Virtua Fighter 5 REVO · v1.10 · Region: South America
tanemaki863
Characters played — VF5's own record
| Vanessa | 32 | 866 | 498 | 368 | 57.5% |
|---|---|---|---|---|---|
| Sarah | 28 | 83 | 52 | 31 | 62.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| El Blaze | 7 | 5 | 2 | 71.4% | +22.1 |
|---|---|---|---|---|---|
| Jacky | 7 | 3 | 4 | 42.9% | -17.2 |
| Wolf | 7 | 4 | 3 | 57.1% | -3.0 |
| Akira | 6 | 5 | 1 | 83.3% | +39.9 |
| Aoi | 5 | 2 | 3 | 40.0% | -19.8 |
| Goh | 5 | 3 | 2 | 60.0% | +1.9 |
| Kage | 5 | 3 | 2 | 60.0% | +5.8 |
| Lion | 5 | 2 | 3 | 40.0% | -12.2 |
| Sarah | 4 | 2 | 2 | 50.0% | -9.3 |
| Jeffry | 3 | 1 | 2 | 33.3% | -22.4 |
| Shun | 3 | 2 | 1 | 66.7% | +38.4 |
| Lei Fei | 2 | 0 | 2 | 0.0% | -65.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 9 | 6 | 3 | 66.7% | +23.4 |
|---|---|---|---|---|---|
| Breakable Half Fence | 9 | 6 | 3 | 66.7% | +16.9 |
| Full Fence | 8 | 2 | 6 | 25.0% | -38.9 |
| Half Fence | 7 | 6 | 1 | 85.7% | +24.6 |
| Open | 7 | 5 | 2 | 71.4% | +28.5 |
| Octagon | 6 | 2 | 4 | 33.3% | -31.0 |
| Rectangle | 5 | 3 | 2 | 60.0% | +8.9 |
| Single Wall | 4 | 2 | 2 | 50.0% | +2.2 |
| Full Fence and Open | 2 | 0 | 2 | 0.0% | -65.4 |
| Low Fence | 2 | 0 | 2 | 0.0% | -62.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 44 | 56.8% | 55.4% | +1.5 |
| No walls | 13 | 53.8% | 49.0% | +4.8 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| LEO (Rank 31) | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|
| hahaha (Rank 26) | 4 | 0 | 4 | 0.0% |
| BANANA (Rank 29) | 3 | 1 | 2 | 33.3% |
| O-llO-l乙lO-lJ (Rank 33) | 3 | 1 | 2 | 33.3% |
| kobaman (Rank 26) | 3 | 1 | 2 | 33.3% |
| nasumiso (Rank 29) | 3 | 2 | 1 | 66.7% |
| yamaneko (Rank 34) | 3 | 2 | 1 | 66.7% |
| 村長~災禍の中心~ (Rank 37) | 3 | 2 | 1 | 66.7% |
| TERA (Rank 24) | 2 | 2 | 0 | 100.0% |
| jiwoonpk (Rank 33) | 2 | 2 | 0 | 100.0% |
| somelight (Rank 27) | 2 | 2 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 2 | 2 | 0 | 100.0% |
| ②-スト☆能登VF部 (Rank 30) | 2 | 0 | 2 | 0.0% |
| カリス★まっくすさん (Rank 29) | 2 | 2 | 0 | 100.0% |
| ダイナマイト門前仲町 (Rank 35) | 2 | 0 | 2 | 0.0% |
| ハンニバル (Rank 31) | 2 | 0 | 2 | 0.0% |
| フロム菊の門 (Rank 29) | 2 | 2 | 0 | 100.0% |
| 単騎待ち (Rank 23) | 2 | 0 | 2 | 0.0% |
| 浅川サナタ@ようつべ (Rank 30) | 2 | 2 | 0 | 100.0% |
| 痩せたい (Rank 30) | 2 | 0 | 2 | 0.0% |
| 바블검크라이시스 (Rank 33) | 2 | 2 | 0 | 100.0% |
| kyu (Rank 28) | 1 | 1 | 0 | 100.0% |
| me3393 (Rank 11) | 1 | 1 | 0 | 100.0% |
| どろパイ (Rank 34) | 1 | 1 | 0 | 100.0% |
| ぬっき~@ ☆狼☆ (Rank 33) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| ダイナマイト門前仲町 (Rank 35) | 2026/09/07 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| ハンニバル (Rank 31) | 2026/09/07 | 2 | 0 | 2 | 0.0% |
| LEO (Rank 31) | 2026/09/07 | 5 | 2 | 3 | 40.0% |
| どろパイ (Rank 34) | 2026/07/23 | 1 | 1 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 2026/07/23 | 2 | 2 | 0 | 100.0% |
| yamaneko (Rank 34) | 2026/07/23 | 3 | 2 | 1 | 66.7% |
| jiwoonpk (Rank 33) | 2026/07/23 | 2 | 2 | 0 | 100.0% |
| 浅川サナタ@ようつべ (Rank 30) | 2026/07/23 | 2 | 2 | 0 | 100.0% |
| BANANA (Rank 29) | 2026/05/30 | 3 | 1 | 2 | 33.3% |
| カリス★まっくすさん (Rank 29) | 2026/05/30 | 2 | 2 | 0 | 100.0% |
| 村長~災禍の中心~ (Rank 37) | 2026/05/30 | 3 | 2 | 1 | 66.7% |
| ぬっき~@ ☆狼☆ (Rank 33) | 2026/05/30 | 1 | 0 | 1 | 0.0% |
| O-llO-l乙lO-lJ (Rank 33) | 2026/05/30 | 3 | 1 | 2 | 33.3% |
| somelight (Rank 27) | 2026/05/29 | 2 | 2 | 0 | 100.0% |
| nasumiso (Rank 29) | 2026/05/29 | 3 | 2 | 1 | 66.7% |
| me3393 (Rank 11) | 2026/05/29 | 1 | 1 | 0 | 100.0% |
| TERA (Rank 24) | 2026/05/29 | 2 | 2 | 0 | 100.0% |
| 単騎待ち (Rank 23) | 2026/05/29 | 2 | 0 | 2 | 0.0% |
| kobaman (Rank 26) | 2026/05/29 | 3 | 1 | 2 | 33.3% |
| kyu (Rank 28) | 2026/05/06 | 1 | 1 | 0 | 100.0% |
| hahaha (Rank 26) | 2026/05/06 | 4 | 0 | 4 | 0.0% |
| フロム菊の門 (Rank 29) | 2026/03/28 | 2 | 2 | 0 | 100.0% |
| 痩せたい (Rank 30) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
| 바블검크라이시스 (Rank 33) | 2026/03/28 | 2 | 2 | 0 | 100.0% |
| ②-スト☆能登VF部 (Rank 30) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| Defensive Style: guard | 26 | 10.7% |
|---|---|---|
| guardG | 19 | 7.8% |
| Defensive Style: backdash into evade up | 8 | 3.3% |
| Defensive Style: Stinger Low Blow into crouch | 6 | 2.5% |
| Defensive Style: punch | 6 | 2.5% |
| Offensive Style: guard | 6 | 2.5% |
| Offensive Style: guard into throwP+G | 6 | 2.5% |
| punchP | 6 | 2.5% |
| Defensive Style: backdash into Boomerang Hook3P+K | 5 | 2.0% |
| Long Snap Side Chop3P+K | 5 | 2.0% |
| Offensive Style: Bunker Buster | 5 | 2.0% |
| Offensive Style: Long Barrel Blow | 5 | 2.0% |
| Defensive Style: Bone Crush Middle | 4 | 1.6% |
| Defensive Style: crouch into Stinger Low Blow1P+K | 4 | 1.6% |
| Defensive Style: guard into Sit Jab2P | 4 | 1.6% |
90 further openings account for the other 129 rounds.
Vanessa
| Defensive Style: guard | 26 | 15.3% |
|---|---|---|
| Defensive Style: backdash into evade up | 8 | 4.7% |
| Defensive Style: Stinger Low Blow into crouch | 6 | 3.5% |
| Defensive Style: punch | 6 | 3.5% |
| Offensive Style: guard | 6 | 3.5% |
| Offensive Style: guard into throwP+G | 6 | 3.5% |
| Defensive Style: backdash into Boomerang Hook3P+K | 5 | 2.9% |
| Offensive Style: Bunker Buster | 5 | 2.9% |
| Offensive Style: Long Barrel Blow | 5 | 2.9% |
| Defensive Style: Bone Crush Middle | 4 | 2.4% |
| Defensive Style: crouch into Stinger Low Blow1P+K | 4 | 2.4% |
| Defensive Style: guard into Sit Jab2P | 4 | 2.4% |
| Defensive Style: backdash into guardG | 3 | 1.8% |
| Defensive Style: guard into Stinger Low Blow1P+K | 3 | 1.8% |
| Defensive Style: punch into Jab~BodyPP | 3 | 1.8% |
59 further openings account for the other 76 rounds.
Sarah
| guardG | 19 | 25.7% |
|---|---|---|
| punchP | 6 | 8.1% |
| Long Snap Side Chop3P+K | 5 | 6.8% |
| Low Spin Kick3K+G | 4 | 5.4% |
| forward movement into punchP | 4 | 5.4% |
| guardG into throwP+G | 4 | 5.4% |
| Leg Slicer2K+G | 3 | 4.0% |
| guardG into evade down | 3 | 4.0% |
| backdash into Crescent Heel4K+G | 2 | 2.7% |
| guardG into Squat Straight2P | 2 | 2.7% |
| guardG into punchP | 2 | 2.7% |
| Crescent Heel4K+G | 1 | 1.4% |
| Quick Knee6K | 1 | 1.4% |
| Quick Knee6K into kickK | 1 | 1.4% |
| Snap Side Chop3P into Setup Combination3PK | 1 | 1.4% |
16 further openings account for the other 16 rounds.
