VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

USUSU

Career matches7,831
Career win rate49.0%
Round win rate50.6%
Peak rank37
Distinct opponents271
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze375,3012,5452,75648.0%
Lau331,88595193450.5%
Wolf2840920720250.6%
Kage23613110555.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky53242945.3%-2.0
Wolf51232845.1%-8.5
Jeffry48242450.0%+1.5
Akira45192642.2%-12.3
Kage43152834.9%-12.4
Lion38162242.1%-5.3
Aoi37181948.6%-1.6
Pai36181850.0%+0.7
Lei Fei35191654.3%+3.3
Shun34181652.9%+3.5
Sarah27141351.9%-3.1
Brad25101540.0%-14.5
Goh2416866.7%+13.4
El Blaze2216672.7%+23.8
Jean2216672.7%+19.8
Lau2191242.9%-2.0
Vanessa2112957.1%+5.6
Eileen119281.8%+29.9
Taka107370.0%+23.7
Dural74357.1%+0.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon89424747.2%-5.4
Breakable Half Fence76373948.7%+0.1
Breakable Full Fence61293247.5%-2.9
Low Fence60362460.0%+11.0
Single Wall60263443.3%-8.2
Rectangle59283147.5%-1.6
Open58302851.7%+2.7
Full Fence50242648.0%-2.7
Half Fence44251956.8%+7.8
Full Fence and Open27151255.6%+2.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls37948.8%50.0%-1.2
No walls17851.7%50.0%+1.6

Walls against open: -2.8 points (95% range -11.8 to +6.2), p 0.537 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

GC-Ajiyoshi (Rank 27)2026/09/2396366.7%
alleni3xvf5ws (Rank 38)2026/09/2252340.0%
DJG10159 (Rank 35)2026/09/2252340.0%
おるが@のびしろF (Rank 31)2026/09/1253260.0%
Koutei (Rank 31)2026/09/0954180.0%
STH-6000 (Rank 30)2026/09/0961516.7%
mikkunn3277 (Rank 26)2026/09/0954180.0%
ななちゃん (Rank 32)2026/09/0952340.0%
黒シャツ (Rank 33)2026/08/3141325.0%
ま~く (Rank 31)2026/08/3153260.0%
★闘将拉麵男★ (Rank 39)2026/08/24126650.0%
おむすび山▲かずkaz_kcj (Rank 36)2026/08/2382625.0%
BONZE_ADVENTURE (Rank 35)2026/08/0353260.0%
Kiri (Rank 38)2026/08/0352340.0%
VF12360-PC (Rank 38)2026/08/0262433.3%
hattori1357 (Rank 34)2026/06/0761516.7%
ボブソン (Rank 31)2026/04/1075271.4%
痩せたい (Rank 31)2026/04/0862433.3%
ミト (Rank 29)2026/04/0853260.0%
GOGOPEKAaa (Rank 33)2026/04/0863350.0%
negipy (Rank 30)2026/04/0883537.5%
てーらいsensippomaster (Rank 29)2026/04/0883537.5%
EZO-KAGE (Rank 28)2026/04/0863350.0%
§Ryu~k§ (Rank 33)2026/04/0852340.0%
しょべるん (Rank 36)2026/03/2751420.0%

Round openings

Every character

forward dash into Volcano Upper4P+K1908.5%
Senchutai3K1456.5%
Shadow Strike6P1285.7%
Souko Sensou66P+K1245.5%
forward movement into punchP1175.2%
Volcano Upper4P+K1034.6%
Shouda46PP into Rising Back Spin Kick46PPK1024.6%
backdash into Darkness Sword43K+G873.9%
Kosoushou46P723.2%
Back Knuckle4P into Shadow Spin Kick4PK572.5%
Ko'en Senshi66K+G542.4%
backdash into Kosoushou46P532.4%
forward movement into Jab StraightPP512.3%
Arrow Knuckle3P411.8%
High-Speed Jab46P into Shouda46PP401.8%

230 further openings account for the other 874 rounds.

Counted from 554 of the 610 matches played. The rest were not pulled for openings.

El Blaze

forward dash into Volcano Upper4P+K19019.5%
Shadow Strike6P12813.1%
Volcano Upper4P+K10310.6%
Shouda46PP into Rising Back Spin Kick46PPK10210.4%
backdash into Darkness Sword43K+G878.9%
Back Knuckle4P into Shadow Spin Kick4PK575.8%
High-Speed Jab46P into Shouda46PP404.1%
forward movement into punchP293.0%
High-Speed Jab46P252.6%
Sit Jab2P252.6%
forward dash into Sit Jab2P121.2%
forward dash into Rolling Low Knuckle1P111.1%
Demon Dance9P+K into Demon's Tail9P+KK101.0%
High-Speed Jab46P into backdash90.9%
backdash into Darkness Smash43P+K80.8%

75 further openings account for the other 140 rounds.

Counted from 237 of the 252 matches played. The rest were not pulled for openings.

Lau

Senchutai3K14517.1%
Souko Sensou66P+K12414.6%
Kosoushou46P728.5%
Ko'en Senshi66K+G546.4%
backdash into Kosoushou46P536.2%
forward movement into punchP475.5%
Touku Kosenkyaku9K364.2%
Chugeki6P313.7%
Fukko Kensou1P253.0%
backdash into Honten Rakutoutai46K+G242.8%
Souchuken2P222.6%
Risensou46P+K172.0%
forward dash into Fukko Kensou1P161.9%
backdash into Kensou4P151.8%
backdash into Honshin Hekiken1P+K141.6%

80 further openings account for the other 153 rounds.

Counted from 211 of the 221 matches played. The rest were not pulled for openings.

Wolf

forward movement into Jab StraightPP5112.3%
Arrow Knuckle3P419.9%
forward movement into punchP419.9%
Quick Shoulder66P+K338.0%
backdash into Elbow Butt4P297.0%
Low Hammer2P235.6%
Screw Hook63214P into Screw Lariat63214PP194.6%
Screw Hook63214P133.1%
forward movement into Elbow Butt4P133.1%
Heavy Middle Kick3K+G81.9%
Rolling Savate6K+G81.9%
evade up into Arrow Knuckle3P81.9%
Body Blow6P71.7%
crouch dash forward into throwP+G71.7%
crouch dash forward into Arrow Knuckle3P61.4%

61 further openings account for the other 107 rounds.

Counted from 106 of the 137 matches played. The rest were not pulled for openings.