Virtua Fighter 5 REVO · v1.10 · Region: Asia
laga1007
Characters played — VF5's own record
| Lei Fei | 30 | 1,696 | 876 | 820 | 51.6% |
|---|---|---|---|---|---|
| El Blaze | 31 | 1,622 | 828 | 794 | 51.0% |
| Kage | 29 | 1,465 | 741 | 724 | 50.6% |
| Jean | 29 | 1,169 | 601 | 568 | 51.4% |
| Eileen | 30 | 920 | 494 | 426 | 53.7% |
| Wolf | 28 | 620 | 307 | 313 | 49.5% |
| Goh | 27 | 610 | 337 | 273 | 55.2% |
| Aoi | 28 | 497 | 273 | 224 | 54.9% |
| Akira | 26 | 243 | 136 | 107 | 56.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 96 | 47 | 49 | 49.0% | -3.8 |
|---|---|---|---|---|---|
| Jacky | 82 | 46 | 36 | 56.1% | +8.1 |
| Aoi | 76 | 44 | 32 | 57.9% | +7.2 |
| Wolf | 46 | 26 | 20 | 56.5% | +5.2 |
| Goh | 39 | 16 | 23 | 41.0% | -8.4 |
| Jeffry | 38 | 13 | 25 | 34.2% | -14.3 |
| Pai | 38 | 17 | 21 | 44.7% | -6.6 |
| Sarah | 36 | 20 | 16 | 55.6% | +5.8 |
| Jean | 29 | 13 | 16 | 44.8% | -3.0 |
| Lion | 28 | 15 | 13 | 53.6% | +1.4 |
| Kage | 27 | 16 | 11 | 59.3% | +4.8 |
| Shun | 26 | 13 | 13 | 50.0% | +2.8 |
| Lei Fei | 22 | 12 | 10 | 54.5% | +5.8 |
| Brad | 21 | 9 | 12 | 42.9% | -6.0 |
| Vanessa | 21 | 11 | 10 | 52.4% | +10.4 |
| Lau | 18 | 7 | 11 | 38.9% | -14.4 |
| El Blaze | 15 | 6 | 9 | 40.0% | -5.8 |
| Dural | 4 | 1 | 3 | 25.0% | -19.5 |
| Eileen | 3 | 2 | 1 | 66.7% | +7.9 |
| Taka | 2 | 0 | 2 | 0.0% | -40.1 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 78 | 28 | 50 | 35.9% | -14.9 |
|---|---|---|---|---|---|
| Breakable Full Fence | 74 | 37 | 37 | 50.0% | -1.3 |
| Single Wall | 72 | 39 | 33 | 54.2% | +8.1 |
| Octagon | 68 | 34 | 34 | 50.0% | -0.6 |
| Full Fence | 65 | 36 | 29 | 55.4% | +4.9 |
| Breakable Half Fence | 64 | 33 | 31 | 51.6% | +1.6 |
| Rectangle | 63 | 32 | 31 | 50.8% | -0.7 |
| Open | 61 | 27 | 34 | 44.3% | -5.0 |
| Low Fence | 57 | 34 | 23 | 59.6% | +8.4 |
| Full Fence and Open | 41 | 24 | 17 | 58.5% | +10.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 412 | 48.5% | 50.5% | -2.0 |
| No walls | 190 | 52.6% | 49.1% | +3.6 |
Walls against open: -5.5 points (95% range -14.1 to +3.0), p 0.207 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| fazz00r (Rank 27) | 13 | 9 | 4 | 69.2% |
|---|---|---|---|---|
| BANANA (Rank 29) | 11 | 7 | 4 | 63.6% |
| jinjin (Rank 30) | 10 | 4 | 6 | 40.0% |
| syounai (Rank 30) | 10 | 2 | 8 | 20.0% |
| え~る (Rank 30) | 10 | 3 | 7 | 30.0% |
| TaKaArAsHi573 (Rank 24) | 9 | 4 | 5 | 44.4% |
| jiwoonpk (Rank 31) | 8 | 6 | 2 | 75.0% |
| nekota (Rank 26) | 8 | 6 | 2 | 75.0% |
| ooosugi1202 (Rank 28) | 8 | 1 | 7 | 12.5% |
| ガリバー (Rank 32) | 8 | 3 | 5 | 37.5% |
| hahaha (Rank 28) | 7 | 4 | 3 | 57.1% |
| windowkhs (Rank 29) | 7 | 5 | 2 | 71.4% |
| しろ☆おび。@のびしろF (Rank 26) | 7 | 2 | 5 | 28.6% |
| MaxMuncy(お茶 (Rank 26) | 6 | 5 | 1 | 83.3% |
| NEKOz (Rank 24) | 6 | 5 | 1 | 83.3% |
| juste (Rank 29) | 6 | 4 | 2 | 66.7% |
| rosenkim (Rank 29) | 6 | 3 | 3 | 50.0% |
| こて (Rank 28) | 6 | 5 | 1 | 83.3% |
| ガンオンやりたひ (Rank 30) | 6 | 4 | 2 | 66.7% |
| 入れ込むかもしれない (Rank 30) | 6 | 4 | 2 | 66.7% |
| 銀 (Rank 28) | 6 | 3 | 3 | 50.0% |
| Shako_P (Rank 22) | 5 | 5 | 0 | 100.0% |
| VanWinkle (Rank 33) | 5 | 1 | 4 | 20.0% |
| hexa-RAh (Rank 26) | 5 | 4 | 1 | 80.0% |
| xXsoul-childXx (Rank 27) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| ガリバー (Rank 32) | 2026/09/17 | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|---|
| ooosugi1202 (Rank 28) | 2026/09/16 | 8 | 1 | 7 | 12.5% |
| windowkhs (Rank 29) | 2026/09/15 | 7 | 5 | 2 | 71.4% |
| nekota (Rank 26) | 2026/09/15 | 8 | 6 | 2 | 75.0% |
| rosenkim (Rank 29) | 2026/09/11 | 6 | 3 | 3 | 50.0% |
| しろ☆おび。@のびしろF (Rank 26) | 2026/09/10 | 7 | 2 | 5 | 28.6% |
| こて (Rank 28) | 2026/09/05 | 6 | 5 | 1 | 83.3% |
| 入れ込むかもしれない (Rank 30) | 2026/08/29 | 6 | 4 | 2 | 66.7% |
| fazz00r (Rank 27) | 2026/08/28 | 13 | 9 | 4 | 69.2% |
| hahaha (Rank 28) | 2026/08/25 | 7 | 4 | 3 | 57.1% |
| MaxMuncy(お茶 (Rank 26) | 2026/08/24 | 6 | 5 | 1 | 83.3% |
| VanWinkle (Rank 33) | 2026/08/24 | 5 | 1 | 4 | 20.0% |
| 銀 (Rank 28) | 2026/08/22 | 6 | 3 | 3 | 50.0% |
| juste (Rank 29) | 2026/08/04 | 6 | 4 | 2 | 66.7% |
| BANANA (Rank 29) | 2026/08/03 | 11 | 7 | 4 | 63.6% |
| ガンオンやりたひ (Rank 30) | 2026/08/02 | 6 | 4 | 2 | 66.7% |
| jiwoonpk (Rank 31) | 2026/07/31 | 8 | 6 | 2 | 75.0% |
| syounai (Rank 30) | 2026/07/30 | 10 | 2 | 8 | 20.0% |
| jinjin (Rank 30) | 2026/07/25 | 10 | 4 | 6 | 40.0% |
| TaKaArAsHi573 (Rank 24) | 2026/07/23 | 9 | 4 | 5 | 44.4% |
| え~る (Rank 30) | 2026/07/21 | 10 | 3 | 7 | 30.0% |
| hexa-RAh (Rank 26) | 2026/07/03 | 5 | 4 | 1 | 80.0% |
| NEKOz (Rank 24) | 2026/06/14 | 6 | 5 | 1 | 83.3% |
| Shako_P (Rank 22) | 2026/05/31 | 5 | 5 | 0 | 100.0% |
| xXsoul-childXx (Rank 27) | 2026/05/27 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| backdash into evade up | 317 | 12.0% |
|---|---|---|
| guardG | 143 | 5.4% |
| forward movement into punchP | 130 | 4.9% |
| guardG into throwP+G | 60 | 2.3% |
| throwP+G | 53 | 2.0% |
| backdash into Enkou Kenka46P | 47 | 1.8% |
| guardG into backdash | 45 | 1.7% |
| forward movement into Rensou HekizanPPP | 39 | 1.5% |
| Souryu Shukkai43P+K | 35 | 1.3% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 33 | 1.2% |
| forward movement into Enkou RensouPP | 33 | 1.2% |
| forward movement into Renkan MahosuiPPP | 33 | 1.2% |
| Ryu'eikyaku66K | 28 | 1.1% |
| Ryoutezuki66P+K | 27 | 1.0% |
| Gyaku Seikenzuki66P | 25 | 0.9% |
549 further openings account for the other 1,602 rounds.
Counted from 653 of the 667 matches played. The rest were not pulled for openings.
Lei Fei
| backdash into evade up | 58 | 11.7% |
|---|---|---|
| Souryu Shukkai43P+K | 35 | 7.1% |
| forward movement into Renkan MahosuiPPP | 33 | 6.7% |
| Toushou66P | 24 | 4.8% |
| guardG | 23 | 4.7% |
| offensive move | 23 | 4.7% |
| kickK | 18 | 3.6% |
| forward movement into punchP | 14 | 2.8% |
| guardG into throwP+G | 13 | 2.6% |
| backdash into Kaisei Tento1P+K | 12 | 2.4% |
| throwP+G | 12 | 2.4% |
| backdash into offensive move | 10 | 2.0% |
| Shatenshou33P into Shaten Renshou33PP | 9 | 1.8% |
| forward movement into Sayu ShoukenPP | 9 | 1.8% |
| Niki Bunkyaku9K | 8 | 1.6% |
86 further openings account for the other 194 rounds.
Counted from 126 of the 127 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 52 | 11.3% |
|---|---|---|
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 33 | 7.2% |
| Ryoutezuki66P+K | 27 | 5.9% |
| guardG | 26 | 5.7% |
| Gyaku Seikenzuki66P | 25 | 5.5% |
| Hangetsu NirenzukiP+K | 24 | 5.2% |
| guardG into throwP+G | 20 | 4.4% |
| forward movement into KounirenPP | 17 | 3.7% |
| backdash into Gyaku Seikenzuki66P | 12 | 2.6% |
| backdash into Shitanagi Shutou1P | 12 | 2.6% |
| backdash into Tate'enpi~Tenkai Hizageri33PK | 11 | 2.4% |
| forward movement into punchP | 10 | 2.2% |
| forward movement into Nishin KakegeriPPK | 9 | 2.0% |
| throwP+G | 8 | 1.7% |
| Shitamaeken2P | 7 | 1.5% |
94 further openings account for the other 166 rounds.
Counted from 113 of the 123 matches played. The rest were not pulled for openings.
Eileen
| backdash into evade up | 57 | 12.5% |
|---|---|---|
| backdash into Enkou Kenka46P | 47 | 10.3% |
| forward movement into Rensou HekizanPPP | 39 | 8.5% |
| forward movement into Enkou RensouPP | 33 | 7.2% |
| forward movement into punchP | 29 | 6.3% |
| guardG | 22 | 4.8% |
| backdash into Kesshi Hanbi46K+G | 20 | 4.4% |
| backdash into offensive move | 11 | 2.4% |
| throwP+G | 10 | 2.2% |
| punchP into Enkou RensouPP | 9 | 2.0% |
| Tanhikyaku9K | 8 | 1.8% |
| Tanhikyaku9K into guardG | 8 | 1.8% |
| Enkou RensouPP into Rensou HekizanPPP | 7 | 1.5% |
| guardG into Enkou Toutou3P+K | 7 | 1.5% |
| guardG into backdash | 6 | 1.3% |
84 further openings account for the other 144 rounds.
Kage
| backdash into evade up | 46 | 11.6% |
|---|---|---|
| Ryu'eikyaku66K | 28 | 7.0% |
| Senpugeri7K | 23 | 5.8% |
| backdash into Gen'you4K+G | 20 | 5.0% |
| guardG | 20 | 5.0% |
| forward movement into ResshouPP | 14 | 3.5% |
| guardG into Fusenjin3P | 13 | 3.3% |
| backdash into Ryu'eikyaku66K | 12 | 3.0% |
| Rasen4P | 11 | 2.8% |
| backdash into Fusenjin3P | 11 | 2.8% |
| throwP+G | 10 | 2.5% |
| Fusenjin3P into forward movement | 9 | 2.3% |
| guardG into backdash | 9 | 2.3% |
| Ryubisen44K+G | 8 | 2.0% |
| guardG into throwP+G | 7 | 1.8% |
89 further openings account for the other 157 rounds.
El Blaze
| backdash into evade up | 43 | 11.7% |
|---|---|---|
| forward movement into punchP | 40 | 10.9% |
| Shadow Spear6K | 22 | 6.0% |
| Fade Roll Kick7K | 17 | 4.6% |
| guardG | 16 | 4.4% |
| Demon Dance9P+K into Demon's Tail9P+KK | 15 | 4.1% |
| backdash into Demon's Tail9P+KK | 14 | 3.8% |
| forward movement into Quick HookPP | 13 | 3.5% |
| guardG into backdash | 10 | 2.7% |
| guardG into Low Drop Kick1K+G | 9 | 2.5% |
| backdash into Shadow Lance66K | 8 | 2.2% |
| backdash into Volcano Upper4P+K | 8 | 2.2% |
| guardG into Volcano Upper4P+K | 7 | 1.9% |
| guardG into throwP+G | 7 | 1.9% |
| backdash into Head Smash Kick46K | 6 | 1.6% |
77 further openings account for the other 132 rounds.
Counted from 90 of the 93 matches played. The rest were not pulled for openings.
Wolf
| backdash into evade up | 31 | 13.1% |
|---|---|---|
| guardG | 23 | 9.7% |
| forward movement into punchP | 16 | 6.8% |
| forward movement into Jab StraightPP | 15 | 6.3% |
| guardG into Gasp Kneel Palm Bomb6P+K | 8 | 3.4% |
| throwP+G | 8 | 3.4% |
| Low Drop Kick62K | 7 | 3.0% |
| Low Hammer2P | 5 | 2.1% |
| backdash into Low Drop Kick62K | 5 | 2.1% |
| backdash into throwP+G | 5 | 2.1% |
| forward movement into One Two UpperPPP | 5 | 2.1% |
| guardG into Elbow Butt4P | 5 | 2.1% |
| backdash into Middle Swing Upper3P+K | 4 | 1.7% |
| backdash into Regret Discharge33P+K | 4 | 1.7% |
| guardG into backdash | 4 | 1.7% |
71 further openings account for the other 92 rounds.
Akira
| backdash into evade up | 24 | 13.8% |
|---|---|---|
| Rimon Chouchu66P | 15 | 8.6% |
| backdash into Koboku214P | 13 | 7.5% |
| guardG | 10 | 5.8% |
| guardG into Souka Housui3P+K | 8 | 4.6% |
| Souka Housui3P+K into guardG | 6 | 3.5% |
| Yakuho Chouchu666P | 6 | 3.5% |
| Souka Housui3P+K | 5 | 2.9% |
| backdash into Youhou33P | 5 | 2.9% |
| forward movement into punchP | 5 | 2.9% |
| Jouho Senshou46P into forward dash | 4 | 2.3% |
| guardG into throwP+G | 4 | 2.3% |
| Rimon Chouchu66P into evade down | 3 | 1.7% |
| backdash into Chouyoushu1P | 3 | 1.7% |
| guardG into Rimon Chouchu66P | 3 | 1.7% |
48 further openings account for the other 60 rounds.
Goh
| forward movement into punchP | 10 | 20.8% |
|---|---|---|
| backdash into evade up | 5 | 10.4% |
| guardG | 3 | 6.2% |
| forward movement into Tsurane ShoudaPP | 2 | 4.2% |
| guardG into Karura4P+K | 2 | 4.2% |
| guardG into Ni'oudaoshi3K+G | 2 | 4.2% |
| throwP+G | 2 | 4.2% |
| Hiji'ate6P | 1 | 2.1% |
| Hiji'ate6P into backward movement | 1 | 2.1% |
| Kirin33P | 1 | 2.1% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 1 | 2.1% |
| Sune'uchi2P | 1 | 2.1% |
| Sune'uchi2P into backdash | 1 | 2.1% |
| backdash into Hiji'ate6P | 1 | 2.1% |
| backdash into Hoderi4P | 1 | 2.1% |
14 further openings account for the other 14 rounds.
Aoi
| Hou'oushu3P | 2 | 13.3% |
|---|---|---|
| forward movement into Nirentotsu OuchuPPP | 2 | 13.3% |
| guardG into backdash | 2 | 13.3% |
| Jousei Ryusenshou214P+K | 1 | 6.7% |
| Kamageri4K | 1 | 6.7% |
| Ryoushi43P | 1 | 6.7% |
| Tsukiashibarai1P | 1 | 6.7% |
| backdash into Sanseigan66P+K | 1 | 6.7% |
| backdash into evade up | 1 | 6.7% |
| backdash into throwP+G | 1 | 6.7% |
| backward movement into evade up | 1 | 6.7% |
| forward movement into punchP | 1 | 6.7% |
