VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

lovejam5333

Career matches2,583
Career win rate52.0%
Round win rate50.4%
Peak rank35
Distinct opponents80
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen352,5831,3441,23952.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira57273047.4%-2.1
Jacky35181751.4%-1.8
Lion2561924.0%-13.6
Jean2113861.9%+11.0
Wolf1810855.6%+14.1
Shun1712570.6%+18.6
Aoi167943.8%-5.0
El Blaze137653.9%-0.2
Pai137653.9%+10.7
Sarah137653.9%+1.7
Goh124833.3%-17.0
Lau113827.3%-10.2
Kage103730.0%-13.9
Jeffry31233.3%-20.7
Brad220100.0%+37.6
Lei Fei220100.0%+51.0
Vanessa220100.0%+13.8
Eileen1010.0%-70.7

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon39182146.1%-2.1
Breakable Half Fence32151746.9%+0.2
Half Fence30151550.0%-3.0
Low Fence29151451.7%+3.1
Full Fence2718966.7%+22.5
Single Wall2718966.7%+16.6
Breakable Full Fence2681830.8%-15.9
Rectangle23111247.8%+2.1
Open1931615.8%-34.1
Full Fence and Open105550.0%+0.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls17748.0%47.6%+0.4
No walls7548.0%49.6%-1.6

Walls against open: +2.0 points (95% range -12.2 to +16.2), p 0.783 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

كليوديتي (Rank 32)2026/09/1776185.7%
くりたろう (Rank 37)2026/09/1472528.6%
ぷこ (Rank 34)2026/09/1286275.0%
クロサギ@はなちゃん (Rank 31)2026/09/1243175.0%
Melt (Rank 33)2026/09/08117463.6%
うをん (Rank 31)2026/09/0843175.0%
ワッパ (Rank 41)2026/09/0851420.0%
Phrazes_For_The_Young (Rank 35)2026/08/2864266.7%
CLEARCARE (Rank 41)2026/08/284040.0%
ctraum (Rank 39)2026/08/2862433.3%
gans.sk602 (Rank 31)2026/08/2896366.7%
ぼっさん (Rank 34)2026/08/2684450.0%
hahaha (Rank 30)2026/08/2243175.0%
ヘニオ (Rank 33)2026/08/22156940.0%
nanami.madogiwa (Rank 35)2026/08/2142250.0%
GORIchu (Rank 33)2026/08/2152340.0%
jijitax4 (Rank 36)2026/08/2183537.5%
貧乏リオン/binboulion (Rank 37)2026/08/2163350.0%
インド人を右に (Rank 32)2026/08/19550100.0%
ふぇらーりりおん (Rank 41)2026/07/2751420.0%
イイクルーン (Rank 37)2026/07/2751420.0%
Bird-Tat (Rank 30)2026/07/2253260.0%
타우끼/taukee (Rank 35)2026/07/174040.0%
KumadaP (Rank 34)2026/04/1142250.0%
Kenちろ_やってます (Rank 35)2026/03/2762433.3%

Round openings

Eileen

Douchu6P17316.0%
forward movement into Rensou HekizanPPP958.8%
guardG into evade down807.4%
guardG into evade up656.0%
Enkou Tekitou1P+K into Enkou Soutekitou1P+KP625.7%
forward movement into Enkou RensouPP565.2%
Enkou Kenka46P into forward movement545.0%
crouch into Sokutantai3K323.0%
evade down into crouch dash forward262.4%
evade up into crouch dash forward252.3%
forward movement into punchP252.3%
guardG into Sokutantai3K242.2%
Hikou Senshi66K into forward movement201.9%
guardG201.9%
guardG into throwP+G201.9%

119 further openings account for the other 306 rounds.