Virtua Fighter 5 REVO · v1.10
HiHo-HiHo_daho
Characters played — VF5's own record
| Akira | 37 | 931 | 524 | 407 | 56.3% |
|---|---|---|---|---|---|
| Jean | 35 | 362 | 268 | 94 | 74.0% |
| Pai | 33 | 254 | 161 | 93 | 63.4% |
| Sarah | 33 | 241 | 165 | 76 | 68.5% |
| Eileen | 30 | 81 | 62 | 19 | 76.5% |
| Brad | 30 | 79 | 57 | 22 | 72.2% |
| Wolf | 29 | 76 | 59 | 17 | 77.6% |
| Goh | 27 | 69 | 49 | 20 | 71.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 107 | 73 | 34 | 68.2% | +6.7 |
|---|---|---|---|---|---|
| Jacky | 76 | 48 | 28 | 63.2% | -0.5 |
| Jeffry | 57 | 37 | 20 | 64.9% | +1.6 |
| Sarah | 40 | 28 | 12 | 70.0% | +2.6 |
| Pai | 38 | 25 | 13 | 65.8% | +0.4 |
| Wolf | 38 | 29 | 9 | 76.3% | +14.3 |
| Kage | 32 | 13 | 19 | 40.6% | -21.4 |
| Shun | 28 | 19 | 9 | 67.9% | +0.2 |
| Goh | 25 | 14 | 11 | 56.0% | -8.4 |
| Lion | 22 | 10 | 12 | 45.5% | -24.9 |
| Jean | 19 | 14 | 5 | 73.7% | +7.8 |
| Lau | 19 | 11 | 8 | 57.9% | -7.7 |
| Aoi | 17 | 12 | 5 | 70.6% | +1.8 |
| El Blaze | 15 | 10 | 5 | 66.7% | -1.6 |
| Lei Fei | 12 | 8 | 4 | 66.7% | +4.2 |
| Brad | 10 | 6 | 4 | 60.0% | +6.5 |
| Dural | 8 | 8 | 0 | 100.0% | +33.1 |
| Vanessa | 3 | 0 | 3 | 0.0% | -47.4 |
| Eileen | 2 | 0 | 2 | 0.0% | -57.0 |
| Taka | 2 | 1 | 1 | 50.0% | -6.8 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 64 | 37 | 27 | 57.8% | -8.0 |
|---|---|---|---|---|---|
| Open | 64 | 39 | 25 | 60.9% | -6.2 |
| Full Fence | 63 | 36 | 27 | 57.1% | -4.9 |
| Rectangle | 61 | 46 | 15 | 75.4% | +12.7 |
| Breakable Full Fence | 56 | 41 | 15 | 73.2% | +8.7 |
| Low Fence | 53 | 32 | 21 | 60.4% | -7.3 |
| Breakable Half Fence | 52 | 37 | 15 | 71.2% | +7.3 |
| Single Wall | 52 | 30 | 22 | 57.7% | -4.9 |
| Half Fence | 50 | 29 | 21 | 58.0% | -3.0 |
| Full Fence and Open | 22 | 16 | 6 | 72.7% | +9.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 346 | 65.3% | 63.6% | +1.8 |
| No walls | 169 | 59.8% | 65.3% | -5.5 |
Walls against open: +7.3 points (95% range -1.9 to +16.5), p 0.119 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| elf4sale (Rank 33) | 19 | 12 | 7 | 63.2% |
|---|---|---|---|---|
| juste (Rank 28) | 19 | 13 | 6 | 68.4% |
| ヘニオ (Rank 33) | 19 | 15 | 4 | 79.0% |
| NORESPECT (Rank 38) | 13 | 6 | 7 | 46.1% |
| kampfarkz (Rank 32) | 13 | 11 | 2 | 84.6% |
| BANANA (Rank 30) | 12 | 8 | 4 | 66.7% |
| ニトロ (Rank 34) | 12 | 6 | 6 | 50.0% |
| orz (Rank 29) | 11 | 9 | 2 | 81.8% |
| どろパイ (Rank 34) | 11 | 5 | 6 | 45.5% |
| やっほい (Rank 37) | 11 | 4 | 7 | 36.4% |
| 스트렌져 (Rank 36) | 10 | 7 | 3 | 70.0% |
| やまだ.com (Rank 36) | 9 | 3 | 6 | 33.3% |
| マクシミリアン15世 (Rank 34) | 9 | 6 | 3 | 66.7% |
| 黒咲 空 (Rank 28) | 9 | 6 | 3 | 66.7% |
| jiwoonpk (Rank 32) | 8 | 5 | 3 | 62.5% |
| poncho (Rank 36) | 8 | 5 | 3 | 62.5% |
| syounai (Rank 30) | 8 | 7 | 1 | 87.5% |
| calmknight[냠냠] (Rank 30) | 7 | 6 | 1 | 85.7% |
| 무파ZeroBlue (Rank 34) | 7 | 5 | 2 | 71.4% |
| MaBoy (Rank 34) | 6 | 5 | 1 | 83.3% |
| abcdkazu1986 (Rank 35) | 6 | 4 | 2 | 66.7% |
| imhanzo (Rank 27) | 6 | 5 | 1 | 83.3% |
| jinjin (Rank 32) | 6 | 3 | 3 | 50.0% |
| あいりく (Rank 35) | 6 | 6 | 0 | 100.0% |
| ぶーん (Rank 33) | 6 | 3 | 3 | 50.0% |
Most played opponents, most recent first
| ぶーん (Rank 33) | 2026/09/22 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| NORESPECT (Rank 38) | 2026/09/22 | 13 | 6 | 7 | 46.1% |
| ニトロ (Rank 34) | 2026/09/22 | 12 | 6 | 6 | 50.0% |
| MaBoy (Rank 34) | 2026/09/22 | 6 | 5 | 1 | 83.3% |
| 스트렌져 (Rank 36) | 2026/09/13 | 10 | 7 | 3 | 70.0% |
| BANANA (Rank 30) | 2026/09/07 | 12 | 8 | 4 | 66.7% |
| poncho (Rank 36) | 2026/09/07 | 8 | 5 | 3 | 62.5% |
| jiwoonpk (Rank 32) | 2026/09/05 | 8 | 5 | 3 | 62.5% |
| jinjin (Rank 32) | 2026/08/30 | 6 | 3 | 3 | 50.0% |
| ヘニオ (Rank 33) | 2026/08/28 | 19 | 15 | 4 | 79.0% |
| あいりく (Rank 35) | 2026/08/27 | 6 | 6 | 0 | 100.0% |
| やっほい (Rank 37) | 2026/08/27 | 11 | 4 | 7 | 36.4% |
| 무파ZeroBlue (Rank 34) | 2026/08/18 | 7 | 5 | 2 | 71.4% |
| kampfarkz (Rank 32) | 2026/08/04 | 13 | 11 | 2 | 84.6% |
| 黒咲 空 (Rank 28) | 2026/08/04 | 9 | 6 | 3 | 66.7% |
| abcdkazu1986 (Rank 35) | 2026/07/31 | 6 | 4 | 2 | 66.7% |
| やまだ.com (Rank 36) | 2026/07/28 | 9 | 3 | 6 | 33.3% |
| マクシミリアン15世 (Rank 34) | 2026/07/28 | 9 | 6 | 3 | 66.7% |
| どろパイ (Rank 34) | 2026/07/27 | 11 | 5 | 6 | 45.5% |
| elf4sale (Rank 33) | 2026/07/27 | 19 | 12 | 7 | 63.2% |
| syounai (Rank 30) | 2026/07/27 | 8 | 7 | 1 | 87.5% |
| juste (Rank 28) | 2026/07/27 | 19 | 13 | 6 | 68.4% |
| calmknight[냠냠] (Rank 30) | 2026/07/21 | 7 | 6 | 1 | 85.7% |
| orz (Rank 29) | 2026/07/14 | 11 | 9 | 2 | 81.8% |
| imhanzo (Rank 27) | 2026/07/10 | 6 | 5 | 1 | 83.3% |
Round openings
Every character
| backdash into evade up | 307 | 14.3% |
|---|---|---|
| backdash into evade down | 87 | 4.1% |
| evade down into Rimon Chouchu66P | 83 | 3.9% |
| evade down into backdash | 82 | 3.8% |
| backdash into Jouho Senshou46P | 57 | 2.7% |
| backdash into backward movement | 49 | 2.3% |
| evade up into Rimon Chouchu66P | 43 | 2.0% |
| evade down into forward dash | 42 | 2.0% |
| backdash | 39 | 1.8% |
| forward dash into Yakuho Chouchu666P | 38 | 1.8% |
| evade up into forward dash | 35 | 1.6% |
| guardG into evade down | 33 | 1.5% |
| guardG into evade up | 33 | 1.5% |
| backdash into guardG | 32 | 1.5% |
| punchP | 29 | 1.4% |
432 further openings account for the other 1,154 rounds.
Counted from 527 of the 570 matches played. The rest were not pulled for openings.
Akira
| backdash into evade up | 128 | 13.3% |
|---|---|---|
| evade down into Rimon Chouchu66P | 83 | 8.6% |
| backdash into Jouho Senshou46P | 57 | 5.9% |
| backdash into evade down | 56 | 5.8% |
| evade down into backdash | 46 | 4.8% |
| evade up into Rimon Chouchu66P | 43 | 4.5% |
| forward dash into Yakuho Chouchu666P | 38 | 4.0% |
| evade down into forward dash | 31 | 3.2% |
| guardG into evade down | 21 | 2.2% |
| guardG into Rimon Chouchu66P | 20 | 2.1% |
| evade up into forward dash | 19 | 2.0% |
| backdash into guardG | 16 | 1.7% |
| evade down into Jouho Touken6P | 16 | 1.7% |
| backdash | 14 | 1.4% |
| Rimon Chouchu66P | 13 | 1.4% |
121 further openings account for the other 362 rounds.
Counted from 241 of the 284 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 47 | 13.5% |
|---|---|---|
| backdash into evade down | 15 | 4.3% |
| backdash into Kake'uchi~Maekeri'age46PK | 14 | 4.0% |
| Gyaku Seikenzuki66P | 10 | 2.9% |
| backdash into backward movement | 10 | 2.9% |
| evade up into Gyaku Seikenzuki66P | 10 | 2.9% |
| evade down into Gyaku Seikenzuki66P | 9 | 2.6% |
| forward dash into Shitanagi Shutou1P | 9 | 2.6% |
| backdash into guardG | 7 | 2.0% |
| backdash into throwP+G | 7 | 2.0% |
| punchP into KounirenPP | 7 | 2.0% |
| backdash into Gyaku Seikenzuki66P | 6 | 1.7% |
| backdash into Kake'uchi46P | 6 | 1.7% |
| backdash into Shitanagi Shutou1P | 6 | 1.7% |
| punchP | 6 | 1.7% |
94 further openings account for the other 178 rounds.
Sarah
| backdash into evade up | 37 | 15.4% |
|---|---|---|
| backdash into backward movement | 13 | 5.4% |
| evade down into backdash | 12 | 5.0% |
| backdash into Crescent Heel4K+G | 10 | 4.2% |
| guardG into punchP | 8 | 3.3% |
| kickK | 8 | 3.3% |
| backdash into evade down | 6 | 2.5% |
| evade down into guardG | 6 | 2.5% |
| evade up into forward dash | 6 | 2.5% |
| forward dash into Leg Slicer2K+G | 6 | 2.5% |
| guardG into evade down | 6 | 2.5% |
| guardG into evade up | 6 | 2.5% |
| punchP | 5 | 2.1% |
| punchP into Punch High KickPK | 5 | 2.1% |
| backdash | 4 | 1.7% |
67 further openings account for the other 102 rounds.
Pai
| backdash into evade up | 34 | 14.4% |
|---|---|---|
| backdash into Ensei Haikyaku4K | 10 | 4.2% |
| backdash into Rikensui1P | 9 | 3.8% |
| forward dash into Honshin Soukyaku1K+G | 9 | 3.8% |
| Honshin Soukyaku1K+G | 7 | 3.0% |
| punchP into RenshouPP | 7 | 3.0% |
| backdash into backward movement | 6 | 2.5% |
| evade down into backdash | 6 | 2.5% |
| Ensei Haijinkyaku7K+G | 5 | 2.1% |
| Senchuken6P | 5 | 2.1% |
| backdash into evade down | 5 | 2.1% |
| evade up into Enshi Soushou66P | 5 | 2.1% |
| guardG into punchP | 5 | 2.1% |
| backdash into Senchuken6P | 4 | 1.7% |
| backdash into kickK | 4 | 1.7% |
73 further openings account for the other 115 rounds.
Eileen
| backdash into evade up | 25 | 18.8% |
|---|---|---|
| backdash | 7 | 5.3% |
| evade down into backdash | 7 | 5.3% |
| backdash into backward movement | 6 | 4.5% |
| backdash into Enkou Kenka46P | 5 | 3.8% |
| guardG into evade up | 5 | 3.8% |
| evade up into forward dash | 4 | 3.0% |
| punchP | 4 | 3.0% |
| backdash into Enkou Tekitou1P+K | 3 | 2.3% |
| backdash into Honshin Kousoutai3K+G | 3 | 2.3% |
| backdash into evade down | 3 | 2.3% |
| punchP into Enkou RensouPP | 3 | 2.3% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 2 | 1.5% |
| backdash into Douchu6P | 2 | 1.5% |
| backdash into Enkou Nyurin66P | 2 | 1.5% |
46 further openings account for the other 52 rounds.
Wolf
| backdash into evade up | 16 | 13.6% |
|---|---|---|
| Arrow Knuckle3P into forward dash | 6 | 5.1% |
| backdash | 6 | 5.1% |
| backdash into Elbow Butt4P | 6 | 5.1% |
| backdash into Heavy Middle Kick3K+G | 5 | 4.2% |
| punchP into Jab StraightPP | 5 | 4.2% |
| guardG into punchP | 4 | 3.4% |
| Elbow Butt4P | 3 | 2.5% |
| backdash into Rolling Savate6K+G | 3 | 2.5% |
| backdash into Short Shoulder46P+K | 3 | 2.5% |
| backdash into guardG | 3 | 2.5% |
| evade down into forward dash | 3 | 2.5% |
| forward movement into Elbow Butt4P | 3 | 2.5% |
| guardG into Low Drop Kick62K | 3 | 2.5% |
| guardG into One Two UpperPPP | 3 | 2.5% |
34 further openings account for the other 46 rounds.
Goh
| backdash into evade up | 14 | 22.2% |
|---|---|---|
| backdash into Karura4P+K | 6 | 9.5% |
| backdash into backward movement | 4 | 6.3% |
| backdash into Hoderi4P | 3 | 4.8% |
| evade down into backdash | 3 | 4.8% |
| punchP into Shouda~KasumigoroshiPK | 3 | 4.8% |
| Hiji'ate6P | 2 | 3.2% |
| backdash into Soukyu46P | 2 | 3.2% |
| backdash into throwP+G | 2 | 3.2% |
| evade down into guardG | 2 | 3.2% |
| punchP into Tsurane ShoudaPP | 2 | 3.2% |
| backdash | 1 | 1.6% |
| backdash into AgitosogiP+K | 1 | 1.6% |
| backdash into Garyu66K | 1 | 1.6% |
| backdash into KiribaraiK+G | 1 | 1.6% |
16 further openings account for the other 16 rounds.
Brad
| backdash into Sway Back4P+K+G | 8 | 18.6% |
|---|---|---|
| backdash into evade up | 6 | 13.9% |
| Middle Spin Kick66K | 3 | 7.0% |
| evade down into Sway Back4P+K+G | 3 | 7.0% |
| evade down into backdash | 3 | 7.0% |
| Elbow Hook6P into kickK | 1 | 2.3% |
| High Spin KickK+G into Tornado CombinationK+GK | 1 | 2.3% |
| backdash into Middle Spin Kick66K | 1 | 2.3% |
| backdash into Sawk Klab6P+K | 1 | 2.3% |
| backdash into backward movement | 1 | 2.3% |
| backdash into punchP | 1 | 2.3% |
| evade down into forward dash | 1 | 2.3% |
| evade down into guardG | 1 | 2.3% |
| evade down into throwP+G | 1 | 2.3% |
| forward dash into Sharp Shoot1P | 1 | 2.3% |
10 further openings account for the other 10 rounds.
