Virtua Fighter 5 REVO · v1.10 · Region: South America
silver_spark72
Characters played — VF5's own record
| Eileen | 37 | 2,389 | 1,288 | 1,101 | 53.9% |
|---|---|---|---|---|---|
| El Blaze | 36 | 1,446 | 740 | 706 | 51.2% |
| Jacky | 31 | 372 | 195 | 177 | 52.4% |
| Wolf | 30 | 334 | 183 | 151 | 54.8% |
| Brad | 27 | 61 | 38 | 23 | 62.3% |
| Akira | 28 | 60 | 39 | 21 | 65.0% |
| Aoi | 26 | 6 | 1 | 5 | 16.7% |
| Sarah | 26 | 5 | 4 | 1 | 80.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 49 | 23 | 26 | 46.9% | -3.0 |
|---|---|---|---|---|---|
| Lau | 49 | 29 | 20 | 59.2% | +11.4 |
| Sarah | 36 | 17 | 19 | 47.2% | -4.1 |
| Akira | 33 | 16 | 17 | 48.5% | -5.5 |
| Jeffry | 30 | 22 | 8 | 73.3% | +25.1 |
| Wolf | 26 | 15 | 11 | 57.7% | +5.5 |
| El Blaze | 23 | 10 | 13 | 43.5% | -7.1 |
| Kage | 22 | 10 | 12 | 45.5% | -0.5 |
| Jean | 18 | 9 | 9 | 50.0% | -3.0 |
| Shun | 17 | 8 | 9 | 47.1% | +5.5 |
| Aoi | 16 | 6 | 10 | 37.5% | -10.2 |
| Lion | 16 | 5 | 11 | 31.2% | -25.4 |
| Brad | 15 | 9 | 6 | 60.0% | +10.8 |
| Pai | 12 | 5 | 7 | 41.7% | -12.8 |
| Goh | 11 | 4 | 7 | 36.4% | -7.2 |
| Vanessa | 9 | 5 | 4 | 55.6% | +6.6 |
| Lei Fei | 8 | 5 | 3 | 62.5% | +9.0 |
| Eileen | 5 | 0 | 5 | 0.0% | -60.0 |
| Taka | 3 | 2 | 1 | 66.7% | +24.0 |
| Dural | 1 | 0 | 1 | 0.0% | -54.1 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 63 | 27 | 36 | 42.9% | -9.5 |
|---|---|---|---|---|---|
| Full Fence | 56 | 31 | 25 | 55.4% | +8.2 |
| Rectangle | 51 | 21 | 30 | 41.2% | -9.2 |
| Breakable Half Fence | 46 | 28 | 18 | 60.9% | +13.3 |
| Open | 34 | 15 | 19 | 44.1% | -7.1 |
| Octagon | 33 | 16 | 17 | 48.5% | -3.5 |
| Low Fence | 28 | 13 | 15 | 46.4% | -1.9 |
| Breakable Full Fence | 26 | 16 | 10 | 61.5% | +11.3 |
| Half Fence | 26 | 15 | 11 | 57.7% | +8.0 |
| Full Fence and Open | 14 | 9 | 5 | 64.3% | +10.4 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 238 | 53.4% | 49.6% | +3.8 |
| No walls | 125 | 44.0% | 50.2% | -6.2 |
Walls against open: +10.0 points (95% range -1.1 to +21.0), p 0.076 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| らうらう (Rank 32) | 13 | 8 | 5 | 61.5% |
|---|---|---|---|---|
| へっぽこラウ (Rank 34) | 11 | 7 | 4 | 63.6% |
| BANANA (Rank 29) | 10 | 3 | 7 | 30.0% |
| interceptor (Rank 40) | 8 | 4 | 4 | 50.0% |
| 村長~災禍の中心~ (Rank 38) | 8 | 4 | 4 | 50.0% |
| ここまでみた (Rank 37) | 7 | 1 | 6 | 14.3% |
| テクノモデル (Rank 36) | 6 | 3 | 3 | 50.0% |
| ピーエス (Rank 38) | 6 | 2 | 4 | 33.3% |
| マクシミリアン15世 (Rank 33) | 6 | 2 | 4 | 33.3% |
| 漂泊の民回線ジプシー (Rank 34) | 6 | 2 | 4 | 33.3% |
| 究極無敵 (Rank 38) | 6 | 2 | 4 | 33.3% |
| KAZ-morimorimiso- (Rank 34) | 5 | 0 | 5 | 0.0% |
| lapislazuli (Rank 37) | 5 | 0 | 5 | 0.0% |
| nikuzuki (Rank 29) | 5 | 1 | 4 | 20.0% |
| ちょいそる (Rank 33) | 5 | 4 | 1 | 80.0% |
| ぬっき~@ 超小心者 (Rank 34) | 5 | 1 | 4 | 20.0% |
| みんみんさん (Rank 35) | 5 | 2 | 3 | 40.0% |
| めかざわ (Rank 26) | 5 | 3 | 2 | 60.0% |
| イイクルーン (Rank 37) | 5 | 2 | 3 | 40.0% |
| トーマス軍団残党K (Rank 38) | 5 | 3 | 2 | 60.0% |
| ヘニオ (Rank 33) | 5 | 2 | 3 | 40.0% |
| マルコメX (Rank 33) | 5 | 2 | 3 | 40.0% |
| リーウ (Rank 34) | 5 | 4 | 1 | 80.0% |
| 保育園中退 (Rank 39) | 5 | 1 | 4 | 20.0% |
| fwnd1396 (Rank 31) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| へっぽこラウ (Rank 34) | 2026/08/17 | 11 | 7 | 4 | 63.6% |
|---|---|---|---|---|---|
| interceptor (Rank 40) | 2026/08/04 | 8 | 4 | 4 | 50.0% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/08/04 | 6 | 2 | 4 | 33.3% |
| リーウ (Rank 34) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| マクシミリアン15世 (Rank 33) | 2026/08/04 | 6 | 2 | 4 | 33.3% |
| BANANA (Rank 29) | 2026/07/30 | 10 | 3 | 7 | 30.0% |
| みんみんさん (Rank 35) | 2026/07/30 | 5 | 2 | 3 | 40.0% |
| らうらう (Rank 32) | 2026/07/30 | 13 | 8 | 5 | 61.5% |
| ヘニオ (Rank 33) | 2026/07/26 | 5 | 2 | 3 | 40.0% |
| ここまでみた (Rank 37) | 2026/07/26 | 7 | 1 | 6 | 14.3% |
| nikuzuki (Rank 29) | 2026/07/26 | 5 | 1 | 4 | 20.0% |
| lapislazuli (Rank 37) | 2026/07/13 | 5 | 0 | 5 | 0.0% |
| イイクルーン (Rank 37) | 2026/07/06 | 5 | 2 | 3 | 40.0% |
| めかざわ (Rank 26) | 2026/07/06 | 5 | 3 | 2 | 60.0% |
| ちょいそる (Rank 33) | 2026/07/06 | 5 | 4 | 1 | 80.0% |
| 究極無敵 (Rank 38) | 2026/06/29 | 6 | 2 | 4 | 33.3% |
| ぬっき~@ 超小心者 (Rank 34) | 2026/06/24 | 5 | 1 | 4 | 20.0% |
| トーマス軍団残党K (Rank 38) | 2026/06/21 | 5 | 3 | 2 | 60.0% |
| ピーエス (Rank 38) | 2026/05/31 | 6 | 2 | 4 | 33.3% |
| テクノモデル (Rank 36) | 2026/05/31 | 6 | 3 | 3 | 50.0% |
| fwnd1396 (Rank 31) | 2026/05/29 | 4 | 3 | 1 | 75.0% |
| 村長~災禍の中心~ (Rank 38) | 2026/05/24 | 8 | 4 | 4 | 50.0% |
| KAZ-morimorimiso- (Rank 34) | 2026/05/20 | 5 | 0 | 5 | 0.0% |
| 保育園中退 (Rank 39) | 2026/04/19 | 5 | 1 | 4 | 20.0% |
| マルコメX (Rank 33) | 2026/04/12 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| guardG into evade down | 137 | 8.6% |
|---|---|---|
| guardG | 135 | 8.4% |
| guardG into Volcano Upper4P+K | 103 | 6.4% |
| guardG into Enkou Kenka46P | 56 | 3.5% |
| guardG into evade up | 49 | 3.1% |
| guardG into crouch | 45 | 2.8% |
| Douchu6P | 35 | 2.2% |
| guardG into Tanhikyaku9K | 30 | 1.9% |
| guardG into throwP+G | 28 | 1.8% |
| guardG into Douchu6P | 26 | 1.6% |
| guardG into Demon's Tail9P+KK | 22 | 1.4% |
| backdash into Darkness Sword43K+G | 21 | 1.3% |
| guardG into punchP | 21 | 1.3% |
| guardG into Darkness Sword43K+G | 20 | 1.2% |
| guardG into backdash | 19 | 1.2% |
276 further openings account for the other 855 rounds.
Counted from 396 of the 399 matches played. The rest were not pulled for openings.
Eileen
| guardG into evade down | 67 | 9.8% |
|---|---|---|
| guardG | 57 | 8.3% |
| guardG into Enkou Kenka46P | 56 | 8.2% |
| Douchu6P | 35 | 5.1% |
| guardG into Tanhikyaku9K | 30 | 4.4% |
| guardG into evade up | 28 | 4.1% |
| guardG into Douchu6P | 26 | 3.8% |
| backdash into Ribyou Hoso43P+K | 18 | 2.6% |
| forward dash into Douchu6P | 17 | 2.5% |
| guardG into crouch | 17 | 2.5% |
| guardG into punchP | 16 | 2.3% |
| backdash into Kesshi Hanbi46K+G | 13 | 1.9% |
| guardG into Jouho Chu'un6PP | 13 | 1.9% |
| guardG into Enkou Toutou3P+K | 11 | 1.6% |
| guardG into Fukushinshou2P | 11 | 1.6% |
97 further openings account for the other 268 rounds.
Counted from 167 of the 170 matches played. The rest were not pulled for openings.
El Blaze
| guardG into Volcano Upper4P+K | 103 | 17.5% |
|---|---|---|
| guardG | 55 | 9.3% |
| guardG into evade down | 51 | 8.7% |
| guardG into Demon's Tail9P+KK | 22 | 3.7% |
| backdash into Darkness Sword43K+G | 21 | 3.6% |
| guardG into Darkness Sword43K+G | 20 | 3.4% |
| guardG into Shadow Spear6K | 18 | 3.1% |
| backdash into Hammer Smash46P+K | 15 | 2.5% |
| guardG into crouch | 13 | 2.2% |
| Volcano Upper4P+K | 12 | 2.0% |
| guardG into Sit Jab2P | 12 | 2.0% |
| guardG into evade up | 12 | 2.0% |
| backdash into Volcano Upper4P+K | 11 | 1.9% |
| Darkness Sword43K+G | 10 | 1.7% |
| Tornado Spin (Deflect)P+K+G into Heartbreak SmashP+K+GP | 10 | 1.7% |
82 further openings account for the other 204 rounds.
Jacky
| guardG | 15 | 9.8% |
|---|---|---|
| Groin Kick6K+G | 13 | 8.5% |
| guardG into evade down | 10 | 6.5% |
| guardG into Groin Kick6K+G | 8 | 5.2% |
| Low Spin Kick1K+G | 7 | 4.6% |
| backdash into Long Stride Back Knuckle4P+K | 7 | 4.6% |
| backdash into Spin Heel Sword4K+G | 7 | 4.6% |
| guardG into crouch | 6 | 3.9% |
| Middle Smash6P | 5 | 3.3% |
| Middle Spin Kick46K+G | 5 | 3.3% |
| guardG into Low Spin Kick1K+G | 5 | 3.3% |
| backdash into Middle Spin Kick46K+G | 3 | 2.0% |
| crouch into Low Spin Kick1K+G | 3 | 2.0% |
| forward movement into punchP | 3 | 2.0% |
| guardG into High Angle Upper Kick6K | 3 | 2.0% |
36 further openings account for the other 53 rounds.
Wolf
| Low Drop Kick62K | 9 | 13.2% |
|---|---|---|
| backdash into Heavy Middle Kick3K+G | 7 | 10.3% |
| Screw Hook63214P into Screw Lariat63214PP | 5 | 7.3% |
| evade down into Elbow Butt4P | 4 | 5.9% |
| evade up into Regret Discharge33P+K | 3 | 4.4% |
| forward movement into Elbow Butt4P | 3 | 4.4% |
| guardG into Elbow Butt4P | 3 | 4.4% |
| guardG into Knee Lift6K | 3 | 4.4% |
| Heavy Middle Kick3K+G | 2 | 2.9% |
| Screw Hook63214P | 2 | 2.9% |
| backdash | 2 | 2.9% |
| guardG into Heavy Middle Kick3K+G | 2 | 2.9% |
| guardG into evade down | 2 | 2.9% |
| guardG into punchP | 2 | 2.9% |
| Elbow Butt4P into forward dash | 1 | 1.5% |
18 further openings account for the other 18 rounds.
Akira
| guardG into Chouyoushu1P | 8 | 13.1% |
|---|---|---|
| evade up into Jouho Touken6P | 7 | 11.5% |
| Rimon Chouchu66P | 4 | 6.6% |
| guardG into Jouho Touken6P | 4 | 6.6% |
| guardG into crouch | 4 | 6.6% |
| guardG into throwP+G | 4 | 6.6% |
| guardG | 3 | 4.9% |
| guardG into evade down | 3 | 4.9% |
| evade down into Jouho Touken6P | 2 | 3.3% |
| evade up into forward dash | 2 | 3.3% |
| forward dash into forward punch+kick6P+K | 2 | 3.3% |
| guardG into Jouho Senshou46P | 2 | 3.3% |
| guardG into evade up | 2 | 3.3% |
| Chouyoushu1P | 1 | 1.6% |
| Jouho Senshou46P into forward dash | 1 | 1.6% |
12 further openings account for the other 12 rounds.
Brad
| guardG into Sharp Shoot1P | 4 | 12.5% |
|---|---|---|
| guardG into crouch | 4 | 12.5% |
| guardG | 3 | 9.4% |
| guardG into evade up | 3 | 9.4% |
| Middle Spin Kick66K | 2 | 6.2% |
| backdash into Pap Sawk Kao46K+G | 2 | 6.2% |
| guardG into Sawk Klab6P+K | 2 | 6.2% |
| guardG into evade down | 2 | 6.2% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 1 | 3.1% |
| Sawk Klab6P+K | 1 | 3.1% |
| Sharp Shoot1P | 1 | 3.1% |
| backdash into evade down | 1 | 3.1% |
| down-forward kick+guard3K+G | 1 | 3.1% |
| forward dash into Ten Kao6K | 1 | 3.1% |
| forward movement | 1 | 3.1% |
3 further openings account for the other 3 rounds.
Aoi
| backdash into Raijinha6K | 2 | 16.7% |
|---|---|---|
| guardG into Raijinha6K | 2 | 16.7% |
| guardG into evade down | 2 | 16.7% |
| Chudan Hiji'ate6P | 1 | 8.3% |
| Raijinha6K | 1 | 8.3% |
| backdash into Shizuriyuki6K+G | 1 | 8.3% |
| guardG into Chudan Hiji'ate6P | 1 | 8.3% |
| guardG into Gedan Shouda2P | 1 | 8.3% |
| guardG into throwP+G | 1 | 8.3% |
Sarah
| Quick Knee6K | 1 | 25.0% |
|---|---|---|
| forward dash into Valkyrie Flight9K+G | 1 | 25.0% |
| guardG | 1 | 25.0% |
| guardG into Round Kick8K+G | 1 | 25.0% |
