VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

laga1007

Career matches8,842
Career win rate52.0%
Round win rate49.3%
Peak rank31
Distinct opponents284
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei301,69687682051.6%
El Blaze311,62282879451.0%
Kage291,46574172450.6%
Jean291,16960156851.4%
Eileen3092049442653.7%
Wolf2862030731349.5%
Goh2761033727355.2%
Aoi2849727322454.9%
Akira2624313610756.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira96474949.0%-3.8
Jacky82463656.1%+8.1
Aoi76443257.9%+7.2
Wolf46262056.5%+5.2
Goh39162341.0%-8.4
Jeffry38132534.2%-14.3
Pai38172144.7%-6.6
Sarah36201655.6%+5.8
Jean29131644.8%-3.0
Lion28151353.6%+1.4
Kage27161159.3%+4.8
Shun26131350.0%+2.8
Lei Fei22121054.5%+5.8
Brad2191242.9%-6.0
Vanessa21111052.4%+10.4
Lau1871138.9%-14.4
El Blaze156940.0%-5.8
Dural41325.0%-19.5
Eileen32166.7%+7.9
Taka2020.0%-40.1

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence78285035.9%-14.9
Breakable Full Fence74373750.0%-1.3
Single Wall72393354.2%+8.1
Octagon68343450.0%-0.6
Full Fence65362955.4%+4.9
Breakable Half Fence64333151.6%+1.6
Rectangle63323150.8%-0.7
Open61273444.3%-5.0
Low Fence57342359.6%+8.4
Full Fence and Open41241758.5%+10.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls41248.5%50.5%-2.0
No walls19052.6%49.1%+3.6

Walls against open: -5.5 points (95% range -14.1 to +3.0), p 0.207 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

fazz00r (Rank 27)139469.2%
BANANA (Rank 29)117463.6%
jinjin (Rank 30)104640.0%
syounai (Rank 30)102820.0%
え~る (Rank 30)103730.0%
TaKaArAsHi573 (Rank 24)94544.4%
jiwoonpk (Rank 31)86275.0%
nekota (Rank 26)86275.0%
ooosugi1202 (Rank 28)81712.5%
ガリバー (Rank 32)83537.5%
hahaha (Rank 28)74357.1%
windowkhs (Rank 29)75271.4%
しろ☆おび。@のびしろF (Rank 26)72528.6%
MaxMuncy(お茶 (Rank 26)65183.3%
NEKOz (Rank 24)65183.3%
juste (Rank 29)64266.7%
rosenkim (Rank 29)63350.0%
こて (Rank 28)65183.3%
ガンオンやりたひ (Rank 30)64266.7%
入れ込むかもしれない (Rank 30)64266.7%
銀 (Rank 28)63350.0%
Shako_P (Rank 22)550100.0%
VanWinkle (Rank 33)51420.0%
hexa-RAh (Rank 26)54180.0%
xXsoul-childXx (Rank 27)53260.0%

Most played opponents, most recent first

ガリバー (Rank 32)2026/09/1783537.5%
ooosugi1202 (Rank 28)2026/09/1681712.5%
windowkhs (Rank 29)2026/09/1575271.4%
nekota (Rank 26)2026/09/1586275.0%
rosenkim (Rank 29)2026/09/1163350.0%
しろ☆おび。@のびしろF (Rank 26)2026/09/1072528.6%
こて (Rank 28)2026/09/0565183.3%
入れ込むかもしれない (Rank 30)2026/08/2964266.7%
fazz00r (Rank 27)2026/08/28139469.2%
hahaha (Rank 28)2026/08/2574357.1%
MaxMuncy(お茶 (Rank 26)2026/08/2465183.3%
VanWinkle (Rank 33)2026/08/2451420.0%
銀 (Rank 28)2026/08/2263350.0%
juste (Rank 29)2026/08/0464266.7%
BANANA (Rank 29)2026/08/03117463.6%
ガンオンやりたひ (Rank 30)2026/08/0264266.7%
jiwoonpk (Rank 31)2026/07/3186275.0%
syounai (Rank 30)2026/07/30102820.0%
jinjin (Rank 30)2026/07/25104640.0%
TaKaArAsHi573 (Rank 24)2026/07/2394544.4%
え~る (Rank 30)2026/07/21103730.0%
hexa-RAh (Rank 26)2026/07/0354180.0%
NEKOz (Rank 24)2026/06/1465183.3%
Shako_P (Rank 22)2026/05/31550100.0%
xXsoul-childXx (Rank 27)2026/05/2753260.0%

Round openings

Every character

backdash into evade up31712.0%
guardG1435.4%
forward movement into punchP1304.9%
guardG into throwP+G602.3%
throwP+G532.0%
backdash into Enkou Kenka46P471.8%
guardG into backdash451.7%
forward movement into Rensou HekizanPPP391.5%
Souryu Shukkai43P+K351.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK331.2%
forward movement into Enkou RensouPP331.2%
forward movement into Renkan MahosuiPPP331.2%
Ryu'eikyaku66K281.1%
Ryoutezuki66P+K271.0%
Gyaku Seikenzuki66P250.9%

549 further openings account for the other 1,602 rounds.

Counted from 653 of the 667 matches played. The rest were not pulled for openings.

Lei Fei

backdash into evade up5811.7%
Souryu Shukkai43P+K357.1%
forward movement into Renkan MahosuiPPP336.7%
Toushou66P244.8%
guardG234.7%
offensive move234.7%
kickK183.6%
forward movement into punchP142.8%
guardG into throwP+G132.6%
backdash into Kaisei Tento1P+K122.4%
throwP+G122.4%
backdash into offensive move102.0%
Shatenshou33P into Shaten Renshou33PP91.8%
forward movement into Sayu ShoukenPP91.8%
Niki Bunkyaku9K81.6%

86 further openings account for the other 194 rounds.

Counted from 126 of the 127 matches played. The rest were not pulled for openings.

Jean

backdash into evade up5211.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK337.2%
Ryoutezuki66P+K275.9%
guardG265.7%
Gyaku Seikenzuki66P255.5%
Hangetsu NirenzukiP+K245.2%
guardG into throwP+G204.4%
forward movement into KounirenPP173.7%
backdash into Gyaku Seikenzuki66P122.6%
backdash into Shitanagi Shutou1P122.6%
backdash into Tate'enpi~Tenkai Hizageri33PK112.4%
forward movement into punchP102.2%
forward movement into Nishin KakegeriPPK92.0%
throwP+G81.7%
Shitamaeken2P71.5%

94 further openings account for the other 166 rounds.

Counted from 113 of the 123 matches played. The rest were not pulled for openings.

Eileen

backdash into evade up5712.5%
backdash into Enkou Kenka46P4710.3%
forward movement into Rensou HekizanPPP398.5%
forward movement into Enkou RensouPP337.2%
forward movement into punchP296.3%
guardG224.8%
backdash into Kesshi Hanbi46K+G204.4%
backdash into offensive move112.4%
throwP+G102.2%
punchP into Enkou RensouPP92.0%
Tanhikyaku9K81.8%
Tanhikyaku9K into guardG81.8%
Enkou RensouPP into Rensou HekizanPPP71.5%
guardG into Enkou Toutou3P+K71.5%
guardG into backdash61.3%

84 further openings account for the other 144 rounds.

Kage

backdash into evade up4611.6%
Ryu'eikyaku66K287.0%
Senpugeri7K235.8%
backdash into Gen'you4K+G205.0%
guardG205.0%
forward movement into ResshouPP143.5%
guardG into Fusenjin3P133.3%
backdash into Ryu'eikyaku66K123.0%
Rasen4P112.8%
backdash into Fusenjin3P112.8%
throwP+G102.5%
Fusenjin3P into forward movement92.3%
guardG into backdash92.3%
Ryubisen44K+G82.0%
guardG into throwP+G71.8%

89 further openings account for the other 157 rounds.

El Blaze

backdash into evade up4311.7%
forward movement into punchP4010.9%
Shadow Spear6K226.0%
Fade Roll Kick7K174.6%
guardG164.4%
Demon Dance9P+K into Demon's Tail9P+KK154.1%
backdash into Demon's Tail9P+KK143.8%
forward movement into Quick HookPP133.5%
guardG into backdash102.7%
guardG into Low Drop Kick1K+G92.5%
backdash into Shadow Lance66K82.2%
backdash into Volcano Upper4P+K82.2%
guardG into Volcano Upper4P+K71.9%
guardG into throwP+G71.9%
backdash into Head Smash Kick46K61.6%

77 further openings account for the other 132 rounds.

Counted from 90 of the 93 matches played. The rest were not pulled for openings.

Wolf

backdash into evade up3113.1%
guardG239.7%
forward movement into punchP166.8%
forward movement into Jab StraightPP156.3%
guardG into Gasp Kneel Palm Bomb6P+K83.4%
throwP+G83.4%
Low Drop Kick62K73.0%
Low Hammer2P52.1%
backdash into Low Drop Kick62K52.1%
backdash into throwP+G52.1%
forward movement into One Two UpperPPP52.1%
guardG into Elbow Butt4P52.1%
backdash into Middle Swing Upper3P+K41.7%
backdash into Regret Discharge33P+K41.7%
guardG into backdash41.7%

71 further openings account for the other 92 rounds.

Akira

backdash into evade up2413.8%
Rimon Chouchu66P158.6%
backdash into Koboku214P137.5%
guardG105.8%
guardG into Souka Housui3P+K84.6%
Souka Housui3P+K into guardG63.5%
Yakuho Chouchu666P63.5%
Souka Housui3P+K52.9%
backdash into Youhou33P52.9%
forward movement into punchP52.9%
Jouho Senshou46P into forward dash42.3%
guardG into throwP+G42.3%
Rimon Chouchu66P into evade down31.7%
backdash into Chouyoushu1P31.7%
guardG into Rimon Chouchu66P31.7%

48 further openings account for the other 60 rounds.

Goh

forward movement into punchP1020.8%
backdash into evade up510.4%
guardG36.2%
forward movement into Tsurane ShoudaPP24.2%
guardG into Karura4P+K24.2%
guardG into Ni'oudaoshi3K+G24.2%
throwP+G24.2%
Hiji'ate6P12.1%
Hiji'ate6P into backward movement12.1%
Kirin33P12.1%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G12.1%
Sune'uchi2P12.1%
Sune'uchi2P into backdash12.1%
backdash into Hiji'ate6P12.1%
backdash into Hoderi4P12.1%

14 further openings account for the other 14 rounds.

Aoi

Hou'oushu3P213.3%
forward movement into Nirentotsu OuchuPPP213.3%
guardG into backdash213.3%
Jousei Ryusenshou214P+K16.7%
Kamageri4K16.7%
Ryoushi43P16.7%
Tsukiashibarai1P16.7%
backdash into Sanseigan66P+K16.7%
backdash into evade up16.7%
backdash into throwP+G16.7%
backward movement into evade up16.7%
forward movement into punchP16.7%