Virtua Fighter 5 REVO · v1.10 · Region: South America
akiki-99-shadow
Characters played — VF5's own record
| Akira | 32 | 301 | 228 | 73 | 75.8% |
|---|---|---|---|---|---|
| Jean | 34 | 226 | 149 | 77 | 65.9% |
| Aoi | 33 | 143 | 104 | 39 | 72.7% |
| Goh | 32 | 106 | 80 | 26 | 75.5% |
| Pai | 32 | 87 | 70 | 17 | 80.5% |
| Sarah | 30 | 84 | 64 | 20 | 76.2% |
| Lion | 32 | 74 | 62 | 12 | 83.8% |
| Kage | — | 29 | 27 | 2 | 93.1% |
| Wolf | 27 | 23 | 17 | 6 | 73.9% |
| Jeffry | 30 | 3 | 1 | 2 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 16 | 14 | 2 | 87.5% | +14.8 |
|---|---|---|---|---|---|
| Lau | 16 | 13 | 3 | 81.2% | +12.7 |
| Wolf | 15 | 13 | 2 | 86.7% | +9.5 |
| Goh | 14 | 8 | 6 | 57.1% | -14.8 |
| El Blaze | 11 | 7 | 4 | 63.6% | -8.7 |
| Jeffry | 11 | 10 | 1 | 90.9% | +17.1 |
| Shun | 10 | 8 | 2 | 80.0% | +4.8 |
| Jacky | 7 | 7 | 0 | 100.0% | +33.1 |
| Lion | 6 | 2 | 4 | 33.3% | -44.2 |
| Sarah | 6 | 5 | 1 | 83.3% | +10.0 |
| Kage | 5 | 1 | 4 | 20.0% | -49.6 |
| Lei Fei | 5 | 3 | 2 | 60.0% | -7.3 |
| Pai | 5 | 3 | 2 | 60.0% | -21.0 |
| Aoi | 4 | 3 | 1 | 75.0% | +2.1 |
| Eileen | 2 | 2 | 0 | 100.0% | +19.1 |
| Jean | 2 | 1 | 1 | 50.0% | -32.0 |
| Taka | 2 | 2 | 0 | 100.0% | +26.7 |
| Brad | 1 | 0 | 1 | 0.0% | -79.5 |
| Vanessa | 1 | 0 | 1 | 0.0% | -64.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 20 | 16 | 4 | 80.0% | +5.0 |
|---|---|---|---|---|---|
| Half Fence | 18 | 13 | 5 | 72.2% | -2.8 |
| Breakable Full Fence | 16 | 11 | 5 | 68.8% | -2.8 |
| Open | 16 | 13 | 3 | 81.2% | +14.4 |
| Low Fence | 15 | 10 | 5 | 66.7% | -6.6 |
| Single Wall | 13 | 8 | 5 | 61.5% | -12.3 |
| Breakable Half Fence | 11 | 7 | 4 | 63.6% | -13.9 |
| Octagon | 11 | 10 | 1 | 90.9% | +12.6 |
| Rectangle | 11 | 9 | 2 | 81.8% | +10.0 |
| Full Fence and Open | 3 | 2 | 1 | 66.7% | -4.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 87 | 75.9% | 74.8% | +1.1 |
| No walls | 44 | 70.5% | 71.1% | -0.7 |
Walls against open: +1.7 points (95% range -14.3 to +17.7), p 0.832 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| はげまん (Rank 28) | 9 | 7 | 2 | 77.8% |
|---|---|---|---|---|
| ∈挙動不審∋ (Rank 33) | 6 | 4 | 2 | 66.7% |
| そんさく先生@SRGM (Rank 34) | 6 | 4 | 2 | 66.7% |
| ヘニオ (Rank 35) | 6 | 5 | 1 | 83.3% |
| れうくろった (Rank 28) | 5 | 3 | 2 | 60.0% |
| 鳩男 (Rank 27) | 5 | 5 | 0 | 100.0% |
| 1FNOPLAYSORRY (Rank 33) | 4 | 3 | 1 | 75.0% |
| AlicerLandeel (Rank 29) | 4 | 3 | 1 | 75.0% |
| MaBoy (Rank 32) | 4 | 3 | 1 | 75.0% |
| mitorakujo (Rank 26) | 4 | 4 | 0 | 100.0% |
| ワクワク (Rank 34) | 4 | 1 | 3 | 25.0% |
| 菊の門、再び… (Rank 29) | 4 | 4 | 0 | 100.0% |
| HAM (Rank 33) | 3 | 2 | 1 | 66.7% |
| HaseMasa (Rank 25) | 3 | 2 | 1 | 66.7% |
| HoAssYoAss (Rank 25) | 3 | 3 | 0 | 100.0% |
| snake9821 (Rank 26) | 3 | 2 | 1 | 66.7% |
| 五寸釘くん (Rank 34) | 3 | 3 | 0 | 100.0% |
| 借酒中 (Rank 35) | 3 | 1 | 2 | 33.3% |
| banpal/バンパル (Rank 35) | 2 | 1 | 1 | 50.0% |
| calmknight[냠냠] (Rank 29) | 2 | 2 | 0 | 100.0% |
| lemon@のびしろF (Rank 28) | 2 | 2 | 0 | 100.0% |
| §Ryu~k§ (Rank 32) | 2 | 2 | 0 | 100.0% |
| さみぃ_ANTARES (Rank 35) | 2 | 2 | 0 | 100.0% |
| キリマンジャロさなえ (Rank 32) | 2 | 2 | 0 | 100.0% |
| 绝逼膝盖 (Rank 31) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| ヘニオ (Rank 35) | 2026/08/25 | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|---|
| さみぃ_ANTARES (Rank 35) | 2026/08/25 | 2 | 2 | 0 | 100.0% |
| ワクワク (Rank 34) | 2026/08/25 | 4 | 1 | 3 | 25.0% |
| そんさく先生@SRGM (Rank 34) | 2026/08/18 | 6 | 4 | 2 | 66.7% |
| キリマンジャロさなえ (Rank 32) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 2026/06/24 | 6 | 4 | 2 | 66.7% |
| HaseMasa (Rank 25) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| 1FNOPLAYSORRY (Rank 33) | 2026/06/17 | 4 | 3 | 1 | 75.0% |
| mitorakujo (Rank 26) | 2026/05/18 | 4 | 4 | 0 | 100.0% |
| snake9821 (Rank 26) | 2026/05/18 | 3 | 2 | 1 | 66.7% |
| HoAssYoAss (Rank 25) | 2026/05/16 | 3 | 3 | 0 | 100.0% |
| 鳩男 (Rank 27) | 2026/04/25 | 5 | 5 | 0 | 100.0% |
| れうくろった (Rank 28) | 2026/04/25 | 5 | 3 | 2 | 60.0% |
| AlicerLandeel (Rank 29) | 2026/04/24 | 4 | 3 | 1 | 75.0% |
| 借酒中 (Rank 35) | 2026/04/24 | 3 | 1 | 2 | 33.3% |
| 五寸釘くん (Rank 34) | 2026/04/24 | 3 | 3 | 0 | 100.0% |
| lemon@のびしろF (Rank 28) | 2026/04/23 | 2 | 2 | 0 | 100.0% |
| MaBoy (Rank 32) | 2026/04/23 | 4 | 3 | 1 | 75.0% |
| はげまん (Rank 28) | 2026/04/15 | 9 | 7 | 2 | 77.8% |
| calmknight[냠냠] (Rank 29) | 2026/04/15 | 2 | 2 | 0 | 100.0% |
| §Ryu~k§ (Rank 32) | 2026/04/15 | 2 | 2 | 0 | 100.0% |
| banpal/バンパル (Rank 35) | 2026/04/08 | 2 | 1 | 1 | 50.0% |
| 绝逼膝盖 (Rank 31) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| HAM (Rank 33) | 2026/04/03 | 3 | 2 | 1 | 66.7% |
| 菊の門、再び… (Rank 29) | 2026/04/02 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 130 | 23.9% |
|---|---|---|
| forward movement into punchP | 57 | 10.5% |
| backdash into Konohana Sakuya43P+K | 12 | 2.2% |
| backdash into punchP | 12 | 2.2% |
| backdash into throwP+G | 10 | 1.8% |
| Juchou Senshou8P+K | 8 | 1.5% |
| backdash into evade down | 8 | 1.5% |
| backward movement into evade up | 8 | 1.5% |
| forward dash into evade up | 8 | 1.5% |
| backdash into Honrakukyaku46K+G | 7 | 1.3% |
| forward dash into Kusanagi2K+G | 7 | 1.3% |
| punchP | 7 | 1.3% |
| backdash into Double Hammer Down43P | 6 | 1.1% |
| forward movement into Double KnucklePP | 6 | 1.1% |
| Senputai8K | 5 | 0.9% |
174 further openings account for the other 252 rounds.
Aoi
| backdash into evade up | 21 | 20.4% |
|---|---|---|
| forward movement into punchP | 12 | 11.7% |
| forward dash into Kusanagi2K+G | 7 | 6.8% |
| forward dash into evade up | 4 | 3.9% |
| backdash into Hou'oushu3P | 3 | 2.9% |
| backdash into Koromoguruma66P | 3 | 2.9% |
| backdash into Ryoushi43P | 3 | 2.9% |
| backdash into throwP+G | 3 | 2.9% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 2 | 1.9% |
| backdash into Maegeri3K | 2 | 1.9% |
| backdash into Raijinha6K | 2 | 1.9% |
| backdash into Sou'unha66K | 2 | 1.9% |
| backward movement into evade up | 2 | 1.9% |
| crouch dash forward into Hou'oushu3P | 2 | 1.9% |
| crouch dash forward into throwP+G | 2 | 1.9% |
28 further openings account for the other 33 rounds.
Lion
| backdash into evade up | 18 | 21.2% |
|---|---|---|
| Juchou Senshou8P+K | 8 | 9.4% |
| Senputai8K | 5 | 5.9% |
| backdash into punchP | 5 | 5.9% |
| forward movement into punchP | 5 | 5.9% |
| backdash into Kishitsu Kasensou43P | 4 | 4.7% |
| backdash into Sen'inshou3P | 3 | 3.5% |
| crouch into Dantai3K | 3 | 3.5% |
| backdash into Tanhikyaku46K | 2 | 2.4% |
| backdash into Touku Rigou Bantaitetsu46K+G | 2 | 2.4% |
| backdash into evade down | 2 | 2.4% |
| crouch into Katousui2P | 2 | 2.4% |
| crouch into Shicchi Soutai3K+G | 2 | 2.4% |
| evade down into Kishitsu Kasensou43P | 2 | 2.4% |
| forward movement into evade up | 2 | 2.4% |
20 further openings account for the other 20 rounds.
Pai
| backdash into evade up | 19 | 22.9% |
|---|---|---|
| forward movement into punchP | 16 | 19.3% |
| backdash into Honrakukyaku46K+G | 7 | 8.4% |
| backdash into Senchutai3K | 3 | 3.6% |
| forward movement into RenshouPP | 3 | 3.6% |
| guardG into evade down | 3 | 3.6% |
| Senchuken6P | 2 | 2.4% |
| backdash into Senkyaku Chushou3KP | 2 | 2.4% |
| evade up into crouch dash forward | 2 | 2.4% |
| punchP | 2 | 2.4% |
| up-forward kick+guard9K+G | 2 | 2.4% |
| Senchuken6P into Ensei Soushouheki4P | 1 | 1.2% |
| Senchuken6P into Takuten Soudou64PP | 1 | 1.2% |
| backdash into Ensei Touku Haikyaku66K+G | 1 | 1.2% |
| backdash into Ensei Toukyaku46K | 1 | 1.2% |
18 further openings account for the other 18 rounds.
Jeffry
| backdash into evade up | 21 | 31.8% |
|---|---|---|
| backdash into Double Hammer Down43P | 6 | 9.1% |
| forward movement into Double KnucklePP | 6 | 9.1% |
| backdash into Full Swing Upper33P | 3 | 4.5% |
| backdash into evade down | 3 | 4.5% |
| backdash into punchP | 3 | 4.5% |
| backdash into throwP+G | 3 | 4.5% |
| punchP into Double KnucklePP | 3 | 4.5% |
| backdash into Megaton Knuckle43P+K | 2 | 3.0% |
| forward movement into punchP | 2 | 3.0% |
| Dash Elbow66P into Dash Elbow Upper66PP | 1 | 1.5% |
| Double KnucklePP into Double Knuckle~UpperPPP | 1 | 1.5% |
| Knee Push4K into Knee Push Wild Hook4KP | 1 | 1.5% |
| Overblow Shoulder66P+K | 1 | 1.5% |
| backdash into Side Kick3K | 1 | 1.5% |
9 further openings account for the other 9 rounds.
Jean
| backdash into evade up | 21 | 33.3% |
|---|---|---|
| backdash into Konohana Sakuya43P+K | 12 | 19.1% |
| forward movement into punchP | 8 | 12.7% |
| crouch into Shitamaeken2P | 2 | 3.2% |
| Doumawashi Kaitengeri46K+G | 1 | 1.6% |
| Gyaku Seikenzuki66P | 1 | 1.6% |
| Shitamaeken2P | 1 | 1.6% |
| Shitazuki3P into Oishitazuki3PP | 1 | 1.6% |
| backdash into Chudan Ushiro Mawashigeri66K | 1 | 1.6% |
| backdash into Hou'ou Kourui Otoshi4K+G | 1 | 1.6% |
| backdash into Oishitazuki3PP | 1 | 1.6% |
| backdash into Tate'enpi33P | 1 | 1.6% |
| backdash into crouch dash forward | 1 | 1.6% |
| backdash into evade down | 1 | 1.6% |
| backdash into punchP | 1 | 1.6% |
9 further openings account for the other 9 rounds.
Sarah
| backdash into evade up | 12 | 21.1% |
|---|---|---|
| forward movement into punchP | 9 | 15.8% |
| backdash into Leg Slicer2K+G | 3 | 5.3% |
| punchP | 3 | 5.3% |
| Rising Elbow6P into Double Joint Butt6PK | 2 | 3.5% |
| Stiletto66K | 2 | 3.5% |
| backdash into Crescent Heel4K+G | 2 | 3.5% |
| backdash into throwP+G | 2 | 3.5% |
| backward movement into evade up | 2 | 3.5% |
| forward dash into Leg Slicer2K+G | 2 | 3.5% |
| forward dash into Low Spin Kick3K+G | 2 | 3.5% |
| guardG into throwP+G | 2 | 3.5% |
| backdash into Jab StraightPP | 1 | 1.8% |
| backdash into Jackknife Middle Kick3KK | 1 | 1.8% |
| backdash into Low Spin Kick3K+G | 1 | 1.8% |
11 further openings account for the other 11 rounds.
Goh
| backdash into evade up | 10 | 25.0% |
|---|---|---|
| forward dash into Ni'oudaoshi3K+G | 4 | 10.0% |
| forward movement into punchP | 2 | 5.0% |
| guardG into Hiji'ate6P | 2 | 5.0% |
| guardG into Tsukikage6K | 2 | 5.0% |
| Kyousengeri46K into forward movement | 1 | 2.5% |
| backdash into Batousatsu3KP | 1 | 2.5% |
| backdash into Kirin33P | 1 | 2.5% |
| backdash into Maegeri3K | 1 | 2.5% |
| backdash into Soukyu46P | 1 | 2.5% |
| backward movement into Hiji'ate6P | 1 | 2.5% |
| crouch dash back | 1 | 2.5% |
| crouch dash forward into Ni'oudaoshi3K+G | 1 | 2.5% |
| crouch dash forward into Tsukikage6K | 1 | 2.5% |
| evade down into guardG | 1 | 2.5% |
10 further openings account for the other 10 rounds.
Wolf
| backdash into evade up | 6 | 16.7% |
|---|---|---|
| forward dash into evade up | 3 | 8.3% |
| forward movement into punchP | 3 | 8.3% |
| backdash into Arrow Knuckle3P | 2 | 5.6% |
| backdash into Short Shoulder46P+K | 2 | 5.6% |
| forward movement into Jab StraightPP | 2 | 5.6% |
| backdash into Body Blow6P | 1 | 2.8% |
| backdash into Deadly Move Front6P+K+G | 1 | 2.8% |
| backdash into Low Smash2K | 1 | 2.8% |
| backdash into Quick Shoulder66P+K | 1 | 2.8% |
| backdash into Regret Discharge33P+K | 1 | 2.8% |
| backdash into crouch dash forward | 1 | 2.8% |
| backdash into punchP | 1 | 2.8% |
| backward movement into evade up | 1 | 2.8% |
| evade down into crouch | 1 | 2.8% |
9 further openings account for the other 9 rounds.
Akira
| backdash into evade up | 2 | 20.0% |
|---|---|---|
| Jouho Touken6P into forward dash | 1 | 10.0% |
| Rimon Chouchu66P into forward dash | 1 | 10.0% |
| crouch dash forward into Youhou33P | 1 | 10.0% |
| forward dash into Souka Housui3P+K | 1 | 10.0% |
| forward dash into forward movement | 1 | 10.0% |
| forward movement into throwP+G | 1 | 10.0% |
| kickK into evade up | 1 | 10.0% |
| punchP into forward dash | 1 | 10.0% |
