VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

chima0818turi

Career matches4,339
Career win rate52.6%
Round win rate50.1%
Peak rank42
Distinct opponents138
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad424,3392,2832,05652.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage77423554.5%+3.7
Lau66313547.0%-3.7
Akira61253641.0%-4.5
Lion58243441.4%-3.2
Wolf58263244.8%-4.3
Jeffry49292059.2%+6.9
Goh39281171.8%+15.8
Sarah36211558.3%+4.0
Shun36171947.2%+4.7
Aoi31161551.6%-8.5
Jacky27161159.3%+6.1
Vanessa25121348.0%-0.1
El Blaze24111345.8%-2.6
Brad1871138.9%-1.7
Pai178947.1%-0.3
Taka167943.8%-7.5
Jean147750.0%-13.1
Lei Fei106460.0%+4.8
Dural72528.6%-13.1
Eileen41325.0%-11.1

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open91484352.8%+4.5
Low Fence78473160.3%+12.7
Breakable Half Fence66283842.4%-8.6
Breakable Full Fence65333250.8%+2.4
Full Fence65303546.1%-4.5
Rectangle62233937.1%-14.9
Half Fence60312951.7%-1.6
Single Wall54262848.1%-0.8
Octagon49242549.0%-3.1
Full Fence and Open47242351.1%+1.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls36746.0%50.7%-4.6
No walls22354.3%48.9%+5.3

Walls against open: -10.0 points (95% range -18.1 to -1.9), p 0.016 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Re:Biz (Rank 40)2026/08/2885362.5%
デネ (Rank 42)2026/08/2731201164.5%
ハマラウ (Rank 41)2026/08/27115645.5%
うるヲ参拾 (Rank 38)2026/08/21169756.2%
イイクルーン (Rank 37)2026/08/0585362.5%
苦道訓|kudoukun_goh (Rank 38)2026/07/2997277.8%
ふかふか (Rank 38)2026/07/25149564.3%
ちび太★らふぁ~る (Rank 41)2026/07/10106460.0%
どど (Rank 43)2026/06/21115645.5%
マハリータまるこ (Rank 39)2026/06/20116554.5%
でらちん (Rank 40)2026/06/1884450.0%
どっせ参謀 (Rank 38)2026/06/1285362.5%
いえす (Rank 39)2026/06/121651131.2%
初代マサオ (Rank 37)2026/06/1096366.7%
龍太 (Rank 42)2026/06/1031112035.5%
あむざん (Rank 43)2026/06/051551033.3%
班 長 (Rank 42)2026/06/03105550.0%
翠嵐 (Rank 38)2026/05/2485362.5%
muumuu (Rank 39)2026/05/192113861.9%
北斗神拳 弐ノ羅将 (Rank 39)2026/05/1895455.6%
中四国ウルフ (Rank 42)2026/05/15136746.1%
ぽん (Rank 37)2026/05/1183537.5%
ゲッパー (Rank 37)2026/05/082417770.8%
Shiokara_RV (Rank 45)2026/04/16150150.0%
サンドイッチ (Rank 40)2026/04/15104640.0%

Round openings

Brad

Jackal Straight46P+K2117.6%
backdash into Destruction Body3P+K1445.2%
crouch into Sit Jab2P1334.8%
backdash into Stop Kick4K1224.4%
Middle Spin Kick66K1194.3%
Ducking6P+K+G into Crush Knee KickK+G1174.2%
forward movement into throwP+G1003.6%
crouch dash back into Further Low1K+G993.6%
backdash into offensive move933.4%
forward dash into evade down802.9%
forward movement into Jab StraightPP732.6%
Sit Jab2P712.6%
backdash into Sway Back4P+K+G702.5%
backdash into evade down682.5%
evade up into crouch dash forward541.9%

230 further openings account for the other 1,212 rounds.

Counted from 672 of the 673 matches played. The rest were not pulled for openings.