Virtua Fighter 5 REVO · v1.10
ratel-d9
Characters played — VF5's own record
| Wolf | 31 | 2,751 | 1,383 | 1,368 | 50.3% |
|---|---|---|---|---|---|
| Goh | 27 | 617 | 307 | 310 | 49.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 152 | 65 | 87 | 42.8% | -3.3 |
|---|---|---|---|---|---|
| Wolf | 93 | 51 | 42 | 54.8% | +1.4 |
| Akira | 63 | 27 | 36 | 42.9% | -7.3 |
| Sarah | 63 | 35 | 28 | 55.6% | +5.9 |
| Jeffry | 46 | 22 | 24 | 47.8% | -3.0 |
| Jean | 44 | 22 | 22 | 50.0% | +0.7 |
| Pai | 37 | 21 | 16 | 56.8% | -1.0 |
| Vanessa | 34 | 13 | 21 | 38.2% | -10.4 |
| El Blaze | 33 | 17 | 16 | 51.5% | +5.4 |
| Aoi | 32 | 21 | 11 | 65.6% | +14.0 |
| Lau | 28 | 18 | 10 | 64.3% | +12.5 |
| Goh | 23 | 12 | 11 | 52.2% | -5.1 |
| Kage | 22 | 9 | 13 | 40.9% | -0.6 |
| Lion | 19 | 12 | 7 | 63.2% | +9.0 |
| Taka | 18 | 8 | 10 | 44.4% | -4.7 |
| Shun | 14 | 6 | 8 | 42.9% | -8.6 |
| Dural | 9 | 5 | 4 | 55.6% | +1.1 |
| Brad | 8 | 5 | 3 | 62.5% | +8.7 |
| Eileen | 8 | 4 | 4 | 50.0% | +10.4 |
| Lei Fei | 5 | 1 | 4 | 20.0% | -17.2 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 104 | 51 | 53 | 49.0% | +2.0 |
|---|---|---|---|---|---|
| Open | 94 | 49 | 45 | 52.1% | +1.0 |
| Breakable Half Fence | 80 | 45 | 35 | 56.2% | +9.8 |
| Full Fence | 78 | 39 | 39 | 50.0% | +3.2 |
| Rectangle | 76 | 39 | 37 | 51.3% | -0.5 |
| Single Wall | 74 | 35 | 39 | 47.3% | -4.5 |
| Breakable Full Fence | 63 | 29 | 34 | 46.0% | -2.5 |
| Octagon | 55 | 26 | 29 | 47.3% | -5.9 |
| Half Fence | 53 | 27 | 26 | 50.9% | -1.4 |
| Full Fence and Open | 35 | 21 | 14 | 60.0% | +7.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 405 | 50.6% | 49.7% | +0.9 |
| No walls | 272 | 49.6% | 49.7% | -0.1 |
Walls against open: +1.1 points (95% range -7.7 to +9.8), p 0.812 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| fwnd1396 (Rank 30) | 36 | 8 | 28 | 22.2% |
|---|---|---|---|---|
| Gun-Interceptor (Rank 27) | 30 | 16 | 14 | 53.3% |
| μ (Rank 28) | 26 | 15 | 11 | 57.7% |
| けつ毛バーガーking (Rank 21) | 25 | 20 | 5 | 80.0% |
| gimoring (Rank 26) | 17 | 14 | 3 | 82.3% |
| cokeshi (Rank 29) | 15 | 7 | 8 | 46.7% |
| hahaha (Rank 28) | 14 | 8 | 6 | 57.1% |
| yuzu (Rank 24) | 13 | 9 | 4 | 69.2% |
| BANANA (Rank 29) | 12 | 5 | 7 | 41.7% |
| Wonda15426 (Rank 27) | 12 | 7 | 5 | 58.3% |
| okb@j>おーけーびー (Rank 31) | 12 | 3 | 9 | 25.0% |
| tamaneen (Rank 33) | 12 | 4 | 8 | 33.3% |
| しゅが~nsr (Rank 26) | 11 | 3 | 8 | 27.3% |
| imhanzo (Rank 26) | 10 | 6 | 4 | 60.0% |
| ガリバー (Rank 32) | 10 | 4 | 6 | 40.0% |
| A56-7W (Rank 25) | 9 | 3 | 6 | 33.3% |
| HoAssYoAss (Rank 27) | 9 | 3 | 6 | 33.3% |
| bonbon (Rank 33) | 9 | 4 | 5 | 44.4% |
| melty01 (Rank 26) | 9 | 6 | 3 | 66.7% |
| ぽん (Rank 30) | 9 | 5 | 4 | 55.6% |
| ヘニオ (Rank 32) | 9 | 2 | 7 | 22.2% |
| 無槪念野獸/무개념야수 (Rank 26) | 9 | 8 | 1 | 88.9% |
| SHUSHUSHU (Rank 30) | 8 | 2 | 6 | 25.0% |
| interceptor (Rank 35) | 8 | 1 | 7 | 12.5% |
| タイヨウ (Rank 31) | 8 | 3 | 5 | 37.5% |
Most played opponents, most recent first
| tamaneen (Rank 33) | 2026/09/22 | 12 | 4 | 8 | 33.3% |
|---|---|---|---|---|---|
| ぽん (Rank 30) | 2026/09/22 | 9 | 5 | 4 | 55.6% |
| hahaha (Rank 28) | 2026/09/12 | 14 | 8 | 6 | 57.1% |
| SHUSHUSHU (Rank 30) | 2026/09/05 | 8 | 2 | 6 | 25.0% |
| けつ毛バーガーking (Rank 21) | 2026/09/04 | 25 | 20 | 5 | 80.0% |
| gimoring (Rank 26) | 2026/08/29 | 17 | 14 | 3 | 82.3% |
| A56-7W (Rank 25) | 2026/08/27 | 9 | 3 | 6 | 33.3% |
| μ (Rank 28) | 2026/08/27 | 26 | 15 | 11 | 57.7% |
| yuzu (Rank 24) | 2026/08/27 | 13 | 9 | 4 | 69.2% |
| Wonda15426 (Rank 27) | 2026/08/22 | 12 | 7 | 5 | 58.3% |
| HoAssYoAss (Rank 27) | 2026/08/22 | 9 | 3 | 6 | 33.3% |
| ガリバー (Rank 32) | 2026/08/22 | 10 | 4 | 6 | 40.0% |
| タイヨウ (Rank 31) | 2026/08/22 | 8 | 3 | 5 | 37.5% |
| Gun-Interceptor (Rank 27) | 2026/08/21 | 30 | 16 | 14 | 53.3% |
| bonbon (Rank 33) | 2026/08/21 | 9 | 4 | 5 | 44.4% |
| okb@j>おーけーびー (Rank 31) | 2026/08/21 | 12 | 3 | 9 | 25.0% |
| 無槪念野獸/무개념야수 (Rank 26) | 2026/07/24 | 9 | 8 | 1 | 88.9% |
| melty01 (Rank 26) | 2026/07/17 | 9 | 6 | 3 | 66.7% |
| ヘニオ (Rank 32) | 2026/07/16 | 9 | 2 | 7 | 22.2% |
| BANANA (Rank 29) | 2026/07/11 | 12 | 5 | 7 | 41.7% |
| fwnd1396 (Rank 30) | 2026/07/08 | 36 | 8 | 28 | 22.2% |
| しゅが~nsr (Rank 26) | 2026/06/27 | 11 | 3 | 8 | 27.3% |
| cokeshi (Rank 29) | 2026/06/20 | 15 | 7 | 8 | 46.7% |
| interceptor (Rank 35) | 2026/06/19 | 8 | 1 | 7 | 12.5% |
| imhanzo (Rank 26) | 2026/06/18 | 10 | 6 | 4 | 60.0% |
Round openings
Every character
| guardG into throwP+G | 181 | 6.1% |
|---|---|---|
| Arrow Knuckle3P into guardG | 171 | 5.7% |
| Rolling Savate6K+G | 108 | 3.6% |
| forward movement into punchP | 102 | 3.4% |
| backdash into Kenka Kick1K+G | 73 | 2.4% |
| throwP+G | 68 | 2.3% |
| backdash into Karura4P+K | 59 | 2.0% |
| Quick Shoulder66P+K | 58 | 1.9% |
| evade up into crouch dash forward | 57 | 1.9% |
| throwP+G into evade up | 57 | 1.9% |
| backdash into Heavy Middle Kick3K+G | 55 | 1.8% |
| Arrow Knuckle3P | 53 | 1.8% |
| forward movement into Elbow Butt4P | 51 | 1.7% |
| Screw Hook63214P | 50 | 1.7% |
| evade down into crouch dash forward | 48 | 1.6% |
346 further openings account for the other 1,798 rounds.
Counted from 739 of the 751 matches played. The rest were not pulled for openings.
Wolf
| Arrow Knuckle3P into guardG | 171 | 7.1% |
|---|---|---|
| guardG into throwP+G | 155 | 6.4% |
| Rolling Savate6K+G | 108 | 4.5% |
| forward movement into punchP | 85 | 3.5% |
| backdash into Kenka Kick1K+G | 73 | 3.0% |
| Quick Shoulder66P+K | 58 | 2.4% |
| backdash into Heavy Middle Kick3K+G | 55 | 2.3% |
| Arrow Knuckle3P | 53 | 2.2% |
| throwP+G | 52 | 2.1% |
| forward movement into Elbow Butt4P | 51 | 2.1% |
| Screw Hook63214P | 50 | 2.1% |
| evade up into crouch dash forward | 47 | 1.9% |
| Arrow Knuckle3P into forward dash | 46 | 1.9% |
| throwP+G into evade up | 43 | 1.8% |
| Arrow Knuckle3P into evade down | 41 | 1.7% |
249 further openings account for the other 1,330 rounds.
Counted from 599 of the 609 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 59 | 10.3% |
|---|---|---|
| guardG into throwP+G | 26 | 4.5% |
| backward movement into Soukyu46P | 22 | 3.9% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 21 | 3.7% |
| Soukyu46P into forward movement | 17 | 3.0% |
| backdash into Soukyu46P | 17 | 3.0% |
| backward movement into Hiji'ate6P | 17 | 3.0% |
| forward movement into punchP | 17 | 3.0% |
| throwP+G | 16 | 2.8% |
| Maegeri3K into Batousatsu3KP | 14 | 2.5% |
| throwP+G into evade up | 14 | 2.5% |
| Ni'oudaoshi3K+G | 13 | 2.3% |
| evade down into crouch dash forward | 12 | 2.1% |
| Kyousengeri46K | 11 | 1.9% |
| backdash into guardG | 11 | 1.9% |
121 further openings account for the other 284 rounds.
Counted from 140 of the 142 matches played. The rest were not pulled for openings.
