Virtua Fighter 5 REVO · v1.10 · Region: South America
ぼるてっくす
Characters played — VF5's own record
| Jacky | 32 | 247 | 180 | 67 | 72.9% |
|---|---|---|---|---|---|
| Akira | 28 | 138 | 96 | 42 | 69.6% |
| Pai | 21 | 3 | 3 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 13 | 6 | 7 | 46.1% | -18.9 |
|---|---|---|---|---|---|
| Lau | 13 | 6 | 7 | 46.1% | -8.7 |
| Lei Fei | 10 | 10 | 0 | 100.0% | +44.0 |
| Akira | 8 | 4 | 4 | 50.0% | -19.3 |
| Jean | 7 | 5 | 2 | 71.4% | +20.3 |
| Lion | 7 | 6 | 1 | 85.7% | +27.8 |
| Sarah | 7 | 5 | 2 | 71.4% | +5.5 |
| Wolf | 7 | 3 | 4 | 42.9% | -20.7 |
| Aoi | 6 | 3 | 3 | 50.0% | -12.6 |
| Brad | 5 | 3 | 2 | 60.0% | +10.4 |
| Jeffry | 5 | 2 | 3 | 40.0% | -12.1 |
| Shun | 5 | 1 | 4 | 20.0% | -28.0 |
| Eileen | 3 | 2 | 1 | 66.7% | +7.4 |
| Pai | 3 | 3 | 0 | 100.0% | +46.4 |
| Vanessa | 2 | 1 | 1 | 50.0% | -14.1 |
| Kage | 1 | 0 | 1 | 0.0% | -72.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 21 | 14 | 7 | 66.7% | +15.5 |
|---|---|---|---|---|---|
| Octagon | 14 | 6 | 8 | 42.9% | -16.7 |
| Breakable Full Fence | 10 | 6 | 4 | 60.0% | -2.2 |
| Breakable Half Fence | 9 | 5 | 4 | 55.6% | -7.9 |
| Open | 9 | 4 | 5 | 44.4% | -24.9 |
| Full Fence and Open | 6 | 5 | 1 | 83.3% | +28.2 |
| Half Fence | 6 | 5 | 1 | 83.3% | +23.8 |
| Single Wall | 6 | 4 | 2 | 66.7% | +18.4 |
| Low Fence | 5 | 3 | 2 | 60.0% | +2.7 |
| Full Fence | 4 | 2 | 2 | 50.0% | -14.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 64 | 59.4% | 58.6% | +0.8 |
| No walls | 20 | 55.0% | 59.4% | -4.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| satoru5110 (Rank 32) | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|
| NEKOz (Rank 26) | 5 | 4 | 1 | 80.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 5 | 2 | 3 | 40.0% |
| てーらい (Rank 29) | 4 | 4 | 0 | 100.0% |
| カプリッチョ (Rank 27) | 4 | 3 | 1 | 75.0% |
| Chomelungma-GTR (Rank 31) | 3 | 1 | 2 | 33.3% |
| HIROCHILL (Rank 30) | 3 | 1 | 2 | 33.3% |
| LEO (Rank 30) | 3 | 1 | 2 | 33.3% |
| dochi-cochi (Rank 27) | 3 | 2 | 1 | 66.7% |
| hot-milk-www (Rank 30) | 3 | 1 | 2 | 33.3% |
| wildguy177 (Rank 32) | 3 | 2 | 1 | 66.7% |
| yoshi21cc (Rank 28) | 3 | 2 | 1 | 66.7% |
| たっちい (Rank 29) | 3 | 2 | 1 | 66.7% |
| AZ-3rd (Rank 27) | 2 | 0 | 2 | 0.0% |
| MARUKO922 (Rank 29) | 2 | 0 | 2 | 0.0% |
| gin-chaman (Rank 27) | 2 | 2 | 0 | 100.0% |
| luffy_888000 (Rank 26) | 2 | 2 | 0 | 100.0% |
| n-nova06 (Rank 34) | 2 | 1 | 1 | 50.0% |
| nekomanma-01414 (Rank 29) | 2 | 1 | 1 | 50.0% |
| okb@j>おーけーびー (Rank 29) | 2 | 0 | 2 | 0.0% |
| omame-3291 (Rank 29) | 2 | 0 | 2 | 0.0% |
| paoya0423 (Rank 35) | 2 | 2 | 0 | 100.0% |
| sy62___ (Rank 24) | 2 | 2 | 0 | 100.0% |
| zephyr_dural (Rank 30) | 2 | 1 | 1 | 50.0% |
| うをん (Rank 30) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| yoshi21cc (Rank 28) | 2026/09/23 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| hot-milk-www (Rank 30) | 2026/09/23 | 3 | 1 | 2 | 33.3% |
| NEKOz (Rank 26) | 2026/09/23 | 5 | 4 | 1 | 80.0% |
| MARUKO922 (Rank 29) | 2026/09/23 | 2 | 0 | 2 | 0.0% |
| Chomelungma-GTR (Rank 31) | 2026/09/23 | 3 | 1 | 2 | 33.3% |
| カプリッチョ (Rank 27) | 2026/09/23 | 4 | 3 | 1 | 75.0% |
| gin-chaman (Rank 27) | 2026/09/23 | 2 | 2 | 0 | 100.0% |
| dochi-cochi (Rank 27) | 2026/09/23 | 3 | 2 | 1 | 66.7% |
| たっちい (Rank 29) | 2026/09/23 | 3 | 2 | 1 | 66.7% |
| n-nova06 (Rank 34) | 2026/08/30 | 2 | 1 | 1 | 50.0% |
| LEO (Rank 30) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
| HIROCHILL (Rank 30) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
| zephyr_dural (Rank 30) | 2026/08/23 | 2 | 1 | 1 | 50.0% |
| うをん (Rank 30) | 2026/08/23 | 2 | 0 | 2 | 0.0% |
| sy62___ (Rank 24) | 2026/08/23 | 2 | 2 | 0 | 100.0% |
| paoya0423 (Rank 35) | 2026/07/17 | 2 | 2 | 0 | 100.0% |
| okb@j>おーけーびー (Rank 29) | 2026/07/17 | 2 | 0 | 2 | 0.0% |
| nekomanma-01414 (Rank 29) | 2026/07/17 | 2 | 1 | 1 | 50.0% |
| satoru5110 (Rank 32) | 2026/06/27 | 6 | 3 | 3 | 50.0% |
| AZ-3rd (Rank 27) | 2026/06/27 | 2 | 0 | 2 | 0.0% |
| wildguy177 (Rank 32) | 2026/04/19 | 3 | 2 | 1 | 66.7% |
| omame-3291 (Rank 29) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/04/19 | 5 | 2 | 3 | 40.0% |
| てーらい (Rank 29) | 2026/04/02 | 4 | 4 | 0 | 100.0% |
| luffy_888000 (Rank 26) | 2026/04/02 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into evade down | 64 | 22.2% |
|---|---|---|
| Dash Hammer Kick66K into High Angle Upper Kick6K | 32 | 11.1% |
| Rimon Chouchu66P | 15 | 5.2% |
| Middle Smash6P | 14 | 4.9% |
| backdash into evade up | 13 | 4.5% |
| Dash Hammer Kick66K | 10 | 3.5% |
| Rimon Chouchu66P into Jouho Touken6P | 10 | 3.5% |
| backdash into Beat KnuckleP+K | 6 | 2.1% |
| forward movement into punchP | 6 | 2.1% |
| backdash into Beat & Back KnuckleP+KP | 5 | 1.7% |
| backdash into Koboku214P | 5 | 1.7% |
| backdash into punchP | 5 | 1.7% |
| Bil Jee6P+K into forward movement | 4 | 1.4% |
| Groin Kick6K+G | 4 | 1.4% |
| backdash into Jouho Senshou46P | 4 | 1.4% |
60 further openings account for the other 91 rounds.
Counted from 70 of the 102 matches played. The rest were not pulled for openings.
Jacky
| backdash into evade down | 49 | 24.4% |
|---|---|---|
| Dash Hammer Kick66K into High Angle Upper Kick6K | 32 | 15.9% |
| Middle Smash6P | 14 | 7.0% |
| Dash Hammer Kick66K | 10 | 5.0% |
| backdash into evade up | 8 | 4.0% |
| backdash into Beat KnuckleP+K | 6 | 3.0% |
| backdash into Beat & Back KnuckleP+KP | 5 | 2.5% |
| forward movement into punchP | 5 | 2.5% |
| Bil Jee6P+K into forward movement | 4 | 2.0% |
| Groin Kick6K+G | 4 | 2.0% |
| backdash into punchP | 4 | 2.0% |
| crouch into Middle Kick3K | 4 | 2.0% |
| Slant Back Knuckle1P | 3 | 1.5% |
| Squat Straight2P | 3 | 1.5% |
| backdash into Middle Smash6P | 3 | 1.5% |
33 further openings account for the other 47 rounds.
Akira
| Rimon Chouchu66P | 15 | 19.7% |
|---|---|---|
| backdash into evade down | 14 | 18.4% |
| Rimon Chouchu66P into Jouho Touken6P | 10 | 13.2% |
| backdash into Koboku214P | 5 | 6.6% |
| backdash into Jouho Senshou46P | 4 | 5.3% |
| Senzankou66P+K into throwP+G | 3 | 4.0% |
| backdash into Souka Housui3P+K | 3 | 4.0% |
| backdash into evade up | 3 | 4.0% |
| crouch dash back into Jouho Senshou46P | 2 | 2.6% |
| punchP into Jouho Touken6P | 2 | 2.6% |
| Housui2P | 1 | 1.3% |
| Housui2P into offensive move | 1 | 1.3% |
| Rimon Chouchu66P into evade down | 1 | 1.3% |
| Rimon Chouchu66P into throwP+G | 1 | 1.3% |
| backdash into Hekishou43P | 1 | 1.3% |
10 further openings account for the other 10 rounds.
Counted from 19 of the 51 matches played. The rest were not pulled for openings.
Pai
| backdash into evade up | 2 | 18.2% |
|---|---|---|
| backdash into Ensei Haikyaku4K | 1 | 9.1% |
| backdash into Ensei Toukyaku46K | 1 | 9.1% |
| backdash into RenkentaiPK | 1 | 9.1% |
| backdash into Shi'en Settai2K+G | 1 | 9.1% |
| backdash into Souchuken2P | 1 | 9.1% |
| backdash into evade down | 1 | 9.1% |
| backdash into throwP+G | 1 | 9.1% |
| forward movement into punchP | 1 | 9.1% |
| up, up-forward kick+guard89K+G | 1 | 9.1% |
