Virtua Fighter 5 REVO · v1.10 · Region: Asia
爆弾ぱちき
Characters played — VF5's own record
| Lau | 39 | 1,461 | 828 | 633 | 56.7% |
|---|---|---|---|---|---|
| Wolf | 32 | 155 | 106 | 49 | 68.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jeffry | 29 | 14 | 15 | 48.3% | -15.4 |
|---|---|---|---|---|---|
| Jacky | 18 | 11 | 7 | 61.1% | +6.8 |
| Jean | 16 | 12 | 4 | 75.0% | +21.3 |
| Pai | 15 | 10 | 5 | 66.7% | +5.0 |
| Akira | 14 | 10 | 4 | 71.4% | +19.1 |
| Kage | 14 | 7 | 7 | 50.0% | -13.0 |
| Wolf | 14 | 8 | 6 | 57.1% | +0.2 |
| Lau | 9 | 4 | 5 | 44.4% | -8.4 |
| Lei Fei | 9 | 4 | 5 | 44.4% | -23.9 |
| Lion | 9 | 5 | 4 | 55.6% | -5.5 |
| Brad | 5 | 2 | 3 | 40.0% | -24.2 |
| Goh | 5 | 4 | 1 | 80.0% | +18.4 |
| Aoi | 4 | 3 | 1 | 75.0% | +24.1 |
| Sarah | 4 | 3 | 1 | 75.0% | +13.7 |
| Vanessa | 4 | 2 | 2 | 50.0% | -14.6 |
| Dural | 3 | 1 | 2 | 33.3% | -7.2 |
| El Blaze | 2 | 2 | 0 | 100.0% | +33.7 |
| Shun | 2 | 2 | 0 | 100.0% | +33.6 |
| Eileen | 1 | 0 | 1 | 0.0% | -49.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 29 | 16 | 13 | 55.2% | -3.8 |
|---|---|---|---|---|---|
| Low Fence | 26 | 19 | 7 | 73.1% | +23.7 |
| Full Fence | 19 | 8 | 11 | 42.1% | -16.0 |
| Octagon | 19 | 11 | 8 | 57.9% | -4.3 |
| Breakable Half Fence | 16 | 8 | 8 | 50.0% | -8.4 |
| Breakable Full Fence | 13 | 10 | 3 | 76.9% | +14.9 |
| Single Wall | 13 | 9 | 4 | 69.2% | +9.2 |
| Half Fence | 11 | 6 | 5 | 54.5% | -2.1 |
| Rectangle | 10 | 8 | 2 | 80.0% | +15.7 |
| Full Fence and Open | 3 | 1 | 2 | 33.3% | -20.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 88 | 58.0% | 59.8% | -1.8 |
| No walls | 68 | 64.7% | 56.7% | +8.0 |
Walls against open: -9.9 points (95% range -25.4 to +5.7), p 0.213 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★闘将拉麵男★ (Rank 40) | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|
| nanbara (Rank 37) | 8 | 5 | 3 | 62.5% |
| ZRX-1100 (Rank 39) | 6 | 4 | 2 | 66.7% |
| B軍団 (Rank 35) | 5 | 2 | 3 | 40.0% |
| フルレバ (Rank 36) | 5 | 4 | 1 | 80.0% |
| wf_STAYGOLD_aimH (Rank 34) | 4 | 1 | 3 | 25.0% |
| D A I (Rank 35) | 3 | 1 | 2 | 33.3% |
| YamchanGTR (Rank 30) | 3 | 2 | 1 | 66.7% |
| [ネ単]-ZEN- (Rank 34) | 3 | 1 | 2 | 33.3% |
| bonbon (Rank 38) | 3 | 2 | 1 | 66.7% |
| interceptor (Rank 41) | 3 | 1 | 2 | 33.3% |
| muumuu (Rank 39) | 3 | 2 | 1 | 66.7% |
| rikubon-ps (Rank 37) | 3 | 2 | 1 | 66.7% |
| zaduhkj (Rank 35) | 3 | 2 | 1 | 66.7% |
| こんにちわアキラ (Rank 39) | 3 | 1 | 2 | 33.3% |
| アドリブ使い (Rank 33) | 3 | 2 | 1 | 66.7% |
| ジュリエッタ紗羅 (Rank 39) | 3 | 2 | 1 | 66.7% |
| ロストマン (Rank 35) | 3 | 2 | 1 | 66.7% |
| 会長さん (Rank 34) | 3 | 2 | 1 | 66.7% |
| 太鼓の別人/TaikoStrike (Rank 32) | 3 | 1 | 2 | 33.3% |
| Drum'S子 (Rank 37) | 2 | 1 | 1 | 50.0% |
| fwnd1396 (Rank 32) | 2 | 2 | 0 | 100.0% |
| jikacho-Gigas (Rank 38) | 2 | 0 | 2 | 0.0% |
| セロ (Rank 35) | 2 | 2 | 0 | 100.0% |
| 究極無敵 (Rank 38) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| ★闘将拉麵男★ (Rank 40) | 2026/09/23 | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|---|
| D A I (Rank 35) | 2026/08/24 | 3 | 1 | 2 | 33.3% |
| ロストマン (Rank 35) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| rikubon-ps (Rank 37) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| nanbara (Rank 37) | 2026/08/24 | 8 | 5 | 3 | 62.5% |
| ZRX-1100 (Rank 39) | 2026/08/23 | 6 | 4 | 2 | 66.7% |
| フルレバ (Rank 36) | 2026/07/29 | 5 | 4 | 1 | 80.0% |
| 究極無敵 (Rank 38) | 2026/07/29 | 2 | 1 | 1 | 50.0% |
| B軍団 (Rank 35) | 2026/07/26 | 5 | 2 | 3 | 40.0% |
| zaduhkj (Rank 35) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| YamchanGTR (Rank 30) | 2026/07/17 | 3 | 2 | 1 | 66.7% |
| jikacho-Gigas (Rank 38) | 2026/07/05 | 2 | 0 | 2 | 0.0% |
| [ネ単]-ZEN- (Rank 34) | 2026/06/18 | 3 | 1 | 2 | 33.3% |
| interceptor (Rank 41) | 2026/05/27 | 3 | 1 | 2 | 33.3% |
| 太鼓の別人/TaikoStrike (Rank 32) | 2026/05/27 | 3 | 1 | 2 | 33.3% |
| セロ (Rank 35) | 2026/05/27 | 2 | 2 | 0 | 100.0% |
| fwnd1396 (Rank 32) | 2026/05/27 | 2 | 2 | 0 | 100.0% |
| wf_STAYGOLD_aimH (Rank 34) | 2026/05/06 | 4 | 1 | 3 | 25.0% |
| ジュリエッタ紗羅 (Rank 39) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| muumuu (Rank 39) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| Drum'S子 (Rank 37) | 2026/04/30 | 2 | 1 | 1 | 50.0% |
| bonbon (Rank 38) | 2026/04/30 | 3 | 2 | 1 | 66.7% |
| こんにちわアキラ (Rank 39) | 2026/04/09 | 3 | 1 | 2 | 33.3% |
| アドリブ使い (Rank 33) | 2026/03/31 | 3 | 2 | 1 | 66.7% |
| 会長さん (Rank 34) | 2026/03/27 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 115 | 16.7% |
|---|---|---|
| backdash into evade down | 91 | 13.2% |
| Ko'en Senshi66K+G | 50 | 7.3% |
| forward movement into RenkentaiPK | 35 | 5.1% |
| Rolling Savate6K+G | 31 | 4.5% |
| forward movement into RenshouPP | 28 | 4.1% |
| backdash into Senchutai3K | 27 | 3.9% |
| forward movement into punchP | 26 | 3.8% |
| backdash into Souko Sensou66P+K | 20 | 2.9% |
| backward movement into evade up | 20 | 2.9% |
| Souko Sensou66P+K | 18 | 2.6% |
| Kensou4P into Kosoushou46P | 17 | 2.5% |
| backdash into throwP+G | 11 | 1.6% |
| backward movement into Hou'ou Soushou6PP | 11 | 1.6% |
| backdash into punchP | 10 | 1.5% |
82 further openings account for the other 177 rounds.
Counted from 171 of the 177 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 98 | 17.5% |
|---|---|---|
| backdash into evade down | 83 | 14.8% |
| Ko'en Senshi66K+G | 50 | 8.9% |
| forward movement into RenkentaiPK | 35 | 6.2% |
| forward movement into RenshouPP | 28 | 5.0% |
| backdash into Senchutai3K | 27 | 4.8% |
| backdash into Souko Sensou66P+K | 20 | 3.6% |
| backward movement into evade up | 19 | 3.4% |
| Souko Sensou66P+K | 18 | 3.2% |
| Kensou4P into Kosoushou46P | 17 | 3.0% |
| forward movement into punchP | 14 | 2.5% |
| backdash into throwP+G | 11 | 2.0% |
| backward movement into Hou'ou Soushou6PP | 11 | 2.0% |
| Kosoushou46P into forward movement | 9 | 1.6% |
| backdash into punchP | 8 | 1.4% |
55 further openings account for the other 113 rounds.
Counted from 141 of the 147 matches played. The rest were not pulled for openings.
Wolf
| Rolling Savate6K+G | 31 | 24.6% |
|---|---|---|
| backdash into evade up | 17 | 13.5% |
| forward movement into punchP | 12 | 9.5% |
| backdash into evade down | 8 | 6.3% |
| backdash into Savate4K | 7 | 5.6% |
| Comet Hook1P | 5 | 4.0% |
| backdash into Short Shoulder46P+K | 5 | 4.0% |
| Death ScytheK+G | 4 | 3.2% |
| Heavy Middle Kick3K+G | 4 | 3.2% |
| forward movement into Elbow Butt4P | 4 | 3.2% |
| Screw Hook63214P | 2 | 1.6% |
| backdash | 2 | 1.6% |
| backdash into punchP | 2 | 1.6% |
| evade down into Elbow Butt4P | 2 | 1.6% |
| forward movement into Jab StraightPP | 2 | 1.6% |
19 further openings account for the other 19 rounds.
