VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

獨孤求勝

Career matches1,334
Career win rate58.9%
Round win rate55.1%
Peak rank39
Distinct opponents66
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah3998658040658.8%
Jeffry3434820614259.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1711664.7%+12.4
Jeffry1711664.7%+5.7
Lau1511473.3%+11.2
El Blaze137653.9%-3.1
Pai115645.5%-9.4
Jacky105550.0%-0.8
Wolf95455.6%+2.0
Lion83537.5%-12.7
Aoi75271.4%+9.9
Jean75271.4%+18.3
Kage63350.0%-0.5
Dural52340.0%-21.7
Goh550100.0%+31.1
Lei Fei51420.0%-46.6
Sarah53260.0%-1.9
Vanessa52340.0%-14.7
Taka41325.0%-43.0
Brad110100.0%+38.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2618869.2%+15.7
Octagon2181338.1%-24.4
Rectangle179852.9%-2.0
Single Wall178947.1%-11.5
Breakable Full Fence1610662.5%+4.7
Breakable Half Fence1614287.5%+36.9
Low Fence158753.3%-6.7
Full Fence105550.0%-10.2
Open72528.6%-29.8
Full Fence and Open220100.0%+36.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10660.4%56.9%+3.4
No walls3946.2%58.0%-11.9

Walls against open: +15.3 points (95% range -3.1 to +33.7), p 0.104 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

なめ (Rank 37)2026/09/0631233.3%
tompte_1010 (Rank 37)2026/09/0642250.0%
NORESPECT (Rank 35)2026/09/0675271.4%
Koutei (Rank 31)2026/09/0532166.7%
zephyr_dural (Rank 30)2026/09/0542250.0%
ぷこ (Rank 35)2026/09/0354180.0%
LEEGOSEGA (Rank 33)2026/08/252020.0%
banbal/バンバル (Rank 35)2026/08/2543175.0%
wcc6181 (Rank 30)2026/08/25330100.0%
クレウル (Rank 36)2026/08/242020.0%
Kenji_Niinuma (Rank 32)2026/08/2332166.7%
gin-chaman (Rank 30)2026/08/2331233.3%
Bird-Tat (Rank 32)2026/08/2354180.0%
もっこり (Rank 35)2026/08/23330100.0%
Icon (Rank 34)2026/08/1741325.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29)2026/08/1732166.7%
え~る (Rank 33)2026/08/1732166.7%
misoazy (Rank 28)2026/05/0932166.7%
siesuu (Rank 30)2026/05/09220100.0%
大智若愚毛新宇 (Rank 26)2026/04/2431233.3%
salem_old_man (Rank 26)2026/04/2243175.0%
ひらがなであおき (Rank 41)2026/04/1742250.0%
绝逼膝盖 (Rank 36)2026/04/1731233.3%
KWGC-Union (Rank 37)2026/04/0353260.0%
GP (Rank 36)2026/03/2832166.7%

Round openings

Every character

backdash into Megaton Knuckle43P+K508.2%
Middle Hell Stab6P+K233.8%
backdash into Head Attack46P+K233.8%
backdash into Kenka Hook46P233.8%
backdash into Crescent Heel4K+G183.0%
backdash into throwP+G152.5%
kickK into Stunner KnuckleKP142.3%
forward movement into punchP132.1%
crouch dash forward into Full Swing Upper33P111.8%
crouch dash forward into Hell Claw236P111.8%
crouch dash forward into evade down111.8%
backdash into evade down101.6%
backdash into guardG101.6%
backdash into evade up91.5%
crouch dash back into evade down91.5%

172 further openings account for the other 358 rounds.

Jeffry

backdash into Megaton Knuckle43P+K5010.1%
Middle Hell Stab6P+K234.7%
backdash into Head Attack46P+K234.7%
backdash into Kenka Hook46P234.7%
kickK into Stunner KnuckleKP142.8%
crouch dash forward into Full Swing Upper33P112.2%
crouch dash forward into Hell Claw236P112.2%
forward movement into punchP112.2%
backdash into evade down102.0%
crouch dash forward into evade down102.0%
backdash into evade up91.8%
forward movement into Double KnucklePP91.8%
Dash Elbow66P into punchP81.6%
Elbow Butt6P into Elbow Hammer6PP81.6%
Low Knuckle2P81.6%

125 further openings account for the other 267 rounds.

Sarah

backdash into Crescent Heel4K+G1815.9%
backdash into throwP+G108.8%
kickK into High Kick StraightKP87.1%
Hide Side Kick (Deflect)P+K54.4%
crouch into Setup Combination3PK43.5%
Long Snap Side Chop3P+K32.6%
Long Snap Side Chop3P+K into evade down32.6%
backdash into Valkyrie Flight9K+G32.6%
backdash into guardG32.6%
crouch dash forward into throwP+G32.6%
Long Snap Side Chop3P+K into crouch dash forward21.8%
Rising Elbow6P into Double Joint Butt6PK21.8%
Snap Side Chop3P into Setup Combination3PK21.8%
crouch dash forward into guardG21.8%
crouch into Long Snap Side Chop3P+K21.8%

40 further openings account for the other 43 rounds.