VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

SuperGolden

Career matches7,312
Career win rate47.4%
Round win rate47.9%
Peak rank36
Distinct opponents382
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze367,3123,4643,84847.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira157669142.0%-6.5
Jacky140716950.7%+5.6
Kage95365937.9%-5.6
Wolf93464749.5%+1.9
Lau81384346.9%-1.9
Goh78393950.0%+3.3
Jeffry75403553.3%+4.5
Jean74353947.3%+1.4
Lion67264138.8%-6.6
Shun64303446.9%-1.1
Brad55233241.8%-4.1
El Blaze50252550.0%+1.4
Sarah48183037.5%-8.9
Pai46271958.7%+13.7
Aoi41192246.3%-2.1
Lei Fei36201655.6%+7.9
Vanessa27121544.4%+6.0
Dural148657.1%+9.1
Eileen92722.2%-20.8
Taka75271.4%+22.4

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence148638542.6%-4.0
Rectangle132706253.0%+7.3
Single Wall130666450.8%+5.1
Octagon128507839.1%-7.4
Breakable Half Fence127547342.5%-5.8
Low Fence126557143.6%-3.3
Breakable Full Fence119615851.3%+4.5
Full Fence118576148.3%+1.9
Open107515647.7%+2.5
Full Fence and Open65333250.8%+1.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls77246.0%46.6%-0.6
No walls36347.4%46.1%+1.3

Walls against open: -1.9 points (95% range -8.2 to +4.4), p 0.552 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

openpen (Rank 30)2026/09/22105550.0%
Shura1025 (Rank 35)2026/09/221651131.2%
tompte_1010 (Rank 36)2026/09/22100100.0%
南部の釣れないルアー (Rank 30)2026/09/2195455.6%
fixed-star_61 (Rank 34)2026/09/2084450.0%
jiwoonpk (Rank 33)2026/09/20115645.5%
フルレバ (Rank 36)2026/09/19134930.8%
ニトロ (Rank 36)2026/09/19114736.4%
ヘニオ (Rank 36)2026/09/19128466.7%
zakisan (Rank 36)2026/09/182772025.9%
poteto (Rank 36)2026/09/16103730.0%
漂泊の民回線ジプシー (Rank 35)2026/09/13125741.7%
えびもち (Rank 32)2026/09/13107370.0%
simusimu500 (Rank 32)2026/09/1392722.2%
★闘将拉麵男★ (Rank 36)2026/09/11105550.0%
LEO (Rank 36)2026/09/0993633.3%
rikubon-ps (Rank 38)2026/09/061661037.5%
Phrazes_For_The_Young (Rank 34)2026/09/06127558.3%
hsat0310 (Rank 36)2026/09/0597277.8%
Black-Swan104-_- (Rank 32)2026/09/051310376.9%
Umemon2026 (Rank 36)2026/08/30105550.0%
ふぇに (Rank 34)2026/08/02168850.0%
Sleipnir-kzm (Rank 36)2026/07/20111109.1%
azn3_ayapin (Rank 36)2026/07/20103730.0%
fdjskjfsdls (Rank 28)2026/05/30106460.0%

Round openings

El Blaze

backdash into evade up58112.7%
backdash into Demon's Tail9P+KK3527.7%
backdash into Darkness Sword43K+G2134.7%
crouch into Sit Jab2P1954.3%
backdash into Head Smash Kick46K1783.9%
Shouda46PP into Rising Back Spin Kick46PPK1743.8%
backdash into evade down1523.3%
crouch dash forward into Head Smash Kick46K1423.1%
High-Speed Jab46P into Shouda46PP972.1%
Demon Dance9P+K into Demon's Tail9P+KK881.9%
throwP+G731.6%
Straight6P+K into Quick Combo6P+KP721.6%
backdash into guardG701.5%
backdash into throwP+G681.5%
forward dash into Rolling Low Knuckle1P681.5%

309 further openings account for the other 2,058 rounds.

Counted from 1,120 of the 1,257 matches played. The rest were not pulled for openings.