VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

all'arrabbiata563

Career matches2,859
Career win rate53.7%
Round win rate51.2%
Peak rank32
Distinct opponents202
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky312,3531,2231,13052.0%
Wolf3250631219461.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira67363153.7%+3.7
Jeffry40211952.5%-6.6
Goh34102429.4%-23.2
Aoi33181554.5%+0.9
Jean32181456.2%+4.0
Wolf2617965.4%+11.9
Lion2571828.0%-22.7
Brad2461825.0%-28.5
Jacky24131154.2%+0.9
El Blaze22121054.5%+0.4
Lei Fei2011955.0%+8.1
Kage1910952.6%+4.4
Shun1991047.4%-3.9
Pai167943.8%-3.1
Sarah1514193.3%+39.2
Vanessa117463.6%+11.6
Eileen106460.0%+0.4
Lau107370.0%+18.5
Taka10100100.0%+42.1
Dural64266.7%+12.4

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall74443059.5%+10.9
Octagon69343549.3%-6.7
Breakable Half Fence53282552.8%+1.5
Full Fence48252352.1%+0.2
Half Fence42202247.6%-2.6
Breakable Full Fence39251464.1%+12.3
Low Fence35152042.9%-12.6
Rectangle35181751.4%-1.7
Open30131743.3%-12.3
Full Fence and Open28171160.7%+6.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28652.4%52.5%-0.1
No walls13951.8%52.4%-0.6

Walls against open: +0.5 points (95% range -10.3 to +11.3), p 0.935 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ボブソン (Rank 34)2026/09/1382625.0%
chileung18 (Rank 32)2026/09/1342250.0%
juste (Rank 30)2026/09/13440100.0%
openpen (Rank 30)2026/09/06145935.7%
무파ZeroBlue (Rank 33)2026/09/0252340.0%
ringoski23 (Rank 29)2026/09/0252340.0%
タイヨウ (Rank 30)2026/09/0263350.0%
オムレツハンター© (Rank 32)2026/08/3064266.7%
はげまん (Rank 29)2026/08/3064266.7%
☆プなれ☆ (Rank 28)2026/08/2354180.0%
hideofukui (Rank 29)2026/08/1763350.0%
LEO (Rank 33)2026/08/0474357.1%
インド人を右に (Rank 32)2026/08/0452340.0%
EVOyan (Rank 28)2026/07/2554180.0%
ji-ru_11 (Rank 31)2026/06/22105550.0%
fixed-star_61 (Rank 31)2026/06/2263350.0%
lolo_brad1975 (Rank 31)2026/06/1352340.0%
ちょいそる (Rank 32)2026/06/0763350.0%
zaduhkj (Rank 32)2026/06/0274357.1%
ほーげつ (Rank 27)2026/05/24107370.0%
haira_76 (Rank 28)2026/05/2453260.0%
MON-CHAN (Rank 33)2026/05/2351420.0%
igyoken55 (Rank 26)2026/05/1963350.0%
Enazo_L18_lol (Rank 28)2026/05/1554180.0%
ふぇに (Rank 29)2026/04/1953260.0%

Round openings

Every character

evade down into crouch dash forward784.2%
guardG754.0%
crouch into Squat Straight2P703.8%
crouch into Low Spin Kick1K+G663.5%
backdash into evade down603.2%
evade up into crouch dash forward553.0%
Dash Hammer Kick66K532.8%
punchP522.8%
forward dash into throwP+G402.1%
punchP into Jab Straight402.1%
guardG into evade down361.9%
backdash into guardG331.8%
crouch dash forward into guardG311.7%
crouch into Low Hammer2P311.7%
forward dash into evade down291.6%

308 further openings account for the other 1,115 rounds.

Jacky

crouch into Squat Straight2P705.5%
crouch into Low Spin Kick1K+G665.2%
evade down into crouch dash forward554.3%
Dash Hammer Kick66K534.2%
backdash into evade down403.1%
guardG403.1%
evade up into crouch dash forward362.8%
punchP into Jab StraightPP362.8%
punchP322.5%
forward dash into throwP+G292.3%
backdash into guardG272.1%
guardG into evade down262.0%
Slant Back Knuckle1P into kickK241.9%
backdash into Long Stride Back Knuckle4P+K231.8%
Slant Back Knuckle1P221.7%

194 further openings account for the other 697 rounds.

Wolf

guardG356.0%
crouch into Low Hammer2P315.3%
evade down into crouch dash forward233.9%
backdash into evade down203.4%
punchP203.4%
Low Hammer2P193.2%
backdash into Short Shoulder46P+K193.2%
evade up into crouch dash forward193.2%
Screw Hook63214P into Screw Lariat63214PP183.1%
crouch dash forward into guardG183.1%
forward movement into Elbow Butt4P162.7%
Low Drop Kick62K111.9%
forward dash into throwP+G111.9%
guardG into Low Hammer2P111.9%
guardG into throwP+G111.9%

140 further openings account for the other 306 rounds.