Virtua Fighter 5 REVO · v1.10 · Region: North America
hiNo공팔일삼
Characters played — VF5's own record
| Goh | 32 | 2,405 | 1,269 | 1,136 | 52.8% |
|---|---|---|---|---|---|
| Jean | 33 | 536 | 286 | 250 | 53.4% |
| Lau | 27 | 135 | 72 | 63 | 53.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 26 | 13 | 13 | 50.0% | +3.5 |
|---|---|---|---|---|---|
| Jacky | 25 | 10 | 15 | 40.0% | -10.4 |
| Akira | 24 | 10 | 14 | 41.7% | -3.0 |
| Goh | 21 | 11 | 10 | 52.4% | +6.6 |
| Shun | 18 | 7 | 11 | 38.9% | -13.3 |
| Jeffry | 17 | 7 | 10 | 41.2% | +0.9 |
| Kage | 11 | 3 | 8 | 27.3% | -16.2 |
| Sarah | 8 | 6 | 2 | 75.0% | +40.8 |
| Jean | 7 | 3 | 4 | 42.9% | +4.3 |
| Pai | 7 | 4 | 3 | 57.1% | +5.2 |
| Eileen | 6 | 2 | 4 | 33.3% | -14.1 |
| El Blaze | 6 | 2 | 4 | 33.3% | -11.6 |
| Lau | 6 | 1 | 5 | 16.7% | -29.6 |
| Brad | 5 | 3 | 2 | 60.0% | +18.7 |
| Vanessa | 5 | 1 | 4 | 20.0% | -21.5 |
| Aoi | 4 | 3 | 1 | 75.0% | +19.6 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +34.4 |
| Lion | 3 | 3 | 0 | 100.0% | +60.8 |
| Dural | 2 | 1 | 1 | 50.0% | +13.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 30 | 10 | 20 | 33.3% | -14.1 |
|---|---|---|---|---|---|
| Rectangle | 25 | 13 | 12 | 52.0% | +6.1 |
| Octagon | 22 | 9 | 13 | 40.9% | -5.7 |
| Single Wall | 22 | 9 | 13 | 40.9% | -10.4 |
| Breakable Full Fence | 21 | 7 | 14 | 33.3% | -14.9 |
| Low Fence | 21 | 9 | 12 | 42.9% | +1.2 |
| Open | 17 | 10 | 7 | 58.8% | +15.5 |
| Full Fence | 14 | 8 | 6 | 57.1% | +16.0 |
| Half Fence | 13 | 5 | 8 | 38.5% | -6.7 |
| Full Fence and Open | 6 | 4 | 2 | 66.7% | +28.7 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 125 | 41.6% | 45.5% | -3.9 |
| No walls | 60 | 46.7% | 45.7% | +1.0 |
Walls against open: -5.0 points (95% range -21.6 to +11.7), p 0.561 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| masazo1111 (Rank 34) | 9 | 5 | 4 | 55.6% |
|---|---|---|---|---|
| KillBill (Rank 31) | 6 | 4 | 2 | 66.7% |
| danimura (Rank 34) | 6 | 3 | 3 | 50.0% |
| DDaDDai (Rank 28) | 4 | 4 | 0 | 100.0% |
| dr5046_ryo (Rank 31) | 4 | 1 | 3 | 25.0% |
| gear8570 (Rank 36) | 4 | 0 | 4 | 0.0% |
| jiwoonpk (Rank 33) | 4 | 3 | 1 | 75.0% |
| まろん (Rank 32) | 4 | 0 | 4 | 0.0% |
| クレウル (Rank 33) | 4 | 0 | 4 | 0.0% |
| 釜猫 (Rank 27) | 4 | 2 | 2 | 50.0% |
| 44884 (Rank 29) | 3 | 3 | 0 | 100.0% |
| AzaeManV (Rank 32) | 3 | 1 | 2 | 33.3% |
| Bob-Takkun (Rank 34) | 3 | 2 | 1 | 66.7% |
| VanWinkle (Rank 33) | 3 | 2 | 1 | 66.7% |
| posakira (Rank 32) | 3 | 0 | 3 | 0.0% |
| saw121 (Rank 30) | 3 | 2 | 1 | 66.7% |
| zephyr_dural (Rank 30) | 3 | 0 | 3 | 0.0% |
| いそまるGOLDEN (Rank 28) | 3 | 1 | 2 | 33.3% |
| ハミィ(DQ10の使者) (Rank 28) | 3 | 2 | 1 | 66.7% |
| 銀 (Rank 30) | 3 | 2 | 1 | 66.7% |
| fazz00r (Rank 29) | 2 | 2 | 0 | 100.0% |
| mikumoJacky (Rank 34) | 2 | 0 | 2 | 0.0% |
| misoazy (Rank 27) | 2 | 0 | 2 | 0.0% |
| ありがとナス (Rank 28) | 2 | 1 | 1 | 50.0% |
| なつ (Rank 31) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| 銀 (Rank 30) | 2026/09/23 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| fazz00r (Rank 29) | 2026/09/03 | 2 | 2 | 0 | 100.0% |
| masazo1111 (Rank 34) | 2026/09/03 | 9 | 5 | 4 | 55.6% |
| KillBill (Rank 31) | 2026/09/03 | 6 | 4 | 2 | 66.7% |
| mikumoJacky (Rank 34) | 2026/09/02 | 2 | 0 | 2 | 0.0% |
| danimura (Rank 34) | 2026/09/02 | 6 | 3 | 3 | 50.0% |
| dr5046_ryo (Rank 31) | 2026/09/02 | 4 | 1 | 3 | 25.0% |
| jiwoonpk (Rank 33) | 2026/09/02 | 4 | 3 | 1 | 75.0% |
| zephyr_dural (Rank 30) | 2026/09/02 | 3 | 0 | 3 | 0.0% |
| ありがとナス (Rank 28) | 2026/08/31 | 2 | 1 | 1 | 50.0% |
| ハミィ(DQ10の使者) (Rank 28) | 2026/08/31 | 3 | 2 | 1 | 66.7% |
| DDaDDai (Rank 28) | 2026/08/31 | 4 | 4 | 0 | 100.0% |
| 釜猫 (Rank 27) | 2026/08/31 | 4 | 2 | 2 | 50.0% |
| 44884 (Rank 29) | 2026/08/31 | 3 | 3 | 0 | 100.0% |
| AzaeManV (Rank 32) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
| misoazy (Rank 27) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| いそまるGOLDEN (Rank 28) | 2026/08/24 | 3 | 1 | 2 | 33.3% |
| VanWinkle (Rank 33) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| まろん (Rank 32) | 2026/08/24 | 4 | 0 | 4 | 0.0% |
| saw121 (Rank 30) | 2026/06/20 | 3 | 2 | 1 | 66.7% |
| クレウル (Rank 33) | 2026/06/20 | 4 | 0 | 4 | 0.0% |
| Bob-Takkun (Rank 34) | 2026/06/15 | 3 | 2 | 1 | 66.7% |
| posakira (Rank 32) | 2026/06/15 | 3 | 0 | 3 | 0.0% |
| gear8570 (Rank 36) | 2026/06/15 | 4 | 0 | 4 | 0.0% |
| なつ (Rank 31) | 2026/05/16 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| backdash into Karura4P+K | 93 | 12.5% |
|---|---|---|
| crouch dash back into Karura4P+K | 52 | 7.0% |
| kickK | 48 | 6.5% |
| backdash into evade up | 42 | 5.7% |
| backdash into Oihiji4P+K | 24 | 3.2% |
| backdash into evade down | 17 | 2.3% |
| backdash into Sune Kudaki43P | 16 | 2.2% |
| crouch dash back into Kirin33P | 12 | 1.6% |
| Gyaku Seikenzuki66P | 11 | 1.5% |
| backdash into Shitanagi Shutou1P | 11 | 1.5% |
| crouch into Denkou3PP | 11 | 1.5% |
| backward movement into Karura4P+K | 10 | 1.4% |
| crouch dash forward into guardG | 10 | 1.4% |
| backdash into Kirin33P | 8 | 1.1% |
| Soukyu46P into forward movement | 7 | 0.9% |
197 further openings account for the other 370 rounds.
Goh
| backdash into Karura4P+K | 93 | 18.1% |
|---|---|---|
| crouch dash back into Karura4P+K | 52 | 10.1% |
| kickK | 48 | 9.3% |
| backdash into evade up | 32 | 6.2% |
| backdash into Sune Kudaki43P | 16 | 3.1% |
| backdash into evade down | 14 | 2.7% |
| crouch dash back into Kirin33P | 12 | 2.3% |
| crouch into Denkou3PP | 11 | 2.1% |
| backward movement into Karura4P+K | 10 | 1.9% |
| backdash into Kirin33P | 8 | 1.6% |
| Soukyu46P into forward movement | 7 | 1.4% |
| crouch dash forward into Maegeri3K | 7 | 1.4% |
| crouch dash forward into kickK | 7 | 1.4% |
| backdash into Sune'uchi2P | 6 | 1.2% |
| backward movement into evade up | 5 | 1.0% |
108 further openings account for the other 187 rounds.
Jean
| backdash into Oihiji4P+K | 24 | 10.6% |
|---|---|---|
| Gyaku Seikenzuki66P | 11 | 4.8% |
| backdash into Shitanagi Shutou1P | 11 | 4.8% |
| backdash into evade up | 10 | 4.4% |
| backdash into Gyaku Seikenzuki66P | 7 | 3.1% |
| Hizageri4K into Kousenshu4KP | 6 | 2.6% |
| crouch dash back into Agezuki3P+K | 6 | 2.6% |
| crouch dash forward into guardG | 6 | 2.6% |
| Gyaku Seikenzuki66P into forward movement | 5 | 2.2% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 5 | 2.2% |
| crouch dash back into Oihiji4P+K | 4 | 1.8% |
| crouch dash back into Shitanagi Shutou1P | 4 | 1.8% |
| crouch dash forward into Kousenshu4KP | 4 | 1.8% |
| crouch into Oishitazuki3PP | 4 | 1.8% |
| Gyaku Seikenzuki66P into backdash | 3 | 1.3% |
83 further openings account for the other 117 rounds.
Not counted here: Lau. Their matches were not pulled for openings.
