for the other 6 rounds.
Lion
| Attai2K into Tousentai2KK+G | 2 | 10.5% |
|---|---|---|
| punchP into kickK | 2 | 10.5% |
| Katousui2P | 1 | 5.3% |
| Koushutai44K into Souji SenpuP+K | 1 | 5.3% |
| Tanhikyaku46K | 1 | 5.3% |
| crouch dash forward into Banchu6P | 1 | 5.3% |
| crouch dash forward into Souji SenpuP+K | 1 | 5.3% |
| crouch dash forward into guardG | 1 | 5.3% |
| crouch dash forward into throwP+G | 1 | 5.3% |
| forward dash into guardG | 1 | 5.3% |
| guardG into HakotsushuP+K+G | 1 | 5.3% |
| guardG into Honsui3P+K | 1 | 5.3% |
| guardG into Juchou Senshou8P+K | 1 | 5.3% |
| guardG into crouch dash forward | 1 | 5.3% |
| guardG into evade down | 1 | 5.3% |
2 further openings account for the other 2 rounds.
Eileen
| Douchu6P into Jouho Chu'un6PP | 2 | 15.4% |
|---|---|---|
| Goku Shicchi (Interrupt Moves)6P+K+G into kickK | 1 | 7.7% |
| Tanhikyaku9K | 1 | 7.7% |
| Touku Geimentai4K+G into Renkan Sententai4K+GK | 1 | 7.7% |
| crouch dash forward into Enkou Tekitou1P+K | 1 | 7.7% |
| crouch dash forward into Hikou Hagetsu33P | 1 | 7.7% |
| crouch dash forward into punchP | 1 | 7.7% |
| guardG into Enkou Kenka46P | 1 | 7.7% |
| guardG into RententaiPK | 1 | 7.7% |
| guardG into evade up | 1 | 7.7% |
| punchP | 1 | 7.7% |
| punchP into Jinrai Santen6P+KPP | 1 | 7.7% |
