VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

Gomzou

Career matches4,515
Career win rate52.9%
Round win rate47.2%
Peak rank38
Distinct opponents138
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze383,9232,0581,86552.5%
Dural3559233026255.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky49292059.2%+9.9
Akira47222546.8%+4.5
Lau40112927.5%-15.1
Lion37191851.4%+6.4
Brad27151255.6%+8.9
Kage27111640.7%+0.8
Goh2381534.8%-15.0
Jeffry23111247.8%+1.0
Sarah23101343.5%-2.5
Aoi2091145.0%+0.3
Wolf1810855.6%+8.2
Jean178947.1%+1.2
Taka1761135.3%-7.8
Pai138561.5%+14.2
Shun1321115.4%-28.7
Vanessa96366.7%+25.4
El Blaze63350.0%-6.4
Eileen51420.0%-14.0
Lei Fei5050.0%-44.4
Dural32166.7%+25.2

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence62233937.1%-11.4
Single Wall49262353.1%+9.3
Full Fence46163034.8%-10.0
Breakable Half Fence42222052.4%+5.5
Low Fence42162638.1%-7.2
Octagon42241857.1%+14.8
Rectangle37191851.4%+6.2
Half Fence32122037.5%-8.5
Open29161355.2%+10.7
Full Fence and Open2112957.1%+14.9

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls26144.4%45.6%-1.1
No walls12048.3%44.9%+3.5

Walls against open: -4.6 points (95% range -15.6 to +6.5), p 0.415 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

zakisan (Rank 36)2026/08/2173442.9%
ふかふか (Rank 38)2026/08/03136746.1%
Phrazes_For_The_Young (Rank 35)2026/07/3054180.0%
jinmenusagi (Rank 41)2026/07/2851420.0%
くぼっさ★ (Rank 35)2026/07/2352340.0%
ハティーン (Rank 41)2026/07/21101910.0%
ジークリオン (Rank 36)2026/07/2184450.0%
躑躅 (Rank 35)2026/07/21113827.3%
テクノモデル (Rank 34)2026/07/21660100.0%
かえる (Rank 38)2026/07/2185362.5%
cyomiko (Rank 40)2026/07/206060.0%
interceptor (Rank 40)2026/07/2073442.9%
★闘将拉麵男★ (Rank 37)2026/07/192181338.1%
ふぇに (Rank 34)2026/07/19114736.4%
ぱりぱり (Rank 40)2026/07/0662433.3%
五寸釘くん (Rank 35)2026/06/1864266.7%
みんみんさん (Rank 34)2026/06/18139469.2%
mof (Rank 38)2026/06/147070.0%
くりたろう (Rank 33)2026/06/1073442.9%
bonbon (Rank 33)2026/05/3153260.0%
Umemon2026 (Rank 35)2026/05/3086275.0%
세가욕하고싶다.한번더하고싶다. (Rank 37)2026/05/2763350.0%
PuzzG/ぱず爺 (Rank 35)2026/05/2551420.0%
村長~災禍の中心~ (Rank 38)2026/05/2151420.0%
こまがわ (Rank 37)2026/04/1951420.0%

Round openings

Every character

backdash into High-Speed Jab46P42224.8%
crouch dash back into Head Smash Kick46K19711.6%
Shadow Strike6P1176.9%
backdash into Rising Back Spin Kick46PPK1176.9%
crouch dash forward into Volcano Upper4P+K643.8%
backdash into Darkness Sword43K+G573.4%
evade down into crouch dash forward513.0%
crouch dash back into Shadow Spear6K382.2%
backdash into evade up291.7%
Sit Jab2P271.6%
backdash into Shouda46PP271.6%
evade down into Volcano Upper4P+K271.6%
Sit Jab2P into backdash221.3%
backdash into Fake Roll41236P201.2%
backdash into Head Smash Kick46K201.2%

150 further openings account for the other 467 rounds.

El Blaze

backdash into High-Speed Jab46P42225.0%
crouch dash back into Head Smash Kick46K19711.7%
Shadow Strike6P1176.9%
backdash into Rising Back Spin Kick46PPK1176.9%
crouch dash forward into Volcano Upper4P+K643.8%
backdash into Darkness Sword43K+G573.4%
evade down into crouch dash forward513.0%
crouch dash back into Shadow Spear6K382.2%
backdash into evade up291.7%
Sit Jab2P271.6%
backdash into Shouda46PP271.6%
evade down into Volcano Upper4P+K271.6%
Sit Jab2P into backdash221.3%
backdash into Fake Roll41236P201.2%
backdash into Head Smash Kick46K201.2%

142 further openings account for the other 452 rounds.

Dural

Dash Hammer Kick66K426.7%
back punch+kick4P+K into forward movement320.0%
Cut Upper3P into Double Upper3PP213.3%
crouch dash back into back, down-back, down, down-back, back kick+guard41214K+G213.3%
Nakageri3K into Nagiharai3KP16.7%
crouch dash forward into down-forward, down, down-forward, forward, back kick+guard32364K+G16.7%
punch+kickP+K16.7%
throwP+G into evade down16.7%