VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lau

CMoney012

Career matches1,858
Career win rate59.5%
Round win rate48.2%
Peak rank41
Distinct opponents65
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau411,7521,02972358.7%
Shun3087632472.4%
Pai261913668.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Vanessa114357930.7%-4.2
Jacky39102925.6%-18.0
Pai32141843.8%-3.6
El Blaze30141646.7%+4.6
Wolf26141253.9%-7.1
Brad2112957.1%+2.5
Shun2113861.9%+7.5
Lei Fei1991047.4%-2.8
Lion1991047.4%+3.7
Aoi1712570.6%+3.5
Taka178947.1%-4.4
Sarah1513286.7%+18.8
Lau1410471.4%+17.2
Akira129375.0%+17.5
Kage116554.5%-4.8
Goh770100.0%+17.6
Eileen53260.0%+3.8
Jean32166.7%+34.8
Jeffry110100.0%+33.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence54203437.0%-8.1
Open53252847.2%-2.0
Breakable Full Fence46172937.0%-13.2
Low Fence42192345.2%+0.6
Breakable Half Fence41182343.9%-1.9
Octagon41231856.1%+7.0
Rectangle37191851.4%+10.5
Full Fence36201655.6%+0.8
Single Wall30141646.7%-0.7
Full Fence and Open1911857.9%+7.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls25545.9%47.3%-1.4
No walls12546.4%47.1%-0.7

Walls against open: -0.7 points (95% range -12.6 to +11.3), p 0.913 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

JoeWoahTho (Rank 33)2026/09/1962433.3%
BLACKALERT!!! (Rank 42)2026/09/19110337730.0%
RushdownTurtle(RDT) (Rank 37)2026/09/05139469.2%
Chris (Rank 36)2026/07/25128466.7%
RareEntity (Rank 42)2026/07/252491537.5%
iKillYouXChicken (Rank 38)2026/07/25114736.4%
JINXHAND (Rank 32)2026/07/20440100.0%
Akai (Rank 40)2026/07/1830131743.3%
SC1_Signia (Rank 36)2026/07/1775271.4%
ChilePiquín (Rank 34)2026/07/1776185.7%
VF31998 (Rank 30)2026/07/13440100.0%
banok (Rank 40)2026/07/116060.0%
Denkai (Rank 43)2026/06/27343318.8%
Dadshido (Rank 40)2026/06/2164266.7%
RentalAnimator (Rank 42)2026/06/211331023.1%
TheBusta (Rank 27)2026/06/2154180.0%
onuelito (Rank 38)2026/06/2195455.6%
DFAxCalamity (Rank 33)2026/06/2072528.6%
BLACKSTAR (Rank 39)2026/06/1986275.0%
VFNumbers (Rank 42)2026/06/19126650.0%
daRockReaper (Rank 39)2026/06/17440100.0%
n.fangy (Rank 36)2026/06/1673442.9%
ttacoguyy (Rank 31)2026/06/13440100.0%
Koenraku (Rank 28)2026/06/1352340.0%
BFGC|McMoney (Rank 34)2026/06/13770100.0%

Round openings

Every character

guardG21012.2%
crouch into Senchutai3K19011.1%
Souko Sensou66P+K1307.6%
guardG into Saishikkyaku4K1015.9%
backdash into evade up633.7%
backdash into Honshin Hekiken1P+K502.9%
backdash into Tenshin EngekishouP+K502.9%
Ko'en Niki9K+G into Rakuho Suigeki9K+GP432.5%
backdash into Sako Soushou4P+K382.2%
backdash into Fukko Kensou1P372.2%
backdash into evade down362.1%
forward dash into throwP+G331.9%
guardG into down-back kick+guard1K+G311.8%
guardG into Enjin Senpukyaku4K+G261.5%
backdash into Enjin Senpukyaku4K+G241.4%

188 further openings account for the other 653 rounds.

Lau

crouch into Senchutai3K19012.5%
guardG18812.4%
Souko Sensou66P+K1308.6%
guardG into Saishikkyaku4K1016.6%
backdash into evade up543.5%
backdash into Honshin Hekiken1P+K503.3%
backdash into Tenshin EngekishouP+K503.3%
Ko'en Niki9K+G into Rakuho Suigeki9K+GP432.8%
backdash into Sako Soushou4P+K382.5%
backdash into Fukko Kensou1P372.4%
backdash into evade down322.1%
guardG into down-back kick+guard1K+G312.0%
forward dash into throwP+G302.0%
guardG into Enjin Senpukyaku4K+G261.7%
backdash into Enjin Senpukyaku4K+G241.6%

136 further openings account for the other 497 rounds.

Shun

Haisenchu1P2114.6%
guardG into Rensai Gakushu46PP1510.4%
crouch into Gyou'in Haishu3P139.0%
backdash into Hiten Hougeki9P+K74.9%
Haisenchu1P into Haisenchu Kaikakyaku1PK64.2%
backdash into evade up64.2%
guardG64.2%
backdash into evade down42.8%
guardG into Koushu Rentai1KK42.8%
backdash into Koushinhi4P+K+G32.1%
backdash into throwP+G32.1%
forward dash into throwP+G32.1%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K21.4%
Koushinhi4P+K+G into forward dash21.4%
backdash into Dokuritsu Kanpai46P+K21.4%

40 further openings account for the other 47 rounds.

Pai

guardG1632.0%
guardG into Ensei Haikyaku4K714.0%
guardG into Hi'en Tankyaku9K510.0%
backdash into Meishouho4P+K+G48.0%
backdash into evade up36.0%
Hi'en Tankyaku9K24.0%
Meishouho4P+K+G24.0%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK12.0%
Hi'en Tankyaku9K into guardG12.0%
Meishouho4P+K+G into Ensei SenpukyakuK+G12.0%
Meishouho4P+K+G into punchP12.0%
backdash into Ensei Soushouheki4P12.0%
evade up12.0%
evade up into Ensei Soushouheki4P12.0%
guardG into Senchutai3K12.0%

3 further openings account for the other 3 rounds.