VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

838861銀行

Career matches3,399
Career win rate61.7%
Round win rate51.2%
Peak rank35
Distinct opponents74
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai351,31674257456.4%
Kage3252231720560.7%
Goh3047629118561.1%
Jeffry3341326714664.7%
Sarah312681858369.0%
Jacky2571758268.1%
Lion291471192881.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky31161551.6%-3.6
Akira24141058.3%+5.7
Lei Fei167943.8%-5.4
Kage159660.0%+11.3
Aoi146842.9%-14.7
Wolf136746.1%-8.2
Jeffry129375.0%+17.3
Shun126650.0%-14.4
Brad104640.0%-10.7
Lau107370.0%+22.1
Jean82625.0%-22.7
Pai84450.0%-2.3
El Blaze75271.4%+16.2
Goh65183.3%+16.2
Lion52340.0%-11.0
Dural2020.0%-40.6
Eileen220100.0%+34.1
Taka220100.0%+51.7

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence35201557.1%+4.6
Breakable Full Fence34191555.9%-0.3
Breakable Half Fence28161257.1%+2.9
Half Fence2013765.0%+13.1
Full Fence and Open1881044.4%-13.3
Single Wall159660.0%+9.4
Rectangle135838.5%-8.0
Open125741.7%-12.0
Full Fence74357.1%-4.5
Octagon52340.0%-14.6

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10755.1%54.2%+0.9
No walls6254.8%52.8%+2.1

Walls against open: -1.1 points (95% range -17.7 to +15.4), p 0.893 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

JAGAMARU-MIKE (Rank 30)2026/09/18440100.0%
もっこり (Rank 35)2026/09/1853260.0%
ぴゅあくん (Rank 36)2026/09/1832166.7%
delicioso (Rank 33)2026/09/1885362.5%
gigantic-show422 (Rank 33)2026/09/18330100.0%
구닥스트렌져 (Rank 37)2026/08/2252340.0%
n-nova06 (Rank 32)2026/08/0531233.3%
フェイス (Rank 36)2026/08/0531233.3%
ちょいそる (Rank 33)2026/08/0531233.3%
zephyr_dural (Rank 33)2026/08/0532166.7%
REDdog.狂犬 (Rank 32)2026/08/04440100.0%
CELIS (Rank 27)2026/07/2931233.3%
D A I (Rank 35)2026/07/2931233.3%
あをゐ (Rank 34)2026/07/285050.0%
マクシミリアン15世 (Rank 35)2026/07/2592722.2%
Chomelungma-GTR (Rank 30)2026/07/2542250.0%
つっくん (Rank 29)2026/07/1032166.7%
BigBoin (Rank 32)2026/07/1053260.0%
NORESPECT (Rank 35)2026/07/0853260.0%
オムレツハンター© (Rank 31)2026/07/0832166.7%
asari0727 (Rank 30)2026/06/2332166.7%
さいたま梅澤/T.Umezawa (Rank 30)2026/06/0942250.0%
dragonwolf_0911 (Rank 32)2026/04/2251420.0%
へっぽこラウ (Rank 36)2026/04/2053260.0%
☆ガルド☆ (Rank 30)2026/03/2842250.0%

Round openings

Every character

punchP10513.2%
evade up into crouch dash forward749.3%
Senchuken6P465.8%
forward dash into Honshin Soukyaku1K+G394.9%
backdash into evade up384.8%
Rising Elbow6P374.6%
Hi'en Tankyaku9K334.1%
Elbow Butt6P293.6%
Hi'en Tankyaku9K into guardG222.8%
crouch into Low Knuckle2P212.6%
Honshin Soukyaku1K+G172.1%
evade up into Souanshou3P+K172.1%
punchP into Senchuken6P151.9%
evade up into punchP101.2%
Ducking Low2K+G91.1%

119 further openings account for the other 285 rounds.

Pai

punchP5712.3%
Senchuken6P469.9%
forward dash into Honshin Soukyaku1K+G398.4%
Hi'en Tankyaku9K337.1%
evade up into crouch dash forward296.2%
Hi'en Tankyaku9K into guardG224.7%
Honshin Soukyaku1K+G173.7%
evade up into Souanshou3P+K173.7%
punchP into Senchuken6P153.2%
backdash into evade up132.8%
punchP into Souchuken2P91.9%
crouch into down-back kick1K81.7%
Hi'en Tankyaku9K into crouch dash forward71.5%
Senchuken6P into crouch dash forward71.5%
backdash into Senchutai3K71.5%

68 further openings account for the other 139 rounds.

Sarah

Rising Elbow6P3723.0%
punchP3320.5%
evade up into crouch dash forward2213.7%
backdash into evade up169.9%
backdash into Serpent Toe Kick2P+K53.1%
forward movement into punchP53.1%
forward dash into Quick Knee6K42.5%
punchP into Switch Kick4K42.5%
Stiletto66K31.9%
evade up into punchP31.9%
punchP into evade up31.9%
evade up into Leg Slicer2K+G21.2%
evade up into Squat Straight2P21.2%
evade up into throwP+G21.2%
forward dash into Leg Slicer2K+G21.2%

16 further openings account for the other 18 rounds.

Jeffry

Elbow Butt6P2921.6%
crouch into Low Knuckle2P2115.7%
evade up into crouch dash forward2115.7%
punchP118.2%
Ducking Low2K+G96.7%
backdash into evade up86.0%
evade up into Ducking Low2K+G43.0%
Dash Elbow66P32.2%
punchP into Elbow Butt6P32.2%
Low Knuckle2P21.5%
backward movement into evade up21.5%
evade up into Full Swing Upper33P21.5%
evade up into forward dash21.5%
evade up into throwP+G21.5%
forward dash into Ducking Low2K+G21.5%

11 further openings account for the other 13 rounds.

Goh

Hiji'ate6P211.1%
evade up into punchP211.1%
forward dash into Ni'oudaoshi3K+G211.1%
backdash into AgitosogiP+K15.6%
backdash into evade up15.6%
backward movement into evade up15.6%
crouch into Sune'uchi2P15.6%
evade up into Kirin33P15.6%
evade up into Maegeri3K15.6%
evade up into Ni'oudaoshi3K+G15.6%
evade up into crouch dash forward15.6%
evade up into throwP+G15.6%
guardG into Hiji'ate6P15.6%
no input15.6%
punchP15.6%

Lion

Banchu6P660.0%
Banchu6P into backdash110.0%
evade up into crouch dash forward110.0%
punchP110.0%
punchP into Banchu6P110.0%

Kage

Ryu'eikyaku66K222.2%
backward movement into evade up222.2%
punchP222.2%
crouch into Jizuridan2P111.1%
evade down into Jizuridan2P111.1%
evade up into Fusenjin3P111.1%