VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

bakuname・killer

Career matches1,591
Career win rate69.5%
Round win rate58.8%
Peak rank36
Distinct opponents198
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf3644029814267.7%
Jeffry3230117113056.8%
Kage332532015279.5%
Dural32117902776.9%
Goh30115763966.1%
Lion31101693268.3%
Jacky3083612273.5%
Akira3078601876.9%
Eileen50361472.0%
Taka271816288.9%
Jean261611568.8%
Shun2686275.0%
El Blaze26660100.0%
Brad26550100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky76591777.6%+11.5
Jeffry5184315.7%-50.3
Akira46301665.2%-2.4
Lei Fei39271269.2%+3.0
Jean36261072.2%+9.7
Wolf35241168.6%-0.6
Pai2620676.9%+12.1
Sarah2522388.0%+13.2
Aoi2316769.6%+5.8
Lau2214863.6%-3.2
Kage1915479.0%+8.3
Shun1713476.5%+13.4
El Blaze149564.3%-9.3
Goh1410471.4%+4.9
Brad139469.2%+5.8
Eileen126650.0%-17.9
Vanessa109190.0%+20.0
Lion98188.9%+25.9
Dural74357.1%-7.8
Taka75271.4%+4.8

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle79512864.6%-4.6
Low Fence63432068.2%+3.5
Breakable Half Fence59401967.8%+0.8
Octagon50331766.0%-0.8
Full Fence47252253.2%-13.2
Half Fence42321076.2%+8.3
Breakable Full Fence41182343.9%-22.4
Open4136587.8%+20.4
Single Wall36241266.7%+1.6
Full Fence and Open2520580.0%+14.5

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls31862.6%66.9%-4.4
No walls14073.6%66.3%+7.3

Walls against open: -11.6 points (95% range -26.2 to +2.9), p 0.117 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

モハメド (Rank 36)370370.0%
igyoken55 (Rank 29)1513286.7%
痩せたい (Rank 30)146842.9%
okb@j>おーけーびー (Rank 29)96366.7%
ps-splitsecond (Rank 32)96366.7%
alleni3xvf5ws (Rank 33)87187.5%
てーらい (Rank 30)880100.0%
誰でもどーぞdaredemo (Rank 34)85362.5%
ヘニオ (Rank 30)74357.1%
delicioso (Rank 33)64266.7%
fixed-star_61 (Rank 36)64266.7%
nikuzuki (Rank 26)660100.0%
ひらりん。 (Rank 27)63350.0%
らうらう (Rank 30)63350.0%
HIGE (Rank 30)54180.0%
Holmes-sensei (Rank 32)53260.0%
SICHIROUJI (Rank 25)54180.0%
ZR615C (Rank 25)54180.0%
pc37_lucky10 (Rank 32)54180.0%
akimaru7 (Rank 31)440100.0%
nanoka-222 (Rank 26)43175.0%
remychen (Rank 21)440100.0%
yossystanp-ussa (Rank 33)440100.0%
كليوديتي (Rank 33)440100.0%
いちかわ なおなか (Rank 30)42250.0%

Most played opponents, most recent first

كليوديتي (Rank 33)2026/09/14440100.0%
fixed-star_61 (Rank 36)2026/09/1064266.7%
ps-splitsecond (Rank 32)2026/07/3096366.7%
akimaru7 (Rank 31)2026/07/29440100.0%
SICHIROUJI (Rank 25)2026/07/2754180.0%
nanoka-222 (Rank 26)2026/07/2543175.0%
igyoken55 (Rank 29)2026/07/251513286.7%
いちかわ なおなか (Rank 30)2026/07/0242250.0%
ZR615C (Rank 25)2026/06/2454180.0%
okb@j>おーけーびー (Rank 29)2026/06/1696366.7%
yossystanp-ussa (Rank 33)2026/05/27440100.0%
delicioso (Rank 33)2026/05/2764266.7%
らうらう (Rank 30)2026/05/2763350.0%
モハメド (Rank 36)2026/05/26370370.0%
Holmes-sensei (Rank 32)2026/05/2653260.0%
HIGE (Rank 30)2026/05/2654180.0%
ヘニオ (Rank 30)2026/05/2074357.1%
ひらりん。 (Rank 27)2026/05/2063350.0%
pc37_lucky10 (Rank 32)2026/05/2054180.0%
誰でもどーぞdaredemo (Rank 34)2026/04/0285362.5%
てーらい (Rank 30)2026/04/02880100.0%
alleni3xvf5ws (Rank 33)2026/04/0287187.5%
痩せたい (Rank 30)2026/03/31146842.9%
nikuzuki (Rank 26)2026/03/31660100.0%
remychen (Rank 21)2026/03/31440100.0%

Round openings

Every character

backdash into evade down1768.9%
backdash into evade up1196.0%
forward movement into punchP1196.0%
no input1115.6%
crouch into Side Kick3K572.9%
forward movement into backdash522.6%
backdash into throwP+G371.9%
punchP371.9%
forward dash into evade up351.8%
forward movement into Elbow Butt4P321.6%
backdash into punchP291.5%
forward movement into Double KnucklePP261.3%
crouch dash forward into throwP+G251.3%
Rimon Chouchu66P into Jouho Touken6P211.1%
backdash into Toe Kick2K211.1%

413 further openings account for the other 1,078 rounds.

Jeffry

no input9313.8%
forward movement into punchP7811.5%
crouch into Side Kick3K578.4%
backdash into evade down365.3%
forward movement into Double KnucklePP263.9%
backdash into Toe Kick2K213.1%
backdash into evade up162.4%
Low Knuckle2P152.2%
punchP152.2%
backdash into Double Hammer Down43P142.1%
forward movement into backdash131.9%
Ducking Low2K+G121.8%
crouch dash forward into throwP+G121.8%
forward dash into evade up121.8%
backdash into throwP+G101.5%

113 further openings account for the other 246 rounds.

Wolf

forward movement into Elbow Butt4P328.1%
backdash into evade down297.3%
backdash into evade up215.3%
no input184.5%
Arrow Knuckle3P133.3%
Low Hammer2P133.3%
Arrow Knuckle3P into evade down112.8%
Low Drop Kick62K92.3%
forward dash into evade up92.3%
Arrow Knuckle3P into guardG82.0%
Elbow Butt4P82.0%
Quick Shoulder66P+K into forward movement82.0%
backdash into punchP82.0%
backdash into throwP+G82.0%
punchP82.0%

101 further openings account for the other 194 rounds.

Kage

backdash into evade down2811.2%
backdash into evade up239.2%
backdash into Kodachinuki4K208.0%
backdash into Gen'you4K+G197.6%
forward movement into backdash166.4%
crouch into Nakageri3K156.0%
Ryubisen44K+G104.0%
forward movement into punchP104.0%
Jizuridan2P83.2%
backdash into Rakujin Gaeri44P41.6%
backdash into throwP+G41.6%
crouch dash forward into throwP+G41.6%
forward dash into evade up41.6%
backdash into Hagakure-ryu In Raijingeki46P+K31.2%
backdash into guardG31.2%

63 further openings account for the other 79 rounds.

Akira

Rimon Chouchu66P into Jouho Touken6P2113.0%
Rimon Chouchu66P into forward dash1911.7%
backdash into evade down1811.1%
crouch into Souka Housui3P+K1811.1%
backdash into evade up159.3%
Rimon Chouchu66P into evade down95.6%
Rimon Chouchu66P74.3%
backdash into punchP63.7%
crouch dash forward into Souka Housui3P+K42.5%
Rimon Chouchu66P into backdash31.9%
forward dash into evade up31.9%
forward dash into throwP+G31.9%
Jouho Touken6P into forward dash21.2%
Rimon Chouchu66P into forward movement21.2%
Souka Housui3P+K into crouch21.2%

28 further openings account for the other 30 rounds.

Goh

backdash into evade down1511.0%
backdash into evade up118.1%
forward movement into backdash96.6%
backdash into kickK64.4%
punchP64.4%
Sune'uchi2P53.7%
backdash into Sune Kudaki43P53.7%
crouch dash forward into throwP+G53.7%
forward movement into Tsurane ShoudaPP53.7%
forward movement into punchP53.7%
backdash into Kirin33P42.9%
backdash into throwP+G42.9%
forward dash into throwP+G42.9%
forward movement into Sune Kudaki43P42.9%
backdash into Kusabigeri2K32.2%

40 further openings account for the other 45 rounds.

Lion

backdash into evade down1211.0%
backdash into evade up1211.0%
Katousui2P109.2%
Juchou Senshou8P+K98.3%
backdash into Kishitsu Kasensou43P65.5%
forward movement into punchP43.7%
Juchou Senshou8P+K into forward dash32.8%
Katousui2P into backdash32.8%
backdash into Souji SenpuP+K32.8%
crouch into Katousui2P32.8%
punchP32.8%
Attai2K into Tousentai2KK+G21.8%
backdash into Dantai3K21.8%
backdash into Katousui2P21.8%
backdash into Kouho Hachihonsui44P+K21.8%

27 further openings account for the other 33 rounds.

Jacky

crouch into Middle Kick3K1416.3%
backdash into evade down1112.8%
backdash into throwP+G78.1%
backdash into Rage Kick1PK67.0%
Squat Straight2P55.8%
backdash into Slant Back Knuckle1P55.8%
forward movement into punchP44.7%
backdash into punchP33.5%
forward dash into evade up33.5%
Dash Hammer Kick66K into High Angle Upper Kick6K22.3%
backdash into Squat Straight2P22.3%
backdash into evade up22.3%
punchP22.3%
throwP+G22.3%
Dash Hammer Kick66K into backward movement11.2%

17 further openings account for the other 17 rounds.

Dural

backdash into evade up1118.0%
backdash into evade down711.5%
backdash into back kick+guard4K+G69.8%
forward movement into backdash58.2%
forward movement into punchP58.2%
backdash into guardG23.3%
crouch dash forward into throwP+G23.3%
forward dash into throwP+G23.3%
Dash Hammer Kick66K into Knee Kick6K11.6%
Nakageri3K11.6%
backdash into High Spin Kick1PK11.6%
backdash into Soukyu46P11.6%
backdash into back, back kick+guard44K+G11.6%
backdash into down-forward, down, back kick+guard324K+G11.6%
backward movement into evade up11.6%

14 further openings account for the other 14 rounds.

Jean

backdash into evade down1525.4%
Gyaku Seikenzuki66P813.6%
Gyaku Seikenzuki66P into Yoko'enpi6P610.2%
backdash into evade up610.2%
Gyaku Seikenzuki66P into backward movement46.8%
Shitamaeken2P35.1%
crouch into Chudan Mawashigeri3K35.1%
Gyaku Seikenzuki66P into backdash11.7%
Hizageri4K into Kousenshu4KP11.7%
Shitanagi Shutou1P11.7%
backdash into guardG11.7%
backdash into throwP+G11.7%
backward movement into evade up11.7%
forward dash into evade down11.7%
forward dash into evade up11.7%

6 further openings account for the other 6 rounds.

Taka

Morotezuki66P into Morote Tsuppari66PP316.7%
Shita Harite2P316.7%
backdash into evade down316.7%
forward movement into punchP316.7%
Morotezuki66P into Hiji'ate6P15.6%
Morotezuki66P into forward movement15.6%
Shita Harite2P into forward dash15.6%
backdash into throwP+G15.6%
kickK15.6%
punchP15.6%

El Blaze

backdash into Head Smash Kick46K218.2%
forward movement into punchP218.2%
backdash into evade down19.1%
backdash into evade up19.1%
backdash into punchP19.1%
forward dash into punchP19.1%
forward movement into Keen Edge ComboPPP19.1%
forward movement into Quick HookPP19.1%
forward movement into backdash19.1%

Shun

Chubu Soutenkyaku66K into Sokutan Senshu6K114.3%
Gyou'in Haishu3P into Kasen Chugeki6P114.3%
Gyou'in Haishu3P into forward dash114.3%
backdash into crouch114.3%
backdash into evade up114.3%
backdash into punchP114.3%
punchP into backdash114.3%

Brad

backdash into Stop Kick4K133.3%
backdash into evade down133.3%
punchP into Jab~High KickPK133.3%