VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

ba(袈裟)

Career matches3,752
Career win rate54.5%
Round win rate49.4%
Peak rank37
Distinct opponents202
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei372,6961,3981,29851.9%
Jean3043324918457.5%
Shun3138424513963.8%
Wolf281801126862.2%
Taka2659392066.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry81275433.3%-14.9
Akira75344145.3%-0.7
Aoi58263244.8%-4.8
Jacky48232547.9%-0.5
Wolf44301468.2%+21.1
Kage43241955.8%+6.8
Brad39221756.4%+6.0
Lau39172243.6%-3.1
Sarah39211853.9%+7.2
Vanessa39182146.1%+7.4
Jean28141450.0%-3.0
Lion28161257.1%+4.1
El Blaze27121544.4%-3.5
Goh2491537.5%-5.2
Lei Fei2291340.9%-10.0
Pai20101050.0%-3.4
Shun107370.0%+27.1
Taka82625.0%-18.1
Dural21150.0%-10.4
Eileen1010.0%-34.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence88394944.3%-5.5
Open78344443.6%-1.0
Breakable Half Fence72353748.6%-0.3
Rectangle71373452.1%+4.2
Single Wall68363252.9%+6.2
Octagon66402660.6%+13.5
Half Fence62283445.2%-3.7
Full Fence55173830.9%-14.2
Breakable Full Fence54243044.4%-2.6
Full Fence and Open33141942.4%-7.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38047.6%47.6%+0.0
No walls23446.6%47.1%-0.5

Walls against open: +0.5 points (95% range -7.6 to +8.6), p 0.904 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

TAIDADA (Rank 26)2026/09/18105550.0%
はーや! (Rank 29)2026/09/1871614.3%
★闘将拉麵男★ (Rank 36)2026/09/18104640.0%
NORESPECT (Rank 35)2026/09/182081240.0%
のーむ (Rank 40)2026/09/181991047.4%
delicioso (Rank 35)2026/09/1896366.7%
stepan_BVFA (Rank 38)2026/09/1583537.5%
ひかる (Rank 39)2026/09/1581712.5%
れいわ新鮮グミ (Rank 37)2026/09/14103730.0%
うるヲ参拾 (Rank 38)2026/09/1462433.3%
太鼓の別人@夏Bonus無し (Rank 32)2026/09/11104640.0%
ぬっき~@ (Rank 36)2026/09/111771041.2%
MaBoy (Rank 35)2026/09/1186275.0%
ちょいそる (Rank 35)2026/09/09115645.5%
zaduhkj (Rank 35)2026/09/0987187.5%
Hypertension (Rank 32)2026/07/2275271.4%
3万円CHALLENGE_TV めぐむ (Rank 30)2026/07/2271614.3%
BigBoin (Rank 33)2026/07/08104640.0%
Aki (Rank 39)2026/05/1983537.5%
のびもあ (Rank 26)2026/05/1973442.9%
xu.simon29 (Rank 34)2026/05/1275271.4%
megadeth0112 (Rank 38)2026/05/0982625.0%
焼きプリン派kaz_kcjj (Rank 33)2026/04/2284450.0%
绝逼膝盖 (Rank 37)2026/04/2263350.0%
くりたろう (Rank 33)2026/04/1085362.5%

Round openings

Every character

backdash into offensive move29310.7%
backdash into evade up1224.5%
Gaiken6P+K into Gaida Santen6P+KP1073.9%
offensive move1053.8%
backdash into Kaisei Tento1P+K963.5%
punchP into Sayu ShoukenPP883.2%
forward movement into punchP873.2%
Soushou2P+K813.0%
backdash into Hai Shiki2P+K+G592.1%
punchP into Kakushu Suigeki6P582.1%
Rigoutai6K562.0%
Niki Bunkyaku9K441.6%
backdash into Toushintai33K+GK391.4%
SokutankyakuK+G361.3%
guardG351.3%

445 further openings account for the other 1,435 rounds.

Lei Fei

backdash into offensive move29315.2%
Gaiken6P+K into Gaida Santen6P+KP1075.6%
backdash into Kaisei Tento1P+K965.0%
offensive move904.7%
punchP into Sayu ShoukenPP884.6%
Soushou2P+K814.2%
backdash into evade up713.7%
backdash into Hai Shiki2P+K+G593.1%
punchP into Kakushu Suigeki6P583.0%
Rigoutai6K562.9%
Niki Bunkyaku9K442.3%
backdash into Toushintai33K+GK392.0%
SokutankyakuK+G361.9%
Touku Tenshinkyaku8K+G311.6%
Zensoutai2K+G311.6%

189 further openings account for the other 746 rounds.

Jean

forward movement into punchP4810.8%
crouch dash forward into Agezuki3P+K347.7%
backdash into evade up286.3%
Nozuchi1P+K235.2%
Agezuki3P+K173.8%
Tate'enpi33P173.8%
Nozuchi1P+K into guardG153.4%
Harai'uke (Deflect)4P+K+G into punchP92.0%
backdash into Doumawashi Kaitengeri46K+G92.0%
guardG81.8%
punchP81.8%
Hizageri4K61.4%
backdash into Tate'enpi33P61.4%
forward movement into KounirenPP61.4%
guardG into Nozuchi1P+K61.4%

109 further openings account for the other 203 rounds.

Taka

backdash into evade up117.6%
Shita Harite2P96.2%
backward movement into Hiji'ate6P96.2%
Kachi'age33P+K85.5%
backdash into Kachi'age33P+K74.8%
guardG64.1%
Hiji'ate6P into forward movement53.5%
Tsuyubarai2P+K into Tsuyubarai 22P+KP53.5%
forward movement into punchP53.5%
KaminaridaikoK+G32.1%
backdash into Dohyouwari43P32.1%
backdash into Sokubi Otoshi41236P32.1%
crouch into Shita Harite2P32.1%
crouch into guardG32.1%
evade down into guardG32.1%

52 further openings account for the other 62 rounds.

Wolf

backdash into evade up128.8%
Low Drop Kick62K96.6%
forward movement into Elbow Butt4P75.2%
forward movement into Jab StraightPP75.2%
punchP into Jab StraightPP75.2%
guardG53.7%
backdash into Regret Discharge33P+K42.9%
forward movement into punchP42.9%
Elbow Butt4P into punchP32.2%
R.A.W. AvengerP+K+G32.2%
backdash into Body Blow6P32.2%
evade down into Elbow Butt4P32.2%
guardG into throwP+G32.2%
punchP into throwP+G32.2%
Arrow Knuckle3P into guardG21.5%

50 further openings account for the other 61 rounds.

Shun

Haisenchu1P into guardG1011.0%
offensive move1011.0%
Haisenchu1P66.6%
crouch into Gyousentai2K44.4%
forward movement into punchP44.4%
Honshin Rensenkyaku4K+G33.3%
Senpu Soutai3K+G33.3%
punchP into forward dash33.3%
Getsuga Gakushu46P22.2%
Getsuga Gakushu46P into Rensai Gakushu46PP22.2%
Gyousentai2K22.2%
Haisenchu1P into Renhi ChougekiKK22.2%
Haisenchu1P into kickK22.2%
Tanhi ChougekiK+G22.2%
backdash into Gyou'in Haishu3P22.2%

32 further openings account for the other 34 rounds.