Virtua Fighter 5 REVO · v1.10 · Region: South America
Seawolf
Characters played — VF5's own record
| Wolf | 30 | 2,773 | 1,461 | 1,312 | 52.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Brad | 19 | 7 | 12 | 36.8% | -2.7 |
|---|---|---|---|---|---|
| Pai | 19 | 6 | 13 | 31.6% | -17.2 |
| Sarah | 17 | 14 | 3 | 82.3% | +23.6 |
| Jacky | 16 | 7 | 9 | 43.8% | -7.6 |
| Taka | 14 | 9 | 5 | 64.3% | +21.0 |
| Shun | 12 | 4 | 8 | 33.3% | -12.4 |
| Lei Fei | 11 | 4 | 7 | 36.4% | -10.9 |
| Jeffry | 10 | 5 | 5 | 50.0% | +9.7 |
| El Blaze | 8 | 4 | 4 | 50.0% | -11.7 |
| Akira | 6 | 3 | 3 | 50.0% | +2.3 |
| Wolf | 6 | 5 | 1 | 83.3% | +17.3 |
| Goh | 4 | 0 | 4 | 0.0% | -21.2 |
| Kage | 3 | 1 | 2 | 33.3% | +1.2 |
| Aoi | 2 | 2 | 0 | 100.0% | +43.6 |
| Vanessa | 1 | 0 | 1 | 0.0% | -57.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 25 | 13 | 12 | 52.0% | +4.0 |
|---|---|---|---|---|---|
| Breakable Half Fence | 21 | 7 | 14 | 33.3% | -12.3 |
| Breakable Full Fence | 19 | 12 | 7 | 63.2% | +20.7 |
| Open | 17 | 10 | 7 | 58.8% | +16.9 |
| Low Fence | 14 | 8 | 6 | 57.1% | +8.2 |
| Full Fence | 11 | 4 | 7 | 36.4% | -11.5 |
| Rectangle | 11 | 7 | 4 | 63.6% | -0.8 |
| Single Wall | 10 | 4 | 6 | 40.0% | -16.1 |
| Half Fence | 7 | 2 | 5 | 28.6% | -13.1 |
| Full Fence and Open | 4 | 0 | 4 | 0.0% | -44.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 94 | 47.9% | 48.0% | -0.1 |
| No walls | 41 | 53.7% | 48.6% | +5.1 |
Walls against open: -5.1 points (95% range -22.5 to +12.2), p 0.562 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| seedash (Rank 31) | 11 | 3 | 8 | 27.3% |
|---|---|---|---|---|
| Sjcodan (Rank 31) | 10 | 5 | 5 | 50.0% |
| xChimerax (Rank 33) | 9 | 4 | 5 | 44.4% |
| VF31998 (Rank 27) | 8 | 3 | 5 | 37.5% |
| Kungfuhustle99 (Rank 29) | 6 | 4 | 2 | 66.7% |
| leefung._ (Rank 30) | 6 | 1 | 5 | 16.7% |
| 神拳|Kaolan (Rank 28) | 6 | 3 | 3 | 50.0% |
| SC1_Signia (Rank 26) | 5 | 1 | 4 | 20.0% |
| hgamery (Rank 28) | 5 | 2 | 3 | 40.0% |
| SugarBear (Rank 33) | 4 | 2 | 2 | 50.0% |
| SuperKumaFGC (Rank 28) | 4 | 3 | 1 | 75.0% |
| chaingrabs (Rank 22) | 4 | 4 | 0 | 100.0% |
| jonhlamb (Rank 29) | 4 | 4 | 0 | 100.0% |
| DatDemo (Rank 28) | 3 | 2 | 1 | 66.7% |
| FOF (Rank 25) | 3 | 2 | 1 | 66.7% |
| H.P.Starcraft (Rank 28) | 3 | 2 | 1 | 66.7% |
| Mr_LoverMan85 (Rank 33) | 3 | 1 | 2 | 33.3% |
| SDVF|JINXHAND (Rank 30) | 3 | 1 | 2 | 33.3% |
| SamhainX77 (Rank 26) | 3 | 1 | 2 | 33.3% |
| TTVmf_dva (Rank 32) | 3 | 1 | 2 | 33.3% |
| UltraSeBassツ (Rank 35) | 3 | 1 | 2 | 33.3% |
| avery525 (Rank 31) | 3 | 1 | 2 | 33.3% |
| j_remover (Rank 28) | 3 | 1 | 2 | 33.3% |
| laseract (Rank 26) | 3 | 2 | 1 | 66.7% |
| macota. (Rank 32) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| H.P.Starcraft (Rank 28) | 2026/07/29 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| seedash (Rank 31) | 2026/07/29 | 11 | 3 | 8 | 27.3% |
| xChimerax (Rank 33) | 2026/07/29 | 9 | 4 | 5 | 44.4% |
| FOF (Rank 25) | 2026/07/29 | 3 | 2 | 1 | 66.7% |
| leefung._ (Rank 30) | 2026/07/29 | 6 | 1 | 5 | 16.7% |
| SC1_Signia (Rank 26) | 2026/07/29 | 5 | 1 | 4 | 20.0% |
| macota. (Rank 32) | 2026/07/29 | 3 | 2 | 1 | 66.7% |
| laseract (Rank 26) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| Kungfuhustle99 (Rank 29) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| VF31998 (Rank 27) | 2026/07/25 | 8 | 3 | 5 | 37.5% |
| UltraSeBassツ (Rank 35) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| j_remover (Rank 28) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| chaingrabs (Rank 22) | 2026/06/07 | 4 | 4 | 0 | 100.0% |
| jonhlamb (Rank 29) | 2026/05/29 | 4 | 4 | 0 | 100.0% |
| SamhainX77 (Rank 26) | 2026/05/29 | 3 | 1 | 2 | 33.3% |
| SuperKumaFGC (Rank 28) | 2026/05/28 | 4 | 3 | 1 | 75.0% |
| TTVmf_dva (Rank 32) | 2026/05/28 | 3 | 1 | 2 | 33.3% |
| DatDemo (Rank 28) | 2026/05/28 | 3 | 2 | 1 | 66.7% |
| avery525 (Rank 31) | 2026/05/27 | 3 | 1 | 2 | 33.3% |
| hgamery (Rank 28) | 2026/05/27 | 5 | 2 | 3 | 40.0% |
| SDVF|JINXHAND (Rank 30) | 2026/04/26 | 3 | 1 | 2 | 33.3% |
| SugarBear (Rank 33) | 2026/04/26 | 4 | 2 | 2 | 50.0% |
| Sjcodan (Rank 31) | 2026/03/28 | 10 | 5 | 5 | 50.0% |
| 神拳|Kaolan (Rank 28) | 2026/03/28 | 6 | 3 | 3 | 50.0% |
| Mr_LoverMan85 (Rank 33) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
Round openings
Wolf
| crouch into Arrow Knuckle3P | 64 | 10.9% |
|---|---|---|
| crouch into Low Hammer2P | 52 | 8.9% |
| crouch dash back into evade down | 47 | 8.0% |
| forward movement into Elbow Butt4P | 47 | 8.0% |
| Low Drop Kick62K | 32 | 5.5% |
| evade up into Arrow Knuckle3P | 26 | 4.4% |
| crouch dash back into Gasp Kneel Palm Bomb6P+K | 20 | 3.4% |
| punchP into Jab StraightPP | 18 | 3.1% |
| backdash into backward movement | 16 | 2.7% |
| Screw Hook63214P into Screw Lariat63214PP | 13 | 2.2% |
| punchP | 10 | 1.7% |
| Elbow Butt4P | 9 | 1.5% |
| backdash into Mow Down Chop1P+K | 9 | 1.5% |
| evade up into crouch dash back | 9 | 1.5% |
| Low Drop Kick62K into Death ScytheK+G | 8 | 1.4% |
89 further openings account for the other 207 rounds.
