VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

shiroutokage

Career matches317
Career win rate69.4%
Round win rate55.6%
Peak rank31
Distinct opponents6
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky313172209769.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Vanessa31233.3%-38.4
Jacky220100.0%+33.4
Jeffry21150.0%-17.6
Lei Fei110100.0%+29.4
Lion110100.0%+29.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence330100.0%+42.9
Half Fence32166.7%-2.9
Low Fence2020.0%-68.2
Octagon110100.0%+29.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls785.7%70.6%+15.2
No walls20.0%53.1%-53.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

NORESPECT (Rank 31)21150.0%
nikuzuki (Rank 29)220100.0%
rikubon-ps (Rank 34)2020.0%
j-molosky (Rank 28)110100.0%
tempest8933 (Rank 28)110100.0%
肉彦さん☆彡 (Rank 30)110100.0%

Most played opponents, most recent first

nikuzuki (Rank 29)2026/07/26220100.0%
NORESPECT (Rank 31)2026/04/2621150.0%
肉彦さん☆彡 (Rank 30)2026/04/26110100.0%
rikubon-ps (Rank 34)2026/04/262020.0%
j-molosky (Rank 28)2026/04/26110100.0%
tempest8933 (Rank 28)2026/04/26110100.0%

Round openings

Jacky

Middle Smash6P616.7%
crouch dash forward into Smash Straight3P616.7%
forward movement into Jab StraightPP411.1%
evade up into forward dash25.6%
evade up into punchP25.6%
Long Stride Back Knuckle4P+K12.8%
Smash Straight3P12.8%
backdash into Middle Smash6P12.8%
backdash into punchP12.8%
crouch dash forward into guardG12.8%
crouch dash forward into throwP+G12.8%
crouch into Low Spin Kick1K+G12.8%
evade down into forward dash12.8%
evade up into Jab StraightPP12.8%
evade up into evade down12.8%

6 further openings account for the other 6 rounds.