Virtua Fighter 5 REVO · v1.10 · Region: Asia
nanashisan-mk2
Characters played — VF5's own record
| Lion | 38 | 788 | 494 | 294 | 62.7% |
|---|---|---|---|---|---|
| Akira | 36 | 731 | 406 | 325 | 55.5% |
| Shun | 38 | 635 | 371 | 264 | 58.4% |
| Lei Fei | 36 | 587 | 334 | 253 | 56.9% |
| Brad | 36 | 584 | 334 | 250 | 57.2% |
| Eileen | 38 | 537 | 326 | 211 | 60.7% |
| Sarah | 36 | 500 | 291 | 209 | 58.2% |
| Jacky | 36 | 438 | 266 | 172 | 60.7% |
| Pai | 35 | 368 | 239 | 129 | 65.0% |
| Kage | 36 | 366 | 236 | 130 | 64.5% |
| Lau | 36 | 365 | 235 | 130 | 64.4% |
| El Blaze | 37 | 339 | 219 | 120 | 64.6% |
| Goh | 35 | 315 | 200 | 115 | 63.5% |
| Jeffry | 36 | 301 | 208 | 93 | 69.1% |
| Wolf | 36 | 286 | 190 | 96 | 66.4% |
| Jean | 36 | 250 | 172 | 78 | 68.8% |
| Aoi | 35 | 221 | 149 | 72 | 67.4% |
| Taka | 36 | 186 | 144 | 42 | 77.4% |
| Vanessa | 36 | 177 | 136 | 41 | 76.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 224 | 150 | 74 | 67.0% | +3.2 |
|---|---|---|---|---|---|
| Jacky | 199 | 110 | 89 | 55.3% | -5.6 |
| Jeffry | 160 | 96 | 64 | 60.0% | -1.4 |
| Kage | 147 | 79 | 68 | 53.7% | -8.1 |
| Brad | 143 | 89 | 54 | 62.2% | +0.2 |
| Lau | 123 | 81 | 42 | 65.8% | +4.5 |
| Wolf | 118 | 83 | 35 | 70.3% | +7.3 |
| Sarah | 107 | 77 | 30 | 72.0% | +10.2 |
| Goh | 106 | 65 | 41 | 61.3% | -0.2 |
| Lion | 102 | 56 | 46 | 54.9% | -5.0 |
| Pai | 101 | 60 | 41 | 59.4% | -3.9 |
| Shun | 92 | 64 | 28 | 69.6% | +8.0 |
| Aoi | 84 | 53 | 31 | 63.1% | -2.4 |
| El Blaze | 82 | 53 | 29 | 64.6% | +3.4 |
| Jean | 77 | 35 | 42 | 45.5% | -18.0 |
| Lei Fei | 69 | 45 | 24 | 65.2% | +4.4 |
| Vanessa | 68 | 45 | 23 | 66.2% | +7.0 |
| Eileen | 37 | 21 | 16 | 56.8% | -0.4 |
| Taka | 23 | 16 | 7 | 69.6% | +11.9 |
| Dural | 18 | 8 | 10 | 44.4% | -16.1 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 228 | 149 | 79 | 65.3% | +2.1 |
|---|---|---|---|---|---|
| Single Wall | 220 | 142 | 78 | 64.5% | +2.2 |
| Breakable Full Fence | 218 | 132 | 86 | 60.5% | -1.1 |
| Full Fence | 218 | 122 | 96 | 56.0% | -4.2 |
| Breakable Half Fence | 209 | 135 | 74 | 64.6% | +3.0 |
| Open | 205 | 119 | 86 | 58.0% | -5.5 |
| Low Fence | 204 | 121 | 83 | 59.3% | -1.3 |
| Half Fence | 179 | 112 | 67 | 62.6% | +0.6 |
| Rectangle | 173 | 110 | 63 | 63.6% | +0.6 |
| Full Fence and Open | 116 | 71 | 45 | 61.2% | -0.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,225 | 62.0% | 62.0% | +0.1 |
| No walls | 629 | 60.7% | 62.1% | -1.3 |
Walls against open: +1.4 points (95% range -3.7 to +6.6), p 0.592 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★闘将拉麵男★ (Rank 36) | 41 | 16 | 25 | 39.0% |
|---|---|---|---|---|
| テクノモデル (Rank 36) | 35 | 18 | 17 | 51.4% |
| ちょいそる (Rank 33) | 29 | 21 | 8 | 72.4% |
| ぁ やごろ (Rank 36) | 20 | 15 | 5 | 75.0% |
| わばし (Rank 32) | 20 | 15 | 5 | 75.0% |
| fixed-star_61 (Rank 35) | 19 | 13 | 6 | 68.4% |
| hsat0310 (Rank 37) | 18 | 13 | 5 | 72.2% |
| LEO (Rank 36) | 15 | 8 | 7 | 53.3% |
| Handive (Rank 34) | 14 | 11 | 3 | 78.6% |
| Shura1025 (Rank 34) | 14 | 10 | 4 | 71.4% |
| VLW_PS (Rank 35) | 14 | 12 | 2 | 85.7% |
| banpal/バンパル (Rank 35) | 14 | 6 | 8 | 42.9% |
| majide (Rank 33) | 14 | 8 | 6 | 57.1% |
| パンデモニウム (Rank 37) | 14 | 8 | 6 | 57.1% |
| ヘニオ (Rank 34) | 14 | 8 | 6 | 57.1% |
| NEWTYPE (Rank 39) | 13 | 2 | 11 | 15.4% |
| jikacho-Gigas (Rank 39) | 13 | 5 | 8 | 38.5% |
| marchan-87 (Rank 36) | 13 | 9 | 4 | 69.2% |
| momonchamu (Rank 34) | 13 | 10 | 3 | 76.9% |
| じいま (Rank 36) | 13 | 7 | 6 | 53.9% |
| Bird-Tat (Rank 33) | 12 | 11 | 1 | 91.7% |
| ふぇに (Rank 36) | 12 | 7 | 5 | 58.3% |
| みんみんさん (Rank 37) | 12 | 7 | 5 | 58.3% |
| SAMCHAY® (Rank 32) | 11 | 10 | 1 | 90.9% |
| futaba-34 (Rank 35) | 11 | 3 | 8 | 27.3% |
Most played opponents, most recent first
| NEWTYPE (Rank 39) | 2026/09/14 | 13 | 2 | 11 | 15.4% |
|---|---|---|---|---|---|
| fixed-star_61 (Rank 35) | 2026/09/14 | 19 | 13 | 6 | 68.4% |
| ★闘将拉麵男★ (Rank 36) | 2026/09/14 | 41 | 16 | 25 | 39.0% |
| momonchamu (Rank 34) | 2026/09/14 | 13 | 10 | 3 | 76.9% |
| majide (Rank 33) | 2026/09/14 | 14 | 8 | 6 | 57.1% |
| hsat0310 (Rank 37) | 2026/09/14 | 18 | 13 | 5 | 72.2% |
| LEO (Rank 36) | 2026/09/14 | 15 | 8 | 7 | 53.3% |
| ぁ やごろ (Rank 36) | 2026/09/14 | 20 | 15 | 5 | 75.0% |
| Shura1025 (Rank 34) | 2026/09/14 | 14 | 10 | 4 | 71.4% |
| ふぇに (Rank 36) | 2026/09/14 | 12 | 7 | 5 | 58.3% |
| みんみんさん (Rank 37) | 2026/08/31 | 12 | 7 | 5 | 58.3% |
| ヘニオ (Rank 34) | 2026/08/31 | 14 | 8 | 6 | 57.1% |
| jikacho-Gigas (Rank 39) | 2026/08/31 | 13 | 5 | 8 | 38.5% |
| marchan-87 (Rank 36) | 2026/08/31 | 13 | 9 | 4 | 69.2% |
| Bird-Tat (Rank 33) | 2026/08/31 | 12 | 11 | 1 | 91.7% |
| パンデモニウム (Rank 37) | 2026/08/24 | 14 | 8 | 6 | 57.1% |
| SAMCHAY® (Rank 32) | 2026/08/03 | 11 | 10 | 1 | 90.9% |
| banpal/バンパル (Rank 35) | 2026/08/03 | 14 | 6 | 8 | 42.9% |
| ちょいそる (Rank 33) | 2026/08/03 | 29 | 21 | 8 | 72.4% |
| VLW_PS (Rank 35) | 2026/07/21 | 14 | 12 | 2 | 85.7% |
| テクノモデル (Rank 36) | 2026/07/21 | 35 | 18 | 17 | 51.4% |
| Handive (Rank 34) | 2026/07/20 | 14 | 11 | 3 | 78.6% |
| futaba-34 (Rank 35) | 2026/07/13 | 11 | 3 | 8 | 27.3% |
| じいま (Rank 36) | 2026/07/06 | 13 | 7 | 6 | 53.9% |
| わばし (Rank 32) | 2026/06/22 | 20 | 15 | 5 | 75.0% |
Round openings
Every character
| forward movement into punchP | 1,043 | 12.6% |
|---|---|---|
| backdash into evade down | 407 | 4.9% |
| evade up into forward dash | 239 | 2.9% |
| backdash into evade up | 220 | 2.6% |
| punchP | 212 | 2.5% |
| evade down into forward dash | 169 | 2.0% |
| crouch dash back into evade down | 154 | 1.9% |
| backdash into Sway Back4P+K+G | 127 | 1.5% |
| evade down into crouch dash forward | 92 | 1.1% |
| crouch dash back into guardG | 91 | 1.1% |
| backdash into guardG | 85 | 1.0% |
| Middle Spin Kick66K | 82 | 1.0% |
| evade up into crouch dash forward | 79 | 0.9% |
| Senzankou66P+K into throwP+G | 72 | 0.9% |
| forward movement into Jab Straight | 72 | 0.9% |
1,490 further openings account for the other 5,157 rounds.
Brad
| backdash into Sway Back4P+K+G | 127 | 16.9% |
|---|---|---|
| Middle Spin Kick66K | 82 | 10.9% |
| forward movement into punchP | 50 | 6.7% |
| Sharp Shoot1P | 29 | 3.9% |
| backdash into evade down | 23 | 3.1% |
| punchP | 21 | 2.8% |
| backdash into throwP+G | 19 | 2.5% |
| Sharp Shoot1P into punchP | 18 | 2.4% |
| backdash into Stop Kick4K | 17 | 2.3% |
| evade up into forward dash | 16 | 2.1% |
| Elbow Hook6P | 15 | 2.0% |
| Jackal Straight46P+K | 15 | 2.0% |
| Sharp Shoot1P into guardG | 14 | 1.9% |
| evade down into forward dash | 11 | 1.5% |
| backdash into evade up | 10 | 1.3% |
136 further openings account for the other 284 rounds.
Sarah
| forward movement into punchP | 147 | 19.9% |
|---|---|---|
| backdash into evade down | 63 | 8.5% |
| backdash into Stiletto66K | 36 | 4.9% |
| Leg Slicer2K+G | 32 | 4.3% |
| evade down into forward dash | 29 | 3.9% |
| crouch dash back into evade down | 27 | 3.6% |
| backdash into evade up | 24 | 3.2% |
| backdash into Quick Knee6K | 21 | 2.8% |
| punchP | 19 | 2.6% |
| backdash into Crescent Heel4K+G | 15 | 2.0% |
| Wind Knuckle6P+KP into Storm Combination6P+KPK | 12 | 1.6% |
| evade up into forward dash | 12 | 1.6% |
| Hide Side Kick (Deflect)P+K | 11 | 1.5% |
| evade down into Stiletto66K | 11 | 1.5% |
| backdash into guardG | 10 | 1.4% |
135 further openings account for the other 271 rounds.
Goh
| forward movement into punchP | 115 | 18.4% |
|---|---|---|
| punchP | 41 | 6.6% |
| backdash into evade down | 39 | 6.2% |
| Ni'oudaoshi3K+G | 30 | 4.8% |
| evade up into forward dash | 25 | 4.0% |
| backdash into evade up | 24 | 3.9% |
| crouch dash back into evade down | 20 | 3.2% |
| Sune'uchi2P | 16 | 2.6% |
| kickK | 15 | 2.4% |
| evade down into forward dash | 14 | 2.2% |
| backdash into Karura4P+K | 13 | 2.1% |
| crouch dash back into Karura4P+K | 13 | 2.1% |
| evade up into crouch dash forward | 12 | 1.9% |
| evade down into crouch dash forward | 11 | 1.8% |
| backdash into guardG | 10 | 1.6% |
113 further openings account for the other 226 rounds.
Pai
| forward movement into punchP | 128 | 20.9% |
|---|---|---|
| forward movement into Renken ToukyakuPPK | 44 | 7.2% |
| backdash into evade down | 42 | 6.8% |
| forward movement into RenshouPP | 27 | 4.4% |
| Hi'en Tankyaku9K | 26 | 4.2% |
| backdash into evade up | 25 | 4.1% |
| punchP | 18 | 2.9% |
| Senchuken6P | 17 | 2.8% |
| Soukasui3P into Souka Rensui3PP | 13 | 2.1% |
| evade up into forward dash | 13 | 2.1% |
| Honshin Soukyaku1K+G into guardG | 11 | 1.8% |
| RenshouPP into Renken ToukyakuPPK | 11 | 1.8% |
| crouch into Senchutai3K | 8 | 1.3% |
| punchP into RenkentaiPK | 8 | 1.3% |
| Honshin Soukyaku1K+G | 6 | 1.0% |
117 further openings account for the other 216 rounds.
Aoi
| forward movement into punchP | 106 | 18.2% |
|---|---|---|
| forward movement into Nirentotsu OuchuPPP | 61 | 10.5% |
| Ouda6P+K | 41 | 7.0% |
| crouch dash back into evade down | 22 | 3.8% |
| forward movement into NirentotsuPP | 19 | 3.3% |
| Sou'unha66K | 12 | 2.1% |
| backdash into evade down | 12 | 2.1% |
| evade up into forward dash | 11 | 1.9% |
| Chudan Hiji'ate6P | 9 | 1.5% |
| NirentotsuPP into Nirentotsu OuchuPPP | 9 | 1.5% |
| backdash into evade up | 9 | 1.5% |
| evade down into crouch dash forward | 8 | 1.4% |
| evade down into forward dash | 7 | 1.2% |
| evade up into crouch dash forward | 7 | 1.2% |
| guardG into throwP+G | 7 | 1.2% |
133 further openings account for the other 243 rounds.
Akira
| Senzankou66P+K into throwP+G | 72 | 12.8% |
|---|---|---|
| Rimon Chouchu66P | 61 | 10.8% |
| Rimon Chouchu66P into forward dash | 32 | 5.7% |
| forward movement into punchP | 27 | 4.8% |
| backdash into evade down | 25 | 4.5% |
| evade up into forward dash | 23 | 4.1% |
| evade up into Rimon Chouchu66P | 19 | 3.4% |
| backdash into evade up | 17 | 3.0% |
| evade down into forward dash | 15 | 2.7% |
| Chouyoushu1P | 14 | 2.5% |
| Jouho Touken6P | 14 | 2.5% |
| punchP | 12 | 2.1% |
| forward dash into Souka Housui3P+K | 9 | 1.6% |
| evade down into crouch dash forward | 8 | 1.4% |
| evade up into crouch dash forward | 8 | 1.4% |
108 further openings account for the other 206 rounds.
Lion
| forward movement into Koushu RensuiPP | 51 | 9.5% |
|---|---|---|
| forward movement into Renkan SenshouPPP | 41 | 7.6% |
| backdash into evade down | 39 | 7.2% |
| forward movement into punchP | 35 | 6.5% |
| backward movement into forward punch+kick6P+K | 33 | 6.1% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 31 | 5.8% |
| Ukoushin46P+K | 18 | 3.4% |
| backdash into evade up | 18 | 3.4% |
| backdash into Touku Rigou Bantaitetsu46K+G | 15 | 2.8% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 11 | 2.0% |
| backdash into Fujinkyaku66K | 10 | 1.9% |
| backdash into guardG | 9 | 1.7% |
| forward movement into Rensui SoushuPPP+K | 9 | 1.7% |
| crouch dash back into evade down | 8 | 1.5% |
| evade down into forward dash | 8 | 1.5% |
115 further openings account for the other 202 rounds.
Jeffry
| forward movement into punchP | 55 | 11.6% |
|---|---|---|
| Overblow Shoulder66P+K | 26 | 5.5% |
| backdash into evade down | 25 | 5.3% |
| crouch into down-back kick1K | 24 | 5.0% |
| evade up into forward dash | 20 | 4.2% |
| Middle Hell Stab6P+K | 15 | 3.2% |
| backdash into evade up | 15 | 3.2% |
| forward movement into Double KnucklePP | 14 | 3.0% |
| Ducking Low2K+G | 9 | 1.9% |
| crouch dash back into evade down | 9 | 1.9% |
| down-back kick1K | 9 | 1.9% |
| evade up into Dash Elbow66P | 9 | 1.9% |
| punchP | 9 | 1.9% |
| backdash into Scoop Kick4K+G | 8 | 1.7% |
| guardG into Middle Hell Stab6P+K | 8 | 1.7% |
113 further openings account for the other 220 rounds.
Jean
| forward movement into punchP | 67 | 14.2% |
|---|---|---|
| backdash into evade down | 45 | 9.6% |
| forward movement into KagizukiPPP | 33 | 7.0% |
| evade down into forward dash | 16 | 3.4% |
| forward movement into KounirenPP | 16 | 3.4% |
| backdash into evade up | 15 | 3.2% |
| Yoko'enpi6P | 13 | 2.8% |
| backdash into Nozuchi1P+K | 13 | 2.8% |
| backdash into guardG | 13 | 2.8% |
| evade up into forward dash | 12 | 2.5% |
| punchP | 10 | 2.1% |
| crouch dash back into guardG | 9 | 1.9% |
| evade down into crouch dash forward | 9 | 1.9% |
| backdash into Gyaku Seikenzuki66P | 8 | 1.7% |
| crouch dash back into evade down | 7 | 1.5% |
95 further openings account for the other 185 rounds.
Lei Fei
| forward movement into punchP | 58 | 13.7% |
|---|---|---|
| offensive move | 31 | 7.3% |
| punchP | 23 | 5.5% |
| evade up into forward dash | 20 | 4.7% |
| Toushou66P | 16 | 3.8% |
| Gaiken6P+K | 13 | 3.1% |
| Tenshi Ryusentai6K+G | 13 | 3.1% |
| evade down into forward dash | 13 | 3.1% |
| forward movement into Sayu ShoukenPP | 13 | 3.1% |
| forward movement into Renkan MahosuiPPP | 12 | 2.8% |
| backdash into offensive move | 11 | 2.6% |
| Fukusoushou2P | 9 | 2.1% |
| backdash into Kaisei Tento1P+K | 9 | 2.1% |
| crouch dash back into Kaisei Tento1P+K | 9 | 2.1% |
| backdash into evade down | 7 | 1.7% |
109 further openings account for the other 165 rounds.
Jacky
| forward movement into punchP | 94 | 22.8% |
|---|---|---|
| forward movement into Jab StraightPP | 39 | 9.4% |
| forward movement into Jab Double StraightPPP | 29 | 7.0% |
| backdash into Step-in Middle Kick66K+G | 21 | 5.1% |
| backdash into evade down | 19 | 4.6% |
| backdash into evade up | 16 | 3.9% |
| backdash into Spin Heel Sword4K+G | 12 | 2.9% |
| evade up into forward dash | 9 | 2.2% |
| forward movement into Beat KnuckleP+K | 9 | 2.2% |
| evade up into crouch dash forward | 8 | 1.9% |
| crouch dash back into evade down | 7 | 1.7% |
| Dash Hammer Kick66K | 6 | 1.4% |
| backdash into Dash Hammer Kick66K | 5 | 1.2% |
| crouch dash back into guardG | 5 | 1.2% |
| backward movement into evade down | 4 | 1.0% |
89 further openings account for the other 130 rounds.
Kage
| Ryu'eikyaku66K | 26 | 8.1% |
|---|---|---|
| backdash into Gen'you4K+G | 25 | 7.8% |
| backdash into evade down | 13 | 4.1% |
| forward movement into ResshouPP | 13 | 4.1% |
| backdash into evade up | 12 | 3.8% |
| punchP into ResshouPP | 11 | 3.4% |
| punchP | 10 | 3.1% |
| Hiji'uchi6P | 9 | 2.8% |
| backdash into guardG | 9 | 2.8% |
| evade down into crouch dash forward | 9 | 2.8% |
| evade up into forward dash | 8 | 2.5% |
| Senpujin2P+K | 7 | 2.2% |
| forward movement into punchP | 7 | 2.2% |
| backdash into Ryu'eikyaku66K | 6 | 1.9% |
| crouch dash back into guardG | 6 | 1.9% |
89 further openings account for the other 149 rounds.
El Blaze
| backward movement into Shadow Strike6P | 52 | 16.3% |
|---|---|---|
| forward movement into Keen Edge ComboPPP | 19 | 6.0% |
| forward movement into punchP | 19 | 6.0% |
| High-Speed Jab46P | 17 | 5.3% |
| backdash into evade down | 15 | 4.7% |
| backdash into crouch dash back | 10 | 3.1% |
| crouch dash back into evade down | 10 | 3.1% |
| evade up into forward dash | 10 | 3.1% |
| evade down into forward dash | 9 | 2.8% |
| crouch dash back into Darkness Sword43K+G | 8 | 2.5% |
| crouch dash back into guardG | 8 | 2.5% |
| backdash into evade up | 6 | 1.9% |
| forward movement into Quick HookPP | 6 | 1.9% |
| Shadow Strike6P | 5 | 1.6% |
| Shouda46PP into Rising Back Spin Kick46PPK | 5 | 1.6% |
86 further openings account for the other 120 rounds.
Vanessa
| Defensive Style: forward movement into punchP | 65 | 21.2% |
|---|---|---|
| Defensive Style: backdash into evade down | 16 | 5.2% |
| Defensive Style: forward movement into Jab~BodyPP | 13 | 4.2% |
| Offensive Style: forward movement into Combo UpperPPP | 12 | 3.9% |
| Offensive Style: forward movement into punchP | 12 | 3.9% |
| Offensive Style: backdash into evade down | 10 | 3.3% |
| Defensive Style: Stinger Low Blow into guardG | 7 | 2.3% |
| Defensive Style: Bone Crush Middle | 6 | 1.9% |
| Defensive Style: punch | 6 | 1.9% |
| Offensive Style: backdash into Spinning Savate66K+G | 6 | 1.9% |
| Offensive Style: crouch dash back into Bunker Buster9P | 6 | 1.9% |
| Defensive Style: Shadow Slicer | 5 | 1.6% |
| Defensive Style: crouch into Bone Crush Middle3K | 5 | 1.6% |
| Defensive Style: evade down into forward dash | 5 | 1.6% |
| Offensive Style: One Two into Combo UpperPPP | 5 | 1.6% |
82 further openings account for the other 128 rounds.
Wolf
| forward movement into punchP | 56 | 19.8% |
|---|---|---|
| forward movement into Jab StraightPP | 22 | 7.8% |
| evade up into forward dash | 19 | 6.7% |
| forward movement into One Two UpperPPP | 12 | 4.2% |
| crouch dash back into Mow Down Chop1P+K | 11 | 3.9% |
| backdash into Mow Down Chop1P+K | 10 | 3.5% |
| backdash into evade up | 8 | 2.8% |
| evade down into forward dash | 8 | 2.8% |
| backdash into evade down | 6 | 2.1% |
| punchP into forward dash | 5 | 1.8% |
| Tomahawk Chop9P into throwP+G | 4 | 1.4% |
| backdash into Heavy Middle Kick3K+G | 4 | 1.4% |
| down-back kick1K | 4 | 1.4% |
| evade down into Mow Down Chop1P+K | 4 | 1.4% |
| evade up into Low Drop Kick62K | 4 | 1.4% |
64 further openings account for the other 106 rounds.
Shun
| crouch into Haisenchu1P | 31 | 13.2% |
|---|---|---|
| backward movement into Kasen Zenbokushou6PP | 21 | 8.9% |
| forward movement into RengekiPP | 14 | 6.0% |
| forward movement into punchP | 13 | 5.5% |
| evade up into forward dash | 11 | 4.7% |
| Senpu Soutai3K+G into guardG | 8 | 3.4% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 7 | 3.0% |
| evade up into crouch dash forward | 7 | 3.0% |
| backdash into evade down | 6 | 2.5% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 5 | 2.1% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 5 | 2.1% |
| Senpu Soutai3K+G | 5 | 2.1% |
| backdash into evade up | 5 | 2.1% |
| forward movement into Saishu RenkangekiPPP | 5 | 2.1% |
| RengekiPP into Saishu RenkangekiPPP | 4 | 1.7% |
60 further openings account for the other 88 rounds.
Eileen
| forward movement into Rensou HekizanPPP | 34 | 14.5% |
|---|---|---|
| forward movement into punchP | 30 | 12.8% |
| evade up into forward dash | 15 | 6.4% |
| Douchu6P | 14 | 6.0% |
| Hikou Niki6K | 10 | 4.3% |
| forward movement into Enkou RensouPP | 10 | 4.3% |
| punchP | 9 | 3.9% |
| backdash into evade down | 8 | 3.4% |
| crouch dash back into evade down | 7 | 3.0% |
| Enkou RensouPP into Rensou HekizanPPP | 5 | 2.1% |
| evade down into throwP+G | 5 | 2.1% |
| backdash into evade up | 4 | 1.7% |
| Enkou Toutou3P+K | 3 | 1.3% |
| crouch dash back into Enkou Kenka46P | 3 | 1.3% |
| crouch dash back into guardG | 3 | 1.3% |
57 further openings account for the other 74 rounds.
Lau
| crouch dash back into evade down | 12 | 5.3% |
|---|---|---|
| crouch dash back into guardG | 12 | 5.3% |
| forward movement into punchP | 12 | 5.3% |
| backdash into evade down | 10 | 4.4% |
| crouch into Senchutai3K | 10 | 4.4% |
| punchP | 10 | 4.4% |
| crouch dash back into Honshin Hekiken1P+K | 8 | 3.6% |
| backdash into evade up | 7 | 3.1% |
| guardG into throwP+G | 7 | 3.1% |
| Fukko Kensou1P into Kensou4P | 6 | 2.7% |
| Senchutai3K | 6 | 2.7% |
| Shakashou3P into RenshouPP | 6 | 2.7% |
| evade up into forward dash | 6 | 2.7% |
| Fukko Kensou1P into guardG | 5 | 2.2% |
| evade down into Junho Renshou33PP | 5 | 2.2% |
73 further openings account for the other 103 rounds.
Taka
| forward movement into punchP | 24 | 12.9% |
|---|---|---|
| forward movement into Tsuppari 3PPP | 17 | 9.1% |
| backdash into evade down | 10 | 5.4% |
| forward movement into Tsuppari 2PP | 10 | 5.4% |
| evade down into crouch dash forward | 9 | 4.8% |
| evade down into forward dash | 9 | 4.8% |
| backdash into guardG | 6 | 3.2% |
| evade up into forward dash | 6 | 3.2% |
| crouch dash back into evade down | 5 | 2.7% |
| evade up into Kachi'age33P+K | 5 | 2.7% |
| kickK | 5 | 2.7% |
| backdash into Kumoyaburi4P+K | 4 | 2.1% |
| crouch dash back into Kumoyaburi4P+K | 4 | 2.1% |
| evade up into crouch dash forward | 4 | 2.1% |
| punchP | 4 | 2.1% |
49 further openings account for the other 64 rounds.
