VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

ふぇに

Career matches32,396
Career win rate50.2%
Round win rate50.8%
Peak rank36
Distinct opponents916
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3618,8239,4289,39550.1%
Pai369,6384,8344,80450.2%
Jeffry333,9351,9941,94150.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira52626725950.8%-1.2
Jacky51225425849.6%+0.5
Wolf41921520451.3%-2.6
Jeffry38820917953.9%+0.6
Goh31115715450.5%-0.7
Pai28216112157.1%+6.3
Brad26113113050.2%-1.0
Aoi25813812053.5%+1.4
Lau25713312451.8%+1.5
Jean25414510957.1%+6.3
Sarah23512411152.8%+1.7
Lion23110912247.2%-3.8
Kage22110911249.3%-1.4
El Blaze180928851.1%-1.0
Vanessa177879049.1%-1.8
Shun167878052.1%+0.5
Lei Fei129686152.7%+1.4
Taka92385441.3%-8.0
Dural77413653.2%+0.6
Eileen73294439.7%-9.3

0 of 20 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 20 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence57129427751.5%+0.3
Rectangle52928124853.1%+1.0
Octagon52429223255.7%+5.2
Full Fence52227324952.3%+0.7
Half Fence51727724053.6%+2.0
Open51325226149.1%-1.8
Single Wall48423724749.0%-1.3
Breakable Half Fence46123023149.9%-0.9
Low Fence46121724447.1%-5.7
Full Fence and Open1961059153.6%+1.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3,12452.7%51.5%+1.3
No walls1,45848.4%51.0%-2.6

Walls against open: +3.9 points (95% range +0.5 to +7.2), p 0.024 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

n-nova06 (Rank 33)2026/09/2329181162.1%
openpen (Rank 30)2026/09/2241291270.7%
striker0123 (Rank 30)2026/09/182417770.8%
のみ (Rank 35)2026/09/182471729.2%
タイヨウ (Rank 32)2026/09/182516964.0%
LEO (Rank 35)2026/09/1637201754.0%
joechou222 (Rank 36)2026/09/1633122136.4%
NORESPECT (Rank 36)2026/09/1642202247.6%
MaBoy (Rank 36)2026/09/1675363948.0%
フルレバ (Rank 35)2026/09/1436132336.1%
zaduhkj (Rank 35)2026/09/1444172738.6%
ps-splitsecond (Rank 32)2026/09/1424101441.7%
Shura1025 (Rank 34)2026/09/1431131841.9%
DJG10159 (Rank 37)2026/09/132571828.0%
★闘将拉麵男★ (Rank 36)2026/09/1346271958.7%
타우끼/taukee (Rank 36)2026/09/1344162836.4%
ぬっき~@ (Rank 35)2026/09/1028131546.4%
ヘニオ (Rank 34)2026/09/0931161551.6%
肉彦さん☆彡 (Rank 31)2026/09/0628181064.3%
jiwoonpk (Rank 33)2026/08/282921872.4%
会長さん (Rank 32)2026/08/2229111837.9%
fly_taster22 (Rank 34)2026/07/3134191555.9%
soul-to-denchi (Rank 32)2026/07/2726131350.0%
わばし (Rank 35)2026/07/0630131743.3%
さいたま梅澤/T.Umezawa (Rank 30)2026/07/0526141253.9%

Round openings

Every character

guardG1,6067.8%
Dash Hammer Kick66K1,1185.5%
Low Spin Kick1K+G9984.9%
Ducking Low2K+G6903.4%
guardG into punchP6573.2%
evade up into guardG4642.3%
Middle Spin Kick46K+G4132.0%
evade down into guardG3911.9%
backward movement into Groin Kick6K+G3401.7%
Middle Hell Stab6P+K3371.6%
backdash into Middle Spin Kick46K+G3191.6%
guardG into throwP+G3171.6%
Step-in Middle Kick66K+G2961.4%
evade up into throwP+G2891.4%
Middle Smash6P2871.4%

777 further openings account for the other 11,925 rounds.

Counted from 5,029 of the 5,050 matches played. The rest were not pulled for openings.

Jacky

Dash Hammer Kick66K1,1187.9%
guardG1,0637.5%
Low Spin Kick1K+G9987.1%
Middle Spin Kick46K+G4132.9%
evade up into guardG3582.5%
backward movement into Groin Kick6K+G3402.4%
guardG into punchP3402.4%
backdash into Middle Spin Kick46K+G3192.3%
evade down into guardG3102.2%
Step-in Middle Kick66K+G2962.1%
Middle Smash6P2872.0%
crouch into Rage Kick1PK2822.0%
backdash into Spin Heel Sword4K+G2761.9%
punchP into Jab StraightPP2671.9%
crouch dash forward into guardG2221.6%

468 further openings account for the other 7,244 rounds.

Counted from 3,485 of the 3,488 matches played. The rest were not pulled for openings.

Jeffry

Ducking Low2K+G69014.3%
guardG4218.7%
Middle Hell Stab6P+K3377.0%
guardG into punchP2775.7%
backdash into Double Hammer Down43P2104.3%
punchP into Double KnucklePP1703.5%
backdash into Rising Hammer43PP972.0%
punchP911.9%
guardG into throwP+G881.8%
evade down851.8%
Elbow Butt6P811.7%
Low Knuckle2P731.5%
punchP into crouch dash forward701.4%
guardG into Low Knuckle2P691.4%
evade up into guardG661.4%

271 further openings account for the other 2,009 rounds.

Counted from 1,177 of the 1,195 matches played. The rest were not pulled for openings.

Pai

Soukasui3P into Souka Rensui3PP20914.1%
Hi'en Tankyaku9K1379.3%
guardG1228.2%
Tenshi Katsumentai Haishin2P+KK into Renkan Tenshin Jujishou2P+KKP1147.7%
Souka Rensui3PP into Souka Raigekishou3PPP1087.3%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK724.9%
evade up into guardG402.7%
guardG into punchP402.7%
punchP332.2%
forward movement into punchP302.0%
Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK251.7%
Honshin Soukyaku1K+G211.4%
evade up into crouch dash forward211.4%
throwP+G into Souka Rensui3PP181.2%
evade down into guardG171.1%

131 further openings account for the other 473 rounds.