VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

becks*

Career matches8,432
Career win rate50.1%
Round win rate50.4%
Peak rank36
Distinct opponents333
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion368,4324,2274,20550.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky78403851.3%+2.2
Akira69313844.9%-9.9
Vanessa55282750.9%+0.3
Brad49272255.1%+3.8
Kage49292059.2%+12.2
Wolf47202742.5%-12.1
Goh46242252.2%+0.9
Jean46252154.4%+6.1
Jeffry46172937.0%-14.2
Sarah42172540.5%-8.1
Lion41192246.3%-1.7
Lau40231757.5%+8.4
Pai38201852.6%+3.4
Lei Fei34211361.8%+8.7
El Blaze28181064.3%+14.7
Aoi24141058.3%+4.8
Taka145935.7%-10.4
Shun136746.1%-6.5
Dural62433.3%-22.3
Eileen53260.0%+14.8

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle91474451.6%+1.1
Breakable Full Fence88414746.6%-3.4
Breakable Half Fence80433753.8%+5.1
Open80384247.5%-3.4
Single Wall79483160.8%+10.2
Half Fence71333846.5%-5.7
Octagon70343648.6%-1.2
Full Fence64313348.4%-1.6
Low Fence63313249.2%-3.5
Full Fence and Open42212150.0%+0.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls46449.4%50.1%-0.8
No walls22252.7%51.4%+1.3

Walls against open: -2.0 points (95% range -10.2 to +6.1), p 0.626 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Bob-Takkun (Rank 35)2026/09/0763350.0%
∈挙動不審∋ (Rank 35)2026/09/0785362.5%
B軍団 (Rank 36)2026/09/07127558.3%
えなお (Rank 38)2026/09/0763350.0%
貧乏リオン/binboulion (Rank 37)2026/08/3172528.6%
rocku (Rank 38)2026/08/3173442.9%
delicioso (Rank 33)2026/08/3161516.7%
papermoon_7 (Rank 39)2026/08/3173442.9%
かべごん (Rank 39)2026/08/3054180.0%
lapislazuli (Rank 35)2026/08/2984450.0%
フルレバ (Rank 35)2026/08/291991047.4%
どろパイ (Rank 38)2026/08/2575271.4%
id02812522 (Rank 38)2026/08/2452340.0%
小名浜DC (Rank 36)2026/08/1773442.9%
Bird-Tat (Rank 32)2026/08/1762433.3%
ぶひでゲス (Rank 33)2026/05/2972528.6%
へっぽこラウ (Rank 35)2026/05/2597277.8%
けいすけ新宿 (Rank 33)2026/05/2575271.4%
マーレさん (Rank 32)2026/05/1885362.5%
TKS_5150 (Rank 32)2026/05/1497277.8%
都筑まもる君 (Rank 33)2026/05/1484450.0%
ちびあく (Rank 36)2026/05/0962433.3%
tomawo (Rank 32)2026/04/1954180.0%
handesu519 (Rank 31)2026/04/1962433.3%
俺様バーンズ (Rank 33)2026/04/1853260.0%

Round openings

Lion

Juchou Senshou8P+K2417.7%
Banchu6P2066.5%
evade up into Tanhikyaku46K1825.8%
Heimonkyaku6K1765.6%
throwP+G1113.5%
crouch dash forward into Sen'inshou3P973.1%
Dantai3K922.9%
punchP into RensuitaiPK912.9%
backdash into Banchu6P812.6%
Sentai4K into Sentai Shumen4KP802.5%
Dantai3K into guardG792.5%
evade up into Tourou Hassou41236P792.5%
evade down into Tanhikyaku46K772.4%
backdash into Senshippo66P702.2%
punchP into kickK702.2%

222 further openings account for the other 1,419 rounds.

Counted from 769 of the 770 matches played. The rest were not pulled for openings.