VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

せろじゃん

Career matches6,846
Career win rate50.1%
Round win rate49.2%
Peak rank39
Distinct opponents92
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean396,8463,4333,41350.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau32131940.6%-5.5
Kage1813572.2%+19.3
Sarah1612475.0%+17.5
Wolf1661037.5%-0.0
Jeffry158753.3%+3.1
Lion1441028.6%-19.4
Brad134930.8%-16.3
Aoi128466.7%+10.4
Jean107370.0%+15.9
El Blaze91811.1%-34.0
Goh96366.7%+14.0
Shun93633.3%-17.1
Akira85362.5%+4.8
Jacky84450.0%+0.7
Pai72528.6%-17.3
Lei Fei64266.7%+17.5
Taka54180.0%+33.8
Vanessa3030.0%-38.5
Eileen1010.0%-45.8

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence35201557.1%+8.5
Breakable Full Fence24101441.7%-6.9
Low Fence24101441.7%-8.2
Octagon23121152.2%+0.8
Rectangle2113861.9%+11.8
Single Wall21101147.6%-4.8
Half Fence159660.0%+12.2
Breakable Half Fence1331023.1%-29.9
Open139469.2%+23.9
Full Fence and Open5050.0%-49.2

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls13151.1%50.0%+1.1
No walls5850.0%49.5%+0.5

Walls against open: +0.7 points (95% range -14.5 to +15.8), p 0.931 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

どっせ参謀 (Rank 40)2026/04/235050.0%
stepan_BVFA (Rank 36)2026/04/2354180.0%
いえす (Rank 41)2026/04/21104640.0%
expensive-sand (Rank 37)2026/04/2152340.0%
ハマラウ (Rank 36)2026/04/2162433.3%
new_cult33 (Rank 39)2026/04/2032166.7%
paoya0423 (Rank 35)2026/04/17330100.0%
サンドイッチ (Rank 40)2026/04/1761516.7%
crazy_brat_girl (Rank 36)2026/04/1685362.5%
powdershadow72 (Rank 34)2026/04/1643175.0%
raduakira (Rank 34)2026/04/1653260.0%
super-aokun0906 (Rank 38)2026/04/1631233.3%
たあぼさん (Rank 33)2026/04/1553260.0%
ひかる (Rank 39)2026/04/1554180.0%
あいりく (Rank 35)2026/04/1532166.7%
苦道訓|kudoukun_goh (Rank 38)2026/04/0965183.3%
METALX (Rank 38)2026/04/0931233.3%
つがさん (Rank 38)2026/04/0942250.0%
おさげ (Rank 41)2026/04/0831233.3%
ぽん (Rank 36)2026/04/0631233.3%
ベジット (Rank 41)2026/04/0631233.3%
デネ (Rank 36)2026/04/0332166.7%
PING.....세가..쫌..팍..씨. (Rank 38)2026/03/3032166.7%
junkman (Rank 35)2026/03/2732166.7%
やそかみ (Rank 41)2026/03/2751420.0%

Round openings

Jean

backdash into Oihiji4P+K839.7%
Gyaku Seikenzuki66P647.5%
backdash into evade down607.0%
backdash into Kake'uchi~Maekeri'age46PK596.9%
backdash into Kake'uchi46P516.0%
Shitamaeken2P424.9%
punchP into kickK404.7%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK364.2%
backdash into Yoko'enpi6P232.7%
forward movement into punchP232.7%
crouch dash forward into guardG161.9%
Harai'uke (Deflect)4P+K+G141.6%
backdash into Gyaku Seikenzuki66P141.6%
crouch dash forward into punchP111.3%
Yoko'enpi6P101.2%

113 further openings account for the other 306 rounds.