VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Eileen

joeheum

Career matches209
Career win rate83.7%
Round win rate62.0%
Peak rank30
Distinct opponents18
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen3092652770.7%
Wolf216966395.7%
El Blaze304844491.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion550100.0%+34.3
El Blaze42250.0%-20.7
Akira330100.0%+21.1
Kage32166.7%+1.5
Lei Fei32166.7%-10.1
Wolf32166.7%-6.9
Aoi220100.0%+36.7
Jacky220100.0%+37.0
Jean21150.0%-4.3
Jeffry2020.0%-65.7
Pai220100.0%+30.8
Sarah1010.0%-78.4
Shun1010.0%-79.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon85362.5%-8.6
Breakable Full Fence64266.7%-3.4
Half Fence65183.3%+10.7
Low Fence42250.0%-22.9
Breakable Half Fence330100.0%+32.5
Full Fence21150.0%-4.3
Rectangle220100.0%+37.0
Full Fence and Open110100.0%+24.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2774.1%69.1%+4.9
No walls450.0%70.1%-20.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

え~る (Rank 31)42250.0%
Yanmarさん@Twitch (Rank 21)32166.7%
rocketopunch (Rank 31)32166.7%
雪見大福は俺のもの (Rank 16)330100.0%
GreenJacky (Rank 31)220100.0%
Kriel (Rank 32)220100.0%
cass+terra (Rank 33)2020.0%
iswvf25hw (Rank 20)220100.0%
イチゲン (Rank 28)220100.0%
小名浜DC (Rank 35)21150.0%
Mon3tr (Rank 17)110100.0%
SHUSHUSHU (Rank 29)1010.0%
atamiso (Rank 16)1010.0%
oichanJP (Rank 30)110100.0%
wcc6181 (Rank 27)110100.0%
なんでやねん (Rank 29)1010.0%
安全パイ (Rank 22)110100.0%
金子です (Rank 28)110100.0%

Most played opponents, most recent first

oichanJP (Rank 30)2026/09/15110100.0%
なんでやねん (Rank 29)2026/09/151010.0%
wcc6181 (Rank 27)2026/09/15110100.0%
え~る (Rank 31)2026/09/1542250.0%
Kriel (Rank 32)2026/09/15220100.0%
cass+terra (Rank 33)2026/09/152020.0%
rocketopunch (Rank 31)2026/09/1532166.7%
GreenJacky (Rank 31)2026/09/15220100.0%
SHUSHUSHU (Rank 29)2026/09/041010.0%
小名浜DC (Rank 35)2026/08/2121150.0%
金子です (Rank 28)2026/08/21110100.0%
イチゲン (Rank 28)2026/08/21220100.0%
Yanmarさん@Twitch (Rank 21)2026/08/0432166.7%
Mon3tr (Rank 17)2026/08/04110100.0%
安全パイ (Rank 22)2026/08/04110100.0%
iswvf25hw (Rank 20)2026/08/04220100.0%
雪見大福は俺のもの (Rank 16)2026/08/04330100.0%
atamiso (Rank 16)2026/08/041010.0%

Round openings

Every character

guardG into throwP+G1511.6%
backdash into evade up107.8%
backdash into evade down97.0%
backdash into Enkou Kenka46P75.4%
forward movement into Enkou RensouPP64.7%
throwP+G64.7%
backdash into Drop Kick9K53.9%
backdash into Enkou Nyurin66P43.1%
backdash into throwP+G43.1%
backdash into Douchu6P32.3%
backdash into Volcano Upper4P+K32.3%
forward movement into punchP32.3%
backdash into Death ScytheK+G21.6%
backdash into Demon's Tail9P+KK21.6%
backdash into Kesshi Hanbi46K+G21.6%

47 further openings account for the other 48 rounds.

Eileen

backdash into Enkou Kenka46P710.4%
backdash into evade down710.4%
forward movement into Enkou RensouPP69.0%
backdash into Enkou Nyurin66P46.0%
backdash into evade up46.0%
backdash into throwP+G46.0%
backdash into Douchu6P34.5%
guardG into throwP+G34.5%
backdash into Kesshi Hanbi46K+G23.0%
throwP+G23.0%
Douchu6P into Jouho Chu'un6PP11.5%
Enkou Nyudou214P+K11.5%
backdash11.5%
backdash into Enkou RensouPP11.5%
backdash into Honshin Senputai6K+G11.5%

20 further openings account for the other 20 rounds.

Wolf

guardG into throwP+G1229.3%
backdash into evade up512.2%
backdash into Death ScytheK+G24.9%
guardG into evade up24.9%
throwP+G24.9%
Rolling Savate6K+G into forward movement12.4%
Short Shoulder46P+K into forward movement12.4%
backdash into Heavy Toe Kick4K+G12.4%
backdash into Mow Down Chop1P+K12.4%
backdash into Quick Shoulder66P+K12.4%
backdash into Rolling Elbow43P12.4%
backdash into evade down12.4%
crouch dash back into Mow Down Chop1P+K12.4%
crouch into Arrow Knuckle3P12.4%
crouch into Heavy Middle Kick3K+G12.4%

8 further openings account for the other 8 rounds.

El Blaze

backdash into Drop Kick9K523.8%
backdash into Volcano Upper4P+K314.3%
backdash into Demon's Tail9P+KK29.5%
throwP+G29.5%
Shouda46PP into Rising Back Spin Kick46PPK14.8%
backdash into Flame Toe Kick46PK14.8%
backdash into High-Speed Jab46P14.8%
backdash into evade down14.8%
backdash into evade up14.8%
backward movement into Shadow Fang6PK14.8%
backward movement into forward movement14.8%
forward movement into punchP14.8%
guardG into Volcano Upper4P+K14.8%