Virtua Fighter 5 REVO · v1.10 · Region: Asia
トーマス軍団残党K
Characters played — VF5's own record
| Jacky | 39 | 9,165 | 4,591 | 4,574 | 50.1% |
|---|---|---|---|---|---|
| Akira | 41 | 6,595 | 3,396 | 3,199 | 51.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 187 | 94 | 93 | 50.3% | +2.0 |
|---|---|---|---|---|---|
| Brad | 138 | 59 | 79 | 42.8% | -5.8 |
| Jacky | 128 | 72 | 56 | 56.2% | +6.4 |
| Kage | 122 | 51 | 71 | 41.8% | -3.5 |
| Lion | 119 | 60 | 59 | 50.4% | +4.5 |
| Shun | 115 | 48 | 67 | 41.7% | -4.8 |
| Jean | 105 | 57 | 48 | 54.3% | +2.1 |
| Lei Fei | 105 | 40 | 65 | 38.1% | -7.4 |
| Lau | 94 | 41 | 53 | 43.6% | -0.5 |
| Sarah | 92 | 44 | 48 | 47.8% | +1.7 |
| Vanessa | 85 | 35 | 50 | 41.2% | -5.8 |
| Goh | 82 | 38 | 44 | 46.3% | +0.2 |
| Pai | 80 | 38 | 42 | 47.5% | -0.3 |
| Eileen | 65 | 36 | 29 | 55.4% | +8.6 |
| Jeffry | 63 | 30 | 33 | 47.6% | +0.8 |
| Wolf | 58 | 28 | 30 | 48.3% | +1.0 |
| Aoi | 57 | 36 | 21 | 63.2% | +14.4 |
| El Blaze | 44 | 13 | 31 | 29.6% | -17.3 |
| Taka | 34 | 15 | 19 | 44.1% | -0.7 |
| Dural | 15 | 11 | 4 | 73.3% | +17.9 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 213 | 109 | 104 | 51.2% | +2.9 |
|---|---|---|---|---|---|
| Open | 197 | 85 | 112 | 43.1% | -4.9 |
| Breakable Half Fence | 191 | 85 | 106 | 44.5% | -3.1 |
| Rectangle | 183 | 94 | 89 | 51.4% | +4.9 |
| Full Fence | 181 | 82 | 99 | 45.3% | -2.0 |
| Single Wall | 173 | 86 | 87 | 49.7% | +3.2 |
| Octagon | 163 | 68 | 95 | 41.7% | -3.1 |
| Half Fence | 152 | 74 | 78 | 48.7% | +0.3 |
| Low Fence | 151 | 75 | 76 | 49.7% | +1.1 |
| Full Fence and Open | 85 | 37 | 48 | 43.5% | -3.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,083 | 47.3% | 47.2% | +0.1 |
| No walls | 521 | 47.2% | 47.6% | -0.4 |
Walls against open: +0.5 points (95% range -5.0 to +5.9), p 0.860 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| montanmo (Rank 38) | 34 | 19 | 15 | 55.9% |
|---|---|---|---|---|
| PuzzG/ぱず爺 (Rank 36) | 29 | 16 | 13 | 55.2% |
| jikacho-Gigas (Rank 41) | 23 | 6 | 17 | 26.1% |
| mudanadoryokuzki (Rank 37) | 23 | 12 | 11 | 52.2% |
| くりたろう (Rank 38) | 22 | 12 | 10 | 54.5% |
| ハンニバル (Rank 37) | 22 | 10 | 12 | 45.5% |
| 堂島様 (Rank 42) | 21 | 6 | 15 | 28.6% |
| interceptor (Rank 40) | 19 | 8 | 11 | 42.1% |
| かんしゅ (Rank 42) | 19 | 4 | 15 | 21.1% |
| マハリータまるこ (Rank 40) | 18 | 11 | 7 | 61.1% |
| カルティカ (Rank 41) | 17 | 3 | 14 | 17.6% |
| klkun (Rank 40) | 16 | 5 | 11 | 31.2% |
| ★闘将拉麵男★ (Rank 40) | 16 | 5 | 11 | 31.2% |
| Osamu_0303 (Rank 39) | 15 | 9 | 6 | 60.0% |
| banjar (Rank 38) | 15 | 11 | 4 | 73.3% |
| shenron0321 (Rank 41) | 15 | 7 | 8 | 46.7% |
| 愛蒔らぶり (Rank 42) | 15 | 6 | 9 | 40.0% |
| 대통령혀가참길다. (Rank 38) | 15 | 8 | 7 | 53.3% |
| KUZHAI_GA_DORA3 (Rank 38) | 14 | 7 | 7 | 50.0% |
| Source-chaude-Pa (Rank 41) | 14 | 6 | 8 | 42.9% |
| hattori1357 (Rank 36) | 14 | 5 | 9 | 35.7% |
| tu-kun0223 (Rank 41) | 14 | 2 | 12 | 14.3% |
| NEWTYPE (Rank 39) | 13 | 3 | 10 | 23.1% |
| ankocat2 (Rank 38) | 12 | 5 | 7 | 41.7% |
| cyomiko (Rank 39) | 12 | 7 | 5 | 58.3% |
Most played opponents, most recent first
| Source-chaude-Pa (Rank 41) | 2026/09/23 | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|---|
| ハンニバル (Rank 37) | 2026/09/23 | 22 | 10 | 12 | 45.5% |
| jikacho-Gigas (Rank 41) | 2026/09/23 | 23 | 6 | 17 | 26.1% |
| くりたろう (Rank 38) | 2026/09/23 | 22 | 12 | 10 | 54.5% |
| banjar (Rank 38) | 2026/09/23 | 15 | 11 | 4 | 73.3% |
| 대통령혀가참길다. (Rank 38) | 2026/09/23 | 15 | 8 | 7 | 53.3% |
| マハリータまるこ (Rank 40) | 2026/09/23 | 18 | 11 | 7 | 61.1% |
| KUZHAI_GA_DORA3 (Rank 38) | 2026/09/23 | 14 | 7 | 7 | 50.0% |
| ★闘将拉麵男★ (Rank 40) | 2026/09/23 | 16 | 5 | 11 | 31.2% |
| montanmo (Rank 38) | 2026/09/15 | 34 | 19 | 15 | 55.9% |
| shenron0321 (Rank 41) | 2026/09/15 | 15 | 7 | 8 | 46.7% |
| ankocat2 (Rank 38) | 2026/09/09 | 12 | 5 | 7 | 41.7% |
| カルティカ (Rank 41) | 2026/09/08 | 17 | 3 | 14 | 17.6% |
| NEWTYPE (Rank 39) | 2026/09/05 | 13 | 3 | 10 | 23.1% |
| 愛蒔らぶり (Rank 42) | 2026/09/04 | 15 | 6 | 9 | 40.0% |
| mudanadoryokuzki (Rank 37) | 2026/08/29 | 23 | 12 | 11 | 52.2% |
| klkun (Rank 40) | 2026/08/24 | 16 | 5 | 11 | 31.2% |
| かんしゅ (Rank 42) | 2026/08/21 | 19 | 4 | 15 | 21.1% |
| Osamu_0303 (Rank 39) | 2026/07/29 | 15 | 9 | 6 | 60.0% |
| cyomiko (Rank 39) | 2026/07/27 | 12 | 7 | 5 | 58.3% |
| 堂島様 (Rank 42) | 2026/07/26 | 21 | 6 | 15 | 28.6% |
| tu-kun0223 (Rank 41) | 2026/07/21 | 14 | 2 | 12 | 14.3% |
| interceptor (Rank 40) | 2026/07/17 | 19 | 8 | 11 | 42.1% |
| PuzzG/ぱず爺 (Rank 36) | 2026/06/29 | 29 | 16 | 13 | 55.2% |
| hattori1357 (Rank 36) | 2026/06/29 | 14 | 5 | 9 | 35.7% |
Round openings
Every character
| backdash into evade down | 534 | 7.6% |
|---|---|---|
| backdash into evade up | 489 | 6.9% |
| Rimon Chouchu66P | 450 | 6.4% |
| Middle Smash6P | 260 | 3.7% |
| Jab StraightPP into Jab Double StraightPPP | 229 | 3.2% |
| backdash into Goko Shutsudou3K+GP | 228 | 3.2% |
| crouch dash forward into Low Spin Kick1K+G | 192 | 2.7% |
| backdash into punchP | 185 | 2.6% |
| backdash into Beat & Back KnuckleP+KP | 124 | 1.8% |
| Squat Straight2P | 122 | 1.7% |
| backdash into Beat KnuckleP+K | 120 | 1.7% |
| forward dash into Senzankou66P+K | 119 | 1.7% |
| forward dash into Yakuho Chouchu666P | 119 | 1.7% |
| forward dash into evade up | 98 | 1.4% |
| punchP into Jab StraightPP | 94 | 1.3% |
434 further openings account for the other 3,705 rounds.
Counted from 1,748 of the 1,788 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P | 450 | 12.6% |
|---|---|---|
| backdash into evade down | 320 | 8.9% |
| backdash into Goko Shutsudou3K+GP | 228 | 6.4% |
| backdash into evade up | 196 | 5.5% |
| forward dash into Senzankou66P+K | 119 | 3.3% |
| forward dash into Yakuho Chouchu666P | 119 | 3.3% |
| Housui2P | 88 | 2.5% |
| forward dash into Souka Housui3P+K | 88 | 2.5% |
| backdash into Rimon Chouchu66P | 75 | 2.1% |
| forward dash into Jouho Touken6P | 72 | 2.0% |
| backdash into Jouho Senshou46P | 71 | 2.0% |
| backdash into Koboku214P | 71 | 2.0% |
| Housui2P into backdash | 66 | 1.9% |
| backdash into Jouho Touken6P | 65 | 1.8% |
| punchP into Rimon Chouchu66P | 65 | 1.8% |
189 further openings account for the other 1,481 rounds.
Counted from 894 of the 934 matches played. The rest were not pulled for openings.
Jacky
| backdash into evade up | 293 | 8.4% |
|---|---|---|
| Middle Smash6P | 260 | 7.4% |
| Jab StraightPP into Jab Double StraightPPP | 229 | 6.5% |
| backdash into evade down | 214 | 6.1% |
| crouch dash forward into Low Spin Kick1K+G | 192 | 5.5% |
| backdash into punchP | 149 | 4.3% |
| backdash into Beat & Back KnuckleP+KP | 124 | 3.5% |
| Squat Straight2P | 122 | 3.5% |
| backdash into Beat KnuckleP+K | 120 | 3.4% |
| punchP into Jab StraightPP | 94 | 2.7% |
| backdash into Squat Straight2P | 79 | 2.3% |
| forward movement into kickK | 69 | 2.0% |
| forward dash into evade up | 66 | 1.9% |
| guardG into Dragon Combination: Another 11P+KK | 54 | 1.6% |
| Squat Straight2P into backdash | 52 | 1.5% |
266 further openings account for the other 1,377 rounds.
