VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Wolf

ChoyaHAYAGlup

Career matches2,247
Career win rate62.0%
Round win rate54.0%
Peak rank36
Distinct opponents29
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf3699961938062.0%
Goh3694357237160.7%
Taka3230520310266.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah20101050.0%+7.8
Jacky169756.2%-10.0
Lion113827.3%-12.1
Wolf107370.0%+6.8
Akira87187.5%+16.8
Shun87187.5%+30.2
Aoi76185.7%+26.1
Lau71614.3%-31.1
Eileen62433.3%-25.8
Pai52340.0%-7.0
Brad43175.0%+3.4
Goh31233.3%-30.6
Jean220100.0%+12.0
Kage110100.0%+19.0
Lei Fei1010.0%-34.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence22121054.5%-5.3
Breakable Full Fence148657.1%+7.3
Single Wall128466.7%+14.4
Full Fence115645.5%-23.7
Rectangle116554.5%+4.0
Open96366.7%+4.9
Low Fence85362.5%+6.3
Octagon72528.6%-13.8
Half Fence64266.7%+15.5
Full Fence and Open32166.7%-3.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7152.1%55.0%-2.9
No walls2965.5%57.2%+8.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Pudding (Rank 39)157846.7%
Da-Goat-Pawn (Rank 32)138561.5%
RentalAnimator (Rank 39)113827.3%
BeavisAndButt-Head69 (Rank 31)87187.5%
LordBaconTheBoss (Rank 29)76185.7%
chexmixofdeath (Rank 33)65183.3%
Akai (Rank 38)41325.0%
FredFuchs (Rank 37)4040.0%
BeTTyBLuE187 (Rank 32)31233.3%
MoldMonkey93 (Rank 32)31233.3%
NeonKay64 (Rank 37)31233.3%
TerryIrvin (Rank 33)31233.3%
XTN (Rank 32)31233.3%
BLACKSTAR (Rank 32)220100.0%
JoeWoahTho (Rank 33)2020.0%
MetalheadHunter (Rank 14)220100.0%
leefung._ (Rank 32)220100.0%
mattjhernandez52 (Rank 20)220100.0%
phanatik (Rank 34)2020.0%
rich.tapestry (Rank 33)220100.0%
un. (Rank 29)220100.0%
unclefester (Rank 21)220100.0%
xChimerax (Rank 32)21150.0%
DNola9 (Rank 25)110100.0%
Setsuna_X (Rank 37)110100.0%

Most played opponents, most recent first

JoeWoahTho (Rank 33)2026/09/122020.0%
FredFuchs (Rank 37)2026/09/124040.0%
leefung._ (Rank 32)2026/09/12220100.0%
TerryIrvin (Rank 33)2026/07/2931233.3%
LordBaconTheBoss (Rank 29)2026/07/2976185.7%
NeonKay64 (Rank 37)2026/07/2931233.3%
MoldMonkey93 (Rank 32)2026/07/1431233.3%
BeavisAndButt-Head69 (Rank 31)2026/07/1487187.5%
phanatik (Rank 34)2026/07/022020.0%
Pudding (Rank 39)2026/07/02157846.7%
RentalAnimator (Rank 39)2026/06/29113827.3%
rich.tapestry (Rank 33)2026/06/06220100.0%
xChimerax (Rank 32)2026/06/0621150.0%
Setsuna_X (Rank 37)2026/05/18110100.0%
chexmixofdeath (Rank 33)2026/05/1865183.3%
BeTTyBLuE187 (Rank 32)2026/05/0531233.3%
unclefester (Rank 21)2026/05/05220100.0%
mattjhernandez52 (Rank 20)2026/05/05220100.0%
BLACKSTAR (Rank 32)2026/04/21220100.0%
Da-Goat-Pawn (Rank 32)2026/04/21138561.5%
Akai (Rank 38)2026/04/0441325.0%
XTN (Rank 32)2026/04/0431233.3%
un. (Rank 29)2026/04/04220100.0%
MetalheadHunter (Rank 14)2026/04/04220100.0%
DNola9 (Rank 25)2026/04/04110100.0%

Round openings

Every character

kickK7116.0%
backdash into Sune Kudaki43P347.7%
forward dash into Ropputsubushi6P+K225.0%
Kirin33P194.3%
backdash into Karura4P+K194.3%
Screw Hook63214P into Screw Lariat63214PP184.0%
backdash into Elbow Butt4P153.4%
evade up into Screw Lariat63214PP143.1%
backdash into Heavy Middle Kick3K+G122.7%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K102.2%
Tsuyubarai2P+K into Tsuyubarai 22P+KP102.2%
Raijinsatsu6K+G92.0%
Elbow Butt4P into punchP81.8%
forward movement into Elbow Butt4P81.8%
forward dash into Quick Shoulder66P+K71.6%

85 further openings account for the other 168 rounds.

Goh

kickK6227.7%
backdash into Sune Kudaki43P3415.2%
forward dash into Ropputsubushi6P+K229.8%
Kirin33P198.5%
backdash into Karura4P+K198.5%
Raijinsatsu6K+G94.0%
forward dash into Tsukikage6K73.1%
Soukyu46P52.2%
backdash into Kyousengeri46K52.2%
backdash into Maegeri3K52.2%
Raikou3P into Denkou3PP31.3%
backdash into Batousatsu3KP31.3%
Garyu66K into Tsukikage6K20.9%
Hoderi4P into Hoderi~Shikigami4PP20.9%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G20.9%

19 further openings account for the other 25 rounds.

Wolf

Screw Hook63214P into Screw Lariat63214PP1811.0%
backdash into Elbow Butt4P159.2%
evade up into Screw Lariat63214PP148.5%
backdash into Heavy Middle Kick3K+G127.3%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K106.1%
Elbow Butt4P into punchP84.9%
forward movement into Elbow Butt4P84.9%
forward dash into Quick Shoulder66P+K74.3%
forward dash into Gasp Kneel Palm Bomb6P+K63.7%
Gasp Kneel Palm Bomb6P+K53.0%
evade up into Knuckle Part1PP53.0%
punchP into Jab StraightPP53.0%
evade down into Elbow Butt4P42.4%
Comet Hook1P into Knuckle Part1PP31.8%
backdash into Mow Down Chop1P+K31.8%

32 further openings account for the other 41 rounds.

Taka

Tsuyubarai2P+K into Tsuyubarai 22P+KP1017.9%
kickK916.1%
Aka'oni MidaremageP+K610.7%
Hiji'ate6P into punchP47.1%
Senju Harite 263214PP into Senju Harite 363214PPP47.1%
Kachi'age33P+K35.4%
Ao'oni Midaremage214P+K23.6%
Morotezuki66P into Morote Tsuppari66PP23.6%
Tsuyubarai2P+K23.6%
guardG into Tsuyubarai2P+K23.6%
punchP into Marutahiza6K23.6%
Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K11.8%
Kumoyaburi4P+K into Ten'yaburi4P+KP11.8%
backdash into Gozougeri4K11.8%
evade down into Takatsumehashi3P+K11.8%

6 further openings account for the other 6 rounds.