VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

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Career matches1,770
Career win rate65.9%
Round win rate55.2%
Peak rank33
Distinct opponents120
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry3361438023461.9%
Vanessa3328017110961.1%
Wolf332581788069.0%
Kage332131387564.8%
El Blaze1611194273.9%
Shun3096702672.9%
Brad3083572668.7%
Jean3065531281.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf2619773.1%+9.7
Jacky24121250.0%-6.4
Jean2314960.9%+7.1
Sarah2014670.0%+11.1
Brad1981142.1%-18.9
Goh1810855.6%+4.9
Akira1711664.7%+0.1
Aoi159660.0%+1.4
Kage145935.7%-20.1
Shun148657.1%-3.8
Lei Fei127558.3%+1.4
Pai127558.3%-1.9
El Blaze97277.8%+13.0
Jeffry96366.7%-2.4
Lion82625.0%-35.4
Eileen43175.0%+19.2
Lau440100.0%+39.2
Taka31233.3%-28.0
Dural220100.0%+54.2
Vanessa110100.0%+40.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence30161453.3%-6.4
Octagon29161355.2%-4.4
Open2920969.0%+10.2
Single Wall29151451.7%-9.3
Full Fence25101540.0%-16.3
Rectangle25151060.0%+2.6
Half Fence2314960.9%-0.2
Low Fence2216672.7%+16.7
Breakable Full Fence1913668.4%+6.8
Full Fence and Open1711664.7%+5.6

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls15155.6%58.8%-3.2
No walls8063.8%59.3%+4.5

Walls against open: -7.6 points (95% range -20.8 to +5.5), p 0.254 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

west-muta (Rank 33)2026/09/2362433.3%
島人の高良 (Rank 30)2026/09/2331233.3%
calmknight[냠냠] (Rank 29)2026/09/2342250.0%
SpaceKnight (Rank 27)2026/09/2232166.7%
[VirtuAnalytics]SuperGolden (Rank 32)2026/09/19440100.0%
AOEアオイ (Rank 33)2026/09/1785362.5%
Ka2 (Rank 36)2026/09/164040.0%
ちょいそる (Rank 34)2026/09/1631233.3%
hattori1357 (Rank 35)2026/09/1453260.0%
もとろー (Rank 36)2026/09/1452340.0%
ジズー (Rank 32)2026/09/1474357.1%
alleni3xvf5ws (Rank 33)2026/09/1331233.3%
shuri_nero (Rank 35)2026/09/1331233.3%
Re:Biz (Rank 36)2026/09/1353260.0%
BANANA (Rank 29)2026/09/0732166.7%
NO-NAMENANASI774 (Rank 35)2026/09/0754180.0%
しょくにんマン (Rank 31)2026/09/0742250.0%
ごちももも (Rank 33)2026/09/0764266.7%
Sinabro (Rank 29)2026/09/0632166.7%
9779797 (Rank 26)2026/09/06330100.0%
ER_higante (Rank 29)2026/09/06440100.0%
yuccin (Rank 27)2026/08/3132166.7%
teninkun-kuuhaku (Rank 31)2026/08/2832166.7%
バリカン (Rank 27)2026/05/2731233.3%
ダンシングまるこ (Rank 30)2026/05/2732166.7%

Round openings

Every character

guardG into throwP+G616.8%
backdash into evade up414.6%
throwP+G394.3%
Defensive Style: backdash into evade up333.7%
Defensive Style: backdash into Heel Kick6K+G313.5%
Defensive Style: guard into Stinger Low Blow1P+K313.5%
Defensive Style: backdash into evade down262.9%
Defensive Style: guard into throwP+G262.9%
backdash into Gen'you4K+G202.2%
Defensive Style: guard182.0%
backdash into evade down182.0%
Defensive Style: backdash into Stinger Low Blow1P+K161.8%
Defensive Style: guard into evade down161.8%
guardG into backdash151.7%
forward movement into punchP111.2%

246 further openings account for the other 495 rounds.

Vanessa

Defensive Style: backdash into evade up337.2%
Defensive Style: backdash into Heel Kick6K+G316.8%
Defensive Style: guard into Stinger Low Blow1P+K316.8%
Defensive Style: backdash into evade down265.7%
Defensive Style: guard into throwP+G265.7%
Defensive Style: guard183.9%
Defensive Style: backdash into Stinger Low Blow1P+K163.5%
Defensive Style: guard into evade down163.5%
Defensive Style: Wind Elbow102.2%
Defensive Style: forward movement into punchP102.2%
Defensive Style: throw102.2%
Defensive Style: backdash into Switch Shoulder6P+K+G92.0%
Defensive Style: guard into backdash92.0%
Defensive Style: crouch into Low Spin Slicer2K+G81.8%
Defensive Style: guard into Heel Kick6K+G71.5%

111 further openings account for the other 197 rounds.

Kage

guardG into throwP+G4312.9%
backdash into evade up3811.4%
throwP+G319.3%
backdash into Gen'you4K+G206.0%
backdash into evade down133.9%
backdash into Kodachinuki4K103.0%
backdash into Ryubisen44K+G92.7%
backdash into Fujin Urasuisha2P+KK82.4%
forward movement into punchP82.4%
backdash into Fusenjin3P72.1%
backdash into Hiji'uchi6P61.8%
guardG into backdash61.8%
Ura Tsumujigeri44K51.5%
backdash into throwP+G51.5%
backdash into Senpujin2P+K41.2%

76 further openings account for the other 121 rounds.

Shun

guardG into throwP+G1519.7%
crouch into Haisenchu Kaikakyaku1PK911.8%
guardG into backdash911.8%
throwP+G79.2%
backdash into evade up34.0%
guardG into Dokuritsu Kanpai46P+K34.0%
backdash into evade down22.6%
backdash into throwP+G22.6%
Gyou'in Haishu3P into backward movement11.3%
Haisenchu1P into Haisenchu Kaikakyaku1PK11.3%
Haisenchu1P into backdash11.3%
Kouhi Tentai7K+G11.3%
Shoushi Outeki1P+K11.3%
Tenshin Haishu4P into Koushu Rentai1KK11.3%
Tenshin Haishu4P into Shoushi Outeki1P+K11.3%

19 further openings account for the other 19 rounds.

Wolf

forward movement into punchP313.6%
guardG into throwP+G313.6%
backdash into Toe Kick Side4K+GK29.1%
backdash into evade down29.1%
forward movement into Jab StraightPP29.1%
Rolling Savate6K+G14.5%
Rolling Savate6K+G into forward dash14.5%
Rolling Savate6K+G into forward movement14.5%
backdash into One-Hand Reverse Hammer4P+K14.5%
backdash into Rolling Savate6K+G14.5%
crouch into Heavy Middle Kick3K+G14.5%
evade down into guardG14.5%
guardG into Quick Shoulder66P+K14.5%
guardG into Rolling Savate6K+G14.5%
throwP+G14.5%

Jeffry

backdash into Kenka Hook46P225.0%
guardG into Kenka Hook46P225.0%
backdash into Double Hammer Down43P112.5%
backdash into Double KnucklePP112.5%
backdash into Tsunami Beat3K+G112.5%
backdash into evade down112.5%

Not counted here: Brad, Jean. Their matches were not pulled for openings.