Virtua Fighter 5 REVO · v1.10 · Region: South America
YEE0106
Characters played — VF5's own record
| Lau | — | 209 | 138 | 71 | 66.0% |
|---|---|---|---|---|---|
| Brad | 34 | 207 | 150 | 57 | 72.5% |
| Eileen | 31 | 137 | 106 | 31 | 77.4% |
| Lei Fei | 30 | 100 | 81 | 19 | 81.0% |
| Jeffry | 32 | 94 | 73 | 21 | 77.7% |
| Pai | 29 | 85 | 56 | 29 | 65.9% |
| Goh | 29 | 60 | 43 | 17 | 71.7% |
| El Blaze | 27 | 59 | 49 | 10 | 83.0% |
| Akira | 26 | 15 | 12 | 3 | 80.0% |
| Aoi | 27 | 13 | 11 | 2 | 84.6% |
| Sarah | 26 | 10 | 7 | 3 | 70.0% |
| Wolf | 26 | 6 | 4 | 2 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 26 | 16 | 10 | 61.5% | -14.4 |
|---|---|---|---|---|---|
| Wolf | 21 | 12 | 9 | 57.1% | -16.1 |
| Kage | 18 | 16 | 2 | 88.9% | +18.9 |
| Sarah | 16 | 12 | 4 | 75.0% | +1.9 |
| Akira | 14 | 12 | 2 | 85.7% | +12.1 |
| Pai | 14 | 11 | 3 | 78.6% | +8.5 |
| Shun | 14 | 9 | 5 | 64.3% | -7.7 |
| Jeffry | 13 | 7 | 6 | 53.9% | -16.1 |
| Lei Fei | 12 | 8 | 4 | 66.7% | -1.5 |
| Lau | 9 | 7 | 2 | 77.8% | +12.3 |
| Lion | 9 | 8 | 1 | 88.9% | +14.4 |
| Taka | 9 | 6 | 3 | 66.7% | -2.5 |
| Aoi | 7 | 7 | 0 | 100.0% | +26.6 |
| Brad | 7 | 7 | 0 | 100.0% | +27.8 |
| Goh | 6 | 6 | 0 | 100.0% | +18.1 |
| Vanessa | 6 | 5 | 1 | 83.3% | +16.5 |
| Dural | 4 | 2 | 2 | 50.0% | -31.4 |
| El Blaze | 3 | 0 | 3 | 0.0% | -79.1 |
| Eileen | 2 | 0 | 2 | 0.0% | -80.1 |
| Jean | 2 | 2 | 0 | 100.0% | +37.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 30 | 21 | 9 | 70.0% | -2.0 |
|---|---|---|---|---|---|
| Rectangle | 27 | 21 | 6 | 77.8% | +2.8 |
| Breakable Half Fence | 26 | 19 | 7 | 73.1% | +2.5 |
| Open | 23 | 16 | 7 | 69.6% | -0.6 |
| Single Wall | 23 | 15 | 8 | 65.2% | -8.2 |
| Octagon | 22 | 15 | 7 | 68.2% | -5.3 |
| Breakable Full Fence | 18 | 11 | 7 | 61.1% | -11.4 |
| Low Fence | 17 | 13 | 4 | 76.5% | +2.5 |
| Full Fence | 11 | 10 | 1 | 90.9% | +14.8 |
| Full Fence and Open | 11 | 9 | 2 | 81.8% | +18.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 134 | 72.4% | 72.9% | -0.5 |
| No walls | 63 | 69.8% | 72.1% | -2.2 |
Walls against open: +1.7 points (95% range -12.7 to +16.1), p 0.813 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NTK_BLACK (Rank 28) | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|
| HOSOGl_KAZUKO (Rank 27) | 5 | 3 | 2 | 60.0% |
| hot-milk-www (Rank 32) | 5 | 2 | 3 | 40.0% |
| 忘本朱の父 (Rank 27) | 5 | 5 | 0 | 100.0% |
| 37 (Rank 27) | 4 | 3 | 1 | 75.0% |
| mikurena (Rank 30) | 4 | 3 | 1 | 75.0% |
| mochi2_0918 (Rank 26) | 4 | 4 | 0 | 100.0% |
| omame-3291 (Rank 29) | 4 | 2 | 2 | 50.0% |
| orz (Rank 31) | 4 | 2 | 2 | 50.0% |
| temp002 (Rank 30) | 4 | 3 | 1 | 75.0% |
| μ (Rank 24) | 4 | 2 | 2 | 50.0% |
| ルビーロマン葵 (Rank 29) | 4 | 1 | 3 | 25.0% |
| 釜猫 (Rank 26) | 4 | 2 | 2 | 50.0% |
| MELTBUTTER (Rank 29) | 3 | 1 | 2 | 33.3% |
| MaBoy (Rank 33) | 3 | 2 | 1 | 66.7% |
| SBD0121 (Rank 27) | 3 | 2 | 1 | 66.7% |
| atototto1000 (Rank 35) | 3 | 3 | 0 | 100.0% |
| chileung18 (Rank 32) | 3 | 1 | 2 | 33.3% |
| remiuyu (Rank 31) | 3 | 3 | 0 | 100.0% |
| tn1214sabretooth (Rank 29) | 3 | 2 | 1 | 66.7% |
| ぁ やごろ (Rank 35) | 3 | 2 | 1 | 66.7% |
| こて (Rank 27) | 3 | 2 | 1 | 66.7% |
| しんのじ (Rank 27) | 3 | 3 | 0 | 100.0% |
| ふぇに (Rank 33) | 3 | 2 | 1 | 66.7% |
| ニャン=カス (Rank 28) | 3 | 3 | 0 | 100.0% |
Most played opponents, most recent first
| μ (Rank 24) | 2026/08/04 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| hot-milk-www (Rank 32) | 2026/08/03 | 5 | 2 | 3 | 40.0% |
| remiuyu (Rank 31) | 2026/08/03 | 3 | 3 | 0 | 100.0% |
| chileung18 (Rank 32) | 2026/08/03 | 3 | 1 | 2 | 33.3% |
| ふぇに (Rank 33) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| 37 (Rank 27) | 2026/07/30 | 4 | 3 | 1 | 75.0% |
| orz (Rank 31) | 2026/07/20 | 4 | 2 | 2 | 50.0% |
| 釜猫 (Rank 26) | 2026/07/16 | 4 | 2 | 2 | 50.0% |
| SBD0121 (Rank 27) | 2026/07/16 | 3 | 2 | 1 | 66.7% |
| こて (Rank 27) | 2026/07/16 | 3 | 2 | 1 | 66.7% |
| mikurena (Rank 30) | 2026/07/16 | 4 | 3 | 1 | 75.0% |
| しんのじ (Rank 27) | 2026/07/15 | 3 | 3 | 0 | 100.0% |
| omame-3291 (Rank 29) | 2026/06/27 | 4 | 2 | 2 | 50.0% |
| MaBoy (Rank 33) | 2026/06/27 | 3 | 2 | 1 | 66.7% |
| NTK_BLACK (Rank 28) | 2026/06/27 | 6 | 4 | 2 | 66.7% |
| ルビーロマン葵 (Rank 29) | 2026/06/22 | 4 | 1 | 3 | 25.0% |
| HOSOGl_KAZUKO (Rank 27) | 2026/06/20 | 5 | 3 | 2 | 60.0% |
| mochi2_0918 (Rank 26) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
| atototto1000 (Rank 35) | 2026/05/22 | 3 | 3 | 0 | 100.0% |
| ぁ やごろ (Rank 35) | 2026/05/22 | 3 | 2 | 1 | 66.7% |
| temp002 (Rank 30) | 2026/05/19 | 4 | 3 | 1 | 75.0% |
| MELTBUTTER (Rank 29) | 2026/05/17 | 3 | 1 | 2 | 33.3% |
| tn1214sabretooth (Rank 29) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| ニャン=カス (Rank 28) | 2026/05/16 | 3 | 3 | 0 | 100.0% |
| 忘本朱の父 (Rank 27) | 2026/04/20 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| backdash into evade down | 279 | 32.4% |
|---|---|---|
| Senchuken6P | 33 | 3.8% |
| crouch dash forward into evade down | 19 | 2.2% |
| evade down into backdash | 17 | 2.0% |
| backdash into crouch dash forward | 16 | 1.9% |
| guardG into evade down | 15 | 1.7% |
| evade down into crouch dash forward | 14 | 1.6% |
| backdash into Sway Back4P+K+G | 13 | 1.5% |
| backdash into throwP+G | 13 | 1.5% |
| backdash into Soukyu46P | 12 | 1.4% |
| backdash into evade up | 12 | 1.4% |
| crouch dash forward into guardG | 11 | 1.3% |
| punchP into Enkou RensouPP | 10 | 1.2% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 9 | 1.1% |
| crouch dash forward into throwP+G | 9 | 1.1% |
215 further openings account for the other 378 rounds.
Pai
| backdash into evade down | 73 | 32.7% |
|---|---|---|
| Senchuken6P | 33 | 14.8% |
| guardG into evade down | 11 | 4.9% |
| evade down into backdash | 8 | 3.6% |
| backdash into throwP+G | 7 | 3.1% |
| crouch into Senchuken6P | 6 | 2.7% |
| evade down into crouch dash forward | 6 | 2.7% |
| backdash into Renkan Tanheki66KP | 4 | 1.8% |
| evade down into Souanshou3P+K | 4 | 1.8% |
| forward movement into RenshouPP | 4 | 1.8% |
| Koutankyaku66K into Senchuken6P | 3 | 1.4% |
| backdash into Souanshou3P+K | 3 | 1.4% |
| evade down into Renkan Tanheki66KP | 3 | 1.4% |
| evade down into punchP | 3 | 1.4% |
| Hi'en Tankyaku9K | 2 | 0.9% |
44 further openings account for the other 53 rounds.
Brad
| backdash into evade down | 35 | 23.5% |
|---|---|---|
| backdash into Sway Back4P+K+G | 13 | 8.7% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 9 | 6.0% |
| crouch dash forward into evade down | 7 | 4.7% |
| Jackal Straight46P+K into forward movement | 6 | 4.0% |
| evade down into crouch dash forward | 6 | 4.0% |
| backdash into throwP+G | 4 | 2.7% |
| Dtee Sawk Dtrohng4P+K into forward movement | 3 | 2.0% |
| Jackal Straight46P+K into forward dash | 3 | 2.0% |
| backdash into evade up | 3 | 2.0% |
| crouch dash forward into guardG | 3 | 2.0% |
| Middle Spin Kick66K | 2 | 1.3% |
| Sharp Shoot1P | 2 | 1.3% |
| Sharp Shoot1P into evade down | 2 | 1.3% |
| backdash into Destruction Body3P+K | 2 | 1.3% |
39 further openings account for the other 49 rounds.
Goh
| backdash into evade down | 38 | 28.6% |
|---|---|---|
| backdash into Soukyu46P | 12 | 9.0% |
| punchP into kickK | 8 | 6.0% |
| backdash into crouch dash forward | 6 | 4.5% |
| backdash into Garyu66K | 5 | 3.8% |
| crouch into backdash | 5 | 3.8% |
| Ni'oudaoshi3K+G into KiribaraiK+G | 4 | 3.0% |
| crouch dash forward into guardG | 4 | 3.0% |
| forward movement into punchP | 4 | 3.0% |
| backdash into Batousatsu3KP | 3 | 2.3% |
| backdash into evade up | 3 | 2.3% |
| crouch dash forward into evade down | 3 | 2.3% |
| evade down into backdash | 3 | 2.3% |
| backdash into Tsukikage6K | 2 | 1.5% |
| backdash into forward movement | 2 | 1.5% |
27 further openings account for the other 31 rounds.
Lei Fei
| backdash into evade down | 31 | 33.7% |
|---|---|---|
| punchP into Sayu ShoukenPP | 5 | 5.4% |
| Fukushin Soukyaku33K+G into Toushintai33K+GK | 4 | 4.3% |
| backdash into crouch dash forward | 4 | 4.3% |
| Tenshi Ryusentai6K+G | 3 | 3.3% |
| backdash into Kaisei Tento1P+K | 3 | 3.3% |
| backdash into offensive move | 3 | 3.3% |
| Shatenshou33P into Shaten Renshou33PP | 2 | 2.2% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 2 | 2.2% |
| backdash into Shatenshou33P | 2 | 2.2% |
| backdash into evade up | 2 | 2.2% |
| backdash into throwP+G | 2 | 2.2% |
| crouch dash forward into guardG | 2 | 2.2% |
| crouch into Sayu ShoukenPP | 2 | 2.2% |
| Gaiken6P+K into Gaida Santen6P+KP | 1 | 1.1% |
24 further openings account for the other 24 rounds.
El Blaze
| backdash into evade down | 35 | 48.0% |
|---|---|---|
| Volcano Upper4P+K | 4 | 5.5% |
| backdash into Darkness Sword43K+G | 3 | 4.1% |
| Shouda46PP into Rising Back Spin Kick46PPK | 2 | 2.7% |
| backdash into Straight6P+K | 2 | 2.7% |
| backdash into Volcano Upper4P+K | 2 | 2.7% |
| backward movement into Shadow Strike6P | 2 | 2.7% |
| guardG into evade down | 2 | 2.7% |
| Back Knuckle4P | 1 | 1.4% |
| Darkness Sword43K+G | 1 | 1.4% |
| High-Speed Jab46P into Shouda46PP | 1 | 1.4% |
| backdash into Demon Dance9P+K | 1 | 1.4% |
| backdash into Demon's Tail9P+KK | 1 | 1.4% |
| backdash into Overtune Blow3P+K | 1 | 1.4% |
| backdash into Short Upper3P | 1 | 1.4% |
14 further openings account for the other 14 rounds.
Eileen
| backdash into evade down | 22 | 33.3% |
|---|---|---|
| punchP into Enkou RensouPP | 10 | 15.2% |
| backdash into Enkou Kenka46P | 5 | 7.6% |
| crouch dash forward into throwP+G | 3 | 4.5% |
| Douchu6P | 2 | 3.0% |
| Enkou Toutou3P+K | 2 | 3.0% |
| crouch dash forward into evade down | 2 | 3.0% |
| evade down into backdash | 2 | 3.0% |
| evade up into crouch dash forward | 2 | 3.0% |
| Enkou Nyurin66P | 1 | 1.5% |
| Matsumensou4P+K into Matsumen Tousou4P+KK | 1 | 1.5% |
| backdash into Enkou Nyurin66P | 1 | 1.5% |
| backdash into Hikou Hagetsu33P | 1 | 1.5% |
| backdash into crouch dash forward | 1 | 1.5% |
| backdash into evade up | 1 | 1.5% |
10 further openings account for the other 10 rounds.
Aoi
| backdash into evade down | 16 | 33.3% |
|---|---|---|
| Ouda6P+K | 8 | 16.7% |
| Sanseigan66P+K | 4 | 8.3% |
| crouch into Ouda6P+K | 4 | 8.3% |
| backdash into Sodeshinken33P+K | 2 | 4.2% |
| Sou'unha66K | 1 | 2.1% |
| backdash into Ouda6P+K | 1 | 2.1% |
| backdash into Ouka66P+KP | 1 | 2.1% |
| backdash into Shinchuzuki (Deflect)236P+K | 1 | 2.1% |
| backdash into Sou'unha66K | 1 | 2.1% |
| backdash into Soushouda46P+K | 1 | 2.1% |
| backdash into crouch dash forward | 1 | 2.1% |
| crouch dash forward into throwP+G | 1 | 2.1% |
| crouch into Chudan Hiji'ate6P | 1 | 2.1% |
| crouch into back punch+kick+guard4P+K+G | 1 | 2.1% |
4 further openings account for the other 4 rounds.
Jeffry
| backdash into evade down | 11 | 40.7% |
|---|---|---|
| backdash into Full Swing Upper33P | 2 | 7.4% |
| backdash into Side Kick3K | 2 | 7.4% |
| crouch dash forward into evade down | 2 | 7.4% |
| Drop Anchor1K+G into evade down | 1 | 3.7% |
| Hammer Slide1P into punchP | 1 | 3.7% |
| backdash into Full Swing Double Hammer41236P+K | 1 | 3.7% |
| backdash into crouch dash forward | 1 | 3.7% |
| backdash into evade up | 1 | 3.7% |
| crouch dash forward into Full Swing Upper33P | 1 | 3.7% |
| crouch dash forward into Low Knuckle2P | 1 | 3.7% |
| evade down into Double KnucklePP | 1 | 3.7% |
| guardG into crouch dash forward | 1 | 3.7% |
| punchP into Double KnucklePP | 1 | 3.7% |
Sarah
| backdash into evade down | 8 | 36.4% |
|---|---|---|
| backdash into Crescent Heel4K+G | 2 | 9.1% |
| Hide Side Kick (Deflect)P+K | 1 | 4.5% |
| backdash into Back Knuckle4P | 1 | 4.5% |
| backdash into Double Joint Butt6PK | 1 | 4.5% |
| backdash into Quick Knee6K | 1 | 4.5% |
| backdash into Switch Kick4K | 1 | 4.5% |
| backdash into forward dash | 1 | 4.5% |
| crouch dash forward into evade down | 1 | 4.5% |
| evade down into backdash | 1 | 4.5% |
| forward movement into Jab StraightPP | 1 | 4.5% |
| guardG | 1 | 4.5% |
| guardG into evade down | 1 | 4.5% |
| kickK into punchP | 1 | 4.5% |
Akira
| backdash into evade down | 9 | 42.9% |
|---|---|---|
| Senzankou66P+K into throwP+G | 3 | 14.3% |
| backdash into Youhou33P | 2 | 9.5% |
| Senzankou66P+K | 1 | 4.8% |
| Sokutai3K | 1 | 4.8% |
| backdash into Jouho Touken6P | 1 | 4.8% |
| backdash into crouch dash forward | 1 | 4.8% |
| crouch dash forward into evade down | 1 | 4.8% |
| evade down into backdash | 1 | 4.8% |
| forward dash into forward punch+kick6P+K | 1 | 4.8% |
Wolf
| guardG into backdash | 2 | 33.3% |
|---|---|---|
| backdash into evade down | 1 | 16.7% |
| crouch dash back into evade down | 1 | 16.7% |
| crouch dash forward into Elbow Butt4P | 1 | 16.7% |
| crouch into Rolling Savate6K+G | 1 | 16.7% |
