Virtua Fighter 5 REVO · v1.10
Laulau
Characters played — VF5's own record
| Eileen | 37 | 1,890 | 978 | 912 | 51.8% |
|---|---|---|---|---|---|
| Lau | 38 | 1,699 | 907 | 792 | 53.4% |
| El Blaze | 36 | 1,284 | 666 | 618 | 51.9% |
| Dural | 38 | 714 | 417 | 297 | 58.4% |
| Akira | 34 | 621 | 335 | 286 | 54.0% |
| Brad | 35 | 550 | 371 | 179 | 67.5% |
| Kage | 35 | 538 | 314 | 224 | 58.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 354 | 180 | 174 | 50.9% | -2.2 |
|---|---|---|---|---|---|
| Akira | 254 | 132 | 122 | 52.0% | -2.5 |
| Lau | 221 | 121 | 100 | 54.8% | +0.9 |
| Jeffry | 203 | 131 | 72 | 64.5% | +9.7 |
| Brad | 197 | 98 | 99 | 49.8% | +0.9 |
| Goh | 196 | 94 | 102 | 48.0% | -4.3 |
| Kage | 179 | 101 | 78 | 56.4% | +4.1 |
| Wolf | 168 | 83 | 85 | 49.4% | -5.3 |
| Sarah | 149 | 66 | 83 | 44.3% | -9.4 |
| Shun | 144 | 76 | 68 | 52.8% | +0.4 |
| Jean | 138 | 74 | 64 | 53.6% | -0.9 |
| Lion | 119 | 60 | 59 | 50.4% | -3.1 |
| Aoi | 113 | 61 | 52 | 54.0% | -0.4 |
| Pai | 110 | 65 | 45 | 59.1% | +3.4 |
| Lei Fei | 102 | 63 | 39 | 61.8% | +5.6 |
| Vanessa | 101 | 56 | 45 | 55.5% | +2.1 |
| El Blaze | 92 | 52 | 40 | 56.5% | +2.7 |
| Taka | 70 | 37 | 33 | 52.9% | -0.3 |
| Dural | 60 | 38 | 22 | 63.3% | +10.8 |
| Eileen | 45 | 22 | 23 | 48.9% | -3.8 |
0 of 20 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 20 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 339 | 188 | 151 | 55.5% | +1.5 |
|---|---|---|---|---|---|
| Octagon | 335 | 192 | 143 | 57.3% | +4.1 |
| Breakable Half Fence | 331 | 174 | 157 | 52.6% | -0.8 |
| Breakable Full Fence | 312 | 160 | 152 | 51.3% | -2.3 |
| Full Fence | 309 | 161 | 148 | 52.1% | -1.2 |
| Half Fence | 289 | 155 | 134 | 53.6% | -0.6 |
| Open | 278 | 145 | 133 | 52.2% | -1.3 |
| Rectangle | 262 | 135 | 127 | 51.5% | -0.4 |
| Low Fence | 236 | 128 | 108 | 54.2% | +0.9 |
| Full Fence and Open | 165 | 92 | 73 | 55.8% | +3.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,838 | 53.2% | 53.3% | -0.1 |
| No walls | 853 | 54.0% | 53.7% | +0.4 |
Walls against open: -0.5 points (95% range -4.8 to +3.8), p 0.822 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| fwnd1396 (Rank 31) | 35 | 19 | 16 | 54.3% |
|---|---|---|---|---|
| interceptor (Rank 39) | 28 | 7 | 21 | 25.0% |
| reiya---0602 (Rank 36) | 28 | 18 | 10 | 64.3% |
| ★闘将拉麵男★ (Rank 36) | 28 | 14 | 14 | 50.0% |
| 犬尉 (Rank 31) | 28 | 11 | 17 | 39.3% |
| テクノモデル (Rank 36) | 27 | 11 | 16 | 40.7% |
| ふかふか (Rank 36) | 26 | 15 | 11 | 57.7% |
| 타우끼/taukee (Rank 37) | 26 | 14 | 12 | 53.9% |
| bh_iflg (Rank 34) | 25 | 17 | 8 | 68.0% |
| jikacho-Gigas (Rank 40) | 25 | 5 | 20 | 20.0% |
| イイクルーン (Rank 37) | 24 | 10 | 14 | 41.7% |
| nidaimebannai (Rank 37) | 22 | 8 | 14 | 36.4% |
| Umemon2026 (Rank 36) | 21 | 9 | 12 | 42.9% |
| なめ (Rank 34) | 21 | 16 | 5 | 76.2% |
| papermoon_7 (Rank 38) | 20 | 10 | 10 | 50.0% |
| yossystanp-ussa (Rank 37) | 20 | 10 | 10 | 50.0% |
| ヘニオ (Rank 32) | 20 | 5 | 15 | 25.0% |
| PuzzG/ぱず爺 (Rank 36) | 19 | 11 | 8 | 57.9% |
| NORESPECT (Rank 32) | 18 | 14 | 4 | 77.8% |
| Koutei (Rank 30) | 16 | 12 | 4 | 75.0% |
| ji-ru_11 (Rank 29) | 16 | 10 | 6 | 62.5% |
| mossan_opa2 (Rank 34) | 16 | 5 | 11 | 31.2% |
| okb@j>おーけーびー (Rank 29) | 16 | 7 | 9 | 43.8% |
| しょべるん (Rank 39) | 16 | 8 | 8 | 50.0% |
| 乃木ぽん (Rank 31) | 15 | 5 | 10 | 33.3% |
Most played opponents, most recent first
| yossystanp-ussa (Rank 37) | 2026/09/16 | 20 | 10 | 10 | 50.0% |
|---|---|---|---|---|---|
| PuzzG/ぱず爺 (Rank 36) | 2026/09/15 | 19 | 11 | 8 | 57.9% |
| reiya---0602 (Rank 36) | 2026/09/11 | 28 | 18 | 10 | 64.3% |
| NORESPECT (Rank 32) | 2026/09/06 | 18 | 14 | 4 | 77.8% |
| ★闘将拉麵男★ (Rank 36) | 2026/08/23 | 28 | 14 | 14 | 50.0% |
| Umemon2026 (Rank 36) | 2026/08/23 | 21 | 9 | 12 | 42.9% |
| 타우끼/taukee (Rank 37) | 2026/08/23 | 26 | 14 | 12 | 53.9% |
| イイクルーン (Rank 37) | 2026/08/19 | 24 | 10 | 14 | 41.7% |
| Koutei (Rank 30) | 2026/08/02 | 16 | 12 | 4 | 75.0% |
| ヘニオ (Rank 32) | 2026/08/02 | 20 | 5 | 15 | 25.0% |
| 乃木ぽん (Rank 31) | 2026/07/26 | 15 | 5 | 10 | 33.3% |
| ji-ru_11 (Rank 29) | 2026/07/24 | 16 | 10 | 6 | 62.5% |
| okb@j>おーけーびー (Rank 29) | 2026/07/24 | 16 | 7 | 9 | 43.8% |
| fwnd1396 (Rank 31) | 2026/07/24 | 35 | 19 | 16 | 54.3% |
| jikacho-Gigas (Rank 40) | 2026/07/10 | 25 | 5 | 20 | 20.0% |
| interceptor (Rank 39) | 2026/07/10 | 28 | 7 | 21 | 25.0% |
| しょべるん (Rank 39) | 2026/07/05 | 16 | 8 | 8 | 50.0% |
| bh_iflg (Rank 34) | 2026/07/03 | 25 | 17 | 8 | 68.0% |
| nidaimebannai (Rank 37) | 2026/07/03 | 22 | 8 | 14 | 36.4% |
| mossan_opa2 (Rank 34) | 2026/06/29 | 16 | 5 | 11 | 31.2% |
| ふかふか (Rank 36) | 2026/06/28 | 26 | 15 | 11 | 57.7% |
| 犬尉 (Rank 31) | 2026/06/27 | 28 | 11 | 17 | 39.3% |
| なめ (Rank 34) | 2026/06/25 | 21 | 16 | 5 | 76.2% |
| テクノモデル (Rank 36) | 2026/06/18 | 27 | 11 | 16 | 40.7% |
| papermoon_7 (Rank 38) | 2026/06/17 | 20 | 10 | 10 | 50.0% |
Round openings
Every character
| backdash into guardG | 618 | 5.0% |
|---|---|---|
| punchP into Enkou RensouPP | 450 | 3.7% |
| punchP | 433 | 3.5% |
| Douchu6P | 430 | 3.5% |
| Dash Hammer Kick66K | 264 | 2.2% |
| Rimon Chouchu66P | 257 | 2.1% |
| crouch dash forward into guardG | 246 | 2.0% |
| backdash into evade up | 219 | 1.8% |
| Enkou RensouPP into Rensou HekizanPPP | 175 | 1.4% |
| evade down into guardG | 169 | 1.4% |
| crouch into Honshin Kousoutai3K+G | 144 | 1.2% |
| Hiji'uchi6P | 133 | 1.1% |
| Chugeki6P | 131 | 1.1% |
| forward movement into punchP | 130 | 1.1% |
| backward movement into Douchu6P | 128 | 1.0% |
1,101 further openings account for the other 8,323 rounds.
Counted from 2,996 of the 3,015 matches played. The rest were not pulled for openings.
Eileen
| punchP into Enkou RensouPP | 450 | 11.4% |
|---|---|---|
| Douchu6P | 430 | 10.9% |
| backdash into guardG | 231 | 5.9% |
| Enkou RensouPP into Rensou HekizanPPP | 175 | 4.5% |
| crouch into Honshin Kousoutai3K+G | 144 | 3.7% |
| backward movement into Douchu6P | 128 | 3.2% |
| crouch dash forward into guardG | 124 | 3.1% |
| punchP | 103 | 2.6% |
| Kousokuhon7K+G | 92 | 2.3% |
| Honshin Kousoutai3K+G | 89 | 2.3% |
| Fukushinshou2P | 82 | 2.1% |
| Enkou Kenka46P into forward dash | 79 | 2.0% |
| offensive move | 69 | 1.8% |
| evade down into guardG | 65 | 1.6% |
| punchP into Douchu6P | 65 | 1.6% |
280 further openings account for the other 1,609 rounds.
Dural
| Dash Hammer Kick66K | 264 | 12.4% |
|---|---|---|
| forward dash into forward, forward punch+kick66P+K | 127 | 6.0% |
| backdash into back, back kick+guard44K+G | 126 | 5.9% |
| punchP | 105 | 4.9% |
| backdash into guardG | 102 | 4.8% |
| crouch into Zensoutai2KK | 72 | 3.4% |
| Attai2K into kick+guardK+G | 65 | 3.1% |
| Soukyu46P into forward dash | 61 | 2.9% |
| Rising Elbow6P | 54 | 2.5% |
| backward movement into Rising Elbow6P | 50 | 2.4% |
| punchP into Rising Elbow6P | 45 | 2.1% |
| Slant Back Knuckle1P | 40 | 1.9% |
| backdash into back kick+guard4K+G | 40 | 1.9% |
| evade down into guardG | 36 | 1.7% |
| backdash into evade up | 34 | 1.6% |
226 further openings account for the other 906 rounds.
Counted from 513 of the 514 matches played. The rest were not pulled for openings.
Lau
| Chugeki6P | 131 | 7.4% |
|---|---|---|
| Fukko Kensou1P | 88 | 5.0% |
| Souko Sensou66P+K | 83 | 4.7% |
| backdash into guardG | 79 | 4.5% |
| Ko'en Senshi66K+G into forward movement | 64 | 3.6% |
| Fukko Kensou1P into guardG | 63 | 3.6% |
| backdash into evade up | 51 | 2.9% |
| Kosoushou46P into forward dash | 50 | 2.8% |
| punchP | 50 | 2.8% |
| Kokyaku Haiten7K | 47 | 2.7% |
| crouch into Senchutai3K | 45 | 2.5% |
| evade up into Kokyaku Haiten7K | 39 | 2.2% |
| guardG into evade down | 34 | 1.9% |
| crouch into Chisoutai2K+G | 33 | 1.9% |
| evade down into guardG | 31 | 1.8% |
174 further openings account for the other 879 rounds.
Akira
| Rimon Chouchu66P | 257 | 18.4% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 125 | 8.9% |
| Senzankou66P+K into throwP+G | 118 | 8.4% |
| Senzankou66P+K | 94 | 6.7% |
| Rimon Chouchu66P into evade down | 75 | 5.4% |
| backdash into guardG | 45 | 3.2% |
| punchP into forward dash | 41 | 2.9% |
| punchP | 34 | 2.4% |
| Housui2P | 33 | 2.4% |
| evade up into Rimon Chouchu66P | 29 | 2.1% |
| Rimon Chouchu66P into backward movement | 27 | 1.9% |
| Rimon Chouchu66P into crouch dash forward | 25 | 1.8% |
| Rimon Chouchu66P into forward movement | 25 | 1.8% |
| backdash into Jouho Senshou46P | 20 | 1.4% |
| backdash into Jouho Touken6P | 19 | 1.4% |
118 further openings account for the other 431 rounds.
Kage
| Hiji'uchi6P | 133 | 9.6% |
|---|---|---|
| Ryu'eikyaku66K | 127 | 9.2% |
| punchP | 88 | 6.3% |
| backdash into guardG | 83 | 6.0% |
| Ryubisen44K+G | 63 | 4.5% |
| crouch dash forward into guardG | 36 | 2.6% |
| backdash into evade up | 34 | 2.5% |
| punchP into Hiji'uchi6P | 33 | 2.4% |
| Jizuridan2P | 23 | 1.7% |
| Nakageri3K | 22 | 1.6% |
| evade down into guardG | 21 | 1.5% |
| evade up into guardG | 20 | 1.4% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 19 | 1.4% |
| backward movement into Nagiharai6P+K | 17 | 1.2% |
| crouch dash forward into Hiji'uchi6P | 17 | 1.2% |
190 further openings account for the other 651 rounds.
El Blaze
| backdash into Darkness Sword43K+G | 83 | 8.1% |
|---|---|---|
| forward movement into punchP | 81 | 7.9% |
| backdash into guardG | 48 | 4.7% |
| up, up-back kick+guard87K+G | 41 | 4.0% |
| backdash into evade up | 39 | 3.8% |
| Demon Dance9P+K into Demon's Tail9P+KK | 34 | 3.3% |
| Shadow Strike6P | 34 | 3.3% |
| punchP | 31 | 3.0% |
| High-Speed Jab46P | 29 | 2.8% |
| Straight6P+K into Quick Combo6P+KP | 29 | 2.8% |
| backward movement into Shadow Strike6P | 29 | 2.8% |
| crouch into Low Drop Kick1K+G | 20 | 2.0% |
| Shadow Lance66K | 18 | 1.8% |
| punchP into Quick HookPP | 18 | 1.8% |
| backdash | 17 | 1.7% |
193 further openings account for the other 472 rounds.
Counted from 253 of the 271 matches played. The rest were not pulled for openings.
Brad
| Elbow Hook6P | 52 | 8.5% |
|---|---|---|
| Ducking6P+K+G into Crush Knee KickK+G | 51 | 8.3% |
| Middle Spin Kick66K | 41 | 6.7% |
| punchP into Jab StraightPP | 36 | 5.9% |
| backdash into guardG | 30 | 4.9% |
| Sit Jab2P | 24 | 3.9% |
| punchP | 22 | 3.6% |
| Sway Back4P+K+G into Mighty Knee UpperK | 21 | 3.4% |
| Sharp Shoot1P | 20 | 3.3% |
| Dtee Sawk Dtrohng4P+K | 17 | 2.8% |
| backdash into Stop Kick4K | 17 | 2.8% |
| Sawk Klab6P+K | 13 | 2.1% |
| backdash into Destruction Body3P+K | 12 | 2.0% |
| Sharp Shoot1P into guardG | 11 | 1.8% |
| Sway Back4P+K+G | 10 | 1.6% |
106 further openings account for the other 236 rounds.
