VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Pai

すずきあゆむ

Career matches570
Career win rate75.8%
Round win rate61.9%
Peak rank30
Distinct opponents82
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai301781423679.8%
Jacky301641194572.6%
Akira30130923870.8%
Jeffry2998791980.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1814477.8%+1.5
Wolf1812666.7%-1.6
Sarah135838.5%-33.1
Kage127558.3%-19.3
Lei Fei114736.4%-38.2
Jeffry10100100.0%+29.3
Lau108280.0%+8.0
Pai87187.5%+9.3
Jean76185.7%+8.0
Aoi660100.0%+19.0
El Blaze660100.0%+31.9
Vanessa65183.3%+8.5
Goh550100.0%+37.9
Lion54180.0%+7.1
Eileen43175.0%+0.9
Jacky42250.0%-26.1
Taka43175.0%-0.2
Brad32166.7%+5.5
Shun220100.0%+24.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence2718966.7%-5.2
Full Fence2416866.7%-14.4
Octagon1815383.3%+12.1
Low Fence1611568.8%-0.3
Breakable Full Fence128466.7%-6.2
Open1211191.7%+19.9
Half Fence118372.7%-2.1
Rectangle118372.7%-0.3
Single Wall97277.8%+3.8
Full Fence and Open74357.1%-9.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10370.9%73.9%-3.0
No walls3778.4%71.7%+6.7

Walls against open: -9.7 points (95% range -26.8 to +7.4), p 0.267 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

PIECE-Estate66 (Rank 30)64266.7%
Uecchi-Ver53 (Rank 27)64266.7%
ボブソン (Rank 31)63350.0%
Fuji_Atsuka (Rank 21)550100.0%
manao_0609 (Rank 28)53260.0%
spykin_ (Rank 28)440100.0%
zephyr_dural (Rank 27)43175.0%
EZO-KAGE (Rank 28)31233.3%
igyoken55 (Rank 27)32166.7%
kupipi_ff11 (Rank 24)31233.3%
omuretukun (Rank 21)330100.0%
west-muta (Rank 28)31233.3%
しゅが~nsr (Rank 26)32166.7%
鳩男 (Rank 29)31233.3%
龍仙人【鬼手仏心】 (Rank 27)330100.0%
Akagera_forest-K (Rank 21)21150.0%
CELIS (Rank 28)220100.0%
Juswant (Rank 22)21150.0%
brutalokina (Rank 23)220100.0%
misoazy (Rank 27)220100.0%
nana-ushi (Rank 26)220100.0%
なっちゃんねる (Rank 26)220100.0%
暴れん棒2nd (Rank 26)220100.0%
紫荆一头牛 (Rank 22)220100.0%
飲んだくれ (Rank 26)220100.0%

Most played opponents, most recent first

PIECE-Estate66 (Rank 30)2026/04/1564266.7%
igyoken55 (Rank 27)2026/04/1532166.7%
manao_0609 (Rank 28)2026/04/1553260.0%
龍仙人【鬼手仏心】 (Rank 27)2026/04/14330100.0%
ボブソン (Rank 31)2026/04/1263350.0%
暴れん棒2nd (Rank 26)2026/04/12220100.0%
CELIS (Rank 28)2026/04/12220100.0%
zephyr_dural (Rank 27)2026/04/1043175.0%
misoazy (Rank 27)2026/04/10220100.0%
nana-ushi (Rank 26)2026/04/10220100.0%
飲んだくれ (Rank 26)2026/04/10220100.0%
しゅが~nsr (Rank 26)2026/04/0932166.7%
鳩男 (Rank 29)2026/04/0931233.3%
なっちゃんねる (Rank 26)2026/04/09220100.0%
EZO-KAGE (Rank 28)2026/04/0831233.3%
spykin_ (Rank 28)2026/04/08440100.0%
kupipi_ff11 (Rank 24)2026/03/3131233.3%
Fuji_Atsuka (Rank 21)2026/03/30550100.0%
紫荆一头牛 (Rank 22)2026/03/30220100.0%
west-muta (Rank 28)2026/03/2831233.3%
Uecchi-Ver53 (Rank 27)2026/03/2864266.7%
omuretukun (Rank 21)2026/03/28330100.0%
Juswant (Rank 22)2026/03/2821150.0%
brutalokina (Rank 23)2026/03/27220100.0%
Akagera_forest-K (Rank 21)2026/03/2721150.0%

Round openings

Every character

backdash into evade up457.2%
backdash into evade down436.9%
crouch dash forward into evade down426.8%
Rimon Chouchu66P284.5%
forward dash into evade up274.3%
forward dash into evade down254.0%
forward dash into crouch dash forward193.1%
Dash Hammer Kick66K172.7%
forward dash into throwP+G142.2%
backward movement into evade up132.1%
forward movement into punchP121.9%
evade up into crouch dash forward111.8%
Yakuho Chouchu666P101.6%
Jouho Senshou46P into forward dash81.3%
crouch dash forward into throwP+G81.3%

159 further openings account for the other 299 rounds.

Jacky

backdash into evade down329.3%
backdash into evade up329.3%
crouch dash forward into evade down298.4%
forward dash into evade up185.2%
Dash Hammer Kick66K175.0%
forward dash into crouch dash forward123.5%
backward movement into evade up92.6%
forward dash into evade down92.6%
forward movement into Jab Double StraightPPP82.3%
forward movement into punchP82.3%
backdash into Middle Smash6P61.8%
forward dash into Middle Smash6P61.8%
backdash into punchP51.5%
crouch dash forward into Middle Smash6P51.5%
crouch dash forward into throwP+G51.5%

88 further openings account for the other 142 rounds.

Akira

Rimon Chouchu66P2813.7%
forward dash into evade down136.4%
backdash into evade up125.9%
Yakuho Chouchu666P104.9%
Jouho Senshou46P into forward dash83.9%
crouch dash forward into evade down83.9%
forward dash into throwP+G83.9%
forward dash into evade up73.4%
Yakuho Chouchu666P into forward dash62.9%
backdash into Chouzan Housui46P+K62.9%
backdash into evade down62.9%
forward dash into Jouho Touken6P62.9%
evade up into crouch dash forward52.5%
Rimon Chouchu66P into forward dash42.0%
backward movement into evade up42.0%

49 further openings account for the other 73 rounds.

Jeffry

backdash into evade down57.9%
crouch dash forward into evade down57.9%
Dash Elbow66P into Dash Elbow Upper66PP46.3%
backdash into Double Hammer Down43P34.8%
forward dash into Ducking Low2K+G34.8%
forward dash into crouch dash forward34.8%
forward dash into evade down34.8%
forward dash into throwP+G34.8%
backdash into Megaton Knuckle43P+K23.2%
backdash into Toe Kick2K23.2%
crouch into Ducking Low2K+G23.2%
forward dash into evade up23.2%
forward dash into punchP23.2%
Knee Push4K into punchP11.6%
Side Kick3K11.6%

22 further openings account for the other 22 rounds.

Pai

Hi'en Tankyaku9K218.2%
Soukasui3P into Souka Rensui3PP218.2%
Senchuken6P19.1%
Soukasui3P19.1%
backdash into throwP+G19.1%
crouch dash forward into throwP+G19.1%
crouch into Honshin Soukyaku1K+G19.1%
evade up into crouch dash forward19.1%
forward movement into punchP19.1%