VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

junkman

Career matches6,916
Career win rate50.3%
Round win rate50.4%
Peak rank38
Distinct opponents229
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah386,9163,4793,43750.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry59243540.7%-10.0
Lei Fei59312852.5%-1.9
Akira44232152.3%-0.1
Aoi41231856.1%+3.7
Jean41221953.7%+5.8
Wolf40231757.5%+4.4
Brad37221559.5%+11.0
Pai37152240.5%-5.8
Lion34241070.6%+23.3
Shun33181554.5%+7.9
Lau31131841.9%-9.1
Sarah31161551.6%-3.3
Vanessa2571828.0%-21.2
Goh21101147.6%-5.1
Kage2113861.9%+8.1
El Blaze169756.2%+2.2
Jacky1661037.5%-8.8
Eileen158753.3%+7.4
Taka148657.1%+5.6
Dural123925.0%-28.9

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence77423554.5%+5.7
Rectangle70373352.9%+3.3
Single Wall67303744.8%-4.8
Octagon65333250.8%+0.9
Low Fence64333151.6%+1.6
Full Fence60322853.3%+1.2
Half Fence57263145.6%-7.2
Breakable Half Fence55312456.4%+7.1
Open55233241.8%-11.5
Full Fence and Open20101050.0%-0.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38452.3%50.6%+1.8
No walls18646.2%50.4%-4.2

Walls against open: +6.0 points (95% range -3.5 to +15.4), p 0.216 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ぱりぱり (Rank 40)2026/09/09114736.4%
ビルちゃん (Rank 40)2026/09/0963350.0%
ねこむーと (Rank 38)2026/09/0976185.7%
no-0809 (Rank 39)2026/09/0991811.1%
お~ちゃん (Rank 35)2026/09/0985362.5%
montanmo (Rank 40)2026/09/0964266.7%
津古さん (Rank 37)2026/07/2763350.0%
Sore (Rank 36)2026/07/2754180.0%
mahiro_725 (Rank 35)2026/07/10139469.2%
cyomiko (Rank 39)2026/06/1374357.1%
くりたろう (Rank 37)2026/05/2282625.0%
ゲッパー (Rank 36)2026/05/2274357.1%
jokey_awe94 (Rank 39)2026/05/22147750.0%
デビブル (Rank 41)2026/04/2292722.2%
moto__666 (Rank 36)2026/04/2251420.0%
crazy_brat_girl (Rank 37)2026/04/2184450.0%
金平糖 (Rank 36)2026/04/1553260.0%
muumuu (Rank 38)2026/04/1163350.0%
TKS_5150 (Rank 32)2026/04/0963350.0%
CRY-xxBABYxx (Rank 33)2026/04/0295455.6%
大尉 (Rank 36)2026/04/0282625.0%
おさげ (Rank 37)2026/04/0292722.2%
借酒中 (Rank 34)2026/04/0264266.7%
Snow_Diabolos (Rank 37)2026/04/0263350.0%
Kiri (Rank 37)2026/04/0273442.9%

Round openings

Sarah

crouch dash forward into backdash26110.2%
forward movement into punchP1907.5%
crouch dash forward into throwP+G1807.0%
backdash into evade down1666.5%
backdash into Crescent Heel4K+G1586.2%
backdash into evade up993.9%
crouch into Squat Straight2P783.1%
crouch dash forward into Rising Elbow6P702.7%
forward dash into Rising Elbow6P592.3%
crouch dash forward into backward movement572.2%
crouch dash forward into forward dash572.2%
backdash into Serpent Toe Kick2P+K391.5%
throwP+G361.4%
forward dash into guardG341.3%
backdash into throwP+G321.2%

252 further openings account for the other 1,036 rounds.

Counted from 626 of the 627 matches played. The rest were not pulled for openings.