VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

Career matches5,046
Career win rate52.5%
Round win rate46.7%
Peak rank30
Distinct opponents146
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage1,79491787751.1%
Wolf281,11657654051.6%
Jeffry3087446341153.0%
Pai3086248537756.3%
Lau40021019052.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf48222645.8%+2.6
Akira43232053.5%+10.4
Aoi22121054.5%+5.9
Jacky2071335.0%-12.8
Brad1991047.4%+8.7
Jeffry1731417.6%-27.9
Lau1741323.5%-12.3
Vanessa1651131.2%-9.8
Sarah125741.7%-1.0
El Blaze106460.0%+9.2
Eileen95455.6%+6.1
Goh93633.3%-12.8
Shun97277.8%+25.0
Jean82625.0%-8.3
Lion85362.5%+18.7
Kage74357.1%+14.9
Pai73442.9%-6.0
Lei Fei61516.7%-19.9
Dural31233.3%-10.1
Taka32166.7%+12.9

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open45202544.4%+0.8
Single Wall34122235.3%-9.6
Low Fence33132039.4%-5.0
Breakable Half Fence29101934.5%-12.1
Octagon27151255.6%+11.9
Full Fence25111444.0%+0.8
Full Fence and Open24121250.0%+8.5
Breakable Full Fence22111150.0%+5.3
Half Fence2061430.0%-13.3
Rectangle189950.0%+3.3

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14144.0%44.6%-0.7
No walls11240.2%43.8%-3.6

Walls against open: +3.0 points (95% range -9.6 to +15.6), p 0.642 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

なっちゃんねる (Rank 24)84450.0%
HaseMasa (Rank 23)75271.4%
BigBoin (Rank 27)62433.3%
ER_higante (Rank 26)62433.3%
Sachibai (Rank 23)64266.7%
たっちい (Rank 27)62433.3%
めかざわ (Rank 25)62433.3%
igyoken55 (Rank 27)51420.0%
tarou3 (Rank 25)53260.0%
ほーげつ (Rank 26)52340.0%
MATSUNAGAAKIRA.REBOOT (Rank 26)440100.0%
hide2480gt (Rank 21)43175.0%
markey39 (Rank 25)41325.0%
ontama_kagaho (Rank 30)41325.0%
ふぇに (Rank 29)4040.0%
マーウォ (Rank 32)4040.0%
RX-7FD3S-Type-RS (Rank 25)31233.3%
hayaya889 (Rank 32)31233.3%
mochi2_0918 (Rank 28)31233.3%
n-nova06 (Rank 29)31233.3%
remiuyu (Rank 27)32166.7%
rikiyan-999 (Rank 28)31233.3%
けいすけ新宿 (Rank 30)3030.0%
オムレツハンター© (Rank 32)31233.3%
究極無敵 (Rank 29)31233.3%

Most played opponents, most recent first

rikiyan-999 (Rank 28)2026/09/0631233.3%
オムレツハンター© (Rank 32)2026/05/1031233.3%
remiuyu (Rank 27)2026/05/1032166.7%
けいすけ新宿 (Rank 30)2026/04/203030.0%
めかざわ (Rank 25)2026/04/2062433.3%
RX-7FD3S-Type-RS (Rank 25)2026/04/2031233.3%
ほーげつ (Rank 26)2026/04/2052340.0%
BigBoin (Rank 27)2026/04/2062433.3%
ER_higante (Rank 26)2026/04/1962433.3%
hayaya889 (Rank 32)2026/04/1931233.3%
マーウォ (Rank 32)2026/04/194040.0%
MATSUNAGAAKIRA.REBOOT (Rank 26)2026/04/19440100.0%
mochi2_0918 (Rank 28)2026/04/1931233.3%
ふぇに (Rank 29)2026/04/194040.0%
ontama_kagaho (Rank 30)2026/04/1941325.0%
究極無敵 (Rank 29)2026/04/1931233.3%
markey39 (Rank 25)2026/04/1241325.0%
n-nova06 (Rank 29)2026/04/1231233.3%
tarou3 (Rank 25)2026/03/3053260.0%
igyoken55 (Rank 27)2026/03/3051420.0%
Sachibai (Rank 23)2026/03/3064266.7%
hide2480gt (Rank 21)2026/03/3043175.0%
たっちい (Rank 27)2026/03/3062433.3%
なっちゃんねる (Rank 24)2026/03/3084450.0%
HaseMasa (Rank 23)2026/03/3075271.4%

Round openings

Every character

backdash into evade up15813.2%
backdash into evade down645.3%
backdash into punchP544.5%
Middle Hell Stab6P+K393.3%
crouch dash back into evade down383.2%
crouch into Low Knuckle2P373.1%
backdash into Double Hammer Down43P363.0%
backdash into guardG352.9%
backdash into Knee Attack6K322.7%
backdash into backward movement312.6%
forward movement into Double KnucklePP282.3%
backdash into throwP+G242.0%
crouch dash forward into evade down221.8%
forward movement into punchP201.7%
backdash into Double KnucklePP171.4%

215 further openings account for the other 562 rounds.

Jeffry

backdash into evade up15113.0%
backdash into evade down635.4%
backdash into punchP524.5%
Middle Hell Stab6P+K393.4%
crouch dash back into evade down383.3%
crouch into Low Knuckle2P373.2%
backdash into Double Hammer Down43P363.1%
backdash into guardG342.9%
backdash into Knee Attack6K322.8%
backdash into backward movement312.7%
forward movement into Double KnucklePP282.4%
backdash into throwP+G242.1%
crouch dash forward into evade down201.7%
forward movement into punchP181.6%
backdash into Double KnucklePP171.5%

196 further openings account for the other 540 rounds.

Wolf

backdash into Savate4K314.3%
backdash into evade up314.3%
Gasp Kneel Palm Bomb6P+K14.8%
Low Drop Kick62K14.8%
Screw Hook63214P into Screw Lariat63214PP14.8%
backdash into Gasp Kneel Palm Bomb6P+K14.8%
backdash into Heavy Middle Kick3K+G14.8%
backdash into Level Back CrushP+K14.8%
backdash into Tomahawk Chop9P14.8%
backdash into down kick+guard2K+G14.8%
backdash into evade down14.8%
backdash into forward movement14.8%
backdash into guardG14.8%
backdash into punchP14.8%
crouch dash forward into evade down14.8%

2 further openings account for the other 2 rounds.

Pai

backdash into evade up425.0%
backdash into Renkan Tanheki66KP212.5%
forward movement into punchP212.5%
Soukasui3P into Souka Rensui3PP16.2%
backdash into Ensei KatanhekiP+K16.2%
backdash into Senkyaku Chushou3KP16.2%
backdash into punchP16.2%
crouch dash back into crouch16.2%
crouch dash forward into evade down16.2%
down-back kick1K into kickK16.2%
forward movement into Ensei KatanhekiP+K16.2%