VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Manjyu_J

Career matches4,255
Career win rate50.1%
Round win rate49.2%
Peak rank33
Distinct opponents150
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky333,9932,0221,97150.6%
Kage2622610012644.2%
Jean36122433.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira36132336.1%-16.7
Wolf34201458.8%+8.8
Jeffry2681830.8%-14.5
El Blaze21101147.6%-3.7
Brad2081240.0%-3.8
Jacky1910952.6%+7.5
Pai189950.0%+7.0
Aoi1712570.6%+18.4
Sarah179852.9%+0.5
Lion1641225.0%-21.7
Shun159660.0%+7.7
Vanessa157846.7%-2.5
Kage137653.9%+9.7
Lau1321115.4%-26.2
Dural107370.0%+31.2
Jean105550.0%+2.2
Goh86275.0%+26.9
Eileen43175.0%+25.4
Lei Fei42250.0%+13.2
Taka31233.3%-8.6

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open44182640.9%-10.9
Low Fence39172243.6%-3.3
Full Fence37181948.6%+1.3
Rectangle33181554.5%+9.5
Half Fence32171553.1%+7.8
Octagon30131743.3%-6.7
Breakable Half Fence29161355.2%+6.0
Breakable Full Fence28131546.4%-0.7
Single Wall25111444.0%-5.0
Full Fence and Open85362.5%+17.6

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18950.3%47.6%+2.7
No walls10842.6%48.6%-6.0

Walls against open: +8.6 points (95% range -3.9 to +21.2), p 0.177 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

獣王(設定2) (Rank 31)2026/09/2343175.0%
SHUSHUSHU (Rank 32)2026/09/2343175.0%
マグロ親方 (Rank 33)2026/09/227070.0%
cokeshi (Rank 32)2026/09/2242250.0%
정신건강의학과 (Rank 30)2026/09/1454180.0%
ルビーロマン葵 (Rank 33)2026/09/144040.0%
ガンオンやりたひ (Rank 30)2026/09/1471614.3%
무파ZeroBlue (Rank 35)2026/09/1465183.3%
冷やし蟹ラーメンマン (Rank 30)2026/09/1453260.0%
LEO (Rank 32)2026/09/1241325.0%
abcdkazu1986 (Rank 34)2026/09/0752340.0%
ぷこ (Rank 34)2026/09/06104640.0%
ちぃかわ様☆ハンター (Rank 34)2026/09/063030.0%
れもん@のびしろF (Rank 31)2026/08/2443175.0%
진짜개초보完全初心者 (Rank 33)2026/08/244040.0%
fazz00r (Rank 26)2026/08/23330100.0%
orz (Rank 30)2026/08/1753260.0%
37 (Rank 28)2026/08/0342250.0%
ぴょろすぽ (Rank 30)2026/07/2642250.0%
VERTEX (Rank 29)2026/07/2141325.0%
majide (Rank 35)2026/07/1952340.0%
いつもの奴 (Rank 28)2026/06/0754180.0%
JeanKujo (Rank 33)2026/06/0642250.0%
事務員さん (Rank 31)2026/06/0541325.0%
母乳MagicJohnson (Rank 31)2026/06/0454180.0%

Round openings

Every character

backdash into Slide Shuffle (Deflect)4P+K+G17314.1%
backdash into Middle Spin Kick46K+G15612.7%
High Angle Upper Kick6K1068.6%
Dash Hammer Kick66K into High Angle Upper Kick6K695.6%
Low Spin Kick1K+G615.0%
backdash into Spin Heel Sword4K+G534.3%
crouch into Low Spin Kick1K+G524.2%
kickK into Double Spinning KickKK373.0%
forward movement into Double Spinning KickKK322.6%
backdash into backward movement312.5%
Groin Kick6K+G231.9%
backdash into Rage Kick1PK231.9%
backdash into Slant Back Knuckle1P221.8%
backdash into guardG211.7%
Middle Spin Kick46K+G161.3%

135 further openings account for the other 356 rounds.

Counted from 307 of the 319 matches played. The rest were not pulled for openings.

Jacky

backdash into Slide Shuffle (Deflect)4P+K+G17314.6%
backdash into Middle Spin Kick46K+G15613.2%
High Angle Upper Kick6K1069.0%
Dash Hammer Kick66K into High Angle Upper Kick6K695.8%
Low Spin Kick1K+G615.2%
backdash into Spin Heel Sword4K+G534.5%
crouch into Low Spin Kick1K+G524.4%
kickK into Double Spinning KickKK373.1%
forward movement into Double Spinning KickKK322.7%
backdash into backward movement312.6%
Groin Kick6K+G231.9%
backdash into Rage Kick1PK231.9%
backdash into Slant Back Knuckle1P221.9%
backdash into guardG211.8%
Middle Spin Kick46K+G161.4%

111 further openings account for the other 307 rounds.

Counted from 294 of the 306 matches played. The rest were not pulled for openings.

Kage

crouch into Tsumujigeri2K+G1122.4%
Rasen4P into Rasen Urageri4PK48.2%
Ryu'eikyaku66K into forward kick6K36.1%
Fusenjin3P into Shippuzan3PP24.1%
Kasumi Yaiba66P+K into Nagiharai6P+K24.1%
backdash into crouch dash back24.1%
crouch dash back into Rasen Urageri4PK24.1%
Doukudaki46K12.0%
Engetsugeri9K+G12.0%
Fujinkyaku46K+G12.0%
Furikakato OtoshiK+G12.0%
Nakageri3K into Nirenkyaku3KK12.0%
Ura Tsumujigeri44K into Kodachinuki4K12.0%
Ura Tsumujigeri44K into Ryubigeri4KK12.0%
backdash into Nirenkyaku3KK12.0%

15 further openings account for the other 15 rounds.