VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Hyakkiyakou__

Career matches1,541
Career win rate58.0%
Round win rate51.8%
Peak rank30
Distinct opponents68
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3057133523658.7%
Taka3047327320057.7%
Jeffry281861117559.7%
Sarah27175859048.6%
Lau27136894765.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky22121054.5%-0.2
Jeffry1861233.3%-24.5
Akira1510566.7%+12.2
Jean123925.0%-27.8
Lion106460.0%+17.0
Wolf104640.0%-13.6
Aoi94544.4%-11.9
Goh86275.0%+18.0
Lau43175.0%+30.2
Sarah43175.0%+27.4
Shun42250.0%+0.9
Pai330100.0%+45.6
Vanessa330100.0%+37.6
Brad21150.0%-5.2
Dural220100.0%+43.1
Kage1010.0%-46.0
Taka1010.0%-42.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence21111052.4%+1.9
Breakable Full Fence2013765.0%+8.3
Full Fence2081240.0%-15.9
Rectangle158753.3%+3.1
Octagon124833.3%-21.5
Low Fence119281.8%+27.6
Open85362.5%+2.6
Single Wall74357.1%+14.8
Breakable Half Fence41325.0%-27.6
Full Fence and Open32166.7%+28.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9248.9%53.2%-4.3
No walls2669.2%54.1%+15.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

りてりん (Rank 28)2026/08/25220100.0%
☆プなれ☆ (Rank 27)2026/08/2532166.7%
hahaha (Rank 28)2026/08/2552340.0%
マクシミリアン15世 (Rank 30)2026/08/0472528.6%
banbal/バンバル (Rank 29)2026/08/0441325.0%
imhanzo (Rank 27)2026/07/2551420.0%
ガリバー (Rank 31)2026/07/252020.0%
れもん@のびしろF (Rank 28)2026/07/2532166.7%
タイヨウ (Rank 28)2026/06/2621150.0%
太鼓の別人/TaikoStrike (Rank 31)2026/06/2541325.0%
なつ (Rank 31)2026/06/212020.0%
カマキリ拳法なぎくん (Rank 31)2026/06/2162433.3%
龍仙人【鬼手仏心】 (Rank 26)2026/06/21220100.0%
Phrazes_For_The_Young (Rank 31)2026/06/21330100.0%
HIROCHILL (Rank 28)2026/06/1442250.0%
Gun-Interceptor (Rank 27)2026/06/142020.0%
ゅろぽ (Rank 26)2026/06/07220100.0%
방가방가 (Rank 23)2026/06/0721150.0%
nasumiso (Rank 29)2026/05/30220100.0%
やまだ.com (Rank 31)2026/05/282020.0%
ウタコ (Rank 27)2026/05/282020.0%
JACK-ASS (Rank 26)2026/05/28220100.0%
うをん (Rank 31)2026/05/2821150.0%
pinturicchio (Rank 30)2026/05/202020.0%
NEKOz (Rank 24)2026/03/28220100.0%

Round openings

Every character

Morotezuki66P into Morote Tsuppari66PP203.9%
Middle Spin Kick46K+G163.1%
Groin Kick6K+G152.9%
Tsuppari 2PP into Tsuppari 3PPP142.8%
throwP+G142.8%
Souko Sensou66P+K132.5%
Sharpsword44K into Sharpsword Combo44KK102.0%
Kosoushou46P91.8%
backdash into Long Stride Back Knuckle4P+K91.8%
backward movement into Groin Kick6K+G91.8%
kickK91.8%
punchP into throwP+G91.8%
backdash into guardG81.6%
down-back kick1K into Ko'en TenshinkyakuKK81.6%
Dash Hammer Kick66K71.4%

179 further openings account for the other 340 rounds.

Jacky

Middle Spin Kick46K+G169.2%
Groin Kick6K+G158.6%
backdash into Long Stride Back Knuckle4P+K95.2%
backward movement into Groin Kick6K+G95.2%
Dash Hammer Kick66K74.0%
Low Spin Kick1K+G63.5%
Middle Smash6P52.9%
Squat Straight2P into Smash Straight3P52.9%
backdash into throwP+G52.9%
backward movement into Middle Spin Kick46K+G52.9%
throwP+G52.9%
Spin Heel Sword4K+G42.3%
Spinning Back Knuckle4P into Double Back Knuckle4PP42.3%
Spinning Back Knuckle4P31.7%
backdash into Middle Spin Kick46K+G31.7%

54 further openings account for the other 73 rounds.

Taka

Morotezuki66P into Morote Tsuppari66PP2014.1%
Tsuppari 2PP into Tsuppari 3PPP149.9%
kickK96.3%
Mawashi Harite44P74.9%
throwP+G64.2%
Shita Harite2P into Hiji'ate6P53.5%
Zangeki33P53.5%
Kachi'age33P+K42.8%
Sokubi Otoshi41236P42.8%
Tsuppari 3PPP into Tsuppari 4PPPP32.1%
backdash into Aka'oni MidaremageP+K32.1%
backdash into guardG32.1%
punchP32.1%
punchP into Kirikabu Kudaki1P+K32.1%
Ao'oni Midaremage214P+K21.4%

38 further openings account for the other 51 rounds.

Lau

Souko Sensou66P+K1314.9%
Kosoushou46P910.3%
down-back kick1K into Ko'en TenshinkyakuKK89.2%
Saishikkyaku4K into Ko'en TenshinkyakuKK66.9%
Honshin Hekiken1P+K55.8%
Koryu Tenshinkyaku6K+G44.6%
backdash into Kosoushou46P33.5%
backdash into Sako Soushou4P+K33.5%
kickK into Ko'en TenshinkyakuKK33.5%
Chugeki6P22.3%
Chugeki6P into Hou'ou Soushou6PP22.3%
Rouko Tankai6P+K into Rouko Shukkai6P+KP22.3%
Saishikkyaku4K into kickK22.3%
backdash into guardG22.3%
down-back kick+guard1K+G22.3%

21 further openings account for the other 21 rounds.

Sarah

Sharpsword44K into Sharpsword Combo44KK1015.4%
Long Snap Side Chop3P+K710.8%
Hide Side Kick (Deflect)P+K69.2%
Switch Kick4K46.2%
backdash into Full Spin Heel Kick9K46.2%
Leg Slicer2K+G34.6%
Back Spin KickK+G23.1%
Full Spin Heel Kick9K23.1%
Stiletto66K23.1%
backdash into Crescent Heel4K+G23.1%
backward movement into guardG23.1%
punchP into throwP+G23.1%
Back Knuckle4P into Serpent Rage4PK11.5%
Breeze Shot6P+K11.5%
Low Spin Kick3K+G11.5%

16 further openings account for the other 16 rounds.

Jeffry

Sunlit Body Upper3P+K511.9%
Smash Upper3P into Double Upper3PP49.5%
backdash into Double Hammer Down43P37.1%
Dash Elbow66P into Dash Elbow Upper66PP24.8%
Ducking Low2K+G24.8%
Low Knuckle2P into punchP24.8%
punchP into Sunlit Body Upper3P+K24.8%
throwP+G24.8%
Hammer Slide1P into Grizzly Hammer1PP12.4%
Head Attack46P+K12.4%
Low Knuckle2P into Elbow Butt6P12.4%
Low Knuckle2P into Smash Upper3P12.4%
Middle Hell Stab6P+K12.4%
Overblow Shoulder66P+K into throwP+G12.4%
Toe Kick2K12.4%

13 further openings account for the other 13 rounds.