Virtua Fighter 5 REVO · v1.10 · Region: Asia
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Characters played — VF5's own record
| Jacky | 40 | 1,095 | 631 | 464 | 57.6% |
|---|---|---|---|---|---|
| Kage | 39 | 963 | 561 | 402 | 58.3% |
| Akira | 37 | 770 | 477 | 293 | 62.0% |
| Taka | 35 | 433 | 278 | 155 | 64.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 64 | 27 | 37 | 42.2% | -2.8 |
|---|---|---|---|---|---|
| Jacky | 38 | 18 | 20 | 47.4% | -2.1 |
| Jeffry | 33 | 14 | 19 | 42.4% | -4.8 |
| Lion | 32 | 22 | 10 | 68.8% | +21.9 |
| Vanessa | 32 | 12 | 20 | 37.5% | -10.5 |
| Kage | 30 | 14 | 16 | 46.7% | -1.6 |
| Sarah | 29 | 17 | 12 | 58.6% | +8.9 |
| El Blaze | 22 | 5 | 17 | 22.7% | -28.6 |
| Lau | 22 | 11 | 11 | 50.0% | -4.5 |
| Wolf | 22 | 13 | 9 | 59.1% | +5.7 |
| Goh | 20 | 11 | 9 | 55.0% | +2.4 |
| Lei Fei | 20 | 11 | 9 | 55.0% | +3.4 |
| Brad | 17 | 9 | 8 | 52.9% | +1.3 |
| Shun | 16 | 7 | 9 | 43.8% | +0.4 |
| Aoi | 14 | 5 | 9 | 35.7% | -16.3 |
| Taka | 14 | 8 | 6 | 57.1% | +7.9 |
| Pai | 13 | 8 | 5 | 61.5% | +11.3 |
| Jean | 12 | 9 | 3 | 75.0% | +14.6 |
| Eileen | 8 | 6 | 2 | 75.0% | +25.0 |
| Dural | 2 | 0 | 2 | 0.0% | -59.0 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 61 | 27 | 34 | 44.3% | -4.3 |
|---|---|---|---|---|---|
| Full Fence | 58 | 31 | 27 | 53.5% | +6.9 |
| Octagon | 56 | 29 | 27 | 51.8% | +4.0 |
| Single Wall | 52 | 20 | 32 | 38.5% | -15.4 |
| Half Fence | 45 | 25 | 20 | 55.6% | +5.6 |
| Rectangle | 41 | 17 | 24 | 41.5% | -9.2 |
| Breakable Full Fence | 38 | 20 | 18 | 52.6% | +2.4 |
| Low Fence | 35 | 20 | 15 | 57.1% | +9.1 |
| Breakable Half Fence | 29 | 17 | 12 | 58.6% | +12.1 |
| Full Fence and Open | 18 | 10 | 8 | 55.6% | +6.8 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 267 | 52.1% | 48.9% | +3.1 |
| No walls | 148 | 45.3% | 49.6% | -4.4 |
Walls against open: +7.5 points (95% range -2.4 to +17.4), p 0.137 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ctraum (Rank 39) | 16 | 9 | 7 | 56.2% |
|---|---|---|---|---|
| 愛蒔らぶり (Rank 42) | 11 | 4 | 7 | 36.4% |
| manatsu_7 (Rank 42) | 10 | 3 | 7 | 30.0% |
| RUSH (Rank 36) | 10 | 5 | 5 | 50.0% |
| kothiyasanae (Rank 46) | 9 | 1 | 8 | 11.1% |
| Fibonacci (Rank 42) | 8 | 3 | 5 | 37.5% |
| banbal/バンバル (Rank 38) | 8 | 4 | 4 | 50.0% |
| のびもあ (Rank 38) | 8 | 6 | 2 | 75.0% |
| たたみん♪ (Rank 39) | 7 | 3 | 4 | 42.9% |
| キラキラうきしまの街 (Rank 36) | 7 | 3 | 4 | 42.9% |
| ジークリオン (Rank 36) | 7 | 7 | 0 | 100.0% |
| 会長さん (Rank 32) | 7 | 6 | 1 | 85.7% |
| MaBoy (Rank 33) | 6 | 3 | 3 | 50.0% |
| NEWTYPE (Rank 37) | 6 | 2 | 4 | 33.3% |
| interceptor (Rank 40) | 6 | 3 | 3 | 50.0% |
| 弐代目け~じぃさん (Rank 39) | 6 | 1 | 5 | 16.7% |
| Re:Biz (Rank 36) | 5 | 4 | 1 | 80.0% |
| jinmenusagi (Rank 41) | 5 | 1 | 4 | 20.0% |
| nanami.madogiwa (Rank 34) | 5 | 5 | 0 | 100.0% |
| vivid_dot4 (Rank 33) | 5 | 3 | 2 | 60.0% |
| ひらがなであおき (Rank 42) | 5 | 0 | 5 | 0.0% |
| 究極無敵 (Rank 38) | 5 | 2 | 3 | 40.0% |
| abacabu (Rank 36) | 4 | 2 | 2 | 50.0% |
| おかし (Rank 41) | 4 | 2 | 2 | 50.0% |
| かえる (Rank 36) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| ひらがなであおき (Rank 42) | 2026/09/12 | 5 | 0 | 5 | 0.0% |
|---|---|---|---|---|---|
| たたみん♪ (Rank 39) | 2026/09/12 | 7 | 3 | 4 | 42.9% |
| Re:Biz (Rank 36) | 2026/09/05 | 5 | 4 | 1 | 80.0% |
| Fibonacci (Rank 42) | 2026/08/30 | 8 | 3 | 5 | 37.5% |
| kothiyasanae (Rank 46) | 2026/08/30 | 9 | 1 | 8 | 11.1% |
| manatsu_7 (Rank 42) | 2026/08/30 | 10 | 3 | 7 | 30.0% |
| 究極無敵 (Rank 38) | 2026/08/29 | 5 | 2 | 3 | 40.0% |
| のびもあ (Rank 38) | 2026/08/22 | 8 | 6 | 2 | 75.0% |
| MaBoy (Rank 33) | 2026/08/22 | 6 | 3 | 3 | 50.0% |
| ctraum (Rank 39) | 2026/08/03 | 16 | 9 | 7 | 56.2% |
| 会長さん (Rank 32) | 2026/08/03 | 7 | 6 | 1 | 85.7% |
| RUSH (Rank 36) | 2026/08/03 | 10 | 5 | 5 | 50.0% |
| banbal/バンバル (Rank 38) | 2026/08/03 | 8 | 4 | 4 | 50.0% |
| ジークリオン (Rank 36) | 2026/08/03 | 7 | 7 | 0 | 100.0% |
| 弐代目け~じぃさん (Rank 39) | 2026/07/25 | 6 | 1 | 5 | 16.7% |
| 愛蒔らぶり (Rank 42) | 2026/07/25 | 11 | 4 | 7 | 36.4% |
| おかし (Rank 41) | 2026/07/06 | 4 | 2 | 2 | 50.0% |
| vivid_dot4 (Rank 33) | 2026/07/06 | 5 | 3 | 2 | 60.0% |
| かえる (Rank 36) | 2026/07/06 | 4 | 1 | 3 | 25.0% |
| interceptor (Rank 40) | 2026/07/06 | 6 | 3 | 3 | 50.0% |
| jinmenusagi (Rank 41) | 2026/07/04 | 5 | 1 | 4 | 20.0% |
| NEWTYPE (Rank 37) | 2026/05/17 | 6 | 2 | 4 | 33.3% |
| nanami.madogiwa (Rank 34) | 2026/05/06 | 5 | 5 | 0 | 100.0% |
| abacabu (Rank 36) | 2026/04/19 | 4 | 2 | 2 | 50.0% |
| キラキラうきしまの街 (Rank 36) | 2026/03/29 | 7 | 3 | 4 | 42.9% |
Round openings
Every character
| punchP | 92 | 4.9% |
|---|---|---|
| backdash into guardG | 71 | 3.8% |
| crouch dash back into guardG | 68 | 3.6% |
| Squat Straight2P | 65 | 3.5% |
| Middle Smash6P | 57 | 3.0% |
| crouch dash forward into guardG | 57 | 3.0% |
| Rasen4P | 49 | 2.6% |
| backdash into evade down | 42 | 2.2% |
| Rimon Chouchu66P | 39 | 2.1% |
| evade down into guardG | 38 | 2.0% |
| Hiji'uchi6P | 36 | 1.9% |
| backdash into backward movement | 33 | 1.8% |
| Jizuridan2P | 32 | 1.7% |
| crouch dash back into evade down | 28 | 1.5% |
| backdash into evade up | 25 | 1.3% |
360 further openings account for the other 1,141 rounds.
Jacky
| Squat Straight2P | 65 | 7.6% |
|---|---|---|
| punchP | 58 | 6.8% |
| Middle Smash6P | 57 | 6.7% |
| backdash into guardG | 44 | 5.2% |
| crouch dash back into guardG | 25 | 2.9% |
| crouch dash forward into guardG | 25 | 2.9% |
| backdash into backward movement | 23 | 2.7% |
| punchP into Punch High KickPK | 22 | 2.6% |
| backdash into evade down | 20 | 2.3% |
| evade down into guardG | 19 | 2.2% |
| backdash into throwP+G | 16 | 1.9% |
| crouch into Low Spin Kick1K+G | 16 | 1.9% |
| backdash into evade up | 15 | 1.8% |
| backdash into Spin Heel Sword4K+G | 14 | 1.6% |
| crouch dash back into evade down | 13 | 1.5% |
170 further openings account for the other 422 rounds.
Kage
| Rasen4P | 49 | 7.6% |
|---|---|---|
| Hiji'uchi6P | 36 | 5.6% |
| Jizuridan2P | 32 | 5.0% |
| crouch dash forward into guardG | 25 | 3.9% |
| crouch dash back into guardG | 21 | 3.3% |
| punchP | 19 | 3.0% |
| backdash into Gen'you4K+G | 18 | 2.8% |
| Ryu'eikyaku66K | 15 | 2.3% |
| Ura Tsumujigeri44K | 15 | 2.3% |
| backdash into evade down | 15 | 2.3% |
| Hagakure-ryu In Raijingeki46P+K | 12 | 1.9% |
| backdash into Furikakato OtoshiK+G | 12 | 1.9% |
| backward movement into Nagiharai6P+K | 12 | 1.9% |
| backdash into guardG | 11 | 1.7% |
| Sokuten44P+K+G | 10 | 1.6% |
137 further openings account for the other 340 rounds.
Akira
| Rimon Chouchu66P | 39 | 11.3% |
|---|---|---|
| crouch dash back into guardG | 22 | 6.4% |
| Housui2P | 19 | 5.5% |
| punchP | 15 | 4.4% |
| backdash into guardG | 14 | 4.1% |
| Yakuho Chouchu666P | 12 | 3.5% |
| crouch into Housui2P | 10 | 2.9% |
| evade down into guardG | 10 | 2.9% |
| forward movement into punchP | 8 | 2.3% |
| Jouho Senshou46P | 7 | 2.0% |
| Senzankou66P+K into throwP+G | 7 | 2.0% |
| crouch dash forward into guardG | 7 | 2.0% |
| Jouho Touken6P | 6 | 1.7% |
| backdash into Rimon Chouchu66P | 6 | 1.7% |
| backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K | 6 | 1.7% |
84 further openings account for the other 156 rounds.
Taka
| Shita Harite2P | 5 | 15.2% |
|---|---|---|
| Hiji'ate6P | 3 | 9.1% |
| backdash into guardG | 2 | 6.1% |
| backdash into kickK | 2 | 6.1% |
| guardG into throwP+G | 2 | 6.1% |
| backdash | 1 | 3.0% |
| backdash into Kumoyaburi4P+K | 1 | 3.0% |
| backdash into evade down | 1 | 3.0% |
| backdash into evade up | 1 | 3.0% |
| backdash into punchP | 1 | 3.0% |
| backdash into throwP+G | 1 | 3.0% |
| backward movement into throwP+G | 1 | 3.0% |
| crouch dash back into evade down | 1 | 3.0% |
| crouch into Zangeki33P | 1 | 3.0% |
| evade up into crouch dash forward | 1 | 3.0% |
9 further openings account for the other 9 rounds.
