Virtua Fighter 5 REVO · v1.10 · Region: Asia
chima0818turi
Characters played — VF5's own record
| Brad | 42 | 4,339 | 2,283 | 2,056 | 52.6% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 77 | 42 | 35 | 54.5% | +3.7 |
|---|---|---|---|---|---|
| Lau | 66 | 31 | 35 | 47.0% | -3.7 |
| Akira | 61 | 25 | 36 | 41.0% | -4.5 |
| Lion | 58 | 24 | 34 | 41.4% | -3.2 |
| Wolf | 58 | 26 | 32 | 44.8% | -4.3 |
| Jeffry | 49 | 29 | 20 | 59.2% | +6.9 |
| Goh | 39 | 28 | 11 | 71.8% | +15.8 |
| Sarah | 36 | 21 | 15 | 58.3% | +4.0 |
| Shun | 36 | 17 | 19 | 47.2% | +4.7 |
| Aoi | 31 | 16 | 15 | 51.6% | -8.5 |
| Jacky | 27 | 16 | 11 | 59.3% | +6.1 |
| Vanessa | 25 | 12 | 13 | 48.0% | -0.1 |
| El Blaze | 24 | 11 | 13 | 45.8% | -2.6 |
| Brad | 18 | 7 | 11 | 38.9% | -1.7 |
| Pai | 17 | 8 | 9 | 47.1% | -0.3 |
| Taka | 16 | 7 | 9 | 43.8% | -7.5 |
| Jean | 14 | 7 | 7 | 50.0% | -13.1 |
| Lei Fei | 10 | 6 | 4 | 60.0% | +4.8 |
| Dural | 7 | 2 | 5 | 28.6% | -13.1 |
| Eileen | 4 | 1 | 3 | 25.0% | -11.1 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 91 | 48 | 43 | 52.8% | +4.5 |
|---|---|---|---|---|---|
| Low Fence | 78 | 47 | 31 | 60.3% | +12.7 |
| Breakable Half Fence | 66 | 28 | 38 | 42.4% | -8.6 |
| Breakable Full Fence | 65 | 33 | 32 | 50.8% | +2.4 |
| Full Fence | 65 | 30 | 35 | 46.1% | -4.5 |
| Rectangle | 62 | 23 | 39 | 37.1% | -14.9 |
| Half Fence | 60 | 31 | 29 | 51.7% | -1.6 |
| Single Wall | 54 | 26 | 28 | 48.1% | -0.8 |
| Octagon | 49 | 24 | 25 | 49.0% | -3.1 |
| Full Fence and Open | 47 | 24 | 23 | 51.1% | +1.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 367 | 46.0% | 50.7% | -4.6 |
| No walls | 223 | 54.3% | 48.9% | +5.3 |
Walls against open: -10.0 points (95% range -18.1 to -1.9), p 0.016 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| デネ (Rank 42) | 31 | 20 | 11 | 64.5% |
|---|---|---|---|---|
| 龍太 (Rank 42) | 31 | 11 | 20 | 35.5% |
| ゲッパー (Rank 37) | 24 | 17 | 7 | 70.8% |
| muumuu (Rank 39) | 21 | 13 | 8 | 61.9% |
| いえす (Rank 39) | 16 | 5 | 11 | 31.2% |
| うるヲ参拾 (Rank 38) | 16 | 9 | 7 | 56.2% |
| Shiokara_RV (Rank 45) | 15 | 0 | 15 | 0.0% |
| あむざん (Rank 43) | 15 | 5 | 10 | 33.3% |
| ふかふか (Rank 38) | 14 | 9 | 5 | 64.3% |
| 中四国ウルフ (Rank 42) | 13 | 6 | 7 | 46.1% |
| どど (Rank 43) | 11 | 5 | 6 | 45.5% |
| ハマラウ (Rank 41) | 11 | 5 | 6 | 45.5% |
| マハリータまるこ (Rank 39) | 11 | 6 | 5 | 54.5% |
| ちび太★らふぁ~る (Rank 41) | 10 | 6 | 4 | 60.0% |
| サンドイッチ (Rank 40) | 10 | 4 | 6 | 40.0% |
| 班 長 (Rank 42) | 10 | 5 | 5 | 50.0% |
| 初代マサオ (Rank 37) | 9 | 6 | 3 | 66.7% |
| 北斗神拳 弐ノ羅将 (Rank 39) | 9 | 5 | 4 | 55.6% |
| 苦道訓|kudoukun_goh (Rank 38) | 9 | 7 | 2 | 77.8% |
| Re:Biz (Rank 40) | 8 | 5 | 3 | 62.5% |
| でらちん (Rank 40) | 8 | 4 | 4 | 50.0% |
| どっせ参謀 (Rank 38) | 8 | 5 | 3 | 62.5% |
| ぽん (Rank 37) | 8 | 3 | 5 | 37.5% |
| イイクルーン (Rank 37) | 8 | 5 | 3 | 62.5% |
| 翠嵐 (Rank 38) | 8 | 5 | 3 | 62.5% |
Most played opponents, most recent first
| Re:Biz (Rank 40) | 2026/08/28 | 8 | 5 | 3 | 62.5% |
|---|---|---|---|---|---|
| デネ (Rank 42) | 2026/08/27 | 31 | 20 | 11 | 64.5% |
| ハマラウ (Rank 41) | 2026/08/27 | 11 | 5 | 6 | 45.5% |
| うるヲ参拾 (Rank 38) | 2026/08/21 | 16 | 9 | 7 | 56.2% |
| イイクルーン (Rank 37) | 2026/08/05 | 8 | 5 | 3 | 62.5% |
| 苦道訓|kudoukun_goh (Rank 38) | 2026/07/29 | 9 | 7 | 2 | 77.8% |
| ふかふか (Rank 38) | 2026/07/25 | 14 | 9 | 5 | 64.3% |
| ちび太★らふぁ~る (Rank 41) | 2026/07/10 | 10 | 6 | 4 | 60.0% |
| どど (Rank 43) | 2026/06/21 | 11 | 5 | 6 | 45.5% |
| マハリータまるこ (Rank 39) | 2026/06/20 | 11 | 6 | 5 | 54.5% |
| でらちん (Rank 40) | 2026/06/18 | 8 | 4 | 4 | 50.0% |
| どっせ参謀 (Rank 38) | 2026/06/12 | 8 | 5 | 3 | 62.5% |
| いえす (Rank 39) | 2026/06/12 | 16 | 5 | 11 | 31.2% |
| 初代マサオ (Rank 37) | 2026/06/10 | 9 | 6 | 3 | 66.7% |
| 龍太 (Rank 42) | 2026/06/10 | 31 | 11 | 20 | 35.5% |
| あむざん (Rank 43) | 2026/06/05 | 15 | 5 | 10 | 33.3% |
| 班 長 (Rank 42) | 2026/06/03 | 10 | 5 | 5 | 50.0% |
| 翠嵐 (Rank 38) | 2026/05/24 | 8 | 5 | 3 | 62.5% |
| muumuu (Rank 39) | 2026/05/19 | 21 | 13 | 8 | 61.9% |
| 北斗神拳 弐ノ羅将 (Rank 39) | 2026/05/18 | 9 | 5 | 4 | 55.6% |
| 中四国ウルフ (Rank 42) | 2026/05/15 | 13 | 6 | 7 | 46.1% |
| ぽん (Rank 37) | 2026/05/11 | 8 | 3 | 5 | 37.5% |
| ゲッパー (Rank 37) | 2026/05/08 | 24 | 17 | 7 | 70.8% |
| Shiokara_RV (Rank 45) | 2026/04/16 | 15 | 0 | 15 | 0.0% |
| サンドイッチ (Rank 40) | 2026/04/15 | 10 | 4 | 6 | 40.0% |
Round openings
Brad
| Jackal Straight46P+K | 211 | 7.6% |
|---|---|---|
| backdash into Destruction Body3P+K | 144 | 5.2% |
| crouch into Sit Jab2P | 133 | 4.8% |
| backdash into Stop Kick4K | 122 | 4.4% |
| Middle Spin Kick66K | 119 | 4.3% |
| Ducking6P+K+G into Crush Knee KickK+G | 117 | 4.2% |
| forward movement into throwP+G | 100 | 3.6% |
| crouch dash back into Further Low1K+G | 99 | 3.6% |
| backdash into offensive move | 93 | 3.4% |
| forward dash into evade down | 80 | 2.9% |
| forward movement into Jab StraightPP | 73 | 2.6% |
| Sit Jab2P | 71 | 2.6% |
| backdash into Sway Back4P+K+G | 70 | 2.5% |
| backdash into evade down | 68 | 2.5% |
| evade up into crouch dash forward | 54 | 1.9% |
230 further openings account for the other 1,212 rounds.
Counted from 672 of the 673 matches played. The rest were not pulled for openings.
