Virtua Fighter 5 REVO · v1.10 · Region: Asia
☆丸夫☆
Characters played — VF5's own record
| Wolf | 39 | 535 | 378 | 157 | 70.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Brad | 5 | 4 | 1 | 80.0% | -3.5 |
|---|---|---|---|---|---|
| Eileen | 3 | 1 | 2 | 33.3% | -40.4 |
| Jeffry | 3 | 2 | 1 | 66.7% | +8.8 |
| Lei Fei | 3 | 1 | 2 | 33.3% | -33.9 |
| Lion | 3 | 2 | 1 | 66.7% | +8.8 |
| Akira | 2 | 2 | 0 | 100.0% | +41.1 |
| Pai | 2 | 2 | 0 | 100.0% | +26.4 |
| Lau | 1 | 1 | 0 | 100.0% | +39.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 5 | 5 | 0 | 100.0% | +42.4 |
|---|---|---|---|---|---|
| Rectangle | 5 | 4 | 1 | 80.0% | +14.0 |
| Octagon | 4 | 1 | 3 | 25.0% | -43.8 |
| Single Wall | 3 | 1 | 2 | 33.3% | -33.9 |
| Half Fence | 2 | 2 | 0 | 100.0% | +8.0 |
| Full Fence | 1 | 0 | 1 | 0.0% | -61.8 |
| Full Fence and Open | 1 | 1 | 0 | 100.0% | +21.4 |
| Open | 1 | 1 | 0 | 100.0% | +39.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 12 | 58.3% | 69.5% | -11.1 |
| No walls | 9 | 77.8% | 65.2% | +12.6 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| zakiyamaBR (Rank 38) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| チョココロネ (Rank 42) | 3 | 2 | 1 | 66.7% |
| 波乗りラウ (Rank 42) | 3 | 2 | 1 | 66.7% |
| 金色疋殺地蔵 (Rank 41) | 3 | 1 | 2 | 33.3% |
| orz (Rank 27) | 2 | 2 | 0 | 100.0% |
| アレックス・ペレイラ (Rank 41) | 2 | 0 | 2 | 0.0% |
| ミニマム (Rank 41) | 2 | 2 | 0 | 100.0% |
| 昆虫ちゃん (Rank 38) | 2 | 2 | 0 | 100.0% |
| new_cult33 (Rank 37) | 1 | 1 | 0 | 100.0% |
| shenron0321 (Rank 41) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| 波乗りラウ (Rank 42) | 2026/04/19 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| ミニマム (Rank 41) | 2026/04/19 | 2 | 2 | 0 | 100.0% |
| 金色疋殺地蔵 (Rank 41) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| チョココロネ (Rank 42) | 2026/04/19 | 3 | 2 | 1 | 66.7% |
| new_cult33 (Rank 37) | 2026/04/19 | 1 | 1 | 0 | 100.0% |
| shenron0321 (Rank 41) | 2026/04/19 | 1 | 1 | 0 | 100.0% |
| 昆虫ちゃん (Rank 38) | 2026/04/19 | 2 | 2 | 0 | 100.0% |
| アレックス・ペレイラ (Rank 41) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| zakiyamaBR (Rank 38) | 2026/04/19 | 3 | 2 | 1 | 66.7% |
| orz (Rank 27) | 2026/04/06 | 2 | 2 | 0 | 100.0% |
Round openings
Wolf
| backdash into evade down | 9 | 9.8% |
|---|---|---|
| crouch dash forward into throwP+G | 7 | 7.6% |
| Arrow Knuckle3P | 6 | 6.5% |
| Arrow Knuckle3P into guardG | 4 | 4.3% |
| Knee Lift6K | 4 | 4.3% |
| Low Hammer2P | 4 | 4.3% |
| punchP into Arrow Knuckle3P | 4 | 4.3% |
| backdash into Elbow Butt4P | 3 | 3.3% |
| crouch dash forward into Knee Lift6K | 3 | 3.3% |
| crouch dash forward into Low Drop Kick62K | 3 | 3.3% |
| Low Hammer2P into Knee Lift6K | 2 | 2.2% |
| Low Hammer2P into evade down | 2 | 2.2% |
| Low Hammer2P into evade up | 2 | 2.2% |
| Rolling Savate6K+G | 2 | 2.2% |
| evade down into Elbow Butt4P | 2 | 2.2% |
34 further openings account for the other 35 rounds.
