Virtua Fighter 5 REVO · v1.10 · Region: North America
たけし
Characters played — VF5's own record
| Shun | 30 | 3,059 | 1,505 | 1,554 | 49.2% |
|---|---|---|---|---|---|
| Kage | 30 | 1,185 | 618 | 567 | 52.1% |
| Jacky | 27 | 801 | 428 | 373 | 53.4% |
| Lion | 27 | 734 | 371 | 363 | 50.5% |
| Lau | 27 | 722 | 375 | 347 | 51.9% |
| Jeffry | 26 | 425 | 219 | 206 | 51.5% |
| Sarah | 26 | 225 | 124 | 101 | 55.1% |
| Vanessa | 26 | 185 | 84 | 101 | 45.4% |
| Wolf | 26 | 167 | 79 | 88 | 47.3% |
| Lei Fei | 26 | 165 | 78 | 87 | 47.3% |
| Aoi | 26 | 135 | 60 | 75 | 44.4% |
| Taka | 26 | 128 | 70 | 58 | 54.7% |
| Akira | 25 | 115 | 44 | 71 | 38.3% |
| El Blaze | 26 | 42 | 23 | 19 | 54.8% |
| Jean | 23 | 23 | 17 | 6 | 73.9% |
| Brad | 26 | 18 | 5 | 13 | 27.8% |
| Eileen | 26 | 12 | 5 | 7 | 41.7% |
| Pai | 26 | 9 | 1 | 8 | 11.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 143 | 62 | 81 | 43.4% | -8.5 |
|---|---|---|---|---|---|
| Jacky | 134 | 71 | 63 | 53.0% | +3.7 |
| Wolf | 118 | 56 | 62 | 47.5% | +0.5 |
| Shun | 82 | 38 | 44 | 46.3% | -0.8 |
| Aoi | 76 | 43 | 33 | 56.6% | +5.5 |
| Pai | 68 | 33 | 35 | 48.5% | -2.8 |
| El Blaze | 67 | 27 | 40 | 40.3% | -6.7 |
| Vanessa | 66 | 35 | 31 | 53.0% | +3.5 |
| Lion | 63 | 34 | 29 | 54.0% | +7.5 |
| Sarah | 58 | 25 | 33 | 43.1% | -4.5 |
| Jean | 53 | 23 | 30 | 43.4% | -5.0 |
| Jeffry | 50 | 19 | 31 | 38.0% | -10.9 |
| Goh | 46 | 30 | 16 | 65.2% | +16.1 |
| Lei Fei | 46 | 25 | 21 | 54.4% | +5.6 |
| Kage | 38 | 19 | 19 | 50.0% | +4.7 |
| Lau | 33 | 19 | 14 | 57.6% | +11.6 |
| Brad | 29 | 13 | 16 | 44.8% | -5.0 |
| Eileen | 23 | 13 | 10 | 56.5% | +3.1 |
| Dural | 17 | 7 | 10 | 41.2% | -9.4 |
| Taka | 11 | 4 | 7 | 36.4% | -6.5 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 144 | 70 | 74 | 48.6% | -1.4 |
|---|---|---|---|---|---|
| Breakable Full Fence | 137 | 53 | 84 | 38.7% | -11.7 |
| Breakable Half Fence | 134 | 63 | 71 | 47.0% | -1.4 |
| Low Fence | 124 | 61 | 63 | 49.2% | +0.7 |
| Half Fence | 123 | 64 | 59 | 52.0% | +2.3 |
| Rectangle | 123 | 63 | 60 | 51.2% | +4.1 |
| Open | 111 | 51 | 60 | 46.0% | -2.0 |
| Full Fence | 109 | 50 | 59 | 45.9% | -2.6 |
| Octagon | 99 | 51 | 48 | 51.5% | +2.5 |
| Full Fence and Open | 55 | 35 | 20 | 63.6% | +14.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 725 | 47.4% | 48.7% | -1.3 |
| No walls | 379 | 48.0% | 48.8% | -0.8 |
Walls against open: -0.5 points (95% range -6.8 to +5.8), p 0.885 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| hahaha (Rank 27) | 41 | 24 | 17 | 58.5% |
|---|---|---|---|---|
| orz (Rank 29) | 29 | 11 | 18 | 37.9% |
| Jyuryoku_Eileen (Rank 24) | 19 | 10 | 9 | 52.6% |
| Momomia (Rank 26) | 19 | 16 | 3 | 84.2% |
| THE_SnASH (Rank 25) | 17 | 14 | 3 | 82.3% |
| あなたのかみさま (Rank 23) | 17 | 4 | 13 | 23.5% |
| ロケット2房 (Rank 26) | 17 | 6 | 11 | 35.3% |
| M&E (Rank 23) | 15 | 11 | 4 | 73.3% |
| manekinecogames (Rank 23) | 14 | 10 | 4 | 71.4% |
| H.P.Starcraft (Rank 28) | 13 | 7 | 6 | 53.9% |
| HaseMasa (Rank 26) | 12 | 8 | 4 | 66.7% |
| dalmax72 (Rank 27) | 12 | 9 | 3 | 75.0% |
| NEKOz (Rank 25) | 11 | 8 | 3 | 72.7% |
| a-week-away (Rank 26) | 11 | 5 | 6 | 45.5% |
| a_h_i_k_o (Rank 26) | 11 | 6 | 5 | 54.5% |
| りてりん (Rank 29) | 11 | 6 | 5 | 54.5% |
| 김코난 (Rank 26) | 11 | 6 | 5 | 54.5% |
| hexa-RAh (Rank 27) | 10 | 6 | 4 | 60.0% |
| yusyusonna (Rank 25) | 10 | 5 | 5 | 50.0% |
| 鳩男 (Rank 29) | 10 | 2 | 8 | 20.0% |
| don'tthink,feel. (Rank 28) | 9 | 4 | 5 | 44.4% |
| jackgnhang (Rank 29) | 9 | 2 | 7 | 22.2% |
| μ (Rank 27) | 9 | 5 | 4 | 55.6% |
| うをん (Rank 30) | 9 | 3 | 6 | 33.3% |
| 김치 (Rank 22) | 9 | 6 | 3 | 66.7% |
Most played opponents, most recent first
| manekinecogames (Rank 23) | 2026/09/18 | 14 | 10 | 4 | 71.4% |
|---|---|---|---|---|---|
| orz (Rank 29) | 2026/09/18 | 29 | 11 | 18 | 37.9% |
| yusyusonna (Rank 25) | 2026/09/15 | 10 | 5 | 5 | 50.0% |
| hexa-RAh (Rank 27) | 2026/09/14 | 10 | 6 | 4 | 60.0% |
| Jyuryoku_Eileen (Rank 24) | 2026/09/08 | 19 | 10 | 9 | 52.6% |
| 鳩男 (Rank 29) | 2026/09/08 | 10 | 2 | 8 | 20.0% |
| hahaha (Rank 27) | 2026/09/08 | 41 | 24 | 17 | 58.5% |
| NEKOz (Rank 25) | 2026/09/06 | 11 | 8 | 3 | 72.7% |
| 김치 (Rank 22) | 2026/09/05 | 9 | 6 | 3 | 66.7% |
| dalmax72 (Rank 27) | 2026/09/05 | 12 | 9 | 3 | 75.0% |
| M&E (Rank 23) | 2026/09/05 | 15 | 11 | 4 | 73.3% |
| don'tthink,feel. (Rank 28) | 2026/09/03 | 9 | 4 | 5 | 44.4% |
| ロケット2房 (Rank 26) | 2026/08/31 | 17 | 6 | 11 | 35.3% |
| 김코난 (Rank 26) | 2026/08/31 | 11 | 6 | 5 | 54.5% |
| HaseMasa (Rank 26) | 2026/08/28 | 12 | 8 | 4 | 66.7% |
| a_h_i_k_o (Rank 26) | 2026/08/25 | 11 | 6 | 5 | 54.5% |
| Momomia (Rank 26) | 2026/08/24 | 19 | 16 | 3 | 84.2% |
| μ (Rank 27) | 2026/08/21 | 9 | 5 | 4 | 55.6% |
| りてりん (Rank 29) | 2026/07/29 | 11 | 6 | 5 | 54.5% |
| あなたのかみさま (Rank 23) | 2026/07/29 | 17 | 4 | 13 | 23.5% |
| H.P.Starcraft (Rank 28) | 2026/07/28 | 13 | 7 | 6 | 53.9% |
| THE_SnASH (Rank 25) | 2026/07/13 | 17 | 14 | 3 | 82.3% |
| a-week-away (Rank 26) | 2026/07/06 | 11 | 5 | 6 | 45.5% |
| jackgnhang (Rank 29) | 2026/06/29 | 9 | 2 | 7 | 22.2% |
| うをん (Rank 30) | 2026/06/29 | 9 | 3 | 6 | 33.3% |
Round openings
Every character
| guardG | 433 | 8.8% |
|---|---|---|
| evade up into Gyou'in Haishu3P | 197 | 4.0% |
| evade up into guardG | 108 | 2.2% |
| backdash into crouch | 106 | 2.1% |
| forward movement into punchP | 93 | 1.9% |
| evade down into guardG | 89 | 1.8% |
| evade up into crouch dash forward | 82 | 1.7% |
| forward movement into RengekiPP | 82 | 1.7% |
| crouch dash back into Spin Heel Sword4K+G | 81 | 1.6% |
| crouch dash back into Tenshin Souchushou6P+K | 81 | 1.6% |
| evade up into Chubu Soutenkyaku66K | 81 | 1.6% |
| backdash into Kensou4P | 78 | 1.6% |
| backdash into Touku Rigou Bantaitetsu46K+G | 76 | 1.5% |
| backdash into Shinho Suikoushu43P+K | 70 | 1.4% |
| evade up into Ryubikyaku8K+G | 60 | 1.2% |
859 further openings account for the other 3,213 rounds.
Shun
| guardG | 243 | 9.9% |
|---|---|---|
| evade up into Gyou'in Haishu3P | 197 | 8.0% |
| evade up into guardG | 87 | 3.5% |
| forward movement into RengekiPP | 82 | 3.4% |
| crouch dash back into Tenshin Souchushou6P+K | 81 | 3.3% |
| evade up into Chubu Soutenkyaku66K | 81 | 3.3% |
| evade up into crouch dash forward | 71 | 2.9% |
| backdash into Shinho Suikoushu43P+K | 70 | 2.9% |
| evade up into Ryubikyaku8K+G | 60 | 2.5% |
| crouch into Gyou'in Haishu3P | 45 | 1.8% |
| evade down into Ryubikyaku8K+G | 45 | 1.8% |
| evade up into forward dash | 45 | 1.8% |
| evade down into guardG | 44 | 1.8% |
| backdash into Gyou'in Haishu3P | 41 | 1.7% |
| backdash into crouch | 41 | 1.7% |
233 further openings account for the other 1,217 rounds.
Kage
| guardG | 61 | 10.1% |
|---|---|---|
| backdash into crouch | 46 | 7.6% |
| backdash into Urasuisha3K+G | 40 | 6.6% |
| crouch dash back into Urasuisha3K+G | 40 | 6.6% |
| Rasen4P into Rasen Urageri4PK | 26 | 4.3% |
| crouch dash back into crouch | 22 | 3.6% |
| backdash into Shippuzan3PP | 19 | 3.1% |
| crouch dash back into Engetsugeri9K+G | 19 | 3.1% |
| backdash into Fusenjin3P | 17 | 2.8% |
| crouch dash back into Fusen Renkyaku6K+G | 16 | 2.6% |
| guardG into evade down | 14 | 2.3% |
| backdash into Fujinkyaku46K+G | 13 | 2.1% |
| evade down into guardG | 12 | 2.0% |
| forward movement into ResshouPP | 12 | 2.0% |
| backdash into Gen'you4K+G | 11 | 1.8% |
116 further openings account for the other 238 rounds.
Lau
| backdash into Kensou4P | 78 | 21.9% |
|---|---|---|
| guardG | 27 | 7.6% |
| backward movement into Chugeki6P | 21 | 5.9% |
| Kosoushou46P into forward movement | 15 | 4.2% |
| evade down into Kosoushou46P | 14 | 3.9% |
| evade up into Kosoushou46P | 11 | 3.1% |
| forward movement into punchP | 11 | 3.1% |
| crouch dash back into Sako Soushou4P+K | 8 | 2.2% |
| evade down into guardG | 8 | 2.2% |
| crouch into Souko Reppa3P+K | 7 | 2.0% |
| no input | 7 | 2.0% |
| evade down into Souko Reppa3P+K | 6 | 1.7% |
| backdash into Hi'en Renshou44PP | 5 | 1.4% |
| backdash into Honten Rakutoutai46K+G | 5 | 1.4% |
| crouch dash forward into punchP | 5 | 1.4% |
83 further openings account for the other 129 rounds.
Jacky
| crouch dash back into Spin Heel Sword4K+G | 81 | 24.6% |
|---|---|---|
| guardG | 25 | 7.6% |
| backdash into Spin Heel Sword4K+G | 24 | 7.3% |
| evade down into High Angle Upper Kick6K | 12 | 3.6% |
| crouch dash back into Long Stride Back Knuckle4P+K | 11 | 3.3% |
| forward movement into Jab StraightPP | 11 | 3.3% |
| evade up into Spin Heel Sword4K+G | 8 | 2.4% |
| evade down into guardG | 6 | 1.8% |
| evade down into Groin Kick6K+G | 5 | 1.5% |
| evade down into Spin Heel Sword4K+G | 5 | 1.5% |
| guardG into Spin Heel Sword4K+G | 5 | 1.5% |
| Side Hook Turn44P | 4 | 1.2% |
| Slant Back Knuckle1P into backdash | 4 | 1.2% |
| evade up into High Angle Upper Kick6K | 4 | 1.2% |
| evade up into backdash | 4 | 1.2% |
78 further openings account for the other 120 rounds.
Lion
| backdash into Touku Rigou Bantaitetsu46K+G | 76 | 32.1% |
|---|---|---|
| forward movement into RensuitaiPK | 25 | 10.6% |
| forward movement into Rensui SoushuPPP+K | 14 | 5.9% |
| guardG | 14 | 5.9% |
| Juchou Senshou8P+K | 12 | 5.1% |
| forward movement into Renkan SenshouPPP | 7 | 3.0% |
| forward movement into Rensuitai ShumenPKP | 6 | 2.5% |
| evade down into Koushutai44K | 5 | 2.1% |
| evade up into Sen'inshou3P | 5 | 2.1% |
| forward movement into Koushu RensuiPP | 4 | 1.7% |
| Koushutai44K into Souji SenpuP+K | 3 | 1.3% |
| backdash into evade up | 3 | 1.3% |
| evade down into Juchou Senshou8P+K | 3 | 1.3% |
| forward movement into punchP | 3 | 1.3% |
| Kouho Hachihonsui44P+K into offensive move | 2 | 0.8% |
47 further openings account for the other 55 rounds.
Jeffry
| backdash into Double Hammer Down43P | 20 | 10.1% |
|---|---|---|
| forward movement into Double KnucklePP | 20 | 10.1% |
| forward movement into Knuckle KickPK | 18 | 9.1% |
| backdash into crouch | 16 | 8.0% |
| forward movement into punchP | 14 | 7.0% |
| guardG | 12 | 6.0% |
| backdash into Rising Hammer43PP | 10 | 5.0% |
| evade down into Knee Attack6K | 7 | 3.5% |
| forward movement into Double Knuckle~UpperPPP | 6 | 3.0% |
| evade down into guardG | 5 | 2.5% |
| evade up into guardG | 4 | 2.0% |
| backdash into Side Kick3K | 3 | 1.5% |
| evade up into Side Kick3K | 3 | 1.5% |
| evade up into crouch | 3 | 1.5% |
| forward movement into Combo Pile BunkerPKP | 3 | 1.5% |
46 further openings account for the other 55 rounds.
Wolf
| forward movement into Elbow Butt4P | 13 | 8.6% |
|---|---|---|
| guardG | 10 | 6.6% |
| forward movement into Jab StraightPP | 9 | 5.9% |
| backdash into Short Shoulder46P+K | 7 | 4.6% |
| forward movement into Hammer KickPK | 6 | 4.0% |
| forward movement into punchP | 6 | 4.0% |
| backdash into Quick Shoulder66P+K | 5 | 3.3% |
| evade down into Short Shoulder46P+K | 5 | 3.3% |
| Elbow Butt4P into punchP | 4 | 2.6% |
| evade up into guardG | 4 | 2.6% |
| Elbow Butt4P into One Two UpperPPP | 3 | 2.0% |
| Screw Hook63214P into Screw Lariat63214PP | 3 | 2.0% |
| evade down into Elbow Butt4P | 3 | 2.0% |
| evade up into Quick Shoulder66P+K | 3 | 2.0% |
| evade up into forward dash | 3 | 2.0% |
54 further openings account for the other 68 rounds.
Lei Fei
| offensive move into evade down | 10 | 7.3% |
|---|---|---|
| guardG | 9 | 6.6% |
| evade down into Souhikyaku9K+G | 7 | 5.2% |
| backdash into offensive move | 6 | 4.4% |
| evade up into Toukyaku66K | 6 | 4.4% |
| backdash into Senpukyaku66K+G | 5 | 3.7% |
| evade down into Toukyaku66K | 4 | 2.9% |
| evade down into guardG | 4 | 2.9% |
| evade up into Renkan Geimenshou3PP | 4 | 2.9% |
| punchP into Sayu ShoukenPP | 4 | 2.9% |
| evade down into Kaisei Tento1P+K | 3 | 2.2% |
| evade up into Souhikyaku9K+G | 3 | 2.2% |
| evade up into guardG | 3 | 2.2% |
| forward movement into Sayu ShoukenPP | 3 | 2.2% |
| offensive move into Fukusoushou2P | 3 | 2.2% |
51 further openings account for the other 62 rounds.
Sarah
| crouch dash back into Full Spin Heel Kick9K | 30 | 23.8% |
|---|---|---|
| guardG | 14 | 11.1% |
| guardG into Full Spin Heel Kick9K | 6 | 4.8% |
| evade up into Dragon Smash Cannon1K | 5 | 4.0% |
| crouch dash back into Sharpsword Combo44KK | 4 | 3.2% |
| evade up into Full Spin Heel Kick9K | 4 | 3.2% |
| forward movement into punchP | 4 | 3.2% |
| evade up into Jackknife Middle Kick3KK | 3 | 2.4% |
| evade up into guardG | 3 | 2.4% |
| forward movement into Jab StraightPP | 3 | 2.4% |
| Full Spin Heel Kick9K | 2 | 1.6% |
| crouch dash back into Crescent Heel4K+G | 2 | 1.6% |
| crouch dash back into High Kick StraightKP | 2 | 1.6% |
| evade down into Serpent Smash Cannon2P+KK | 2 | 1.6% |
| evade up | 2 | 1.6% |
38 further openings account for the other 40 rounds.
Vanessa
| Offensive Style: evade down into HAWK Strike9K | 13 | 10.7% |
|---|---|---|
| Defensive Style: guard | 12 | 9.9% |
| Defensive Style: Back Charge Kick | 6 | 5.0% |
| Defensive Style: evade up into guardG | 4 | 3.3% |
| Defensive Style: evade down | 3 | 2.5% |
| Defensive Style: evade down into guardG | 3 | 2.5% |
| Defensive Style: evade up into Shadow Slicer66K | 3 | 2.5% |
| Offensive Style: HAWK Strike | 3 | 2.5% |
| Offensive Style: evade down into Hunting Kick66KK | 3 | 2.5% |
| Offensive Style: evade down into Pile Bunker6P+K | 3 | 2.5% |
| Offensive Style: evade up into HAWK Strike9K | 3 | 2.5% |
| Defensive Style: evade down into Back Knuckle High~Switch Back Blow6PKP+K+G | 2 | 1.6% |
| Defensive Style: evade down into Back Knuckle Stream6PKK | 2 | 1.6% |
| Defensive Style: evade down into Switch Left SlicerKK | 2 | 1.6% |
| Defensive Style: evade up into Boomerang Hook3P+K | 2 | 1.6% |
48 further openings account for the other 57 rounds.
Akira
| guardG | 5 | 8.2% |
|---|---|---|
| Jouho Senshou46P into forward movement | 3 | 4.9% |
| evade up | 3 | 4.9% |
| evade up into forward dash | 3 | 4.9% |
| forward movement into punchP | 3 | 4.9% |
| guardG into Jouho Touken6P | 3 | 4.9% |
| Rimon Chouchu66P | 2 | 3.3% |
| backward movement into Jouho Touken6P | 2 | 3.3% |
| evade up into Jouho Senshou46P | 2 | 3.3% |
| evade up into Rimon Chouchu66P | 2 | 3.3% |
| evade up into Souka Housui3P+K | 2 | 3.3% |
| evade up into backdash | 2 | 3.3% |
| evade up into crouch dash forward | 2 | 3.3% |
| guardG into evade down | 2 | 3.3% |
| Housui2P | 1 | 1.6% |
24 further openings account for the other 24 rounds.
Aoi
| forward movement into Nirentotsu OuchuPPP | 6 | 14.3% |
|---|---|---|
| evade up into Sou'unha66K | 3 | 7.1% |
| forward movement into NirentotsuPP | 3 | 7.1% |
| forward movement into Rentotsu KodachiPPPK | 3 | 7.1% |
| evade up into Sodeshinken33P+K | 2 | 4.8% |
| guardG | 2 | 4.8% |
| Namigaeshi64P+K | 1 | 2.4% |
| NirentotsuPP into Nirentotsu OuchuPPP | 1 | 2.4% |
| Raijinha6K into forward movement | 1 | 2.4% |
| Sou'unha66K | 1 | 2.4% |
| backdash into Inshou43P+K | 1 | 2.4% |
| backdash into Iwaodome64P+KP | 1 | 2.4% |
| backdash into Sou'unha66K | 1 | 2.4% |
| crouch dash back into Sayo'arashiP+K | 1 | 2.4% |
| evade down | 1 | 2.4% |
14 further openings account for the other 14 rounds.
El Blaze
| forward movement into Quick HookPP | 6 | 16.2% |
|---|---|---|
| crouch dash back into Demon's Tail9P+KK | 4 | 10.8% |
| evade down into Jumping Hammer Knuckle8P+K | 3 | 8.1% |
| forward movement into punchP | 3 | 8.1% |
| evade up into guardG | 2 | 5.4% |
| guardG | 2 | 5.4% |
| backward movement into Keen Edge ComboPPP | 1 | 2.7% |
| crouch dash back into Hammer Smash46P+K | 1 | 2.7% |
| crouch dash back into Shadow Slash4KP | 1 | 2.7% |
| crouch dash back into Shadow Spin Kick4PK | 1 | 2.7% |
| crouch dash back into Toe Kick4K | 1 | 2.7% |
| crouch dash back into Volcano Upper4P+K | 1 | 2.7% |
| evade down into ElbowP+K | 1 | 2.7% |
| evade down into Keen Edge ComboPPP | 1 | 2.7% |
| evade down into Quick HookPP | 1 | 2.7% |
8 further openings account for the other 8 rounds.
Taka
| backdash into Zangeki33P | 4 | 11.8% |
|---|---|---|
| evade up into Zangeki33P | 3 | 8.8% |
| crouch dash forward into Aka'oni MidaremageP+K | 2 | 5.9% |
| forward movement into Tsuppari 2PP | 2 | 5.9% |
| guardG | 2 | 5.9% |
| backward movement into Tsuppari 2PP | 1 | 2.9% |
| backward movement into Tsuppari 3PPP | 1 | 2.9% |
| backward movement into evade up | 1 | 2.9% |
| crouch dash back into Kaminaridaiko Hasami'uchiK+GP | 1 | 2.9% |
| crouch dash forward into guardG | 1 | 2.9% |
| evade down | 1 | 2.9% |
| evade down into Aka'oni MidaremageP+K | 1 | 2.9% |
| evade down into Chu Tsuppari 26P+KP | 1 | 2.9% |
| evade down into Chu Tsuppari 36P+KPP | 1 | 2.9% |
| evade down into KaminaridaikoK+G | 1 | 2.9% |
11 further openings account for the other 11 rounds.
Jean
| guardG | 5 | 29.4% |
|---|---|---|
| evade down into guardG | 2 | 11.8% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 1 | 5.9% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 5.9% |
| crouch dash forward into guardG | 1 | 5.9% |
| evade up into Enpi Kurenai Naraku2P+K | 1 | 5.9% |
| evade up into Oihiji4P+K | 1 | 5.9% |
| evade up into Tate'enpi~Tenkai Hizageri33PK | 1 | 5.9% |
| evade up into crouch | 1 | 5.9% |
| forward dash into Tate'enpi33P | 1 | 5.9% |
| forward dash into Tate'enpi~Tenkai Hizageri33PK | 1 | 5.9% |
| guardG into forward movement | 1 | 5.9% |
Brad
| no input | 2 | 18.2% |
|---|---|---|
| Jab StraightPP into Combination UpperPPP | 1 | 9.1% |
| crouch dash back into Lumpini Combination4PK | 1 | 9.1% |
| evade down into Kao Loy6K+G | 1 | 9.1% |
| evade down into punchP | 1 | 9.1% |
| evade up into Kao Loy6K+G | 1 | 9.1% |
| guardG | 1 | 9.1% |
| guardG into Kao Loy6K+G | 1 | 9.1% |
| guardG into Stopping~Mobility JabKP | 1 | 9.1% |
| guardG into evade down | 1 | 9.1% |
Eileen
| evade down into Tanhikyaku9K | 3 | 27.3% |
|---|---|---|
| backdash into Enkou Kenka46P | 1 | 9.1% |
| evade down into Hikou Senshi66K | 1 | 9.1% |
| evade up | 1 | 9.1% |
| evade up into backdash | 1 | 9.1% |
| evade up into guardG | 1 | 9.1% |
| guardG | 1 | 9.1% |
| guardG into Enkou Santen3PP | 1 | 9.1% |
| punchP | 1 | 9.1% |
Pai
| forward movement into RenshouPP | 2 | 50.0% |
|---|---|---|
| evade down into Senkyaku Chushou3KP | 1 | 25.0% |
| evade up into guardG | 1 | 25.0% |
