VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Brad

lolo_brad1975

Career matches3,862
Career win rate49.0%
Round win rate49.0%
Peak rank34
Distinct opponents181
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad343,8451,8841,96149.0%
Lei Fei26178947.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira54233142.6%-9.4
Wolf53302356.6%+4.6
Jean45271860.0%+12.8
Sarah3082226.7%-16.7
El Blaze26131350.0%-1.1
Jacky26101638.5%-8.1
Jeffry26101638.5%-8.1
Lion26131350.0%+2.3
Aoi22121054.5%+6.7
Lau1910952.6%+5.9
Brad189950.0%+7.7
Goh1813572.2%+21.7
Pai1541126.7%-15.1
Shun147750.0%-2.0
Vanessa129375.0%+21.6
Kage103730.0%-14.3
Lei Fei74357.1%+8.0
Taka52340.0%-4.0
Dural1010.0%-57.6
Eileen1010.0%-53.0

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence53223141.5%-5.9
Full Fence53233043.4%-6.7
Low Fence50222844.0%-5.2
Breakable Half Fence44192543.2%-5.0
Open44281663.6%+14.2
Octagon43232053.5%+6.7
Half Fence40221855.0%+9.5
Single Wall37172046.0%-4.1
Rectangle25141156.0%+1.5
Full Fence and Open2291340.9%-4.1

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls25847.7%48.2%-0.6
No walls13151.1%49.6%+1.5

Walls against open: -2.1 points (95% range -13.0 to +8.9), p 0.713 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

SHUSHUSHU (Rank 31)2026/08/2563350.0%
獣王(設定2) (Rank 30)2026/08/2354180.0%
fwnd1396 (Rank 33)2026/07/2853260.0%
syounai (Rank 30)2026/07/2343175.0%
yamaneko (Rank 35)2026/07/2361516.7%
鳩男 (Rank 31)2026/07/15109190.0%
ルドルフ (Rank 32)2026/07/156060.0%
くろなぎ (Rank 30)2026/07/1443175.0%
どろパイ (Rank 31)2026/07/1453260.0%
BigBoin (Rank 33)2026/07/1365183.3%
あつあげ (Rank 29)2026/07/1382625.0%
mmmsm (Rank 29)2026/07/0365183.3%
キネマ (Rank 33)2026/06/2054180.0%
pinturicchio (Rank 31)2026/06/1653260.0%
all'arrabbiata563 (Rank 29)2026/06/1353260.0%
CELIS (Rank 28)2026/06/0942250.0%
ちょいそる (Rank 33)2026/06/0251420.0%
FUJI (Rank 27)2026/05/29127558.3%
いつもの奴 (Rank 28)2026/05/2973442.9%
チョコボール納屋5F (Rank 32)2026/05/2754180.0%
た・ω・な (Rank 34)2026/05/2151420.0%
LEO (Rank 32)2026/05/1862433.3%
ヘニオ (Rank 32)2026/05/1451420.0%
Phrazes_For_The_Young (Rank 32)2026/05/1152340.0%
寿司眼鉄 (Rank 32)2026/05/0862433.3%

Round openings

Every character

backdash into Sway Back4P+K+G35020.2%
Ducking6P+K+G into Crush Knee KickK+G28516.4%
backdash into Stop Kick4K1297.4%
Jolt Upper3P854.9%
Middle Spin Kick66K794.6%
backward movement into Sawk Klab6P+K563.2%
Jackal Straight46P+K452.6%
crouch dash forward into throwP+G452.6%
backdash into evade down352.0%
Spine Whip4P into evade up291.7%
Dtee Sawk Dtrohng4P+K271.6%
backdash into Jackal Straight46P+K271.6%
forward dash into Sharp Shoot1P271.6%
Sharp Shoot1P241.4%
backdash into throwP+G221.3%

145 further openings account for the other 469 rounds.

Brad

backdash into Sway Back4P+K+G35020.3%
Ducking6P+K+G into Crush Knee KickK+G28516.6%
backdash into Stop Kick4K1297.5%
Jolt Upper3P854.9%
Middle Spin Kick66K794.6%
backward movement into Sawk Klab6P+K563.2%
Jackal Straight46P+K452.6%
crouch dash forward into throwP+G452.6%
backdash into evade down352.0%
Spine Whip4P into evade up291.7%
Dtee Sawk Dtrohng4P+K271.6%
backdash into Jackal Straight46P+K271.6%
forward dash into Sharp Shoot1P271.6%
Sharp Shoot1P241.4%
backdash into throwP+G221.3%

136 further openings account for the other 456 rounds.

Lei Fei

Toushou66P215.4%
offensive move215.4%
Kakushu Suigeki6P into throwP+G17.7%
Rigoutai6K17.7%
Rigoutai6K into kickK17.7%
Sayu ShoukenPP into Renkan MahosuiPPP17.7%
Zaban Hekishou66P+K17.7%
offensive move into crouch17.7%
offensive move into evade down17.7%
punchP into Sayu ShoukenPP17.7%
punchP into throwP+G17.7%