VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

MAXBET

Career matches1,683
Career win rate58.1%
Round win rate58.0%
Peak rank31
Distinct opponents51
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean311,17666151556.2%
Lion282401509062.5%
Goh261831087559.0%
Jeffry2582572569.5%
Eileen21220100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

El Blaze167943.8%-18.5
Akira129375.0%+11.9
Sarah72528.6%-33.5
Wolf75271.4%+0.2
Jeffry65183.3%+25.9
Lau63350.0%-16.9
Pai65183.3%+16.5
Shun53260.0%+8.2
Lei Fei440100.0%+29.4
Aoi32166.7%-0.9
Brad330100.0%+41.7
Jacky32166.7%+2.8
Goh21150.0%-11.5
Lion2020.0%-58.8
Vanessa220100.0%+28.9
Jean1010.0%-64.5
Kage110100.0%+22.6
Taka110100.0%+36.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence145935.7%-27.8
Single Wall149564.3%-7.5
Rectangle139469.2%+4.0
Octagon117463.6%+5.3
Open108280.0%+17.1
Low Fence75271.4%+4.3
Half Fence65183.3%+26.6
Full Fence and Open52340.0%-17.0
Breakable Half Fence31233.3%-27.3
Full Fence220100.0%+43.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4959.2%60.8%-1.6
No walls3171.0%68.0%+2.9

Walls against open: -4.5 points (95% range -27.3 to +18.3), p 0.698 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

LEO (Rank 30)126650.0%
banntya (Rank 27)440100.0%
yas_md (Rank 31)42250.0%
jityou5525 (Rank 30)32166.7%
misoazy (Rank 29)32166.7%
purinzaurus (Rank 28)31233.3%
HB (Rank 28)220100.0%
VERTEX (Rank 29)220100.0%
bigisara (Rank 23)2020.0%
mirrorhouse (Rank 28)21150.0%
rocketopunch (Rank 28)21150.0%
spacejamplus (Rank 27)220100.0%
tacchi_ZO-3 (Rank 33)2020.0%
takamo_white (Rank 32)21150.0%
wooo-2309 (Rank 26)220100.0%
yta_k (Rank 33)220100.0%
zombieG7 (Rank 28)220100.0%
ショコラテ えんおう (Rank 24)21150.0%
鷹木さん (Rank 27)220100.0%
BokmyeonDaro (Rank 30)1010.0%
CELIS (Rank 29)1010.0%
Player2501 (Rank 30)110100.0%
abcde-9m (Rank 25)110100.0%
ketubat (Rank 26)1010.0%
ありがとナス (Rank 24)110100.0%

Most played opponents, most recent first

bigisara (Rank 23)2026/05/102020.0%
yta_k (Rank 33)2026/05/10220100.0%
abcde-9m (Rank 25)2026/04/18110100.0%
VERTEX (Rank 29)2026/04/18220100.0%
Player2501 (Rank 30)2026/04/18110100.0%
HB (Rank 28)2026/04/18220100.0%
tacchi_ZO-3 (Rank 33)2026/04/182020.0%
takamo_white (Rank 32)2026/04/1821150.0%
LEO (Rank 30)2026/04/18126650.0%
zombieG7 (Rank 28)2026/04/18220100.0%
CELIS (Rank 29)2026/04/181010.0%
ショコラテ えんおう (Rank 24)2026/04/1721150.0%
mirrorhouse (Rank 28)2026/04/1721150.0%
misoazy (Rank 29)2026/04/1732166.7%
wooo-2309 (Rank 26)2026/04/17220100.0%
ありがとナス (Rank 24)2026/04/17110100.0%
鷹木さん (Rank 27)2026/04/17220100.0%
ketubat (Rank 26)2026/04/171010.0%
jityou5525 (Rank 30)2026/04/1732166.7%
banntya (Rank 27)2026/04/17440100.0%
yas_md (Rank 31)2026/04/1742250.0%
purinzaurus (Rank 28)2026/04/1731233.3%
spacejamplus (Rank 27)2026/04/17220100.0%
BokmyeonDaro (Rank 30)2026/04/171010.0%
rocketopunch (Rank 28)2026/04/1721150.0%

Round openings

Every character

backdash into evade down8123.3%
Juchou Senshou8P+K185.2%
backdash into Chudan Mawashigeri3K133.7%
Gyaku Seikenzuki66P82.3%
punchP82.3%
Hizageri4K into Kousenshu4KP72.0%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK72.0%
Yoko'enpi6P61.7%
backdash into Oihiji4P+K61.7%
Tate'enpi33P51.4%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK51.4%
backdash into Nozuchi1P+K51.4%
backward movement into evade down51.4%
Hangetsu NirenzukiP+K41.1%
Hizageri4K41.1%

116 further openings account for the other 166 rounds.

Jean

backdash into evade down5122.8%
backdash into Chudan Mawashigeri3K135.8%
Gyaku Seikenzuki66P83.6%
punchP83.6%
Hizageri4K into Kousenshu4KP73.1%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK73.1%
Yoko'enpi6P62.7%
backdash into Oihiji4P+K62.7%
Tate'enpi33P52.2%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK52.2%
backdash into Nozuchi1P+K52.2%
Hangetsu NirenzukiP+K41.8%
Hizageri4K41.8%
backdash into Hou'ou Kourui Otoshi4K+G41.8%
crouch into Nozuchi1P+K41.8%

66 further openings account for the other 87 rounds.

Lion

Juchou Senshou8P+K1821.2%
backdash into evade down1821.2%
In'you4P into Ni In'you4PP44.7%
backdash into Touku Rigou Bantaitetsu46K+G44.7%
Koushutai44K into Souji SenpuP+K33.5%
backdash into Kousoutai2K+G33.5%
Taizan Soukoushu4P+K22.4%
backdash into Taizan Soukoushu4P+K22.4%
backdash into Tanhikyaku46K22.4%
backward movement into Tanhikyaku46K22.4%
kickK into RensentaiKK22.4%
Banchu6P11.2%
Heimonkyaku6K11.2%
Honsui3P+K into forward dash11.2%
Kouho Hachihonsui44P+K11.2%

21 further openings account for the other 21 rounds.

Jeffry

backdash into evade down419.1%
backdash into Double Hammer Down43P29.5%
backdash into Head Attack46P+K29.5%
backdash into Rising Hammer43PP29.5%
Body CrushP+K14.8%
backdash14.8%
backdash into Heel Drop6K+G14.8%
backdash into Megaton Knuckle43P+K14.8%
backdash into Tsunami Beat3K+G14.8%
backdash into crouch14.8%
backward movement into Head Attack46P+K14.8%
backward movement into Scoop Kick4K+G14.8%
crouch into Side Kick3K14.8%
evade down into Megaton Knuckle43P+K14.8%
evade down into backdash14.8%

Goh

backdash into evade down538.5%
backdash into Aragami4K215.4%
backdash into Hoderi4P17.7%
backdash into Karigeri1K17.7%
backdash into backward movement17.7%
backward movement into evade down17.7%
crouch into Raikou3P17.7%
evade down into Karura4P+K17.7%

Eileen

backdash into evade down360.0%
backdash into Touku Geimentai4K+G120.0%
backward movement into evade down120.0%