Virtua Fighter 5 REVO · v1.10 · Region: North America
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Characters played — VF5's own record
| Wolf | 33 | 1,024 | 578 | 446 | 56.5% |
|---|---|---|---|---|---|
| El Blaze | 34 | 673 | 376 | 297 | 55.9% |
| Aoi | 33 | 383 | 220 | 163 | 57.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 29 | 16 | 13 | 55.2% | -2.4 |
|---|---|---|---|---|---|
| Akira | 28 | 16 | 12 | 57.1% | +2.8 |
| Jacky | 25 | 13 | 12 | 52.0% | -3.3 |
| Lau | 24 | 14 | 10 | 58.3% | +4.5 |
| Jeffry | 20 | 9 | 11 | 45.0% | -8.7 |
| Kage | 19 | 5 | 14 | 26.3% | -21.0 |
| Goh | 17 | 11 | 6 | 64.7% | +10.4 |
| Jean | 17 | 9 | 8 | 52.9% | +0.5 |
| El Blaze | 16 | 11 | 5 | 68.8% | +19.2 |
| Shun | 16 | 7 | 9 | 43.8% | -13.9 |
| Vanessa | 15 | 11 | 4 | 73.3% | +21.5 |
| Aoi | 12 | 2 | 10 | 16.7% | -38.6 |
| Lei Fei | 12 | 8 | 4 | 66.7% | +14.8 |
| Brad | 8 | 6 | 2 | 75.0% | +20.6 |
| Sarah | 8 | 4 | 4 | 50.0% | -4.3 |
| Eileen | 7 | 6 | 1 | 85.7% | +24.5 |
| Lion | 6 | 4 | 2 | 66.7% | +10.3 |
| Pai | 6 | 2 | 4 | 33.3% | -20.4 |
| Taka | 5 | 2 | 3 | 40.0% | -3.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 48 | 28 | 20 | 58.3% | +3.0 |
|---|---|---|---|---|---|
| Octagon | 43 | 17 | 26 | 39.5% | -17.2 |
| Full Fence | 30 | 14 | 16 | 46.7% | -6.4 |
| Half Fence | 29 | 17 | 12 | 58.6% | +8.1 |
| Breakable Half Fence | 28 | 14 | 14 | 50.0% | -3.0 |
| Rectangle | 27 | 14 | 13 | 51.9% | -1.2 |
| Breakable Full Fence | 22 | 9 | 13 | 40.9% | -11.1 |
| Open | 20 | 16 | 4 | 80.0% | +27.3 |
| Low Fence | 16 | 11 | 5 | 68.8% | +8.0 |
| Full Fence and Open | 10 | 7 | 3 | 70.0% | +23.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 179 | 47.5% | 52.6% | -5.1 |
| No walls | 84 | 65.5% | 56.5% | +8.9 |
Walls against open: -14.1 points (95% range -26.8 to -1.4), p 0.030 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| けいすけ新宿 (Rank 31) | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|
| MaBoy (Rank 34) | 9 | 3 | 6 | 33.3% |
| LEO (Rank 36) | 7 | 5 | 2 | 71.4% |
| ふぇに (Rank 35) | 7 | 4 | 3 | 57.1% |
| カミナリおやじ (Rank 29) | 7 | 5 | 2 | 71.4% |
| ヘニオ (Rank 30) | 7 | 4 | 3 | 57.1% |
| BokmyeonDaro (Rank 30) | 6 | 5 | 1 | 83.3% |
| いとー (Rank 31) | 5 | 4 | 1 | 80.0% |
| ふかふか (Rank 37) | 5 | 1 | 4 | 20.0% |
| ダンプよっし~改 (Rank 36) | 5 | 1 | 4 | 20.0% |
| 入れ込むかもしれない (Rank 31) | 5 | 3 | 2 | 60.0% |
| 타우끼/taukee (Rank 35) | 5 | 2 | 3 | 40.0% |
| Kwiitter_KR (Rank 30) | 4 | 2 | 2 | 50.0% |
| jiwoonpk (Rank 32) | 4 | 2 | 2 | 50.0% |
| xu.simon29 (Rank 33) | 4 | 3 | 1 | 75.0% |
| えびもち (Rank 33) | 4 | 4 | 0 | 100.0% |
| かえる (Rank 35) | 4 | 1 | 3 | 25.0% |
| ひざくん☆中能登VF部 (Rank 33) | 4 | 1 | 3 | 25.0% |
| マーウォ (Rank 35) | 4 | 3 | 1 | 75.0% |
| 究極無敵 (Rank 31) | 4 | 3 | 1 | 75.0% |
| manao_0609 (Rank 27) | 3 | 1 | 2 | 33.3% |
| ★闘将拉麵男★ (Rank 36) | 3 | 0 | 3 | 0.0% |
| おはぎ (Rank 32) | 3 | 2 | 1 | 66.7% |
| ガリバー (Rank 30) | 3 | 2 | 1 | 66.7% |
| ジョイソル (Rank 30) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| MaBoy (Rank 34) | 2026/09/04 | 9 | 3 | 6 | 33.3% |
|---|---|---|---|---|---|
| jiwoonpk (Rank 32) | 2026/09/04 | 4 | 2 | 2 | 50.0% |
| ふぇに (Rank 35) | 2026/09/04 | 7 | 4 | 3 | 57.1% |
| LEO (Rank 36) | 2026/08/31 | 7 | 5 | 2 | 71.4% |
| Kwiitter_KR (Rank 30) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| えびもち (Rank 33) | 2026/08/30 | 4 | 4 | 0 | 100.0% |
| 入れ込むかもしれない (Rank 31) | 2026/08/30 | 5 | 3 | 2 | 60.0% |
| カミナリおやじ (Rank 29) | 2026/08/02 | 7 | 5 | 2 | 71.4% |
| 타우끼/taukee (Rank 35) | 2026/08/02 | 5 | 2 | 3 | 40.0% |
| けいすけ新宿 (Rank 31) | 2026/07/25 | 10 | 6 | 4 | 60.0% |
| ふかふか (Rank 37) | 2026/06/20 | 5 | 1 | 4 | 20.0% |
| かえる (Rank 35) | 2026/06/11 | 4 | 1 | 3 | 25.0% |
| 究極無敵 (Rank 31) | 2026/05/29 | 4 | 3 | 1 | 75.0% |
| xu.simon29 (Rank 33) | 2026/05/29 | 4 | 3 | 1 | 75.0% |
| ジョイソル (Rank 30) | 2026/05/23 | 3 | 2 | 1 | 66.7% |
| ★闘将拉麵男★ (Rank 36) | 2026/05/20 | 3 | 0 | 3 | 0.0% |
| おはぎ (Rank 32) | 2026/05/16 | 3 | 2 | 1 | 66.7% |
| ダンプよっし~改 (Rank 36) | 2026/05/15 | 5 | 1 | 4 | 20.0% |
| マーウォ (Rank 35) | 2026/05/15 | 4 | 3 | 1 | 75.0% |
| ガリバー (Rank 30) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
| いとー (Rank 31) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| ひざくん☆中能登VF部 (Rank 33) | 2026/05/10 | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 30) | 2026/04/30 | 7 | 4 | 3 | 57.1% |
| BokmyeonDaro (Rank 30) | 2026/04/26 | 6 | 5 | 1 | 83.3% |
| manao_0609 (Rank 27) | 2026/04/17 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| punchP | 235 | 20.2% |
|---|---|---|
| evade down into guardG | 169 | 14.5% |
| backdash into guardG | 134 | 11.5% |
| up-back kick+guard7K+G | 75 | 6.4% |
| Demon Dance9P+K into Demon's Tail9P+KK | 30 | 2.6% |
| up, up-back kick+guard87K+G | 25 | 2.1% |
| guardG | 21 | 1.8% |
| evade up into guardG | 20 | 1.7% |
| backdash into Demon's Tail9P+KK | 19 | 1.6% |
| Straight6P+K | 18 | 1.6% |
| punchP into Hammer KickPK | 16 | 1.4% |
| back, up-back kick+guard47K+G | 15 | 1.3% |
| evade down into throwP+G | 14 | 1.2% |
| Kusanagi2K+G | 13 | 1.1% |
| Rolling Savate6K+G | 13 | 1.1% |
149 further openings account for the other 347 rounds.
Counted from 289 of the 290 matches played. The rest were not pulled for openings.
El Blaze
| punchP | 147 | 22.2% |
|---|---|---|
| evade down into guardG | 109 | 16.4% |
| up-back kick+guard7K+G | 75 | 11.3% |
| backdash into guardG | 64 | 9.7% |
| Demon Dance9P+K into Demon's Tail9P+KK | 30 | 4.5% |
| up, up-back kick+guard87K+G | 25 | 3.8% |
| backdash into Demon's Tail9P+KK | 19 | 2.9% |
| Straight6P+K | 18 | 2.7% |
| back, up-back kick+guard47K+G | 15 | 2.3% |
| offensive move | 13 | 2.0% |
| guardG | 10 | 1.5% |
| evade down into throwP+G | 9 | 1.4% |
| punchP into Quick HookPP | 6 | 0.9% |
| evade down into punchP | 5 | 0.8% |
| punchP into Low Drop Kick1K+G | 5 | 0.8% |
73 further openings account for the other 113 rounds.
Aoi
| backdash into guardG | 58 | 18.9% |
|---|---|---|
| punchP | 57 | 18.6% |
| evade down into guardG | 37 | 12.1% |
| Kusanagi2K+G | 13 | 4.2% |
| evade up into guardG | 10 | 3.3% |
| Kamageri4K | 8 | 2.6% |
| Ouda6P+K | 8 | 2.6% |
| Ouda6P+K into forward movement | 8 | 2.6% |
| Shinchuzuki (Deflect)236P+K | 7 | 2.3% |
| Sou'unha66K | 7 | 2.3% |
| guardG | 7 | 2.3% |
| Hou'oushu3P | 6 | 2.0% |
| forward dash into Kusanagi2K+G | 6 | 2.0% |
| Tenchi In'youP+K+G | 4 | 1.3% |
| backdash into Kasumi Renshou2KPP | 4 | 1.3% |
44 further openings account for the other 66 rounds.
Counted from 78 of the 79 matches played. The rest were not pulled for openings.
Wolf
| punchP | 31 | 15.9% |
|---|---|---|
| evade down into guardG | 23 | 11.8% |
| punchP into Hammer KickPK | 16 | 8.2% |
| Rolling Savate6K+G | 13 | 6.7% |
| backdash into guardG | 12 | 6.2% |
| Arrow Knuckle3P | 9 | 4.6% |
| evade up into guardG | 8 | 4.1% |
| punchP into Double High KickKK | 8 | 4.1% |
| Quick Shoulder66P+K | 6 | 3.1% |
| punchP into Low Drop Kick62K | 6 | 3.1% |
| backdash into punchP | 4 | 2.0% |
| guardG | 4 | 2.0% |
| Low Drop Kick62K | 3 | 1.5% |
| evade down into Savate4K | 3 | 1.5% |
| evade down into punchP | 3 | 1.5% |
31 further openings account for the other 46 rounds.
