Virtua Fighter 5 REVO · v1.10 · Region: Asia
(有)原黒商事鼓動
Characters played — VF5's own record
| Akira | 36 | 782 | 479 | 303 | 61.2% |
|---|---|---|---|---|---|
| Dural | 40 | 707 | 461 | 246 | 65.2% |
| Jeffry | 33 | 302 | 204 | 98 | 67.5% |
| Sarah | 32 | 270 | 171 | 99 | 63.3% |
| Pai | 33 | 248 | 167 | 81 | 67.3% |
| Jacky | 32 | 224 | 141 | 83 | 63.0% |
| Taka | — | 187 | 123 | 64 | 65.8% |
| Lau | 33 | 170 | 115 | 55 | 67.7% |
| Aoi | 30 | 132 | 84 | 48 | 63.6% |
| Wolf | 31 | 129 | 86 | 43 | 66.7% |
| Lion | 31 | 123 | 90 | 33 | 73.2% |
| Goh | — | 84 | 56 | 28 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 35 | 20 | 15 | 57.1% | +3.0 |
|---|---|---|---|---|---|
| Jacky | 27 | 15 | 12 | 55.6% | -4.0 |
| Jeffry | 25 | 18 | 7 | 72.0% | +12.2 |
| Pai | 25 | 14 | 11 | 56.0% | -6.9 |
| Wolf | 25 | 17 | 8 | 68.0% | +10.5 |
| Akira | 23 | 10 | 13 | 43.5% | -16.0 |
| Kage | 23 | 18 | 5 | 78.3% | +17.4 |
| Lion | 16 | 8 | 8 | 50.0% | -10.3 |
| Shun | 15 | 8 | 7 | 53.3% | -4.5 |
| Lei Fei | 14 | 7 | 7 | 50.0% | -15.8 |
| Brad | 13 | 6 | 7 | 46.1% | -14.5 |
| Lau | 12 | 8 | 4 | 66.7% | +9.9 |
| Sarah | 11 | 7 | 4 | 63.6% | +5.7 |
| El Blaze | 10 | 9 | 1 | 90.0% | +27.3 |
| Vanessa | 10 | 5 | 5 | 50.0% | -2.6 |
| Jean | 7 | 3 | 4 | 42.9% | -14.5 |
| Aoi | 4 | 3 | 1 | 75.0% | +17.3 |
| Taka | 3 | 1 | 2 | 33.3% | -35.4 |
| Dural | 2 | 0 | 2 | 0.0% | -47.1 |
| Eileen | 1 | 1 | 0 | 100.0% | +43.8 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 35 | 21 | 14 | 60.0% | +0.3 |
|---|---|---|---|---|---|
| Low Fence | 35 | 17 | 18 | 48.6% | -12.6 |
| Breakable Full Fence | 33 | 17 | 16 | 51.5% | -1.9 |
| Breakable Half Fence | 32 | 19 | 13 | 59.4% | +4.9 |
| Rectangle | 28 | 18 | 10 | 64.3% | +6.5 |
| Open | 27 | 17 | 10 | 63.0% | +0.2 |
| Half Fence | 25 | 18 | 7 | 72.0% | +10.7 |
| Octagon | 24 | 13 | 11 | 54.2% | -9.3 |
| Single Wall | 24 | 17 | 7 | 70.8% | +7.9 |
| Full Fence and Open | 18 | 8 | 10 | 44.4% | -15.5 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 177 | 59.9% | 58.2% | +1.7 |
| No walls | 86 | 59.3% | 61.8% | -2.5 |
Walls against open: +4.2 points (95% range -10.1 to +18.4), p 0.566 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| shenron0321 (Rank 41) | 12 | 7 | 5 | 58.3% |
|---|---|---|---|---|
| うをん (Rank 30) | 9 | 4 | 5 | 44.4% |
| RX-7FD3S-Type-RS (Rank 25) | 8 | 6 | 2 | 75.0% |
| nuku2pai428 (Rank 29) | 8 | 6 | 2 | 75.0% |
| Umemaru-999 (Rank 28) | 6 | 4 | 2 | 66.7% |
| orz (Rank 30) | 6 | 6 | 0 | 100.0% |
| ラッキーボーイ (Rank 39) | 6 | 2 | 4 | 33.3% |
| GORIchu (Rank 29) | 5 | 1 | 4 | 20.0% |
| MARUKO922 (Rank 27) | 5 | 2 | 3 | 40.0% |
| Manjyu_J (Rank 30) | 5 | 1 | 4 | 20.0% |
| SUTEKI-_-san (Rank 29) | 5 | 1 | 4 | 20.0% |
| elf4sale (Rank 32) | 5 | 2 | 3 | 40.0% |
| gans.sk602 (Rank 30) | 5 | 1 | 4 | 20.0% |
| mahiro_725 (Rank 37) | 5 | 3 | 2 | 60.0% |
| no-0809 (Rank 37) | 5 | 3 | 2 | 60.0% |
| Bz19850329 (Rank 25) | 4 | 4 | 0 | 100.0% |
| HB (Rank 30) | 4 | 2 | 2 | 50.0% |
| JISERU (Rank 30) | 4 | 1 | 3 | 25.0% |
| ま~く (Rank 30) | 4 | 3 | 1 | 75.0% |
| オムレツハンター© (Rank 32) | 4 | 2 | 2 | 50.0% |
| KumadaP (Rank 35) | 3 | 2 | 1 | 66.7% |
| SETOUCHl_JAKUCHO (Rank 31) | 3 | 3 | 0 | 100.0% |
| nassy-0106 (Rank 29) | 3 | 2 | 1 | 66.7% |
| あむざん (Rank 37) | 3 | 1 | 2 | 33.3% |
| かめやま (Rank 42) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| elf4sale (Rank 32) | 2026/06/24 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| GORIchu (Rank 29) | 2026/06/24 | 5 | 1 | 4 | 20.0% |
| Manjyu_J (Rank 30) | 2026/06/04 | 5 | 1 | 4 | 20.0% |
| MARUKO922 (Rank 27) | 2026/06/04 | 5 | 2 | 3 | 40.0% |
| うをん (Rank 30) | 2026/06/03 | 9 | 4 | 5 | 44.4% |
| orz (Rank 30) | 2026/06/03 | 6 | 6 | 0 | 100.0% |
| HB (Rank 30) | 2026/05/31 | 4 | 2 | 2 | 50.0% |
| あむざん (Rank 37) | 2026/05/28 | 3 | 1 | 2 | 33.3% |
| ま~く (Rank 30) | 2026/05/26 | 4 | 3 | 1 | 75.0% |
| gans.sk602 (Rank 30) | 2026/05/26 | 5 | 1 | 4 | 20.0% |
| RX-7FD3S-Type-RS (Rank 25) | 2026/05/26 | 8 | 6 | 2 | 75.0% |
| ラッキーボーイ (Rank 39) | 2026/05/25 | 6 | 2 | 4 | 33.3% |
| SUTEKI-_-san (Rank 29) | 2026/05/25 | 5 | 1 | 4 | 20.0% |
| Bz19850329 (Rank 25) | 2026/05/25 | 4 | 4 | 0 | 100.0% |
| Umemaru-999 (Rank 28) | 2026/05/25 | 6 | 4 | 2 | 66.7% |
| nassy-0106 (Rank 29) | 2026/05/25 | 3 | 2 | 1 | 66.7% |
| shenron0321 (Rank 41) | 2026/05/22 | 12 | 7 | 5 | 58.3% |
| mahiro_725 (Rank 37) | 2026/05/22 | 5 | 3 | 2 | 60.0% |
| かめやま (Rank 42) | 2026/05/22 | 3 | 1 | 2 | 33.3% |
| no-0809 (Rank 37) | 2026/05/22 | 5 | 3 | 2 | 60.0% |
| KumadaP (Rank 35) | 2026/05/20 | 3 | 2 | 1 | 66.7% |
| JISERU (Rank 30) | 2026/05/17 | 4 | 1 | 3 | 25.0% |
| nuku2pai428 (Rank 29) | 2026/05/15 | 8 | 6 | 2 | 75.0% |
| SETOUCHl_JAKUCHO (Rank 31) | 2026/05/15 | 3 | 3 | 0 | 100.0% |
| オムレツハンター© (Rank 32) | 2026/05/15 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| punchP | 87 | 7.2% |
|---|---|---|
| crouch dash back into forward movement | 74 | 6.1% |
| crouch into down-back kick1K | 63 | 5.2% |
| backdash into crouch dash back | 46 | 3.8% |
| punchP into crouch dash forward | 45 | 3.7% |
| crouch dash back into evade down | 43 | 3.5% |
| crouch into Maegeri3K | 39 | 3.2% |
| punchP into Punch High KickPK | 34 | 2.8% |
| crouch dash back into guardG | 31 | 2.5% |
| forward movement into punchP | 31 | 2.5% |
| evade down into crouch dash forward | 25 | 2.1% |
| crouch into Slant Back Knuckle | 22 | 1.8% |
| Low Knuckle | 17 | 1.4% |
| crouch dash back into forward dash | 16 | 1.3% |
| NirentotsuPP into Nirentotsu OuchuPPP | 13 | 1.1% |
241 further openings account for the other 628 rounds.
Dural
| punchP into Punch High KickPK | 34 | 9.3% |
|---|---|---|
| crouch dash back into forward movement | 22 | 6.0% |
| punchP | 21 | 5.7% |
| backdash into crouch dash back | 16 | 4.4% |
| crouch dash back into guardG | 16 | 4.4% |
| crouch into Slant Back Knuckle1P | 15 | 4.1% |
| punchP into crouch dash forward | 15 | 4.1% |
| punchP into One TwoPP | 13 | 3.5% |
| Low Knuckle2P | 12 | 3.3% |
| Slant Back Knuckle1P into Susuharai1PP | 12 | 3.3% |
| crouch dash back into evade down | 10 | 2.7% |
| crouch dash back | 9 | 2.5% |
| crouch dash back into forward dash | 9 | 2.5% |
| crouch into High Spin Kick1PK | 9 | 2.5% |
| One TwoPP into One Two UpperPPP | 6 | 1.6% |
72 further openings account for the other 147 rounds.
Aoi
| crouch into Maegeri3K | 39 | 13.7% |
|---|---|---|
| crouch dash back into forward movement | 19 | 6.7% |
| forward movement into punchP | 17 | 6.0% |
| backdash into crouch dash back | 16 | 5.6% |
| NirentotsuPP into Nirentotsu OuchuPPP | 13 | 4.6% |
| punchP | 11 | 3.9% |
| crouch dash back into evade down | 9 | 3.2% |
| crouch dash back into guardG | 9 | 3.2% |
| punchP into ShougerigasanePK | 9 | 3.2% |
| Maegeri3K | 8 | 2.8% |
| crouch into Gedan Shouda2P | 8 | 2.8% |
| forward movement into Nirentotsu OuchuPPP | 8 | 2.8% |
| Gedan Shouda2P | 6 | 2.1% |
| crouch into Kusanagi2K+G | 6 | 2.1% |
| crouch into down-back kick1K | 6 | 2.1% |
59 further openings account for the other 101 rounds.
Wolf
| Screw Hook63214P into Screw Lariat63214PP | 13 | 8.8% |
|---|---|---|
| crouch into Low Hammer2P | 13 | 8.8% |
| crouch into Low Smash2K | 12 | 8.1% |
| evade down into crouch dash forward | 11 | 7.4% |
| punchP | 11 | 7.4% |
| Low Hammer2P | 5 | 3.4% |
| crouch dash back into evade down | 5 | 3.4% |
| forward movement into Elbow Butt4P | 4 | 2.7% |
| Elbow Butt4P | 3 | 2.0% |
| Low Hammer2P into crouch | 3 | 2.0% |
| Rolling Savate6K+G | 3 | 2.0% |
| crouch dash back into forward movement | 3 | 2.0% |
| crouch into Low Drop Kick62K | 3 | 2.0% |
| crouch into down-back kick1K | 3 | 2.0% |
| evade down into Elbow Butt4P | 3 | 2.0% |
42 further openings account for the other 53 rounds.
Jeffry
| crouch into down-back kick1K | 42 | 28.6% |
|---|---|---|
| punchP | 19 | 12.9% |
| punchP into crouch dash forward | 12 | 8.2% |
| crouch dash back into forward movement | 7 | 4.8% |
| down-back kick1K | 7 | 4.8% |
| Low Knuckle2P | 5 | 3.4% |
| Low Knuckle2P into throwP+G | 5 | 3.4% |
| crouch into Side Kick3K | 4 | 2.7% |
| crouch dash back into guardG | 3 | 2.0% |
| crouch dash back into throwP+G | 3 | 2.0% |
| punchP into Elbow Butt6P | 3 | 2.0% |
| punchP into forward dash | 3 | 2.0% |
| backdash into crouch dash back | 2 | 1.4% |
| crouch dash back into backdash | 2 | 1.4% |
| crouch dash forward into throwP+G | 2 | 1.4% |
21 further openings account for the other 28 rounds.
Lau
| punchP | 13 | 14.9% |
|---|---|---|
| Fukko Kensou1P | 6 | 6.9% |
| punchP into throwP+G | 6 | 6.9% |
| Fukko Kensou1P into guardG | 4 | 4.6% |
| crouch dash back into evade down | 4 | 4.6% |
| crouch into Chisoutai2K+G | 4 | 4.6% |
| crouch into down-back kick1K | 4 | 4.6% |
| evade down into crouch dash forward | 4 | 4.6% |
| backdash into Kensou4P | 3 | 3.5% |
| forward movement into punchP | 3 | 3.5% |
| punchP into Fukko Kensou1P | 3 | 3.5% |
| Kensou4P into Fukko Kensou1P | 2 | 2.3% |
| Souchuken2P | 2 | 2.3% |
| backdash | 2 | 2.3% |
| backdash into evade up | 2 | 2.3% |
22 further openings account for the other 25 rounds.
Pai
| punchP into crouch dash forward | 10 | 12.7% |
|---|---|---|
| crouch dash back into forward movement | 8 | 10.1% |
| crouch into down-back kick1K | 8 | 10.1% |
| Honshin Soukyaku1K+G | 7 | 8.9% |
| crouch into Senchutai3K | 6 | 7.6% |
| punchP | 4 | 5.1% |
| backdash into crouch dash back | 3 | 3.8% |
| crouch dash back into evade down | 3 | 3.8% |
| down-back kick1K | 3 | 3.8% |
| Hi'en Tankyaku9K | 2 | 2.5% |
| crouch dash back into Senchuken6P | 2 | 2.5% |
| forward movement into punchP | 2 | 2.5% |
| punchP into throwP+G | 2 | 2.5% |
| Hi'en Tankyaku9K into guardG | 1 | 1.3% |
| Honshin Soukyaku1K+G into guardG | 1 | 1.3% |
17 further openings account for the other 17 rounds.
Jacky
| crouch dash back into forward movement | 11 | 19.0% |
|---|---|---|
| crouch into Slant Back Knuckle1P | 7 | 12.1% |
| punchP | 5 | 8.6% |
| crouch dash back into Spin Heel Sword4K+G | 4 | 6.9% |
| crouch dash back into evade down | 3 | 5.2% |
| punchP into crouch dash forward | 3 | 5.2% |
| Jab StraightPP into Jab Double StraightPPP | 2 | 3.5% |
| crouch into Rage Kick1PK | 2 | 3.5% |
| evade down into crouch dash forward | 2 | 3.5% |
| evade down into guardG | 2 | 3.5% |
| forward dash into High Angle Upper Kick6K | 2 | 3.5% |
| Slant Back Knuckle1P into guardG | 1 | 1.7% |
| backdash into crouch dash back | 1 | 1.7% |
| crouch dash back | 1 | 1.7% |
| crouch dash back into Dragon Combination 21P+KP | 1 | 1.7% |
11 further openings account for the other 11 rounds.
Sarah
| crouch dash back into evade down | 3 | 18.8% |
|---|---|---|
| backdash into crouch dash back | 2 | 12.5% |
| punchP | 2 | 12.5% |
| Squat Straight2P | 1 | 6.2% |
| backdash into Crescent Heel4K+G | 1 | 6.2% |
| backdash into Double Joint Butt6PK | 1 | 6.2% |
| backdash into Elbow Side Chop6PP | 1 | 6.2% |
| backdash into Switch Kick4K | 1 | 6.2% |
| crouch dash back into Elbow Side Chop6PP | 1 | 6.2% |
| crouch dash back into forward movement | 1 | 6.2% |
| crouch into Squat Straight2P | 1 | 6.2% |
| evade down into crouch dash forward | 1 | 6.2% |
Akira
| backdash into crouch dash back | 3 | 21.4% |
|---|---|---|
| crouch dash back into evade down | 3 | 21.4% |
| Housui2P | 2 | 14.3% |
| Housui2P into throwP+G | 1 | 7.1% |
| Koboku214P | 1 | 7.1% |
| Senzankou66P+K | 1 | 7.1% |
| Souka Housui3P+K | 1 | 7.1% |
| crouch dash back into forward dash | 1 | 7.1% |
| guardG into Senzankou66P+K | 1 | 7.1% |
Lion
| Koushu RensuiPP into Renkan SenshouPPP | 2 | 14.3% |
|---|---|---|
| crouch dash back into evade down | 2 | 14.3% |
| crouch dash back into forward movement | 2 | 14.3% |
| punchP into forward dash | 2 | 14.3% |
| backdash into Sekkeishu2P+K+G | 1 | 7.1% |
| crouch dash back into backdash | 1 | 7.1% |
| crouch into Katousui2P | 1 | 7.1% |
| evade up into Banchu6P | 1 | 7.1% |
| punchP | 1 | 7.1% |
| punchP into evade down | 1 | 7.1% |
