VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

ウシジマ

Career matches1,252
Career win rate74.4%
Round win rate60.8%
Peak rank38
Distinct opponents221
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3638326511869.2%
Goh383572708775.6%
Lau373032307375.9%
Akira30126963076.2%
Kage3066561084.8%
Jean271714382.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira60372361.7%-2.5
Jacky59392066.1%-4.2
Brad50272354.0%-11.4
Pai44311370.5%+3.5
Goh40261465.0%-4.1
Shun36261072.2%-1.1
Lion34211361.8%-6.3
Jeffry3227584.4%+14.9
Aoi3123874.2%-0.3
Vanessa3024680.0%+12.2
Wolf3025583.3%+11.5
Kage2719870.4%+3.1
Sarah25151060.0%-12.8
Lau1813572.2%+6.8
Lei Fei1814477.8%+12.5
Jean1311284.6%+15.1
Taka135838.5%-29.1
El Blaze128466.7%+1.4
Eileen43175.0%+9.7
Dural110100.0%+20.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence86493757.0%-12.3
Breakable Full Fence71472466.2%-2.6
Full Fence66422463.6%-5.8
Low Fence54361866.7%-3.1
Octagon5143884.3%+17.0
Rectangle50381276.0%+8.0
Open49391079.6%+10.7
Single Wall49301961.2%-6.5
Half Fence48321666.7%-2.0
Full Fence and Open2620676.9%+6.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls37267.5%68.4%-0.9
No walls15269.1%68.9%+0.2

Walls against open: -1.1 points (95% range -9.9 to +7.7), p 0.804 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

motor_colt61 (Rank 33)2026/09/0454180.0%
ctraum (Rank 39)2026/09/0473442.9%
jikacho-Gigas (Rank 39)2026/08/311981142.1%
akira__9633 (Rank 34)2026/08/271311284.6%
Sore (Rank 37)2026/08/272314960.9%
ぶーん (Rank 35)2026/08/2685362.5%
寿司眼鉄 (Rank 37)2026/08/2686275.0%
紺若 (Rank 35)2026/08/2696366.7%
BigBoin (Rank 33)2026/08/0576185.7%
やまだ (Rank 38)2026/08/0251420.0%
マクシミリアン15世 (Rank 33)2026/07/291310376.9%
cream-soba-1972 (Rank 28)2026/07/28550100.0%
わんまるくん (Rank 32)2026/07/2864266.7%
juste (Rank 29)2026/07/2865183.3%
nuku2pai428 (Rank 32)2026/07/2886275.0%
くりたろう (Rank 35)2026/07/2563350.0%
rikubon-ps (Rank 35)2026/07/20119281.8%
shuri_nero (Rank 32)2026/07/17118372.7%
ps-splitsecond (Rank 31)2026/07/1796366.7%
umiyama_kai (Rank 37)2026/07/1363350.0%
どろパイ (Rank 34)2026/07/0972528.6%
みんみんさん (Rank 34)2026/06/2754180.0%
vivid_dot4 (Rank 34)2026/06/2784450.0%
ざわっし (Rank 29)2026/06/2286275.0%
haira_76 (Rank 29)2026/05/3153260.0%

Round openings

Every character

backdash into evade down1888.3%
forward movement into punchP904.0%
backdash into throwP+G632.8%
backdash into Karura4P+K582.6%
forward dash into Slant Back Knuckle1P472.1%
forward dash into Low Spin Kick1K+G431.9%
forward dash into Ni'oudaoshi3K+G421.9%
guardG421.9%
backdash into forward dash321.4%
Ura Tsumujigeri44K291.3%
Dash Hammer Kick66K281.2%
Rimon Chouchu66P271.2%
Standing Knee Kick4K261.2%
punchP261.2%
punchP into Punch High KickPK231.0%

453 further openings account for the other 1,487 rounds.

Counted from 573 of the 577 matches played. The rest were not pulled for openings.

Jacky

backdash into evade down909.9%
forward dash into Slant Back Knuckle1P475.2%
forward dash into Low Spin Kick1K+G434.8%
backdash into throwP+G404.4%
Dash Hammer Kick66K283.1%
Standing Knee Kick4K262.9%
punchP into Punch High KickPK232.5%
backdash into Spin Heel Sword4K+G212.3%
forward movement into punchP212.3%
backdash into Slant Back Knuckle1P192.1%
Middle Spin Kick46K+G182.0%
backdash into Beat KnuckleP+K171.9%
forward dash into evade down141.6%
guardG141.6%
Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K131.4%

174 further openings account for the other 471 rounds.

Counted from 223 of the 226 matches played. The rest were not pulled for openings.

Goh

backdash into Karura4P+K5811.0%
forward movement into punchP5710.8%
forward dash into Ni'oudaoshi3K+G427.9%
backdash into evade down366.8%
Karura4P+K203.8%
Soukyu46P173.2%
backdash into Kyousengeri46K142.6%
punchP142.6%
backdash into Maegeri3K132.5%
guardG132.5%
backdash into Batousatsu3KP122.3%
Sune'uchi2P112.1%
forward movement into Shouda~KasumigoroshiPK91.7%
backdash into forward dash81.5%
backdash into throwP+G81.5%

93 further openings account for the other 197 rounds.

Lau

backdash into evade down327.7%
forward dash into Chisoutai2K+G184.3%
forward dash into Sako Soushou4P+K163.9%
Kosoushou46P into forward movement153.6%
Shakashou3P133.1%
backdash into Sako Soushou4P+K133.1%
backdash into throwP+G122.9%
crouch dash back into Kosoushou46P112.6%
guardG into Sako Soushou4P+K112.6%
backdash into Junho Chushou33P92.2%
backdash into forward dash92.2%
guardG92.2%
backdash into Kensou4P71.7%
backdash into Kosoushou46P71.7%
crouch dash back into Junho Chushou33P71.7%

102 further openings account for the other 227 rounds.

Counted from 109 of the 110 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P2713.5%
backdash into Koboku214P178.5%
backdash into evade down147.0%
Rimon Chouchu66P into forward dash126.0%
Jouho Senshou46P115.5%
forward dash into Jouho Touken6P115.5%
forward dash into forward punch+kick6P+K105.0%
forward dash into Souka Housui3P+K84.0%
backdash into Jouho Touken6P73.5%
guardG into Jouho Touken6P63.0%
Koboku214P42.0%
Rimon Chouchu66P into crouch dash back31.5%
backdash into Jouho Senshou46P31.5%
backdash into Rimon Chouchu66P31.5%
forward dash into evade down31.5%

48 further openings account for the other 61 rounds.

Kage

Ura Tsumujigeri44K2916.8%
backdash into evade down148.1%
backdash into Furikakato OtoshiK+G137.5%
Ryu'eikyaku66K95.2%
backdash into Nakageri3K74.0%
forward movement into punchP74.0%
Rasen4P into kickK63.5%
backdash into Ryubisen44K+G63.5%
Rakujin Gaeri44P52.9%
guardG52.9%
backward movement into Nagiharai6P+K42.3%
Rasen4P31.7%
Ryubisen44K+G31.7%
backdash into Gen'you4K+G31.7%
backdash into Hagakure-ryu In Fujingeki46P+KP31.7%

39 further openings account for the other 56 rounds.

Jean

Gyaku Seikenzuki66P27.1%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK27.1%
backdash into evade down27.1%
backdash into throwP+G27.1%
Hizageri4K into Kousenshu4KP13.6%
Nozuchi1P+K13.6%
Tate'enpi33P13.6%
Tate'enpi33P into Hangetsu NirenzukiP+K13.6%
Yoko'enpi6P into Maeken~Joudan MawashigeriPK13.6%
backdash into Chinshin Seichuken4PP13.6%
backdash into Gyaku Seikenzuki66P13.6%
backdash into Hizageri4K13.6%
backdash into Koubougeri6K+G13.6%
backdash into Shitazuki3P13.6%
backdash into Tate'enpi33P13.6%

9 further openings account for the other 9 rounds.