Virtua Fighter 5 REVO · v1.10 · Region: Asia
big-galaxy0123
Characters played — VF5's own record
| Wolf | 41 | 2,063 | 1,163 | 900 | 56.4% |
|---|---|---|---|---|---|
| Lau | 39 | 1,006 | 562 | 444 | 55.9% |
| Jeffry | 38 | 745 | 428 | 317 | 57.5% |
| Lion | 34 | 163 | 114 | 49 | 69.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 49 | 27 | 22 | 55.1% | -0.4 |
|---|---|---|---|---|---|
| Lau | 41 | 27 | 14 | 65.8% | +11.6 |
| Akira | 35 | 13 | 22 | 37.1% | -20.0 |
| Kage | 26 | 19 | 7 | 73.1% | +15.7 |
| Sarah | 23 | 8 | 15 | 34.8% | -12.0 |
| Vanessa | 19 | 11 | 8 | 57.9% | +0.5 |
| Lion | 18 | 9 | 9 | 50.0% | -1.0 |
| Shun | 18 | 10 | 8 | 55.6% | +5.5 |
| Jeffry | 17 | 11 | 6 | 64.7% | +6.9 |
| Aoi | 16 | 9 | 7 | 56.2% | +5.0 |
| Goh | 14 | 7 | 7 | 50.0% | -8.1 |
| Wolf | 13 | 6 | 7 | 46.1% | -6.9 |
| Taka | 12 | 4 | 8 | 33.3% | -26.4 |
| Brad | 11 | 5 | 6 | 45.5% | -10.9 |
| Eileen | 11 | 9 | 2 | 81.8% | +31.9 |
| Jean | 11 | 5 | 6 | 45.5% | -4.6 |
| El Blaze | 9 | 5 | 4 | 55.6% | +2.1 |
| Pai | 6 | 4 | 2 | 66.7% | +7.1 |
| Dural | 4 | 3 | 1 | 75.0% | +10.8 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +14.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 45 | 25 | 20 | 55.6% | -0.8 |
|---|---|---|---|---|---|
| Single Wall | 45 | 26 | 19 | 57.8% | +1.8 |
| Octagon | 43 | 22 | 21 | 51.2% | -2.0 |
| Low Fence | 42 | 26 | 16 | 61.9% | +7.4 |
| Breakable Half Fence | 40 | 24 | 16 | 60.0% | +3.4 |
| Open | 36 | 19 | 17 | 52.8% | +1.2 |
| Rectangle | 36 | 22 | 14 | 61.1% | +7.1 |
| Breakable Full Fence | 27 | 15 | 12 | 55.6% | +4.5 |
| Half Fence | 20 | 7 | 13 | 35.0% | -23.4 |
| Full Fence and Open | 6 | 3 | 3 | 50.0% | -9.1 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 211 | 54.5% | 54.9% | -0.4 |
| No walls | 123 | 57.7% | 54.6% | +3.1 |
Walls against open: -3.5 points (95% range -14.5 to +7.5), p 0.530 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 42) | 12 | 6 | 6 | 50.0% |
|---|---|---|---|---|
| Umemon2026 (Rank 35) | 11 | 6 | 5 | 54.5% |
| cyomiko (Rank 41) | 11 | 4 | 7 | 36.4% |
| hikabun (Rank 40) | 10 | 7 | 3 | 70.0% |
| ビルちゃん (Rank 40) | 9 | 4 | 5 | 44.4% |
| うるヲ参拾 (Rank 39) | 8 | 2 | 6 | 25.0% |
| CLEARCARE (Rank 41) | 7 | 5 | 2 | 71.4% |
| かめやま (Rank 41) | 6 | 2 | 4 | 33.3% |
| こんにちわアキラ (Rank 42) | 6 | 3 | 3 | 50.0% |
| ふかふか (Rank 36) | 6 | 5 | 1 | 83.3% |
| ガウショ (Rank 36) | 6 | 4 | 2 | 66.7% |
| デネ (Rank 39) | 6 | 3 | 3 | 50.0% |
| ネンジ (Rank 39) | 6 | 3 | 3 | 50.0% |
| 壱次元らあじ (Rank 40) | 6 | 5 | 1 | 83.3% |
| かえる (Rank 36) | 5 | 2 | 3 | 40.0% |
| ちょいそる (Rank 34) | 5 | 2 | 3 | 40.0% |
| イイクルーン (Rank 35) | 5 | 4 | 1 | 80.0% |
| ハティーン (Rank 39) | 5 | 3 | 2 | 60.0% |
| ピーエス (Rank 39) | 5 | 3 | 2 | 60.0% |
| 村長~災禍の中心~ (Rank 38) | 5 | 3 | 2 | 60.0% |
| satsu-dachi (Rank 41) | 4 | 1 | 3 | 25.0% |
| おそろしく早いビート (Rank 37) | 4 | 2 | 2 | 50.0% |
| かべごん (Rank 39) | 4 | 2 | 2 | 50.0% |
| 虎熊 (Rank 42) | 4 | 0 | 4 | 0.0% |
| 金平糖 (Rank 41) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| 虎熊 (Rank 42) | 2026/09/23 | 4 | 0 | 4 | 0.0% |
|---|---|---|---|---|---|
| ピーエス (Rank 39) | 2026/09/22 | 5 | 3 | 2 | 60.0% |
| かべごん (Rank 39) | 2026/09/16 | 4 | 2 | 2 | 50.0% |
| 壱次元らあじ (Rank 40) | 2026/09/13 | 6 | 5 | 1 | 83.3% |
| 金平糖 (Rank 41) | 2026/09/10 | 4 | 1 | 3 | 25.0% |
| cyomiko (Rank 41) | 2026/07/14 | 11 | 4 | 7 | 36.4% |
| jinmenusagi (Rank 42) | 2026/07/14 | 12 | 6 | 6 | 50.0% |
| こんにちわアキラ (Rank 42) | 2026/06/15 | 6 | 3 | 3 | 50.0% |
| ビルちゃん (Rank 40) | 2026/06/14 | 9 | 4 | 5 | 44.4% |
| hikabun (Rank 40) | 2026/06/13 | 10 | 7 | 3 | 70.0% |
| かえる (Rank 36) | 2026/06/13 | 5 | 2 | 3 | 40.0% |
| CLEARCARE (Rank 41) | 2026/06/07 | 7 | 5 | 2 | 71.4% |
| ネンジ (Rank 39) | 2026/06/03 | 6 | 3 | 3 | 50.0% |
| おそろしく早いビート (Rank 37) | 2026/05/31 | 4 | 2 | 2 | 50.0% |
| 村長~災禍の中心~ (Rank 38) | 2026/05/24 | 5 | 3 | 2 | 60.0% |
| satsu-dachi (Rank 41) | 2026/05/18 | 4 | 1 | 3 | 25.0% |
| イイクルーン (Rank 35) | 2026/05/17 | 5 | 4 | 1 | 80.0% |
| Umemon2026 (Rank 35) | 2026/05/16 | 11 | 6 | 5 | 54.5% |
| ガウショ (Rank 36) | 2026/05/13 | 6 | 4 | 2 | 66.7% |
| うるヲ参拾 (Rank 39) | 2026/05/11 | 8 | 2 | 6 | 25.0% |
| デネ (Rank 39) | 2026/05/11 | 6 | 3 | 3 | 50.0% |
| かめやま (Rank 41) | 2026/05/08 | 6 | 2 | 4 | 33.3% |
| ちょいそる (Rank 34) | 2026/05/06 | 5 | 2 | 3 | 40.0% |
| ふかふか (Rank 36) | 2026/05/04 | 6 | 5 | 1 | 83.3% |
| ハティーン (Rank 39) | 2026/03/29 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| backdash into evade down | 139 | 10.3% |
|---|---|---|
| forward movement into punchP | 64 | 4.8% |
| crouch into Senchutai3K | 42 | 3.1% |
| crouch dash forward into throwP+G | 38 | 2.8% |
| Arrow Knuckle3P | 37 | 2.7% |
| evade up into crouch dash forward | 27 | 2.0% |
| Fukko Kensou1P | 25 | 1.9% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 25 | 1.9% |
| crouch dash forward into Knee Lift6K | 23 | 1.7% |
| Arrow Knuckle3P into guardG | 20 | 1.5% |
| evade up into Souko Sensou66P+K | 19 | 1.4% |
| Ko'en Senshi66K+G into Koryu Tenshinkyaku6K+G | 18 | 1.3% |
| Fukko Kensou1P into Souchuken2P | 16 | 1.2% |
| backdash into throwP+G | 15 | 1.1% |
| Low Hammer2P | 14 | 1.0% |
341 further openings account for the other 826 rounds.
Counted from 337 of the 357 matches played. The rest were not pulled for openings.
Lau
| backdash into evade down | 69 | 11.6% |
|---|---|---|
| crouch into Senchutai3K | 42 | 7.1% |
| forward movement into punchP | 38 | 6.4% |
| Fukko Kensou1P | 25 | 4.2% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 25 | 4.2% |
| evade up into Souko Sensou66P+K | 19 | 3.2% |
| Ko'en Senshi66K+G into Koryu Tenshinkyaku6K+G | 18 | 3.0% |
| Fukko Kensou1P into Souchuken2P | 16 | 2.7% |
| crouch dash forward into Sako Soushou4P+K | 14 | 2.4% |
| backdash into Kosoushou46P | 12 | 2.0% |
| Senchutai3K | 11 | 1.9% |
| evade down into Souko Sensou66P+K | 10 | 1.7% |
| down-back kick1K into kickK | 9 | 1.5% |
| backdash into Sako Soushou4P+K | 8 | 1.3% |
| crouch dash forward into throwP+G | 8 | 1.3% |
143 further openings account for the other 271 rounds.
Counted from 151 of the 169 matches played. The rest were not pulled for openings.
Wolf
| backdash into evade down | 43 | 9.5% |
|---|---|---|
| Arrow Knuckle3P | 37 | 8.2% |
| crouch dash forward into Knee Lift6K | 23 | 5.1% |
| Arrow Knuckle3P into guardG | 20 | 4.4% |
| crouch dash forward into throwP+G | 20 | 4.4% |
| Low Hammer2P | 14 | 3.1% |
| Low Hammer2P into evade up | 14 | 3.1% |
| Knee Lift6K | 13 | 2.9% |
| backdash into Elbow Butt4P | 12 | 2.7% |
| forward dash into Knee Lift6K | 12 | 2.7% |
| Screw Hook63214P | 9 | 2.0% |
| backdash into throwP+G | 9 | 2.0% |
| forward movement into punchP | 8 | 1.8% |
| crouch into Low Hammer2P | 7 | 1.6% |
| Low Hammer2P into evade down | 6 | 1.3% |
98 further openings account for the other 204 rounds.
Jeffry
| backdash into evade down | 17 | 7.5% |
|---|---|---|
| forward movement into punchP | 17 | 7.5% |
| Overblow Shoulder66P+K | 13 | 5.7% |
| Low Knuckle2P | 10 | 4.4% |
| crouch dash forward into throwP+G | 8 | 3.5% |
| evade up into crouch dash forward | 8 | 3.5% |
| Tsunami Beat3K+G | 7 | 3.1% |
| crouch dash forward into guardG | 6 | 2.6% |
| crouch dash back into Hell Dunk Hammer214P+K | 5 | 2.2% |
| crouch into Toe Kick2K | 5 | 2.2% |
| evade down into punchP | 4 | 1.8% |
| Tsunami Beat3K+G into Ducking Low2K+G | 3 | 1.3% |
| Tsunami Beat3K+G into Kenka Kick66K+G | 3 | 1.3% |
| backdash into Kenka Hook46P | 3 | 1.3% |
| backdash into crouch dash back | 3 | 1.3% |
89 further openings account for the other 116 rounds.
Counted from 54 of the 56 matches played. The rest were not pulled for openings.
Lion
| backdash into evade down | 10 | 13.5% |
|---|---|---|
| evade up into crouch dash forward | 7 | 9.5% |
| Juchou Senshou8P+K | 4 | 5.4% |
| backward movement into forward punch+kick6P+K | 3 | 4.0% |
| crouch into Dantai3K | 3 | 4.0% |
| Attai2K into Tousentai2KK+G | 2 | 2.7% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 2 | 2.7% |
| Tenshin Ryou'inkyaku6K+G | 2 | 2.7% |
| Ukoushin46P+K | 2 | 2.7% |
| backdash into Senshippo66P | 2 | 2.7% |
| backdash into Sentai4K | 2 | 2.7% |
| crouch dash forward into throwP+G | 2 | 2.7% |
| crouch into Rakugekishou3PP | 2 | 2.7% |
| evade up into Senkyutai1K | 2 | 2.7% |
| evade up into throwP+G | 2 | 2.7% |
27 further openings account for the other 27 rounds.
