VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

El Blaze

とらさぶろう

Career matches3,098
Career win rate50.9%
Round win rate48.6%
Peak rank33
Distinct opponents139
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze333,0981,5781,52050.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira32151746.9%-0.2
Goh2491537.5%-6.9
Jean24121250.0%-3.0
Jacky22101245.5%+2.5
Aoi1710758.8%+11.5
Pai1761135.3%-15.3
Wolf168850.0%+0.9
Kage1441028.6%-18.8
Brad136746.1%-1.2
Sarah137653.9%+4.9
Shun126650.0%+1.7
Lau105550.0%+2.4
Lion105550.0%+11.9
El Blaze76185.7%+44.5
Jeffry74357.1%-2.2
Lei Fei73442.9%+0.7
Taka52340.0%-8.6
Vanessa43175.0%+24.9
Dural2020.0%-38.8
Eileen21150.0%-3.9

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open2982127.6%-19.2
Half Fence28121642.9%-6.3
Breakable Half Fence2662023.1%-28.2
Low Fence26141253.9%+4.8
Full Fence2517868.0%+21.1
Breakable Full Fence24131154.2%+8.4
Rectangle23111247.8%+3.1
Single Wall2391439.1%-7.8
Octagon2113861.9%+15.5
Full Fence and Open1712570.6%+26.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14749.0%47.6%+1.4
No walls7839.7%46.7%-7.0

Walls against open: +8.4 points (95% range -5.5 to +22.3), p 0.237 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

都筑まもる君 (Rank 35)2026/09/1842250.0%
LEO (Rank 35)2026/09/17330100.0%
PinMen (Rank 29)2026/09/1232166.7%
igyoken55 (Rank 31)2026/09/0642250.0%
vast-sprain73 (Rank 32)2026/09/0641325.0%
∈挙動不審∋ (Rank 35)2026/09/056060.0%
五寸釘くん (Rank 35)2026/09/0241325.0%
nanami.madogiwa (Rank 30)2026/08/2887187.5%
たまあき (Rank 33)2026/08/2831233.3%
やっほい (Rank 36)2026/08/2731233.3%
Re:Biz (Rank 35)2026/08/2141325.0%
Koromo (Rank 32)2026/08/2131233.3%
temp002 (Rank 32)2026/08/0362433.3%
どろパイ (Rank 35)2026/07/2753260.0%
アドリブ使い (Rank 33)2026/07/2341325.0%
わばし (Rank 30)2026/06/2642250.0%
雷電 (Rank 29)2026/06/22440100.0%
ohtenki (Rank 29)2026/06/1632166.7%
타우끼/taukee (Rank 34)2026/06/1132166.7%
vivid_dot4 (Rank 32)2026/06/1031233.3%
무파ZeroBlue (Rank 30)2026/06/0731233.3%
ぼっさん (Rank 33)2026/06/0741325.0%
きてぃ☆ (Rank 30)2026/06/0431233.3%
滝太郎(Takitarou) (Rank 32)2026/06/0442250.0%
ボンボン俺シール (Rank 32)2026/06/0243175.0%

Round openings

El Blaze

Demon Dance9P+K into Demon's Tail9P+KK1019.5%
backdash into Head Smash Kick46K757.1%
backdash into Volcano Upper4P+K726.8%
Fade Roll Kick7K706.6%
Shouda46PP into Rising Back Spin Kick46PPK585.5%
backdash into back kick+guard4K+G413.9%
Shadow Strike6P302.8%
backdash into guardG242.3%
evade down into Volcano Upper4P+K232.2%
High Spin KickK+G222.1%
Fade Roll Kick7K into evade up201.9%
crouch into Low Spin Kick2K+G201.9%
forward movement into punchP201.9%
backdash into Darkness Sword43K+G181.7%
Sit Jab2P161.5%

162 further openings account for the other 450 rounds.

Counted from 256 of the 258 matches played. The rest were not pulled for openings.